This is the quickest way to the end of the game, although talking to more persons gives you more things to do, more fun, and more money. First of all: do not talk to Shock Maraud at Strawberry Fields if you don't want to fight every 5 minutes. But if you do so, you are able to sell the things you find on your enemy's dead bodies, and then you can buy better stuff.
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Tackett's Lab
Take the Implant Plans.
Take the 4MB Chip and place it in the decking unit. -
Houston Matrix Rovers
Take the Patch Cord.
Talk to Larry Owen. -
Abyss
Talk to Rymma Fizz.
Get at least one other person to join you — Monnick St. Clair is a good choice. -
Metropolitan Museum of Art
Talk to Montgomery Taylor, answer NO to his first question. -
Vince Munition Depot
Buy a Jury Rig Toolkit. -
Central Park
Talk to Kimba West. If there are only three persons on the screen, go to some other place and return until there are seven persons.
Talk twice to Sander Tomalin. Put the Soul Box in the decking unit.
Search the area and take the dirt.
Talk to Mother Mary in the second screen. -
Cafe Voltaire
Talk to Leonora Major. Answer YES.
Talk to Oscar Nandez in the second room. -
Cyberspace
Always talk with every person you meet — you will only meet them once!
Go via FATS to the MAJOR well. -
Kafka Conspiracy
Talk to Coover Tristan. -
Electric Anarchy
Talk to Phree Tought.
Talk to Nai Hilistick.
Talk to Chuck.
Talk to Pracktle K. Oss.
Talk to Auntie Matter.
Talk to Garrick Fizz and make him join you. -
Autonomy Dogs
Talk to Wild Child.
Talk to Sabaccatus St. Aubens. -
Hard Metals
Talk to Tempered Steele and make him join you.
Talk to Liquid Nails. -
Metropolitan Museum (return)
If your bloodlust is already high (about 80% or so), search the area and take the coffin. Bite the guard, and don't let your party members come into action. -
St. Patrick's Cathedral
Talk to Mother Mary and Brother Complicitus, twice to both. -
Hellfire Club
Talk to George Yachisin.
Talk to Renfield. -
Strongarm Tacktick
Buy the Lockpick Casing and the Diagnostic Unit.
Jury-rig an Electronic Lockpick. -
Renfield's Place
If your party is not complete yet, make his number six. Drop the coffin and use the dirt on it. This gives you the ability to rest and recover here. -
TransTechnicals
(You must wear the security badge before you can enter.)
Security: kill Chief Daryl Paine. Search the room and take everything.
Emily Esaki: search the room and take everything.
Bill Doughan: talk to him.
Nanotech Lab: search the room and take everything. Use the lockpick on the second door, then search that room and take everything. -
Lazlo Green (first you must read the crackdown list)
Search the room and take the gasmask. Have someone put it on their head. -
Electric Anarchy (return)
Talk to Phree Thought. Give her the Dragon Soul Box. -
Icon Robbers Studio
Use the Somnavapor — the person with the gasmask should do this. Search the room and take the Holocam, the Holofilms, and the transmitter if you've been talking to extra people. -
Doom Pilots
Talk to Ghost Walker. -
Madame Mescal
Buy and use the Instapigment. -
The Cloisters — do not kill any of the knights!
Sebastian's room: take the beads.
Weapon room: film Stark and use the film in front of the mirror. Search the room and take everything.
Talk to Sir Theodoric, search the room and take everything. -
Cafe Voltaire (return)
Place the beads next to Cyril Thorpe.
Put the Azrael Box in your decking unit, and the TransTechs Security. -
Cyberspace (return)
Go via FATS to the MEDIUM well.
Talk to Cyril Thorpe. -
The Cloisters (return)
Don't wait too long to reenter — otherwise the Instapigment is useless and you'll have to fight the knights, and you won't be able to get blessed soulblades.
Sebastian's room: he will bless the soulblades and the stakes. -
Cyberspace
Talk to Melissa Van Helsing if you haven't done so already. -
Le Phood
Talk to Melissa and make her join you. Dismiss Renfield if you need to make room. -
Hellfire Club (return)
Talk to Alexander Tennent.
Take a picture of Walter MacCalaster. -
Van Helsing's Apartment
Kill the vampires, go to the second room, search it and take at least the Signal Scrambler. Save your game. -
Grant's Tomb
Use the Scrambler to get to the second room.
Restore if needed, dismiss the bad girl, rest at Renfield's place and buy ammunition if necessary.
Kill everyone and take the Emerald Pendant.
Free Alexander Tennent with the lockpicks. -
TransTechnicals (return)
Talk to Bill Doughan. -
Electric Anarchy (return)
Talk to Chuck and make him a member of the group.
Disassemble the Green Pendant.
Put the Emerald Looker Chip in the decking unit.
Put Tackett's Essence in the decking unit. -
Cyberspace
Talk to Tackett Cybervision.
Go via FATS to the KANSAS well.
Talk to Sally. -
Saint Patrick's Cathedral
Dismiss Chuck.
Talk to Mother Mary and make her join you — you will need her to get into the final well.
If your ammo or health is low, address that now. -
TransTech Room 1122
Kill everyone in the battle. Don't let Mother Mary die.
Talk to Dr. John Walker. -
Cyberspace
Go via FATS to the ELIZABETH well. -
Final Scene
Kill the six Dracula Images.
Kill Dracula — easy with the blessed stake.
Additional Cyberspace Wells
If you want to explore more wells, here are some addresses: TTHEAT, NYVAULT, BLACKWOOD, SOFTBALL, and NOUN.
