Walkthrough forFinal Fantasy IV

Final Fantasy IV Walkthrough

By Square. Cecil is a Dark Knight who becomes a Paladin, battling the sorcerer Golbez and the true villain Zemus.

The Night Before the Journey

After the introductory scenario you can talk to Kain if you want. Now head down into the next room; on the right side of the screen is a door with a switch that will open a room with three treasure chests. One has 480 GIL, another one has an ETHER, and the other is a TENT. Now head to the left side. After that just head towards the stairs. In this room you'll have a scene with Rosa. For now just continue on. Once you're outside, head for the tower on the left side above you. Before you can reach the tower, Cid, the Chief Engineer of Baron, sees you and wishes to talk to you. Here you'll get a brief history about Cid. You can choose to explore the rest of the Castle if you want but you won't get very far due to the fact that the guards around the Castle of Baron will not let you through unless they have the King's orders. Once you reach the tower a maid will be standing in front of your room to tell you that your sheets were made. When you're in your room just go up to the bed and the room will darken and Cecil will take a rest. During the middle of the night Rosa will come to Cecil. The next morning, Cecil and Kain start off on their journey.

Town of Baron

Once you're outside: to the sides of the Castle of Baron is the Town of Baron. Inside here there really isn't much to do except talk to the people and gather information if you want, but right now it's not necessary. Check the pot to the left of the Inn for a POTION. Look in the water (the bridge is to the left of the dancer) for a TENT and a COPPER TIMER. The door on the left side of town is locked; the doors leading to the Weapon and Armor shops are also locked. You can't unlock them now, but what you can do is go buy some items for your long journey ahead. What I would recommend is buying two Tents and buying three Potions. You really don't need to buy exactly what I say because the battles ahead really aren't that hard, and if you want to stock up on more items you can fight battles outside. Those battles really won't give you much experience, but they can give you some nice Gil. Also, there is a training room in this town; if this is your first time playing an RPG I suggest you get to know the basics first, so that it can help you advance further into the game without much hassle. Also notice one of the students telling you that Lightning damage is strong against water opponents. Once you're done, head north. Pass the bridges until you see a cave.

Cave of Mist

You'll notice that when you check your status that both Cecil and Kain are at level 10. Kain has to gain nearly double the experience points to gain a level than Cecil has to. You can gain levels by fighting monsters inside the Cave of Mist if you want. If you do, stay near the entrance and once you're outside use a Tent to heal your wounds. If you're too weak to fight any more battles hold the L & R buttons down at the same time during battle to escape from battle. Once you have reached the entrance of the cave you can save the game if you want. When you're all set to go, enter the cave and take the right side to find a ladder. In this cave you will also notice a fog or mist of some sort surrounding the cave that gives the cave a white transparent look. Be sure to collect the treasure chests in here as there are two POTIONS, an EYEDROP, and a TENT. Occasionally when you advance deeper into the Cave of Mist, Cecil and Kain will hear a voice telling them to go back. Don't worry about it, just keep advancing through until you're near the exit. Once you've reached near the exit, the mysterious voice that is talking gives you a second warning to leave. Don't bother to listen, just keep advancing. Once you've reached the exit, the mysterious voice will ask you one more time if you want to leave. If you choose "No" you will not be able to advance but if you choose "Yes" you will initiate a fight with the Phantom Beast.

Boss Fight: Mist Dragon

HPGILEXP
400200700

This boss fight shouldn't be too hard. First off just continue to attack the mist having Cecil pound the Dragon with his regular attacks and having Kain use JUMP on the Dragon. When the dragon turns into mist, DON'T ATTACK! It'll counterattack with a nasty spell. Either select Defense, or use Potions during this time. Wait until it reforms to attack again. Repeat this process until you have defeated the Mist Dragon.

By now Cecil should have easily gained a level and don't be surprised if Kain doesn't. Once you're done, head out of the Cave of Mist and save the game before entering the town of Mist. Before you enter the Town of Mist, make sure you de-equip Kain!

Town of Mist — The Package Reveals Itself

A rather long scene happens now. In the only fight, don't waste any items as you're meant to die. When you get back to the map, you'll notice that the mountains are caved in blocking your way back to Baron.

Kaipo — Desert Town

After the scenario head towards the town of Kaipo which is found on the south side of an oasis in the middle of the desert. Go to the inn to continue the scene.

Boss Fight: General and Three Baron Soldiers

HPGILEXP
Baron Soldiers only27 (each BaronSoldr), 221 (General)162471
With General242869

This battle shouldn't be too hard. You can choose to take down the General if you want, but mainly focus your attention on the BaronSoldrs. If you take out the BaronSoldrs first that means the General will just retreat. However if you do manage to take down the General along with the BaronSoldrs you will receive a significant amount of experience points.

Rydia will join you now. She's at level 1 with very little HP and MP. At first she doesn't know any White or Black magic but later after gaining a level or two she will learn some basic Black and White magic. Afterwards, head towards the northeast side of the town of Kaipo and in the room you'll find Rosa, who is severely sick and can barely speak. She has an extremely high fever and the only thing that can cure her condition is the Desert Light located in the cave of the Antlion. For now, head outside and look for a weapons shop. Buy a Bow for Rydia and about 25 Iron Arrows. In the armor shop you do not need to buy anything because Rydia is equipped with all the armor the store has to offer, but if you want, buy the extra Leather Helm for now. Be sure to look for an ETHER in a pot near the right side of town.

When you're done, leave the town and head northeast towards a cave. Now is a good time to save your game.

Antlion's Cave — Search for the Desert Light

Once you have reached inside go up and take both treasures in the treasure chests: a MAIDKISS and POTION. Now head to the left side and you'll see an old man near the end of a bridge. First take the treasure chest below you which is a TENT and talk to the old man. He will join your party. Surprisingly, Tellah's stats are higher than Cecil's. Tellah's knowledge of both Black and White magic should help back up Rydia as she is just learning her magic potential. However this is just the icing on the cake because Tellah has lost most of his knowledge of the stronger spells. Also Tellah's MP are pretty high as of now, but even if you gain his levels his MP will not rise. He is at level 20 with about 340 HP, but he cannot attack very well with weapons. Continue on but don't forget the treasure chest to the right: it's a FRAGMENT. For the next chest, you'll have to enter the water. It's an IRONRING. Equip it on Tellah. Now make your way to the next room. In this next room head up and you'll have to walk in the water again (which is harmless) and then make your way to the left side and pick up yet another POTION. Now continue along down and take the next ladder. To the left of this room is an ETHER. Afterwards just make your way to the room to the left side. Here in this room, Tellah will use a Tent, so you won't need to worry about using one of your own. Here you will see Rydia sleeping and Cecil and Tellah have a quiet conversation. After the little scenario you will be given the chance to save. When you head out of this save room, continue on and don't forget to take a look inside the treasure chest to the right to pick up an ICEROD. Pick up the two chests to the south for 580 GIL and a FRAGMENT. Afterwards make your way through to the left of the room and enter through. In this next room there really isn't much here except for a POTION; however, walk to the left through the wall just before the door to the north to enter a secret passage. Follow it through to a chest that contains a FEATHER HAT; now go back to the door and enter.

Antlion's Nest — The 8-Legged Obstacle

Once you enter this cave just keep going right. There are four treasure chests in this room. The two on the left are an ETHER and an S.POLE; the two on the right are a COPPER TIMER and the SHADOW sword. Equip the sword on Cecil, then exit to the north. You'll reach the overworld. Now enter the next cave (use a Tent if you need it). You'll fall down the waterfall. Go south to find two chests which contain the HADES HELM and the HADES GAUNTLET. Now go back up and enter the door to reach two treasure chests, which contain the HADES ARMOR and a HERMES. Equip the armor on Cecil, then go up to the tentacles in the water to start the boss fight.

Boss Fight: Octomamoth

HPGILEXP
23505001200

Although there are eight parts to Octomamoth he is still only going to be one target. At first Octomamoth can attack rather fast, but as you start to attack he will begin to slow down. Have Rydia attack with her CHOCB summon (you can use THUND if you have it, but CHOCB is stronger), and have Tellah attack with THUND. Cecil's attacks should do quite a bit of damage against Octomamoth, probably about 130 HP of damage with each hit. As you continue to attack you will notice that each leg of Octomamoth dies. This boss fight shouldn't be too hard and when you hear Tellah saying that you have slowed down the monster you're about near victory.

After the boss fight, head through the waterfall and onto your next destination, the Castle of Damcyan. It's not a bad idea to save here after your battle with Octomamoth, but don't bother using a Tent.

Damcyan Castle

Before you reach the Castle of Damcyan the Red Wings come out of nowhere and bombard the castle, reducing it to a pile of rubble. Here just enter the castle. After entering Damcyan Castle, go back down one step so that you're on the sand. Now follow the walls to the right to reach a door. Inside is a dead guard. Talk to him and he'll disappear; go past him and hit the switch. Follow the invisible path to get a CROSSBOW, a FEATHER HAT, and a RUBYRING. Go back and enter the staircase for another treasure room. Check all the pots for 30 HOLY ARROWS and 10 IRON ARROWS; get all the chests for: ANTIDOTE, POTION, EYEDROP, GOLD-PIN, FENIXDWN, and ETHER. Now go back to the entrance of the castle; de-equip Tellah before proceeding further. Midway through you will see a room full of treasure chests; all of them are already opened except one on the top of the room. Open that treasure chest to obtain a TENT and continue on towards the center of the castle of Damcyan. Upon entering the castle you will see the remains of the once beautiful castle of Damcyan and also the downed guards. Once you have reached the center of the castle you'll see a rather long scenario. Once you're outside you can get off your Hovercraft by pressing the A button and re-entering the castle. If you have bothered to talk to the guards you'll notice that one of them said that a recovery pot is above, the guard that told you that was in the same room you got the tent. Once you've reached inside the middle of the castle you'll notice that all the dead guards are gone. The pot on the left will completely heal your party members and also reverse any negative status effects. The pot to the right will completely restore your MP. Once you're done head out to your Hovercraft.

Antlion's Cave — Obtaining the Desert Light

From Damcyan go northeast through the shallow rocks and you should find another part of the continent. When you reach this place you will see Mt. Hobs; don't bother going in. Now head down into the cave below. You should save right now because the enemies inside are pretty strong. Inside here there are several treasure chests. To the left side of the cave is a POTION and SPIDRWEB; to the right of the cave is a GOLD-PIN and a POTION. Towards the bottom left of the cave is a TENT and a POTION yet again. After you have collected the six treasure chests, head down to the bottom right. In this next room you will find an S.POLE in the treasure chest below. The door next to it contains Gilbert's strongest harp, the LAMIA HARP. Equip it on Gilbert because it doubles his attack power. Afterwards ignore the obvious hidden area below you and go up towards the door; the treasure chest above the door contains a COPPER TIMER. Go into the door. When you're in the next room go into the door and you will see a save point and three treasure chests. Collect the FENIXDWN, ETHER, and the EXITDOOR from the three treasure chests and save and heal your wounds if any. Now continue back to the room before and head to the left side to pick up a SPIDRWEB and head towards the center of the room and into the Antlion's nest. Here is basically nothing in here except for the Desert Light. Just head towards the center of the room and you will see Gilbert stop. He will casually try to take the Desert Light from the Antlion but the Antlion snaps and attacks.

Boss Fight: Antlion

HPGILEXP
11008001500

This boss fight is fairly easy, but a few mistakes can cost you. The Antlion's regular attacks only do 1 HP of damage, but watch for the COUNTER attack. Each time you attack him with a physical attack he will counter, dealing about 21 HP of damage — very serious for Rydia and Gilbert because Gilbert starts out at level 5 with 60 HP and three shots can easily wound him. But Cecil's attacks are too strong to pass up so just have Cecil constantly attack the Antlion, have Rydia use her CHOCB summon, and have Gilbert be the healer and part-time attacker. Once your HP starts to drop below 40, you should consider using Potions to help keep your HP up. After a while you should be rid of the Antlion and obtain the Desert Light.

Afterwards head out of the cave and back to the desert town Kaipo. With your newly acquired Hovercraft you can reach the desert town of Kaipo rather easily by going all the way to the west side and you will see shallow rocks that the Hovercraft can travel by.

Return to Kaipo

Here return to the house you saw Rosa in earlier. When you enter here talk to Rosa and your item box will appear; hit the A button over the Desert Light to use the Desert Light on Rosa. She will awaken and a scenario will begin.

Boss Fight: Sahagin

HPGILEXP
45,672 (don't worry about that)100800

You basically can't lose this fight.

Before you leave make sure you stock up on a good amount of Arrows for Rosa and Rydia (if you have bought Bow and Arrows for Rydia earlier). Rosa starts off at level 10 with 150 HP, but her defense is still weak so keep her in the back row. Now head back to Mt. Hobs via the Hovercraft; it's northeast of the Antlion's nest.

Mt. Hobs

After the short scene, continue on towards the mountain. When you first see a door, take the door and you will be on the side of a mountain with a save point and four treasure chests; they contain a TENT, POTION, GOLD-PIN, and 960 GIL. Save your game and heal your wounds if any and continue on back to the right side of the mountain. Also take a chance to look down at the valley below. Now head to the Summit. Open the chest for a set of 10 HOLY ARROWS. Go up and you will see a Karate Master being attacked by a group of monsters. The Karate Master easily dismantles them, but the MOTHERBOMB comes after him. The party realizes that it will be a difficult battle alone and they decide to help.

Boss Fight: Motherbomb

HPGILEXP
Without exploding11,00012001200
With exploding5432415

5 against 1! Despite your overpowering numbers this is still going to be a very difficult fight. Have Rydia use her CHOCB summon, have Cecil attack normally, have Rosa use her AIM command, have Yang attack (not Kick), and have Gilbert be your part-time attacker and healer. After you do about 1500 HP of damage the MOTHERBOMB will change form; just continue to attack and if your party's HP drops below 75, heal them. The MOTHERBOMB will give you a warning when it's about to explode — that is the sign to heal yourself if your HP is below 75. When it does EXPLODE the party suffers extensive damage (about 50–60 HP to every character) — quickly heal your party. Now it turns itself into 3 BOMs and 3 PAIN BOMs. That's 6 targets for you to attack now. Each one only has 100 HP — have Yang use his KICK command to attack all the Boms at once; then continue your usual attack pattern.

After the little scenario go towards the east side of the mountain and continue on. There are no treasure chests along the way. Once you have reached outside, keep going east and past the mountains to find the Castle of Fabul. Here save and use a Tent just in front of the Castle before entering.

Castle of Fabul

Here once you get inside keep going and you will see a Weapons/Armor shop to the right and the Inn is on the left side. Go buy Yang an extra claw of your choice, buy Cecil all the available Demon armor, helmet, and gloves. Sell any Black and Hades equipment you may have. Now go to the two Fabul towers (go south on the second floor). First enter the left tower. Check all the chests for a FRAGMENT, S.POLE, and POTION; one of the upper-right pots has a ZEUSRAGE. Go out and into the right tower. On the second floor, a pot has a BESERK Potion. Go upstairs; the chest has a TENT. Now go back into the central building and go up. Be sure to de-equip Rosa before you talk to the King. When you do, the King will ask you if you want to help defend the castle. If you choose "no" then you will be given time before the battle; if you choose "yes" the battle will begin. Here you will only be a party of three, so Cecil, Yang, and Gilbert are the castle's main defence, and Rosa and Rydia will be the healers of the wounded people of Fabul. The three take stand at the entrance of Fabul as they prepare for battle. Make sure you can keep your HP up during the middle of the battle because the battles keep going on and you will not be given time in between to heal yourself or your party members. Have Gilbert be the healer during battles.

Defend Fabul — The Seven Battles

FightEnemiesHPGILEXP
1Captain + 2 BaronMarins320 (Captain), 65 (BaronMarins)200–352798–1378
2Lacy, Domo Boy, Sahagin130 (Lacy), 64 (Sahagin), 37 (Domo Boy)128427
3Captain + 2 BaronMarins320 (Captain), 65 (BaronMarins)200–352798–1378
4Gargoyle16090315
5Lacy, Domo Boy, Sahagin130 (Lacy), 64 (Sahagin), 37 (Domo Boy)128427
6Captain + 2 BaronMarins320 (Captain), 65 (BaronMarins)200–352798–1378
7Dragon Kn.65,000Don't even try to win this one!

After the scenario, re-enter the throne room. Press the switch to the right to make a door open; follow the secret passage to reach three chests. They hold a SPIDRWEB, an ETHER, and the DEMON SHIELD. Go back to the throne room and check the pot to the left to find a HERMES. Now go to the inn and rest. After a bit of conversation, you'll get the DEATH SWORD. Equip the sword and Demon Shield on Cecil. Now go to the docks to the east of the castle. Be sure to de-equip everyone besides Cecil before stepping on board! Once you reach the docks, a fairly long scenario will play.

Mysidia

Ignore the people here because they will turn you into a Pig or Toad. Just in case you did not listen to me, talk to the person who cast the spell on you again and you will be changed back into your normal form. Now head towards the center of the town and talk to the Elder of Mysidia. After the scenario go to the Weapons shop and buy Porom about 60 Holy Arrows and buy Palom a FlameRod. Also buy Palom and Porom all the Gaea/Triangle equipment you can buy and head out. When you're out here head towards the east. It's a long walk to Mt. Ordeals so make sure you have enough healing supplies as well. Also Porom the White Wizard starts out at level 10 with 110 HP while Palom starts at level 10 with 100 HP, so you might want to consider some level-gaining before you head on.

Mt. Ordeals

After the scenario continue on, but don't forget to pick up two POTIONS. Also monsters here are in the undead category, so make sure you have plenty of Holy Arrows and have plenty of MP to use FIRE magic. In the 3rd screen you will once again meet up with Tellah, who joins your party. Now continue on and in the next area be sure to pick up an ETHER and another ETHER. Continue onto the Summit and you will reach a save point. Save your game and heal your wounds. When you encounter the bridge you will face off against Scarmiglione, the Emperor of Earth.

Boss Fight: Scarmiglion and Four Skullnants

HPGILEXP
3500 (Scarmiglion), 200 (Revenant)24003400

This fight will drain you down quite a bit. Have Palom use his FIRE2 spell against everybody and have Tellah use his FIRE spell as well. Always have Cecil attack Scarmiglion. Use Porom as your healer. Also keep your HP up above 50 for the twins, above 100 for both Cecil and Tellah because Scarmiglion can and will use his THUND spell several times in a row. Note: Palom must be at level 12 to learn FIRE2.

For now do not continue to go forward, but go back to the save point and save your game. Also don't forget to heal your wounds. Switch the rows of your party members, putting Cecil in the back and Palom, Porom, and Tellah in the front. Now continue onto the bridge, but just as you try to reach the end of the mountain Scarmiglione once again attacks you. This time he back-attacks you but luckily you switched rows. If for some odd reason you did not switch rows, you can switch them during the middle of your battle by hitting the direction pad left on your command box.

Boss Fight: Scarmiglion (Second Form)

HPGILEXP
352325003600

Here this battle shouldn't be too hard. Attack Scarmiglione with Cecil constantly — Scarmiglion will have a lot of trouble harming Cecil because Cecil is in the Shadow Armor. Have Palom use FIRE2 and Tellah use FIRE. Porom should be the healer and if your party's HP is not low then let her attack with the Holy Arrows. Afterwards continue on towards the cave of Mt. Ordeals.

Don't bother healing yourself after this next battle because after this next event your party will be fully healed.

Boss Fight: Dark Knight

HPGILEXP
4520

Just defend and let the Dark Knight attack Cecil three times and the Dark Knight will be gone.

After the scenario, the party leaves Mt. Ordeals. When you're heading out, take a few battles to earn Cecil some levels. After one battle you can find Cecil gaining 5 levels! Once you leave, outside you can save and use a Tent if your HP are low. You do not have to take that long walk back to Mysidia because there is a small square-shaped forest surrounded by another forest just south of Mt. Ordeals. Inside is a Chocobo Forest. Look for the fast-moving White Chocobo; each time you talk to it, it will refill your entire MP. Also look for the large gap at the north part of the village and press the A button and it will smell like a Chubby Chocobo. Use a Veggie if you have bought one and a Chubby Chocobo will appear. The Chubby Chocobo will just store your items. So in case all your 46 slots are filled in your Item Box, you can store your items here. Now talk to one of the yellow Chocobos and you will be able to ride it. Return to Mysidia.

Back to Mysidia — The Legend Is True

Just go to the middle of the town and talk to the Elder. After the scenario, make sure you buy all the Paladin equipment for Cecil. They are quite costly but if you had fought every battle you encountered along the trip you should have had more than enough. Also buy some equipment for Tellah because he is poorly equipped. Afterwards head for the Devil's Road (in a house at the right side of town) and continue your way to Baron.

Baron — Dethrone the King

When you arrive here you will be at the town of Baron. Make sure you go to the Inn first, but before you go in, enter Rosa's house (near the right side of town) and check a pot to get a MAIDKISS. Check the pot to the right outside of the Inn to collect a POTION. Check a pot to the left inside the Inn for another POTION. Go inside Rosa's house (in the northeast of town) and check the liquor cabinet for an ETHER. Now go and collect the items in the stored room inside the Inn. The switch is the two crossed swords; you should get an EYEDROP, TENT, and a DWFBREAD. Afterwards talk to Yang and the guards around him will attack you.

Boss Fight: Baron Guards

HPGILEXP
280 (each)00

This fight won't take long, but the attacks of the BaronGuards can be pretty damaging. Also watch out: when they try to cast MINI or PIGGY on one of your party members, quickly use ESUNA, DietFood, or Aprntice. They can attack very powerfully; even if Cecil has all of his Paladin equipment they can still do about 100+ HP of damage. Try to finish them off as quickly as possible.

Boss Fight: Monk (Yang)

HPGILEXP
62,00000

This fight can be pretty hard, but with Tellah's newly acquired magic you should even things up. Monk will always use his KICK command; it will do quite a bit of damage to all your party members. Have Tellah attack with THND3, Palom attack with FIRE2, have Cecil attack with his normal attacks, and have Porom be your healer. Quickly dispose of Monk so that you do not suffer extensive damage. Although he has a high HP count, he'll go down after a few rounds.

After the scenario, use the BARON KEY to unlock the weapon and armor shops. Yang is poorly equipped so buy him all the necessary equipment, and you might need to fight a few battles outside town before you go on. After you are done go to the left side of town and you will see a locked door; unlock it and enter.

Baron Castle — Old Waterway

Once you enter here the enemies are quite strong. When you first enter here go to the bottom of the waterway and collect three treasure chests which contain a HIPOTION, ETHER, and a ZEUSRAGE. Now make your way to the top of the room and enter through the stairway. In this next room you will find a hidden path at the bottom: go through it to pick up a SPIDRWEB and a COPPER TIMER. Continue on to the next hidden area and make your way to the center of the room to receive a HERMES. Continue onto the next room to the right. In this next room you will find an ETHER; after you have taken that proceed to the next room. In this next room immediately head for the door and in there you will find a save room. To the right side, just above the rocks, is a secret passage leading to the ANCIENT SWORD. Do not bother equipping it on Cecil because it's a bit weaker than Cecil's current sword. Now proceed outside and onto the moat of the castle of Baron.

Baron Castle — Battle with the King

Here when you are outside keep walking to the left and at the bottom left hand side of the castle is the entrance to the castle. In case you were left hurt during those battles in the old Waterway you can rest in Cecil's room in the left tower. If you're not hurt from those battles in the Old Waterway then proceed right and head towards the King's Throne Room. Before you reach the King's throne room there will be a short scenario and a boss fight.

Boss Fight: Beigan, Right Arm, Left Arm

HPGILEXP
4444 (Beigan), 444 (each Arm)30004840

This fight will leave you wounded, so you must make quick moves. At any given time Beigan will set up RFLCT on himself but not his arms. Note that the arms will not disappear when the body is destroyed! If Palom is at level 19 have him cast BIO on Beigan which will do about 1200 HP of damage. Also when Beigan does set up RFLCT have Tellah cast RFLCT on any other party member and have your magic user focus their magic attack on your party member with the RFLCT. Don't do it too often because the RFLCT can only bounce back attacks about two or three times. The Arms will use attacks like WREATHE, BLODSUCK, and HASTE, so eliminate them first. But watch out — get both of them and Beigan will cast REGEN and bring them back to life! After a while Beigan will lose his RFLCT. Have Palom use BIO to finish him off, but only when you know he has lost his RFLCT, otherwise it will be a gamble. Or you can have Tellah use BLIZD3, FIRE3, or THND3. After the battle you might want to return to Cecil's room and heal yourself before continuing on towards the King's throne room.

Now head towards the King's Throne Room which is on your way. Before you head anywhere, go to the right and take the staircase. Then you will be outside the castle; continue on to the next staircase. In this next room you will notice a hidden door. Use the A button to switch open the door (the switch is on the left torch), enter through the hidden area and collect six treasure chests. The items inside the treasure chests are ETHER, another ETHER, UNICORN, a FENIXDWN, another FENIXDWN, and finally a UNICORN. After that go outside the castle and go under the gate and into the tower. In this room are two staircases to the right and left and four treasure chests. The treasure chests contain two HERMES and two BESERKs. If you enter the staircase and then re-enter the staircase, you should stop right in front of the last treasure chest. Now take the left staircase going down and check the second pot from the left to receive an ELIXIR. Don't advance any further because a mysterious force will push you back and you will lose some HP if you do. Now take the right staircase to collect two HIPOTIONS. The next room is full of treasure chests and pots; however there are only three treasure chests that are accessible to you because the others are already opened or out of your reach. The treasure chests contain two TENTs and an ETHER. Also check the pots for another ETHER. Afterwards head towards the King's Throne Room.

Boss Fight: Caignozzio

HPGILEXP
531240005500

This boss fight is extremely easy if you know what to do. Have Palom use his BIO magic attack, then have Tellah use BLIZD3. Have Cecil and Yang use regular attacks and have Porom heal continually. Watch out for his TSUNAMI attack! When he goes into his shell, just heal the party. Get most of the big damage in before he casts HASTE on himself! If at all possible, de-equip Palom and Porom before the end of the fight.

After the lengthy scenario, land your airship in front of Baron and return to the King's chambers in the basement below. Remember the place with the mysterious force? It's gone now so enter it and watch the short scene. Now head back to your airship. Cid starts out at level 20 with 788 HP, so he can be put in the front. He can do quite a bit of damage even though he carries a Wooden Hammer.

Optional: Village of Mist

This is completely optional and has nothing to do with the game. First make it to the house in the upper left hand corner. Here if you walk into the fireplace you will go through and into a hidden room. Inside is a GOLDBAND helmet, CLOTH ROBE, and a RUBYRING. Check the grass in the upper right side of town for a FRAGMENT. Now head down to the lower part of town. See that little indentation in the trees? It's a secret passage to some more grass which has two more FRAGMENTs. You can also buy a Poet robe for Cid, if he still has the Convict robe.

Optional: Town of Toroia

If you want to live a little, check out the town of Toroia for some variety and fun. You can visit the Chocobo Farm for some info on Black Chocobos. Check out the cafe, as well! If you have 10,000 Gil to spare, you can buy a Pass to the King's Pub. After that, go swimming! Follow the stream to a small pool with a Namingway. Go out of the water and take the secret passage through the trees to the right to reach a large patch of grass. Look around for 1000 GIL, SCAPE, ETHER, and ETHERDRY. Now exit the town and go north to Toroia Castle.

Castle of Toroia — Crystal of Earth

Enter the castle of Toroia. For now keep going towards the center of the castle and meet the eight Clerics who govern the country of Toroia. Talk to the eight Clerics and they will give you some info. Now head out and take the right staircase and take the path down towards the door. Inside this room you will find three staircases. The middle one contains a BESERK, the staircase to the left contains a lady guarding the door to the secret treasure of Toroia (you don't have permission to obtain those treasures yet), so take the right staircase and you will be in a room with eight treasure chests. First flip the switch in the middle of the room by standing on it, and take the two treasure chests on the left which are both TENTs, then the next two treasure chests which are both HIPOTIONs, then the next treasure chests which are both ETHERs, and then finally the last two treasure chests to the right, both contain RUBYRINGs; keep the RUBYRINGs for now, even though they are a lot weaker than your Silver Rings. Now head back to the 1F of the castle of Toroia and take the left staircase, and head towards the door on the bottom. In this room you will find an old friend. Now leave the castle and go north to the Chocobo Forest. In here, if you want a VEGGIE, look for a secret passage near the lower right side and press A by the patch of grass near the left. Now go back to the main area of the forest. Press A by the space in the lower-left to find a Chubby Chocobo, then talk to a Black Chocobo to ride him. Now head towards the cave which is northeast of the Castle of Toroia and southeast of the Chocobo's Village. Remember to have BOTH non-metallic and metallic equipment on hand.

Dark Elf's Cave — Crystal of Earth

Here in this cave the metallic seal goes into effect. Yang can use his Claws, Tellah can go with his Magic, and Cecil should have a Bow and Arrow equipped. If you want, you can just run away from battles in this area until you face off against the Dark Elf. Now continue on to the wooden bridge. Take the right path to collect the HIPOTION and continue on until you find the next ladder (pick up the treasure chest to the left to collect a UNICORN) and enter through the ladder. In this next room take the left path and collect the ETHER. Continue onto the northeast corner of the room to find a white door; enter it and in the room are two treasure chests: an ETHER and 2000 GIL. Now head to the left and enter the ladder. In this next area you will see a door to the left which is a save room — go ahead and save your game and heal your wounds if necessary. Now keep going and in the room below is a SPIDRWEB, a COPPER TIMER, and a HIPOTION. Now head out and continue onto the left past the bridge. Take the path in the middle and enter through the door. Here a treasure chest is straight above you — a FAIRY CLAW for Yang. Equip it and move onto the left. In this next room (B4F), take the bridge to the left. When you reach an area with a bunch of candles take the right path across the bridge and you will be given yet another chance to save. Save your game and head out; now head to the door, but make sure you go around and pick up an EXITDOOR. In this next room the music changes; it's the Crystal room and inside it is the Dark Elf.

Boss Fight: Dark Elf (First Form)

HPNotes
3000Just lose this fight and save your energy.

After the short scene, equip yourself with all your metallic gear.

Boss Fight: Dark Elf / Dark Dragon (Second Form)

HPGILEXP
23,890 (Dark Elf), 3927 (DarkDragon)50006000

Just keep pounding on this guy until he is gone. Use all your best attacks quickly, or he'll cast TORND and WHISPER on you. After you hit him for a bit he will change form. Tellah's magic is basically useless, but Cecil using his LEGEND sword will do about 700+ damage against him. Try to keep your party's HP above 250 and have Tellah be your healer. His only special attack is D.BREATH, which takes off about 100–150 HP from the whole party.

Afterwards the Dark Elf dies, so take the Crystal of Earth and return to Toroia. To make a shortcut have Tellah use his TELEP magic once he is outside the Crystal Room. Now head back to the center of the Castle of Toroia where the Clerics are. Inside, the Clerics greet you, then suddenly Kain tells you to take the Crystal to his airship and he will show him where Rosa is. Before you leave, go to the room where the lady was guarding the treasure earlier — now the treasure of Toroia is yours! Inside are twenty treasure chests which contain a HIPOTION, MEDICINE, ETHER, ETHERDRY, ELIXIR, ECHOHERB, a GREATBOW, 10 FIRE ARROWS, another set of 10 FIRE ARROWS, a set of 10 LIT ARROWS, a set of 10 ICE ARROWS, another set of 10 ICE ARROWS, another ECHOHERB, a SILVER APPLE, another ETHERDRY, another ETHER, another MEDICINE, and another HIPOTION. Now head back to Gilbert's room, and a short scenario will take place. Now leave Toroia and head for your airship and make sure you save your game before you enter your airship.

Tower of Zot — Rescuing Rosa

Note that you will never be able to enter this tower again, so make sure you collect everything you find. Watch for the monsters here; they can get pretty tough. Now make your way towards the top left corner of the room, collect the FLAME ARMOR, and continue on to floor 2. In this next room is only one treasure chest which contains a FLAME SWORD. It is guarded by a FLAMEDOG, so make absolutely sure Cecil did not equip the Flame Armor or he will get seriously burned. Try not to fight many battles here because enemies can get quite tough. After you have collected the FLAME SWORD continue onto the next floor. In this room the door to the next room is directly above you, so make your way around. There are no treasure chests in here. Now in this next room there are three doors in the middle and another door to the right. Take the first door to the right in the middle and pick up the PRIEST ROBE; equip it on Tellah, but remember to de-equip it off of him later. In the middle of the middle rooms is an EARTH HAMMER for Cid; equip it on Cid and don't worry about the treasure chest above it. Now enter the next room to the left and to the right is the treasure chest above the one with the hammer. Inside you will find a HELLCLAW for Yang; equip it and continue on to the left. At the bottom here you will see a treasure chest; open it to pick up a FLAME SHIELD for Cecil and then return back to the room you were in before (with the four doors). Now take the room all the way to the right. Enter the door and you will be back at the fifth floor again. Before you enter the room in the middle, make sure you save in the room before it, heal your wounds, and continue on. Before you make it to the next room the Magus Sisters will stop you.

Boss Fight: Magus Sisters (Rag, Mag, Dog)

HPGILEXP
2900 (Rag), 4599 (Mag), 2591 (Dog)90007500

This fight is fairly easy. First attack Mag. They will use their DELTA attack which is a pretty lame attack. Dog will use RFLCT on Mag, while Rag will use either FIRE2, BLIZD2, or THND2 to reflect off of Mag. Have Tellah attack either one with BIO besides Mag because she has RFLCT on. Have Cid use his EARTH HAMMER as an item repeatedly to do about 240 damage to all three sisters (you can use this over and over again), and have Yang and Cecil attack as normal. Watch out for Dog's CONFU spell — she'll use it when she's alone.

Continue onto the next room after defeating the sisters, but not before de-equipping Tellah. A rather long scenario occurs. When you gain control of Cecil, equip Rosa with a Bow and Arrow if you have them, and good armor. When you're ready, walk down.

Boss Fight: Valvalicia

HPGILEXP
863655009000

This boss fight is pretty hard and will drain a lot out of your party. When she turns into a whirlwind, have Kain JUMP to stop her spin. Also she will use TORND quite often and will use FINGRTIP directly after TORND as well, so make sure you heal your party quickly and cure them if needed. Have Rosa attack with a bow when the party is still healthy. Have Cecil, Yang, and Cid constantly attack. Keep this up and you should be able to defeat her. (Note: You're not supposed to be able to hit her while she's a whirlwind but for some reason you can!)

You will have another scenario and end up in Baron Castle. Now you can visit back to where the two kids were stoned; if you click the A button you will see your menu screen pop up, but there is no way to cure them. Ever. Now head outside and make it to your airship.

Optional: Ruins of Eblana

This place is completely optional and does not affect the outcome of the game. Head straight up and into a room with an open treasure chest. In the top right corner of this room is a treasure chest that looks like it's beyond reach, but just walk right into the treasure and pick up a HIPOTION. Here in this next room you will see three treasure chests to the right and two treasure chests to the left. Right now they are inaccessible, but continue onto the King's room. In the top right corner is a secret passage leading to a staircase; enter the staircase and you will enter the place where there were three inaccessible treasure chests. They contain a GOLD-PIN, a MAIDKISS, and a COTTAGE. To reach the COTTAGE just walk under the treasure chests. Now return to the King's room and take the secret passage to the top left corner to reach the other room with previously inaccessible treasures. There are only two treasure chests here which contain a UNICORN and an ALMCLOCK. Now return to the courtyard and take the tower to the right. In this room you will see two treasure chests. To take the treasure chest to the left, go towards the top-left-hand corner of the room and go through the walls to pick up a WHISKER. Ignore the treasure chest on the right and enter the next room which has an ETHER and an EXITDOOR. Check the pots above for a HERMES and this time go through the wall to the right of the pots and open a treasure chest to initiate a fight. In this treasure chest are two KUARs and one LAMIA. This fight is pretty tough; watch out for the KUARs' BLASTER attack which will either paralyze or wound your party member. Afterwards you pick up the BLOOD SPEAR. Now pick up the COTTAGE beneath the Blood Spear and drop into the black hole. In this part of the room you will pick up a SILVER TIMER. Now head down and you will be at the basement. Pick up the two treasure chests on the left first to collect two ETHERs. Now make sure you are fully healed before taking a look inside the treasure chest to the right. In this treasure chest is a SILVER APPLE, but you must kill three BRSERK.OGREs to get the item. This fight is pretty tough but with Yang's Fairy claws this battle is a piece of cake. Now head out of the castle and head back in, but this time take the left tower. You will see a few chests, but ignore them for now and continue on to the next floor. Check the pot in the top left hand corner for a BESERK and the pot at the bottom right hand corner for another BESERK. Now see that small gap to the left of the screen? Enter it to pick up a SPIRIT. Now head back and walk through the hidden path at the bottom right hand corner of the screen past the pot where you picked up a BESERK and you will pick up 10 MUTE ARROWS and 10,000 GIL. Now head back to the entrance of the left tower. In the first room of the tower head to the door leading outside, but stop right in front of the door and head right and open the treasure chest to start a fight. Here you will be attacked by 4 SKULLJARs and one STEELGOLEM. Have Tellah use TORND, and equip Cecil with the Flame Sword and Yang with the Fire Claws to do maximum damage to the Skulljars. You'll win the Slumber Sword. Now leave the castle.

Optional: Mini Town of Mithril

This place is completely optional and will not change the outcome of the game. This town is on an island, directly south of Fabul. Here there are many items scattered in the green grassy areas which are hidden from the normal eye's view. Check the grass at the right of town for a MITHRIL STAFF, north of town for 5000 GIL, and northeast for a MITHRIL KNIFE. Buy new weapons if you like, but it's not recommended. Now go back to Baron; from Baron go south and land on an island with a small town and a huge mountain above it.

Underworld — Way to the Underworld

This place is Agalt, a peaceful nation that will talk a lot about Dwarves. Look in the grass at the west side of town for an N.POLE. You really do not need to buy weapons because most of the equipment you have is better than the stuff they sell. There's a Namingway inside the house with the open door. Now head towards the bottomless well near the centre of town and throw in the MAGMA STONE, which will cause an earthquake that will split the mountain. WARNING! If you want to do any more business in the overworld, do it now! When you're ready, enter the mountain with your airship.

Dwarf Castle

You'll watch another scenario; when you come to, save your game and enter the large castle nearby.

Boss Fight: Calco & Brena / Calcobrena

HPGILEXP
1364 (Calco), 369 (Brena), 5315 (Calcobrena)3000–7500 (varies)6000–21250 (varies)

Here's the deal: the pink dolls have lower HP than the blue ones. If you destroy all the pink ones and leave at least one blue one standing, it will transform into a giant doll which has very strong attacks and confuses and paralyzes the party. You have two options: 1. Kill the blue ones first — this will take longer but the Calcobrena won't even appear! 2. Don't bother with the blue ones — this will make the battle a lot faster. Note: if you wait too long fighting the Calcobrena, it will reform into six dolls, regardless of how many you defeated before, and all will have full HP!

Boss Fight: Golbez and Shadow Dragon

HPGILEXP
660 (ShadowDrgn), 230,001 (Golbez)11,00012,000

At first, your attacks all miss, so don't bother. Golbez will then cast CURSAURA, paralyzing your party. He'll then summon the Shadow Dragon. The dragon will die automatically, then you'll be freed from paralysis. Golbez will cast some magic on you like BIO, THND3, and FIRE2, but just keep hitting him and he'll go in a few rounds.

Exploration of the Dwarf Castle

Before you go anywhere, make sure you explore this castle! It's pretty big and has some nifty items. Super cool trick: If Rydia casts DEJON right after the king speaks to you, you'll end up in the Crystal room — but the Crystal will be there! Pick it up and you'll get the Darkness Crystal! Now you don't have to even step foot in the Sealed Cave! That's kind of a bummer trick though.

Exit out of the King's room and take the left staircase; you will be at the inn. Check the pot next to the counter to receive 5000 GIL. From here take the left staircase and you will be in a room with a door at the bottom and a staircase in the middle. Take the staircase and you will see a room full of pots and a Dwarf at the top. He will let you take the treasures in the tower. There is a BESERK in one of the pots at the lower right. Now continue on. In this room take the left side and a treasure chest will give you a HIPOTION. Now there is a hidden passage leading to the treasure chest at the bottom of the HIPOTION — go through that way to collect a BL.BELT robe. Now go around and to the right to pick up an ETHER. Also a Namingway is here in case you hate the names of your party members. To the right of the Namingway is yet another hidden passage that leads to the top treasure chest which is an ELIXIR. Now head back to the entrance of the left tower and this time go outside. Talk to the Dwarves if you like and continue on to the right tower. In here you will see two staircases. First take the treasure chest which is a DWARF AXE, and then take the staircase in the middle. In this next room the guard will allow you to take the other treasures; there are a bunch of pots: another BESERK is in one at the left side. In this next room take the treasure chest to the top and open it to receive the POWER RING. Now to the right of the treasure chest is another hidden passage — go through it and take the treasure chest to the right to pick up a SILVER TIMER. Now pick up the treasure chest at the bottom which is an ELIXIR and pick up the final treasure chest which is an ETHER. Now return to the entrance of the tower. Take the right staircase and you will be in the Weapons and Armor shop. Look for a secret passage at the lower right side of the room. Go down the staircase to reach the suite where the game programmers are staying! Talk to all of them! The bookcase in the room with the sleeping dudes has a PORNOMAG — just use it as soon as you get it. Now return to the shops. Buy three Rune Rings for Rosa, Yang, and Rydia, and a Priest hat for Rydia. Don't bother buying any Fire equipment here because they won't help much in the underworld. Now you can go to the stairs in the top left hand corner if you want to dump off some of your items to the Chubby Chocobo. Also if you don't have any veggies there are three of them to the right of the Chubby Chocobo in the pots. Also in this room talk to the Dwarf in front of the Liquor Shelf and he will open the door for you to the bottom half of the castle. Now you will be in the basement. To the right side of the basement is a COTTAGE, a COTTAGE, and yet another COTTAGE. Now go to the left. In this room is the Dwarf base; to the very left is a Recovery Pot, so you can heal your wounds. Now leave the castle and save your game.

Tower of Babil (Part 1)

From outside here go all the way west and north and you will find tanks shooting at the Tower of Babil, so enter while they distract the Tower. Take the left way and receive 10 ICE ARROWS and another set of ICE ARROWS. Now take the right path of the room, pick up an ETHER and enter the middle of the room. In this next room pick up the GR.BERET to the left and continue down. Take the very next door you see: inside is a treasure chest. Inside is an EYES; each time you attack it when a monster is not present it will call another monster. After you defeat it, equip the BLIZZARD SPEAR and continue on. Now take the right door and inside is another treasure chest, and also another battle with an EYES. After you win the battle you will receive an ICEBRAND sword; equip it and move on. In this next room take the treasure chest to the left and pick up a CATCLAW for Yang. From here to the right is a HIPOTION. After you have picked that up, go to the right door in the room and pick up the FENIXDWN. In this room is an S.POLE and a KILLER BOW; equip the Bow and head back into the room. Now head to the left door. In this room go to the left and enter a save point, save your game and continue on to the right side of this room. Now enter the room to the bottom. You will have to fight an EYES here, but win the battle to pick up an ICE SHIELD. The room to the right has nothing inside, so go to the room at the top to fight another EYES. This time if you win you receive an ICE ARMOR. Equip both Ice equipment on and continue through to the top left. In this next room the treasure chest to the right contains an N.POLE. Now continue to the right, but ignore the room in the middle because it's locked. Pick up a HIPOTION on the way and continue upwards into the next room. Here just go to the door on the left. In this next room take the right side and into a door to find a save point; save your game and continue on. Also pick up an ETHERDRY right before the next room. Here just continue on and make it to the left side of the room. After a short scene, you will have a boss battle.

Boss Fight: Lugeie, Balnaba, FusedMecha

HPGILEXP
4936 (Lugeie), 4832 (Balnaba), 4518 (FusedMecha)00

Here in this battle start things off with everyone targeting Lugeie: Cecil attacking, Kain JUMPing, Rosa AIMing, and Yang attacking. Have Rydia use RAMUH. Keep pounding on Lugeie until he is gone so that he doesn't constantly heal Balnaba. At first Balnaba will attack Lugeie, but then he will attack you — so his hit is actually a freebie. If you kill Balnaba, Lugeie will take control of him (FusedMecha) so that his attacks will be much more powerful. So just concentrate on Lugeie!

After this battle Lugeie still stands, but this time he has a trick up his sleeve.

Boss Fight: Lugeie (Second Form)

HPGILEXP
93214000101,800

This fight is a little tougher than the last so take some extra precautions. First take a few swings at him before he turns into a skeleton. Have Rosa AIM and heal if necessary. Have Rydia cast RAMUH or IFRIT, have Kain JUMP, and have both Yang and Cecil attack. Watch out for the LASER attack: it'll most likely kill off one of your party members, so revive them. He'll POISONGAS you right away; he counters attacks with SLEEPGAS. Don't worry about the gas; if you wait long enough, he'll cast MEDIC on you which takes off all status problems! Just keep at it and it shouldn't be too hard. You'll get the LUGEIE KEY when you're done.

After the battle head back to the middle room that was locked earlier. De-equip Yang before you enter. When you enter, three Dark Imps attack.

Boss Fight: Three Goblin Captains

Check the monster section for stats. After the scene, exit out of the Tower (yes, all the way out!) and you'll see another scenario.

Onward Towards Baron

Head back to Baron Castle. Make your way to the right side of the castle and you will see two people standing outside below the right tower. Talk to them and Cid's crew has already been informed to attach a hook to the Enterprise. After the crew is done the party can hook and attach the Hovercraft. To attach the Hovercraft, simply go over it and press the A button. The crew tells you that you can reach the Cave of Eblana near the Tower of Babil. Remember where you last left your Hovercraft? Near Mt. Hobs, directly northeast of Baron. Now go southwest of Baron, land your Hovercraft and go to the Cave of Eblana just south of the Tower of Babil.

Cave of Eblana

From here go to the right and pick up a SHURIKEN dart. Go to the right and pick up a MEDICINE, then continue on to the bottom of the cave. To the bottom right of the cave is a VAMPFANG. Now go to the next room. In this area monsters will not attack you, and the people of Eblana are now living in the caves — take a look around and buy some new equipment. You can buy an extra Ice Armor and also an extra Ice Shield for Kain if you like, but since he is jumping most of the time it's probably not necessary. Also consider buying a Black Gown for Rydia because it suits her better than her current equipment. The weapons shop is a complete waste of time because you already have the equipment they are selling. So continue on to the bottom left room. Talk to the folks and check the pots at the end of the nursing room to pick up a POTION, as well as the pot near the entrance of the nursing room to pick up another POTION. After that's all done, head out and on to the next area. This next area is the Pass to Babil. To the right is an ETHER. After that, go to the top to find a TENT and a wounded guard: he will tell you that the Young Master has gone on alone. Below the guard, through a secret pass, is a HIPOTION. Continue on to the next room and you will find another downed guard. To the right of this room is another SHURIKEN dart. Continue up to get a SPIRIT. Now go down into the next room. Turn right as soon as you enter to get to a hidden passage leading to two ELIXIRs. The three chests below the entrance to the hidden passage contain a COTTAGE, a HIPOTION, and another HIPOTION. Here in this room you will see another downed guard; to the bottom is a SPIDRWEB and to the right are three treasure chests which contain a SILVER TIMER and two FENIXDWNs. Continue onwards to the top and onto the next room. In this next room is a save point. Look for an open spot among the rocks in the right side of the room for a secret passage leading to a chest. If you decide to pick up the treasure chest, it contains a BLOOD SWORD for Cecil, but you must defeat two STEELGOLEMs to obtain it. After you have saved your game, exit out of the save room and go to the top, but pick up the GOLD-PIN to the left side first. When you reach the top you will see another scenario.

Tower of Babil (Part 2)

Now Edge will join. First go left through the wall to get an ETHERDRY. Now go up the stairs. Press A by the left wall and Edge will pass through it. Get the chest to the upper left for a UNICORN. Follow the path around. When you reach a door, go past it to get a SILVER TIMER. Now enter the door. Again follow the path. When you reach a bridge to the south, take it to find an OGREKILLR Axe, but you must defeat four BRSRK.OGREs for it. Now go back north and continue on the path west. Enter the door at the end. Follow the path again. Go past the door to get a LILITHKISS, then enter the door. Go right. Follow the path, but stop to pick up an ASHURA knife along the way. Enter the door at the end. Go right and follow the path. Ignore the flashing blue circle you see. The first door you come to holds a save spot; enter the second one to continue. Now enter the only other door you see. Now go straight down (not right). Continue on the path. Go all the way left (ignore the long bridge for now) and you'll see three shorter bridges. Follow the middle (longest) one to get 82,000 GIL. Now go back to the middle (very long) bridge for your boss fight.

Boss Fight: King and Queen of Eblana

HPGILEXP
60,000 (each)00

In this battle you don't have to do anything. Keep your party healed and the King and Queen of Eblana will "come to their senses." Another scene will occur.

Make sure you do NOT heal yourselves. Rubicante will automatically heal your wounds for you. When you are prepared, talk to Rubicante to start the fight.

Boss Fight: Rubicante

HPGILEXP
34,000700018,000

This boss fight isn't too tough. Have Kain JUMP which causes almost 4,000 HP of damage with each hit and have Cecil attack which causes about 2,300 HP of damage each hit. If you want to use Ice spells or SHIVA, make sure you time it right; if his cape is closed, it'll heal him instead! Have Rosa AIM with her Ice Arrows and have Edge Dart with his Shurikens, and also have Rydia use BIO. Now continue and keep pounding on him with the same pattern and he should be gone. Another scene occurs.

When you enter the room above, you will fall into a pitfall dropping you to the floor below. In this next area, pick up a HIPOTION at the top and move on. In this next room just proceed to the top. Here you will be on the 6F. Continue down and to the right (up a bridge) is a HIPOTION. In this next room another scene will occur. When you gain control again, head back to the Castle of Dwarves.

Dwarf Castle — After Babil

Proceed to the center of the castle. A scene will occur, then head to the hospital (the door all the way to the left in the room with the Chubby Chocobo) and talk to the man in the bed. After another scene, head towards the Sealed Cave southwest of the Dwarf Castle (it looks like a square shape in the middle of rocks).

Sealed Cave

From here just unlock the door and proceed to the first floor. Proceed down, pick up a MONSTERS and enter the door above; but watch out, every door in here is a battle with an ASSAULT DOOR. Here's a mini-boss strategy.

Mini-Boss: Assault Door

HPGILEXP
5000450030,000

When the battle starts it will IMMEDIATELY cast Target on one of your characters. Very soon after that it will cast DIMENTN9, which instantly kills that character. If Rosa's fast enough, have her cast RFLCT on the targeted character to instantly kill the Assault Door. If not, give up the one character as lost and just keep pounding it with attacks (have Kain use JUMP). If you see that it's too fast and kills ANOTHER of your characters, you might want to use some Summon magic as well. You'll have to fight a LOT of these throughout the dungeon. Also, if its HP gets low and you don't kill it quickly enough, it'll morph into another monster with full HP!

In this room (past the first Assault Door), you will find an ETHER and a KOTETSU for Edge. Now get out of this room and proceed to the left. Go up the rope to see another Assault Door. Defeat it and move on through. In this room pick up a HIPOTION and an ETHER. The two rooms are empty, but you can defeat the Assault Doors for some nice experience. Continue to the ladder below. Now proceed down through the rope walkway, pick up a LIGHT CURTAIN, and go back up and right to pick up a FENIXDWN. Now proceed to the second door from the right because the 1st door has absolutely nothing. In the second door defeat the Assault Door. Inside is a LIGHT SWORD. Equip it on Cecil and continue on to the 3rd door. In this room is a HELLWIND dart, an ELIXIR, and another LIGHT CURTAIN. Ignore the 3rd door (unless you want to gain some levels) and go to the fourth door. Defeat the Assault Door and proceed inside. There is a save point; save your game and heal your wounds and proceed to the fifth door. Defeat the Assault Door and inside you will find a DARKHOOD and a KOTETSU, both for Edge. Afterwards proceed down and fight yet another Assault Door. Defeat it and enter the room. In this room pick up an ETHER and continue on to the left stairs. In this next room is a HIPOTION and a FENIXDWN. Ignore the door to the left because there's nothing inside (unless you want to fight an Assault Door for some high experience points). In this room go to the right, pick up a SILENCBELL, and enter through the door if you want to earn some experience because there is nothing inside the room. Now go back to the middle of the room and take the rope ladder going down. From here go to the right, defeat the Assault Door and enter through. This room contains an ETHERDRY and an X-POTION. Now head out, go towards the left, and take the ladder into the next room. In this room is a save point: save your game again and heal your wounds and proceed down. From here just ignore the rope ladders to the sides, make your way around to the middle, and proceed to the center room. You should be on B5F. Make your way to the center of the room, defeat the last Assault Door, then enter and pick up the crystal. Now leave the crystal room and make your way outside. You will fight a boss battle before you are allowed to leave.

Boss Fight: Demon Wall

HPGILEXP
28,000800015,000

This will probably be the hardest fight so far unless you've gained tons of levels somewhere. The Demon Wall closes in at a fast pace, and when he gets close enough (which is WAY too soon) he will use CRASHDWN attacks on single characters, killing them immediately. You don't have much time. Use all your best attacks. Have Rosa cast HASTE on Rydia and have Rydia use TITAN or BIO. Have Cecil attack and Kain JUMP. Have Edge throw all his Shurikens and his Hellwind, then use regular attacks. He also uses STONGAZE, but don't even pay attention to it because your characters won't have time to turn to stone. If he already gets to the crushing mode, you're probably dead. Just in case, try to revive Rydia because TITAN does the most damage; don't bother healing her, just keep her alive. It's mostly luck.

After the battle have the party leave this floor. In the next floor have Rydia use DEJON and continue to use it until she reaches the entrance to the Sealed Cave. Right before the exit there is another scene and Kain leaves the party; be sure to de-equip him first. For now there are three things you can do:

  • Return to the Dwarf Castle
  • Proceed to the Land of Phantom Beasts (optional)
  • Proceed to the Sylph Cave (optional)

If you are following this walkthrough, go to the Land of Phantom Beasts first.

Land of Phantom Beasts (Optional)

From the Sealed Cave go a little northwest and you will see a small island on the lava. Land your ship there and enter through. Before you move anywhere immediately cast LEVITA on the entire party (just press left when it points to one character): this will allow you to escape any harm done by the "Lava Pot Holes" and also the Quake attacks the opponents use here. And each time you enter a staircase or room, you must cast LEVITA again so keep that in mind. Proceed to the top right corner and pick up a FENIXDWN. Walk to the left through a secret passage, pick up an ETHER, and continue back and to the bottom. At the bottom right hand corner is a HIPOTION. Then proceed to the next room on the left. In this room once again cast LEVITA, continue to the bottom, and pick up a HIPOTION. Now go to the top left, pick up a COTTAGE, proceed to the right, and enter through to the next room. Now go towards the bottom and pick up a FENIXDWN. Ignore the left side for now. Continue to the right and pick up a MONSTERS. Now to the right is a hidden passage: go through and go down. To the left is a HIPOTION, a POISON AXE, and a KIKUICHI. Now go back all the way to the right and go up. Before you enter the next room, go to the top and open a treasure chest to start a fight against 5 SATANITEs. Have Rydia use TITAN in this battle and have the party attack as usual. After the battle you receive a DEFENDER sword for Cecil. Now enter the grey portal. You will now be in the Phantom World; no monsters will attack. Now go down and pick up 6000 GIL, and continue on to pick up 5000 GIL. Continue around, ignoring the portal to the next room, and pick up a MONSTERS. The last chest is an ETHER. Now go all the way down to the bottom of the room; you will see a square of the floor that is slightly bordered in brown. Enter it and you will be in a hidden room which contains 10 YOICHI ARROWS, an ELIXIR, an ETHERDRY, and a YOICHI BOW. Now go back to the grey portal you ignored earlier, enter it, then step off it and on it again. Now go down to pick up a RATTAIL. Now re-enter the portal. In here are some weapons and armor shops. Continue to the top left corner; in here is a save spot and two chests, which contain a FENIXDWN and a MONSTERS. Now save your game and heal your wounds if any. Go down and enter the house where a yellow chocobo is standing in front of (the library). Make your way through a staircase and a portal. Talk to Ashura on the right. Rydia will ask for Queen Ashura's help, but she will need to test the group's worthiness first. If Rosa is at level 36 or above, select yes to enter a boss battle.

Boss Fight: Ashura

HPGILEXP
31,005020,000

This battle is hopeless without Rosa's RFLCT spell. As soon as the battle starts, cast RFLCT on Ashura. If you don't do this, she'll heal herself way too fast for you to attack her. Once she's RFLCTed, just keep attacking her. Don't worry too much about healing, don't use any magic or arrows, and don't use any FENIXDWNs. You'll eventually just get healed and revived by her. When you win, you'll get the ASURA summon spell.

After the battle head back to the save room and save your game. Now head back to the room that you fought Ashura in and talk to the man on the left. Select yes and a fight will start.

Boss Fight: Leviathan

HPGILEXP
50,001028,000

This fight is not going to be easy. He will use his BIG WAVE attack often, draining about 600 HP from everybody. Make sure you do not have any Ice equipment on Cecil because his BLIZD2 attack will do about 1300 HP of damage. You might want to have Rosa cast RFLCT on Cecil so that the BLIZD2 spell reflects back on Leviathan. Also, don't cast RFLCT on everybody so that Rosa can heal the party. Have Rydia use TITAN. If FuSoYa is with you, let him cast THND3. Have Rosa AIM and heal if necessary. Make sure to revive party members quickly. Have Cecil and Edge attack regularly. After the battle, Leviathan will lend you his power.

After this tough fight have Rosa TELEP. Check if you have at least 20 FenixDwns, 20 Aprntices, and 20 EchoHerbs — you'll need them where you're going. Head to the cave northwest of the Phantom Beast cave, but heal your wounds and save your game first.

Sylph Cave (Optional)

Watch out for two types of enemies here: the MOLBOLs and the TOADYWITCHs. The MOLBOLs will cast BADBRETH on one character, giving him every status problem in the book! Remember that both Cecil and Rosa know ESUNA, so have Cecil cast it after battle whenever possible. If he got BADBRETHed, have Rosa cast ESUNA. If they're both gone, use an ECHOHERB on Cecil so he can cast ESUNA on himself and Rosa. For the TOADYWITCHs, don't ever bother using any items or healing during the battle. She can't even hurt you! And the toads will just as often heal you from being a frog. So just keep attacking the TOADYWITCH and then heal from Frog status.

Immediately cast LEVITA on the entire party. From the start, go to the right and pick up a MONSTERS and a set of 10 ANGEL ARROWS. Now continue down. In this room is a staircase that leads to the top and one that leads to the bottom. Take the top staircase for now. Once again don't forget to cast LEVITA. In this room go to the top where you will see three treasure chests: they are a HIPOTION, a MAIDKISS, and a FAIRY ROD. (To get the rod you have to use a secret passage below the chests.) Now head to the right via a hidden passage (check the right wall while standing on the stairs) and into the next room (ignore the portal). In this room go right and down and pick up the four treasure chests which contain a SPIRIT, 3000 GIL, 2000 GIL, and a MEDICINE. After doing that, continue down. Here there are five unopened treasure chests which contain a MAIDKISS, MONSTERS, MAIDKISS, an EXITDOOR, and an ETHER. After that, drop into the hole to the right. Here go up and to the left (through the wall) and enter the portal to take you to a room with six treasure chests (remember to cast LEVITA). The top three all contain fights with six DREAM EVILs and the prizes are FANGs, items which simulate powerful elemental attacks. The top left chest has a RED-FANG (Fire), top middle has a WH.FANG (Ice), and top right has a BLUEFANG (Thunder). The bottom chests all contain weapons. The bottom left contains an ENGETSU for Edge, but is guarded by 2 MAMMONs and 2 MOLBOLs. Bottom middle has an AVENGER SWORD but is guarded by 4 MOLBOLs. Bottom right has 10 MEDUSA ARROWS and is guarded by 2 UNDRGRNDRs. Now step on the portal to the right to be transported out of the cave. If you like, take the airship back to a town, save and rest. Now re-enter the cave. Go down one staircase again; this time, take the bottom staircase. Cast LEVITA again and you will see a save point. It shouldn't be necessary to save here now. Now go to the very top right — there's a secret passage. Follow it to the third chest you couldn't get before: it has an ELVENBOW. Now go back to the save point area. To the left side is 1000 GIL and a COTTAGE. Now continue down on the left side to the staircase. You'll find yourself at the bottom staircase in a room which has 3 staircases. Ignore them, go all the way to the top middle of the room through a hidden passage, and you will see a treasure chest. Inside it contains a MAGEMASH but you must defeat 6 TOADY TOADs and a TOADYWITCH to win it. Now take the middle staircase in this room. In here go up and find a HIPOTION, an ETHER, a set of 10 LIT ARROWS, a set of 10 ICE ARROWS, and a set of 10 FIRE ARROWS. Now head out and go up and enter the top staircase. In this room to the left is an ELIXIR; after picking it up proceed down. Further along the way you will see a house of some sort. In here you will find a CATCLAW and a HELLCLAW that Yang was wearing earlier. Here you will see Yang, but he is unconscious right now. Take the only staircase you see to reach a portal which teleports you back to the overworld.

Interlude: Multiple Side Quests

Talk to Jiott to start another scene. Afterwards head out of the Dwarf Castle and onto your airship. Go to the small black hole in the upper right corner and press A; a new way will open for you. When you reach outside there are 4 things to do:

  • Head for Mysidia like the King told you to.
  • Head for the basement of Baron.
  • Head to the island near Mithril Town.
  • Go to the Castle of Fabul and talk to Yang's wife.

If you are following this walkthrough, go to the island near Mithril Town first.

Optional: Get the Adamant Ore

Here just use your Hovercraft and go to the small cave. Inside you will see two mini people; talk to the one in the middle. He doesn't want to talk to you unless you have a Tail for him. Give him the RATTAIL and he will give you the ADAMANT ORE. From here just leave and head to Fabul which is directly north.

Optional: Wake Up Yang

Talk to Yang's wife. She will give you a FRYPAN. Now leave and back to the Sylph Cave in the underworld. Go all the way back to where you saw Yang earlier. When you find him, give him a good whack on the head with the FRYPAN. After a short scene you will get the SYLPH summon spell. Now exit out and head back to Fabul. Give Yang's wife back the FRYPAN and she gives you the CLEAVER, which is the strongest Dart in the game. Now head back to Baron.

Optional: Defeat Odin at Baron

Save your game outside and go in. Make sure you duplicate your KIKUICHI and your DEFENDER (see the tips section) before you proceed. Go to the basement of Baron and into the King's room. You will automatically start a battle.

Boss Fight: Odin

HPGILEXP
20,001018,000

You have to beat this guy quick otherwise he will use his ODIN attack that will do about 4,000 HP to every party member. If you don't want to wait until your stats have risen exponentially, have Edge throw the Cleaver at Odin for 9999 damage points. With luck you should beat him. Otherwise, have Rosa use HOLY (she must be at level 55 to cast this) and have Rydia summon LEVIA, have Edge Dart as many things as possible and have Cecil attack. After a while he will go down. After the battle you can now summon ODIN.

Optional: Forge the Excalibur

When you are in the underground go to the southeast part and talk to the Blacksmith upstairs that is sleeping. Hand him over the ADAMANT ORE and also the LEGEND SWORD. He will tell you to come back later. Before you go, check the pots on the lower floor; one on the left has a MEDICINE and one on the top has a HIPOTION. Now head upstairs and check the liquor cabinet for a SOMADROP. For some more items, head towards Tomera in the southern part of the map. Check all the pots and chests in the house to the upper left for: ZEUSRAGE, S.POLE, MONSTERS, ETHERDRY, FRAGMENT, and 2000 GIL. Head towards Mysidia in the upper world. After the scenario, head back to your airship and toward the blacksmith's house. Talk to the Blacksmith now and you will receive the EXCALIBUR. Equip it and watch your attack power make a tremendous jump! Now if you didn't defeat Odin earlier then make sure you duplicate a ton of EXCALIBURs and head back to Baron. But if you have already defeated ODIN or if you don't want to fight him for now then head back to the Magical Ship.

The Moon — Journey to the Crystal Palace

When you're in the Magical Ship, you can do several things. Press A by the switch at the top to control the Ship like an airship. Go down one room and sit in one of the seats to rest automatically. Go down another room to meet a Chubby Chocobo. Now go back to the center of the top room. Talk to the Crystal and it will take you to the moon. Here you can take a look into outer space. When you are on the moon make a landing just northwest of the giant Crystal palace. Take the cave to the left. When you are in this cave, go right and inside the treasure chest are 2 EUCARYOTEs and 2 PROCARYOTEs. Defeat them to obtain a GOLDEN APPLE. Now to the top right of this room are a STARDUST and a MOON CURTAIN. After you have picked that up, exit out through the top. Now when you are outside go southeast into another cave which is the LUNAR PATH. In here is basically nothing. When you reach outside again all you have to do is make your way to the cave right under the Crystal Palace.

Crystal Palace — A Shocking Truth Uncovered

In this palace to the left is an HP and Status recovery spot and to the right is an MP recovery spot. Step on them if you are badly injured. Now head towards the center of the Crystal Palace. After the scene, I highly recommend that you go to the Cave of the Phantom God. Also, FuSoYa starts out at level 50 with 1900 HP, but his defense is very weak so keep him in the back.

Cave of the Phantom God — Bahamut

When you're in the Magical Ship, talk to the steering wheel at the top of the ship. Don't talk to the crystal yet though; otherwise you cannot obtain Bahamut until after you destroy the Giant of Babil. Now head to the circular ring around a giant rock to the east of the Crystal Palace (or to the West — it doesn't matter). Land at the top of the ring, walk down, and enter the cave in the middle. Go to the bottom and pick up a GENJI GAUNTLET for Cecil and proceed back up and to the right. Note that here and in the Lunar Underground, hidden passages are slightly visible by a kind of blurry horizontal mark where they start and end. Take the hidden passage at the top right and pick up the GENJI SHIELD for Cecil. Continue down and onto the next room. Now in this room go to the top left and take and equip the GENJI ARMOR for Cecil; pick up the GENJI HELMET for Cecil also. Before you go any further make sure you are fully healed. Now proceed to the middle and face off against Behemoth (the screen will blur as if it's a regular battle, but it's not!)

Boss Fight: Behemoth (×3)

This boss will almost never attack on his own — he just counterattacks. The easiest way to do this is to use Blink, Scape item, or BUSHN on at least three of your characters. That way, they can easily survive at least three attacks. Now just keep attacking him. Have Cecil and Edge attack as normal. Have FuSoYa use any level 3 elemental spell, have Rydia summon Leviathan, and have Rosa be your healer. If you have Kain instead of FuSoYa, just let him Jump. You must fight three Behemoths before reaching the center of the cave.

After the last Behemoth, continue onto the middle of the room. Talk to the king to automatically begin the next fight.

Boss Fight: Bahamut

HPGILEXP
45,001035,000

This battle is easy to win: the question is how many people you want to win it with. Casting a single RFLCT spell (or using one Light or Moon Curtain) will guarantee victory — his M. FLARE attack will reflect back on him — but the more people who are protected with RFLCT, the more people will gain experience! After the RFLCT is in place, just keep hammering him with whatever you've got. After you win, you'll learn the BAHAM summon spell.

Now leave the cave, go back to the Magical Ship, heal yourself, and then go back outside and save your game. Stock up at the lunar Humingway Cave now (southeast of the Crystal Palace) — you won't be able to once you reach Earth! Now head back to the Magical Ship and Earth.

Giant of Babil

A scenario will play once you reach Earth. You'll automatically be dumped into the Babil Giant.

Interior of the Giant

Proceed to the top to reach the Giant's neck. Then go to the Chest area. To the left is a SHURIKEN dart. Continue down and also pick up a HIPOTION along the way. Continue on and pick up an ETHER and also a set of 10 YOICHI ARROWS at the top and an ALARM before the exit. After that proceed to the stomach area; go up for a SILVER APPLE, then back down, right all the way, and up for a SOMADROP. Then continue on to the left. Here in the Passage, pick up the ELIXIR (it's guarded by a LAST ARM — watch out for its ELECWALL attack, so destroy it quick). Now proceed to the top which is a save point and heal your wounds if necessary. Don't use Tents, just magic. Now you will be in the Lung part of the Giant. Inside here you will face off against the Four Emperors again, but this time they fight together. Rubicante will heal all of your wounds before battle.

Boss Fight: The Four Emperors

HPGILEXP
~110,000 total (60,000 first two, 50,000 second two)10,00061,100

In this boss fight you first face off against Scarmiglione (20,000 HP). He's a cinch — use all your protective magic NOW. Cast BLINK on Rosa and FuSoYa. Have FuSoYa cast FIRE3, have Rydia cast FIRE3 or (if she doesn't know it yet) IFRIT, have Edge cast KATON, and have Cecil attack. Next is Rubicante (40,000 HP). He's a bit tougher — he'll cast continual Fire spells on the whole party. Starting from now, have Rosa and FuSoYa cast KEAL3 on the party every turn. The MP should last you through the fight, but if you get desperate cast ASPIR or use Ethers. Cast BLIZD3 or SHIVA on Rubicante, and have Edge use SITON. Next up is Caignozzio (22,000 HP). Now comes the tough part — all his regular attacks take off 600–1000 HP, plus his BIG WAVE takes off about 600 HP for every member. You may want to upgrade one of the KEAL3 spells to a KEAL4 spell if you need it. Use THND3 or RAMUH, and have Edge cast RAJIN. If Edge runs out of MP, just have him use regular attacks. The last boss is Valvalicia (28,000 HP). Use the same attack tactics (have FuSoYa cast HOLY this time), but watch out for her MAELSTROM attack which'll deplete all HP to 1. Cast KEAL4 when this happens and just keep pounding on her with lightning attacks.

After the battle the four Emperors perish one by one. Now go back to your save point, heal your wounds and save. Now go back to the Lung and into the core. Here the alarm goes off. FuSoYa tells the party to destroy the Defensive system first otherwise all damage will be repaired.

Boss Fight: Control Sys / Defense Sys / Attack Sys

HPGILEXP
3000 (DefenseSys, AttackSys), 30,000 (ControlSys)10,00050,000

This is a very brainless and easy battle. Don't even bother using any magic. Have EVERYONE just use regular attacks — first against the DEFENSE SYS (lower one) and then against the CONTROL SYS (big one). Don't touch the ATTACK SYS! The only attack that ever comes is a multi-laser which takes off 100–300 HP from the party. Just every two turns, have FuSoYa cast KEAL3 on the party. That's it! You may want to de-equip FuSoYa during the fight — he leaves the party after the fight.

After you beat the CONTROL SYS, a long scenario will play.

Lunar Underground — The Final Battle

Restock Before the Final Journey

Here in this cave is a small shop that sells supplies. Make sure you have at least 50 FenixDwns, 20 Cottages, and 99 Yoichi arrows (you can now buy them in the underworld, in the blacksmith's house). Buy at least 2 WHISTLES in the Humingway Cave on the moon. If you have any money left over, buy Shurikens and HellWinds in the blacksmith's house, and Ethers in the Humingway Cave. Remember to sell Cecil's Diamond equipment (now that you have the Genji equipment you don't need it).

Interesting note: ALL of the important characters in the game will not be in their previous locations — they've all gone to the Tower of Prayer in Mysidia.

When you reach the crystal room you will get a chance to talk to the crystals. You will learn that there are eight crystals of Earth and eight crystals of the moon. When you're done, proceed to the middle and the crystals will automatically take you to the Lunar Underground. Note that there are many tough opponents inside the Lunar Underground and it will be quite a while before you reach your first save point.

Lunar Underground — Enemy Guide

Part 1: DARKWIZARDs, MOONGODESSs, SKULLDRAGNs, and DEMONSOLDRs

Always go for the DARKWIZARDs first. Although their attacks are fairly weak, they're annoying. Always have Edge SNEAK from the MOONGODESSs; you can get Artemis Arrows! Attack strategically — they have 2700 HP, so hit them until you only need one more hit to kill, then keep SNEAKing them. Be quick; if you wait too long, they'll cast a spell which completely heals one character but also turns him to stone, then they'll run away. The SKULLDRAGNs are easy — Cecil's swords do major damage! Whenever you get a DEMONSOLDR, go for him even before the DARKWIZARD. They have a LOT of HP.

Part 2: SILVRDRAGONs, GOLDDRAGONs, ALLEMAGNEs, ZOMBIESAURs, BLUEDRAGONs, RILMARDERs

Stock up on Artemis Arrows from the MOONGODESSs — they are really great against all of these dragonish enemies. GOLD DRAGONS will counter with a paralysis attack all the time, but it misses often. Get the ALLEMAGNEs quickly; they'll put a Death Sentence on you! If you're lucky, it'll cast it on the same character twice, resetting the timer. If you see that you're running out of time, just keep hitting A; if you're lucky, the character just won't die! If you see that you're not having any luck, just use Edge's KEMUR. If you get a set of TWO Allemagnes, just run — you can't win without losing someone. ZOMBIESAURs are also very susceptible to Cecil's swords. The RILMARDERs don't do anything besides cast RABUR on themselves; if you hit them with a Lightning spell, they'll wake up and cast Moon's Core

Enemy Encounters

After about 5 Dances, the PUDPRINCES begin to use LURE. After your character recovers from it, he won't be BSERKed!

Part 3: RED DRAGONs, BEHEMOTHs, PHASEs

RED DRAGONs are similar to BLUE DRAGONs, but their multi-attacks don't do as much damage (although they are more accurate). If you see a single RED DRAGON, watch out! He'll resurrect himself twice before letting you win. The BEHEMOTHs are a bit easier this time around because your stats are higher. Only have Cecil and Cain go at them while the rest of the party Defend and Rosa casts BLINK (Edge can cast BUSHN). The PHASEs are really tough — they immediately cast RFLCT on everyone, meaning you can't use any healing spells, then cast spells like HOLY, FLARE, and BIO on the party. Just keep using your strongest attacks! You can cast black magic by aiming at one of your party members so it'll reflect onto the PHASE, but watch out — it doesn't tell you when the RFLCT wears off!

Part 4: ZEMUS MIND, ZEMUSBRETH

These two creatures only appear in the last screen before Zemus (it has a red cave background). They are both classified as bosses; they have boss explosion effects. ZEMUS MIND is extremely tough — he'll use both PROTC and SHELL on himself, making physical attacks harmless and magical attacks weak. He'll then proceed to cast CONFU on the whole party! The experience you get when you're done just isn't worth it — just run away. The ZEMUSBRETH is the opposite — he doesn't do anything except Rabur most of the time. Sometimes he'll cast MINDBLST. He should be easy.

Walkthrough

When you first enter the Moon's Core, go to the left through the hidden passage and onto the portal; here you should see a door in front. Enter it and go through. You will see a treasure chest to the top which is a SAGE Staff, but you must win a tough battle against two DARKWIZARDs and two MOONGODESSs. After that, heal your wounds; proceed to the left and enter the portal. In this next room just go down and enter through the door. Here you will be on the 3rd floor of the Lunar Underground, and you will see a sword above you. Touch the sword and a boss fight will ensue.

Boss Fight: WH. DRAGON

HPGilEXP
32,700055,000

This boss fight is rather tough to win. Make sure Rosa casts FLOAT on the party so the party can avoid the QUAKE attack, and she should also be the healer. Have Rydia summon BAHAMUT, have Edge attack regularly as well as Cecil, and have Cain JUMP. He'll counter any physical attack with SLOW, which will make it harder for you. He can cast MAELSTRM on your characters, so heal quickly!

After the WH. DRAGON has been defeated you will receive the MURASAME. Equip it on Edge and go back to the entrance of the Moon's Core. (If you wish, you can just have Rosa cast TELEP, then re-enter the castle and touch both plates to refill your HP and MP.) Back at the Moon's Core entrance, go to the top right and enter the hidden passage. Go around and you will find a treasure chest which contains a DARKGEAR robe for Edge. But you must first fight a very tough battle against two DEMONSOLDRs. Now go back around to the entrance of Moon's Core (you can TELEP again if you like) and down into the next room.

In this room is a treasure chest to the left through a hidden passage which contains a FIREBUTE whip for Rydia; equip it and move on. To the top left is a DRAGON shield; equip it on Cain and move on. In this room you will see a door in the middle. First go into the bottom right through a short hidden passage to get a DRAGON helmet; equip it. Through another hidden passage to the right is the DRAGON armor and to the left of that, a DRAGON Gauntlet. Now head to the middle door and continue through.

In this next room go to the right and pick up a set of 10 ARTEMIS arrows. Now continue down and to the left room; inside is a treasure chest which contains an ELIXIR. Now head out; go to the right and down and into the next room. Inside, go to the top right and pick up a WH. FANG. Continue to the left; at the end is an X-POTION. After you have picked that up, go to the next room. To the left is a treasure chest with a STARDUST Rod, but a BEHEMOTH guards it. Defeat him, collect the treasure and continue to the right and into the walkway.

In this next room you will see a sword to the right, but you can't get it yet, and I wouldn't recommend you trying either. To the bottom left is a treasure chest; make sure Rosa is equipped with the ARTEMIS arrows before you open it. Open it and a RED DRAGON and a BLUEDRAGON will appear. After this tough battle you will receive a special reward which is a CRYSTAL shield. Equip it on Cecil and move on.

In this next room go to the top right and you will see a treasure chest; pick it up to collect a DEFENSE ring. Equip it on anybody and enter the door at the bottom of the cave. In this area go to the right and pick up the CRYSTAL armor, but you must defeat a BEHEMOTH for it. Now go back into the room and go up. Here you will see a treasure chest to the right: pick it up to fight two RED DRAGONs for a CRYSTAL gauntlet. After you have picked it up and defeated the RED DRAGONs, go to the left and into the next room. Here to the left is a WHITE gown for Rosa; equip it and move on. Out here to the left is a CRYSTAL helmet guarded by a DARKWIZARD and a ZOMBIESAUR; after that go to the room on the right. Inside the chest is a RED-FANG. This is the PudPrinces room!! If you don't want to fight them, just move on.

In this next room to the left is a set of 10 ARTEMIS arrows and to the right is a HELLWIND dart. After picking those two up, go down and pick up a COTTAGE to the left, then continue to the bottom right path. In this next room to the left is a MENERVA gown guarded by three MOONGODESSs and one DARKWIZARD. Defeat them, collect and equip the MENERVA gown, and move onto the right. In this next room go down and enter the first door: here is your first save spot in the Moon's Core. Heal your wounds and save your game. Then continue onto the right. In here there is a lance in the middle; touch it and a fight will ensue.

Boss Fight: PLAGUE

HPGilEXP
33,33355031,105

He will immediately begin the countdown timer on your entire party, so you really have to move quickly. Have Cecil and Edge attack normally, have Rydia summon BAHAMUT, have Rosa use HASTE on Cecil and Edge, and have Cain JUMP. Also when your timer reaches "0" keep pressing A so that your character won't die off. He's weak against Flying attacks, so JUMP and Rosa's arrows will do some nice damage. Also, he casts HASTE on characters, so he makes it a bit easier for you.

After the battle the party will win the HOLY Lance; equip it on Cain. Now return to your save spot and save your game to restore any lost MP. Now go to the next room to the right. Here in this room before you can reach the two treasure chests, two LUNASAURUSs approach you.

Boss Fight: 2 LUNASAURUSs

HP (each)GilEXP
23,000059,000

There are two strategies here. One is to have Rydia cast FIRE3 (not Summon magic! They'll instantly heal themselves from a Summon spell!) and everyone else just hang back and/or heal her. It'll take a while this way. The second strategy is to use physical attacks, but watch out! They'll cast RFLCT on themselves and begin casting BIO on the party! Have Rosa continually heal the party, have Cecil and Edge (and Rydia, if you have the DRAGON whip) attack regularly, and have Cain JUMP. If you don't have the DRAGON whip, have Rydia cast FIRE3. Just keep at it and don't hold back — remember that there's a save point nearby.

You'll win two RIBBONs after the fight; equip them on Rosa and Rydia. Return back to the save point, save your game, and heal your wounds. Before you go forward, remember the room with the COTTAGE to the left? Well, return back there and to the left of the previous COTTAGE is an invisible bridge. Go to the left and at the top through the middle of the wall block is a staircase. This room is the B6 floor; at the bottom is a GOLDEN apple. Continue to the right to find a portal. Here just continue up the stairway and into another portal. Here you will be at B5; just continue straight up to find a treasure chest which contains another DEFENSE ring, but you must defeat a BEHEMOTH to obtain it. After the battle, heal your wounds and continue upwards and into another portal. In here is a save room; save your game and continue on. In this area you will see a sword that you saw earlier. Before you touch it, fight around a bit and duplicate a few EXCALIBURs.

Boss Fight: DK.BAHAMUT

HPGilEXP
60,000064,000

Ouch! He will most likely start the battle off with M. FLARE which will probably kill off a few of your characters. Then he will put a RFLCT on himself and just start casting endless barrages of FLARE spells. Have Edge dart the EXCALIBUR swords, have Cecil attack, Cain JUMP and have Rydia either attack (if she has the Dragon Whip), use ASURA, or defend, and have Rosa heal the party or use HOLY if she has it. Also have her use ARISE on anybody that is down. Keep this up and you should win the battle even though it will be an extremely difficult fight.

After battle, you will receive the RAGNAROK; equip it and move on. Now go back to the B7 save point and save your game again. Also try to duplicate as many EXCALIBUR and RAGNAROK swords as you can (at least 5 of each). After that go up and in the next room you will be in the Moon's Core. Pick up a HELLWIND dart along the way; at the bottom is yet another sword, the MASAMUNE, guarded by another boss.

Boss Fight: TIDARTHIAN

HPGilEXP
50,000061,000

Ouch again! He will start off the battle with a double BIG WAVE attack that can shave off about 1,200 HP of damage to every party member. Also he will use the BIG WAVE attack frequently along the battle causing about 500 HP of damage to every character. So hopefully you did duplicate those EXCALIBUR swords. Have Edge Dart the EXCALIBUR swords, have Rydia summon BAHAMUT, have Rosa bring back any party member from wounded condition with ARISE; also have her heal the party continually. Have Cain JUMP and Cecil attack regularly. Keep this pattern up until he is gone.

After the tough battle you might want to go back to the save point and heal your wounds and save your game. Then continue towards the next room past the room where you had defeated the TIDARTHIAN. In this room to the bottom right is an ELIXIR; collect it and continue downward. Down towards the bottom of this room is a WHISTLE; after that continue onwards to the next portal. In this room to the bottom right is a HELLWIND dart, and to the left is another HELLWIND dart. Now continue towards the bottom right hand corner of the room and into the next area. In this area there are no treasure chests; just continue onwards to the next room. Restore all of your MP with your Ethers and EtherDrys before walking up!

Boss Fight: ZEMUS

HP
N/A

This fight you cannot control.

Final Battle: ZEROMUS

HP
Approximately 115,000

Defend until you reach Edge's turn, then have him SNEAK. You will get a DKMATTER. Just having this item in your inventory will lessen the damage of Zeromus's Big Bang spell! Don't worry about him attacking you while you try to Sneak; he won't!

Now have Cecil use the CRYSTAL; this will make ZEROMUS change forms. And he must use the CRYSTAL, otherwise all your attacks will miss. Then have Cecil attack normally, have Rosa cast KEAL4 EVERY round, have Rydia summon BAHAMUT, have Edge Dart the Cleaver (if you have it), Ragnaroks, Excaliburs, and the Gungnir lance, then the HellWinds; finally, have Cain JUMP. Don't bother using protective spells like SHELL or RFLCT because his BLACK HOLE attack destroys them. Rydia has the weakest attack, so if any character is wounded, have her use a FenixDwn on him so that the next KEAL4 spell will heal him. Use any items you need!

Now sit back and watch an excellent ending!

VI. Items

All items can be sold for half their cost. If they do not have a cost, they can be sold for 5 Gil.

Healing Items

NameDescriptionSourcesCost
Potion Restores a small amount of HP. Bought, found, stolen, and dropped everywhere. 30
HiPotion Restores a slightly larger amount of HP. Bought in Dwarf Castle, Tomera, Humingway Cave, and Phantom World. Found, stolen, and dropped everywhere. 150
X-Potion Restores a large amount of HP. Found in Sealed Cave and Lunar Underground.
Ether Restores a small amount of MP. Bought in Humingway Cave. Found all over. Stolen from Bl.Pudding, Gloom Wing, and Luna Virus. 10,000
EtherDry Restores a large amount of MP. Bought in Humingway Cave. Stolen or dropped by PudPrinces. Found in Cave of Power (2), Toroia Town, Tower of Babil, Tower Of Babil Part 2, Sealed Cave, Cave To Phantom World, Tomera Town, and Lunar Underground. 50,000
Elixir Restores all HP and MP. Bought in Humingway Cave. Found in Baron Castle, Cave Of Power, Dwarf Castle (2), Eblana Cave (2), Cave To Phantom World, Sylph Cave, Babil Giant, Lunar Underground, and Moon's Core. 100,000
FenixDwn Heals Wounded status. Bought, found, stolen, and dropped everywhere. 100
Tent Used on the map or at a save point; restores about 1000 HP and 100 MP to entire party. Bought, found, stolen, and dropped everywhere. 100
Cottage Used on the map or at a save point; restores all HP and MP to entire party. Bought at Mysidia, Dwarf Castle, Tomera, and Phantom World. Stolen from DemonSoldr and GiantSoldr. Dropped by IronSoldr, Satanite, and IceWarrior. Found in Eblana Castle (2), Dwarf Castle (3), Eblana Cave, Cave To Phantom World, Sylph Cave, and Lunar Underground. 500
Gold-Pin Heals Stone status. Bought, found, stolen, and dropped everywhere. 400
MaidKiss Heals Frog status. Bought, found, stolen, and dropped everywhere. 60
EyeDrop Heals Blind status. Bought, found, stolen, and dropped everywhere. 30
Antidote Heals Poison status. Bought, found, stolen, and dropped everywhere. 40
Aprntice Heals Mini status. Bought at Mithril Town, Dwarf Castle, Eblana Cave, and Phantom World. Dropped by Sea Pot and Wood Eyes. 80
DietFood Heals Piggy status. Bought at Mithril Town, Dwarf Castle, Eblana Cave, and Phantom World. Stolen from FangShell, Thundrfish, Deathtanet, DethBeauty, and WoodEyes. Dropped by FangShell, Thundrfish, and Blood Flwr. 100
EchoHerb Heals Mute status. Bought at Mysidia, Dwarf Castle, Eblana Cave, and Phantom World. Dropped by Sand Sahag and Adamantium. 50
Cross Heals Curse status. Bought at Eblana Cave, Dwarf Castle, and Phantom World. 100
Medicine Cures all status ailments. Bought in Dwarf Castle, Tomera, and Phantom World. Stolen from Molbol. Dropped by GigasGator. Found in Cave Of Power (2), Eblana Cave, Sylph Cave, and Kokuro's House. 5,000
Veggie When used in Chocobo Forest (or Dwarf Castle), calls Chubby Chocobo. Bought all over. Found in Dwarf Castle (3). 50

Battle Items

NameDescriptionSourcesCost
Monsters Checks enemy stats; works even on enemies which Rabur cannot scan (e.g. Allemagne). Bought in Humingway Cave. Found in Sealed Cave, Cave To Phantom World (2), Sylph Cave (2) and Tomera. 980
Knowldge Book (*) Casts a random Summon spell with no MP loss.
Unicorn Heals temporary status effects (the ones which go away after battle) for whole party. Stolen from Cait Sith and Kuar. Dropped by Hydra, Kuar and Satan Jr. Found in Baron Castle (2), Cave Of Power, Eblana Castle (2), and Tower Of Babil part 2.
AlmClock Wakes entire party from Sleep. Dropped by HellFlappr. Found in Eblana Castle.
Whisker Casts Death on one enemy. Found in Eblana Castle.
EarthDrum Casts Quake on enemy party. Dropped by Areneid and Arachne.
SilencBell Casts Silence on all enemies. Stolen from Satan Jr. Found in Sealed Cave.
Light Curtain Casts Rflct on user. Dropped by Kuar. Found in Sealed Cave (2).
Moon Curtain Casts Rflct on user (for longer?). Dropped by SlvrDragon, Procaryote, and DarkWizard. Found in Lunar Passage.
Spirit Use Destruct on one enemy (user automatically dies). Dropped by ThndrSpirit and Dk.Grenade. Found in Eblana Castle, Eblana Cave, and Sylph Cave.
BlueFang Powerful Thunder spell (stronger than Thnd3) on all enemies. Stolen from Y.Dragon and Gr.Dragon. Dropped by Gr.Dragon and GoldDragon. Found in Sylph Cave.
Red-Fang Powerful Fire spell (stronger than Fire3) on all enemies. Stolen from Zombiesaur and SkullDragn. Dropped by Red Dragon. Found in Sylph Cave and Lunar Underground.
Wh. Fang Powerful Ice spell (stronger than Blzd3) on all enemies. Found in Sylph Cave and Lunar Underground.
Scape Casts Blink on user. Found in Toroia Town.
SpidrWeb Casts Slow on all enemies. Stolen from Undrgrnder, Areneid, and Arachne. Dropped by Arachne. Found in Antlion Cave (2), Fabul Castle, Baron Waterway, Cave Of Power, and Eblana Cave.
Copper Timer Casts Stop on all enemies for a short time. Dropped by CentaurKn. Found in Baron Town, Underground Passage, Antlion Cave, Baron Waterway, and Cave Of Power.
Silver Timer Casts Stop on all enemies for a moderate time. Found in Eblana Castle, Dwarf Castle, Eblana Cave, and Tower Of Babil part 2.
Golden Timer (*) Casts Stop on all enemies for a prolonged time.
Hermes Casts Haste on user. Found in Underground Passage, Fabul Castle, Baron Waterway, Baron Castle, and Eblana Castle.
Beserk Potion Casts Bersk on user. Stolen from Ogre and Brsrk.Ogre. Dropped by Molbol and Ogre. Found in Fabul Castle, Toroia Castle, Eblana Castle (2), and Dwarf Castle (2).
VampFang Casts Drain on one enemy. Stolen from DracuLady and Miss Vamp. Dropped by DracuLady and Miss Vamp. Found in Eblana Cave.
LilithKiss Cast Aspir on one enemy. Stolen from Lilith. Found in Tower Of Babil, part 2.
Stardust Cast Comet on all enemies. Stolen from Procaryote, Eucaryote, and SlvrDragon. Dropped by SlvrDragon. Found in Lunar Passage.
ZeusRage Cast Thund on all enemies. Stolen from GoldDragon. Dropped by Marid, GoldDragon, and GiantSoldr. Found in Fabul Castle, Baron Waterway, and Tomera.
GodsRage Casts Thnd2 on all enemies. Stolen from MachDragon and ThundrDrgn.
S.Pole Casts Blizrd on all enemies. Dropped by RemedyBomb and Blizlizard. Found in Underground Passage, Antlion Cave, Fabul Castle, Tower Of Babil, and Tomera.
N.Pole Casts Blizd2 on all enemies. Stolen from Abyss Worm. Dropped by Abyss Worm. Found in Agalt and Tower Of Babil.
Fragment Casts Fire on all enemies. Stolen from Dk.Grenade and RemedyBomb. Dropped by RemedyBomb. Found in Underground Passage (2), Fabul Castle, Mist Town, and Tomera.
RightArm (*) Casts Fire2 on all enemies.

Miscellaneous Items

NameDescriptionSourcesCost
DwfBread Gives a view of the entire map. Useful when lost. Bought in Tomera and Phantom World. Found in Baron Town. 100
Whistle Calls Chubby Chocobo anywhere. (CANNOT be used as many times as you want!) Bought in Humingway Cave. Found in Lunar Underground. 20,000
Silver Apple Raises one character's HP by 50. Dropped by GoldDragon and Deathtanet. Found in Cave Of Power, Eblana Cave, and Babil Giant.
Golden Apple Raises one character's HP by 100. Found in Lunar Passage and Lunar Underground.
SomaDrop Raises one character's MP by 10. Dropped by ToadyWitch. Found in Kokuro's House and Babil Giant.
ExitDoor Casts TELEP. Found in Antlion Cave, Cave Of Power, Eblana Castle, and Sylph Cave.
PornoMag Turns the screen red momentarily. Dropped by K.Higuchi. Found in Dwarf Castle.
MindFlay (*) Teaches Rydia the MIND summon spell. Supposedly dropped by MindFlayer.
Cocktric Teaches Rydia the COCKT summon spell. Dropped by Cockatrice.
Bomb Teaches Rydia the BOMB summon spell. Dropped by any Bomb enemy (Bomb, Pain Bomb, Remedy Bomb, Dk.Grenade).
Goblin (*) Teaches Rydia the GOBLIN summon spell. Supposedly dropped by Goblin.
DkMatter Having this in your possession decreases damage of Big Bang attacks. Stolen from Zeromus (first form).

Items marked (*) were obtained using the Game Genie. Their locations in normal play are unknown.

Story Items

BombRing, DesrtLite, Baron Key, Echoer, Earth Crystal, Magma Rock, Lugeie Key, Luka Key, Darkness Crystal, RatTail, Adamant, PinkTail, Crystal

VII. Weapons

Weapons are arranged in order of attack power. There are three parts to each battle stat (attack, defense, magic defense): the multiplier (2X), the power (123), and the chance of connecting (33%). Elementals are listed under Special. To use a weapon as an item, it must be equipped on the user. Items with a * are ones which have not been personally found and only obtained using Game Genie.

Equipment Class Legend

CodeClassCodeElemental
DKDark KnightFFire
DRDragon KnightIIce
PPaladinLLightning
SSageHHoly
BWBlack WizardDDarkness
WWWhite WizardAArrows (Flying)
SuSummoner
EEngineer
NNinja
MMonk
LLunarian

Note: Bards cannot equip anything but harps.

Dark Swords

Can only be equipped by Dark Knights.

NameAttackDefenseMagic Def.SpecialLocation
Black +10 +30% Cecil starts with it.
Shadow +20 +35% Found in Underground Passage.
Death +2X +30 +40%+1X +2+1X -1 Causes death; Str,Vit,Agil,Wis+5; Will-10. Given by King Fabul.

Light Swords

NameAttackDefenseMagic Def.EquipSpecialLocation
Ancient+35 +27%P Causes Curse status.Baron Waterway
Legend+40 +50%P,D H: Will+3Received when becoming Paladin.
Blood-1X +44-2-1%P,D Gain HP in the amount inflicted on enemy. Str.,Agil,Vit.,Wis.,Will-5 Found in Eblana Cave.
Mithril+50 +30%P,D 4X damage against spiritsBought in Mithril Town for 6000 Gil.
Slumber+55 +27%P,D Causes SleepFound in Eblana Castle.
Flame+65 +30%P,D FBought in Dwarf Castle for 14000 Gil; found in Tower Of Zott.
IceBrand+75 +30%P,D IBought in Eblana Weapon Shop for 26000 Gil.
*Medusa+77P,D Causes PetrifySupposedly dropped by Black Liz.
Avenger+2X +83 +50%+2X +5-1X -3%P H: Must use two hands. Berserk in battle. Str.,Agil,Vit.+10; Wis.,Will-10 Found in Sylph Cave.
Light+100 +50%P H: Str,Will+3Found in Sealed Cave.
Defender+105 +40%+8P,D Vit.+15Found in Cave To Phantom World.
Excalbur+1X +163 +50%P H: Str.+10Give the Adamant to Kokuro for it.
Ragnarok+2X +204 +50%+8+2%P H: Str.+15, Vit.+15, Will+15Found in Lunar Underground.

Spears

Can only be equipped by a Dragon Knight.

NameAttackDefenseMagic Def.SpecialLocation
Spear+8 +50% AKain starts with it; bought in Agalt for 60 Gil.
Wind+50 +30% AKain starts with it second time around.
Flame+66 +30% A,F: use as item to cast "Fire2"Bought in Dwarf Castle for 11000 Gil.
Blizzard+77 +30% A,I: use as item to cast "Blizd2"Bought in Eblana Cave for 21000 Gil; found in Tower of Babil.
Blood-1X +86 -28%-1X -5-1X -2% A: Str,Agil,Vit,Wis,Will-10. Gain HP in the amount inflicted on enemy. Found in Eblana Ruins.
Gungnir+92 +30%+8 A: Vit.+15Kain starts with it third time around.
*Dragon+99 +30% A: 4X damage against dragonsSupposedly dropped by Red Dragon.
Holy+109 +40% A,H: use as item to cast "HOLY"Found in Lunar Underground.

Katanas

Can only be equipped by Ninja.

NameAttackDefenseMagic Def.SpecialLocation
Kunai+25 +40% Bought in Eblana Cave for 4000 Gil. Edge starts with two of them.
Ashura+32 +40% Bought in Tomera for 7000 Gil. Found in Tower Of Babil Part 2.
Kotetsu+40 +40% Bought in Phantom World for 11000 Gil. Found twice in Sealed Cave.
Kikiuchi+49 +40% Str.+5Found in Cave To Phantom World.
Murasame-1X +56 +50%-1X +3 Str.,Wis.+5; Agil,Vit.,Will-5Found in Lunar Underground.
Masamune+65 +50% Agil+3; use as item to cast HasteFound in Moon's Core.

Axes

Can only be equipped on Paladins and Dragon Knights.

NameAttackDefenseMagic Def.SpecialLocation
*Handaxe+36 Str.+3Supposedly dropped by a DemonSoldr paired with another monster.
Dwarf+63 +19%+3-1 Str,Vit+5; Agil,Wis,Will-5Bought for 15000 Gil in Dwarf Castle; found in Dwarf Castle.
OgreKillr+80 +19% 4X damage against giantsBought in Tomera for 45000 Gil. Found in Tower Of Babil Part 2. Dropped by DemonSoldr.
Poison+95 +10% Must use two hands. 4X damage against giants; causes Poison Found in Cave To Phantom World.
*RuneAxe+100 +10% ?Supposedly dropped by DemonSoldr.

Claws

Can only be equipped on Monks and Ninjas.

NameAttackDefenseMagic Def.SpecialLocation
FireClaw+30% FYang starts with it; bought in Fabul and Baron for 350 Gil.
IceClaw+30% IBought in Fabul and Baron for 450 Gil.
Thunder+30% LBought in Fabul and Baron for 550 Gil.
Fairy0 4X damage against giants. Agil+3; causes Confusion Found in Cave of Power (Dark Elf's Cave).
HellClaw+40% Str.+3; causes PoisonFound in Tower of Zott and again in Sylph Cave.
CatClaw+1 +55%+1X Str,Agil+5; causes Sleep. Doubles multiplier of weapon in other hand. Found in Tower of Babil and again in Sylph Cave.

Whips

Can only be equipped by Summoners. All whips cause paralysis.

NameAttackDefenseMagic Def.SpecialLocation
Whip+20 Rydia starts with it second time around; bought in Mist and Phantom World for 3000 Gil.
Chain+30 +5% Bought in Tomera and Phantom World for 6000 Gil.
Electric+40 +10% LBought in Phantom World for 10000 Gil.
FireBute+2X +52 +15%+1X +2+1X +1% F: Str,Agil,Vit+5; Wis,Will-5Found in Lunar Underground.
Dragon+2X +57 +25%+1X +2+1X -1% 4X damage against dragons. Str,Agil,Vit.,Will+5; Wis.-5 Dropped by Blue Dragon.

Mallets

Can only be equipped by Engineers; all mallets require two hands.

NameAttackDefenseMagic Def.SpecialLocation
Mallet+45 +25% Cid starts with it; bought in Toroia for 80 Gil.
Mithril+55 +25% 4X damage against spiritsBought in Mithril Town for 8000 Gil. Dropped by IronDress.
Earth+1X +67 +25% F: Str.+5, use as item to cast Quake Found in Tower of Zott; stolen from SteelGolem.

Bows

Can be equipped by everyone except Dark Knight, Dragon Knight, Sage, Ninja, and Monk.

NameAttackDefenseMagic Def.SpecialLocation
Bow-10 -20% Bought in Kaipo and Agalt for 220 Gil.
CrossBow-5 -15% Found in Damcyan Castle. Bought in Mysidia for 700 Gil.
GreatBow-10% Str.+3Bought in Toroia and Dwarf Castle for 2000 Gil.
Killer+5 Str.+5Found in Tower of Babil; bought for 3000 Gil in Eblana Cave and Tomera.
ElvenBow+9 +25% 4X damage against magic users; Wis.+5Found in Sylph Cave.
Yoichi+1X +17 +10% Str.+10Found in Phantom World.
Artemis+2X +27 +20%+2X +5-1X -3% Str.,Agil,Vit.+10, Wis.,Will-10Dropped by MoonGodess.

Arrows

Can be equipped by everyone except Dark Knight, Dragon Knight, Sage, Ninja, and Monk. All arrows have the "A" (Flying) elemental. Any arrows found, stolen, or dropped come in sets of 10.

NameAttackSpecialLocation
Medusa1 Causes Stone. Found in Sylph Cave. Stolen or dropped from Black Liz.; stolen from Medusa and Gorgon.
Iron5 Found in Damcyan Castle. Bought in Kaipo and Agalt for 10 Gil.
Holy10H Found in Damcyan Castle. Bought in Mysidia and Agalt for 20 Gil.
Fire15F Found in Cave of Power (Dark Elf's Cave) and Sylph Cave. Stolen from FlameDog. Dropped by Flame Kn. Bought in Toroia for 30 Gil.
Ice15I Found in Cave of Power (Dark Elf's Cave) and Tower of Babil. Dropped by BreezBeast. Bought in Toroia for 30 Gil.
Lit15L Found in Cave of Power (Dark Elf's Cave). Stolen from Marid, MachSoldr and ThundrSpirit. Dropped by MachSoldr. Bought in Toroia for 30 Gil.
Darkness20 Causes Blind.Bought in Dwarf Castle for 40 Gil.
Poison30 Causes Poison.Dropped by Heiropatra. Bought in Eblana Cave for 70 Gil.
Mute35 4X damage against magic users; Causes Mute Found in Eblana Cave. Bought in Tomera for 100 Gil.
Angel40 4X damage against giants; Causes Confusion Found in Sylph Cave. Bought in Phantom World for 110 Gil.
Yoichi50 Found in Phantom World and Babil Giant. Bought in Kokuro's house for 140 Gil.
Artemis75 4X damage against dragons Found in Lunar Underground. Stolen off MoonGodess. Dropped by DarkWizard.

Knives

Can be equipped by Paladin, Dragon Knight, Summoner, and Ninja.

NameAttackDefenseMagic Def.SpecialLocation
Mithril+20 +45% 4X damage against spiritsBought in Mithril Town for 3000 Gil. Stolen from MithrilGol.
Dancing+28 +44% Use as item to Throw it without losing itBought in Mist for 5000 Gil.
*Assassin+2X +31 +5%+1X +2-3% Str.,Agil,Vit.+5; Wis.,Will-10. Causes death.Unknown!
MageMash+35 +25% 4X against magic users. Causes Mute; Wis.+5Found in Sylph Cave.

Boomerangs

Can only be equipped by Ninjas; have "A" (Flying) elemental.

NameAttackDefenseMagic Def.Location
Boomrang+20 +30% Bought in Agalt and Eblana Cave for 3000 Gil.
Engetsu+40 +45% Found in Sylph Cave.

Harps

Only for Bards.

NameAttackDefenseMagic Def.SpecialLocation
Dreamer+8 +35% Causes Sleep.Gilbert starts with this.
Lamia+18 +40% Causes Confusion. Found in Antlion's Cave. Stolen from Lamia and MthrLamia. Dropped by Lamia.

Rods

Used by Summoner, Sage, Black Wizard, and Lunarian.

NameAttackDefenseMagic Def.SpecialLocation
Rod+3 -10% Use as item for a physical attackBought in Kaipo and Agalt for 100 Gil.
IceRod+5 -5% I: use as item to cast Blizrd. Found in Underground Passage. Bought in Mysidia for 220 Gil.
FlameRod+7 -5% F: use as item to cast Fire; Wis.+3Bought in Mysidia for 380 Gil.
Thunder+10 L: Use as item to cast Thnd; Wis.+3Bought in Baron for 700 Gil.
LilithRod+13 -40% Wis.+5; use as item to cast Aspir. Gains MP in amount of damage inflicted. Dropped by Lilith.
*Apparite+15 Use as item to cast Piggy; Wis.+5Unknown!
Fairy+30 +5%+1% Causes Confusion; Wis.+10. Use as item to cast Confu. Found in Sylph Cave. Bought in Phantom World for 5000 Gil.
Stardust+45+2% Use as item to cast Comet; Wis.+15.Found in Lunar Underground.

Staffs

Used by Paladin, Sage, White Wizard, and Lunarian.

NameAttackDefenseMagic Def.SpecialLocation
Staff+4 -5% Use as item to remove poison from allyBought in Kaipo and Agalt for 60 Gil.
Healing+8 Use as item to heal all allies Bought in Mysidia and Baron for 480 Gil; stolen off Summoner and Marionette.
Mithril+12 +5% 4X damage against spirits; Will+3Bought in Mithril Town for 4000 Gil.
Power+1X +32 +50% Str.+10Bought in Eblana Cave for 2000 Gil.
Energy+36 +10%+1X +2% Will+10FuSoYa starts with it; bought in Phantom World for 7000 Gil.
Sage+48 +15%+2% Use as item to cast RaiseFound in Lunar Underground.
Silence+52 +10%+1X +2% Will+10; use as item to cast Mute.Dropped by Marionette.

Edge's Darts

Only the Cleaver, Shuriken, and Hellwind are specialty darts; the rest are listed under their proper weapon headings.

DartPower
Mithril Knife20
Kunai (katana)25
Dancing Knife28
MageMash (knife)35
Ancient Sword35
Shuriken40
Blood Sword44
Kikiuchi (katana)49
Slumber Sword55
Murasame (katana)56
Masamune (katana)65
Hellwind80
Avenger Sword83
Blood Spear86
Gungnir Spear92
Light Sword100
Defender Sword105
Holy Spear109
Excalibur (sword)163
Cleaver255
  • Shuriken: Dropped by BlueDragon. Found in Eblana Cave twice, Tower of Babil part 2, Sealed Cave, and Babil Giant. Sold in Kokuro's house for 20,000 Gil.
  • Hellwind: Found in Sealed Cave, twice in Lunar Underground, and twice in Moon's Core. Sold in Kokuro's house for 50,000 Gil.
  • Cleaver: Exchange with Yang's wife for FryPan.

VIII. Armor

Armor is arranged in order of defense power. There are three parts to each battle stat (attack, defense, magic defense): the multiplier (2X), the power (123), and the chance of connecting (33%). "Special" lists status and elementals that the piece of armor protects against. Items with a * are ones which have not been personally found and only obtained using Game Genie.

Equipment Class Legend

CodeClassCodeElemental
DKDark KnightFFire
DDragon KnightIIce
PPaladinLLightning
SaSageHHoly
BWBlack WizardDDarkness
WWhite WizardAArrows (Flying)
SSummoner
EEngineer
NNinja
MMonk
LLunarian
BBard

Robes

NameAttackDefenseMagic Def.EquipSpecialLocation
Cloth+1all-DK Found in Mist. Bought at Kaipo and Toroia for 50 Gil.
Convinct+1+1all Cid starts with it.
Poet+2+1all-DK Stops MuteBought in Mist for 70 Gil.
Leather+2+1 +1%all-DK Bought in Kaipo and Toroia for 200 Gil. Dropped by Alligator.
Gaea+3+3 +3%P,S,Sa,W,BW,L Bought in Mysidia for 500 Gil. Rydia starts with it second time around.
Kenpou+5 +10%+2 +1%all Str.+3Bought in Baron for 4000 Gil.
Priest+5+5 +5%P,S,SA,W,BW,L Will+5Found in Tower of Zott. Bought in Dwarf Castle for 1200 Gil.
Black+8+7 +7%S,L Wis.+5Bought in Eblana Cave for 10000 Gil.
Light+12+9 +10%P,S,W,BW,L,Sa L: Wis.,Will+5Bought in Phantom World for 30000 Gil.
Bl.Belt+1+13 +20%+3 +2%P,D,S,W,N,L Str.,Vit.+5Found in Dwarf Castle. Edge starts with it.
Power+2X +4+15P,Dr,S,W,N Str.+15
White+18+10 +8%P,W D: Will+15Found in Lunar Underground.
DarkGear+24 +60%+15 +8%N Agil+3Found in Lunar Underground.
Menerva+3X +4+2X +27 +30%+5 +1%W,S Stops Paralyze. Str,Vit,Agil+15; Wis.,Will-15 Found in Lunar Underground. Dropped by MoonGodess.

Rings/Armbands

NameAttackDefenseMagic Def.EquipSpecialLocation
Cursed-3X -4-1X -7 -10%-2X -4%all-DK Str,Vit,Agil,Wis,Will-15 Dropped by Skulldragn (unconfirmed). Supposedly dropped by Dream Evil.
RubyRing+3 +2%all-DK Stops PiggyFound in Mist. Bought in Toroia for 1000 Gil.
IronRing+2+2 +1%S,Sa,W,BW,N,M,B Bought in Kaipo and Agalt for 100 Gil.
Power+1+2+2 +2%P,S,M,N,D Str.+5Found in Dwarf Castle.
Silver+4+4 +4%N,W,BW,S,Sa,M Found in Toroia Castle. Bought in Mysidia and Baron for 650 Gil. Rydia starts with it second time around.
Rune+5+8 +9%S,M,N,W,L Stops Mute; Wis.,Will+3Bought in Dwarf Castle for 2000 Gil.
Diamond+6+8 +6%L,W,S,N LBought in Tomera for 4000 Gil.
Defense+18 +5%+12 +10%P,D,N,W,S Vit.+15Found in Lunar Underground.
*Crystal+1X +20 +5%+12 +10%P,S,W,N,D Agil.+5Supposedly dropped by Behemoth.

Helmets

NameAttackDefenseMagic Def.EquipSpecialLocation
Leather+1 -5%+1 +1%all-DK Several characters start with it. Bought in Kaipo and Toroia for 100 Gil.
Bandanna+1+1+1 +1%all Stops Charm; Str.+5 Dropped by Ogre. Stolen from Behemoth. Bought in Baron for 450 Gil.
Feather+2 -4%+3 +3%all-DK Found in Underground Passage. Stolen from Zuu and Rudra. Bought in Toroia for 330 Gil.
Iron+3 -10%P,D,E Bought in Agalt for 150 Gil.
Black+4 -10%DK Cecil starts with it.
Hades+5 -10%DK Found in Underground Passage.
Demon+6 -10%+1 +1%DK Bought in Fabul for 980 Gil.
Triangle+3 -3%+5 +6%S,W,BW,Sa,P Wis,Will+3Bought in Mysidia for 700 Gil.
Priest+5 -2%+7 +8%P,S,W,L Will+5Found in Dwarf Castle.
Gr.Beret+1+6 +2%+1 +1%all Str.,Vit.+5Found in Tower of Babil. Edge starts with it.
Light+7 -10%+2 +1%P Will+3Bought in Mysidia for 4000 Gil.
DarkHood+1+1X +7 +4%+1 +1%all Stops Sleep; Str.,Agil,Vit+3Found in Sealed Cave.
Mithril+8 -10%+2 +2%P,E,D Bought in Mithril Town for 3000 Gil.
Diamond+9 -10%+2 +2%P,D LBought in Tomera for 10000 Gil.
Ribbon+9 +2%+12 +12%all Stops: Petrify, Stone, Mute, Mini, Curse, Blind, Death Sentence, Piggy, and Toad Found in Lunar Underground.
Genji+10 -10%+6 +3%P,D,N Cain starts with it third time around; found in Cave of Phantom God.
GoldBand+7+10 +11%W,S L: Wis.+10Bought in Tomera for 20000 Gil.
Dragon+11 -10%+7 +4%P,D All ElementalsFound in Lunar Underground.
Crystal+12 -10%+8 +5%P All ElementalsFound in Lunar Underground.
*Glass+30 +70%P,D,S,N,W Supposedly dropped by Phase.

Shields

All Shields double the defense multiplier — if it was 4X it becomes 8X, etc.

NameAttackDefenseMagic Def.EquipSpecialLocation
Iron+1 +20%P,D,E Bought in Agalt for 100 Gil.
Black+1 +22%DK Cecil starts with it.
Demon+2 +24%DK Found in Fabul Castle.
Light+2 +24%+1 +1%P Will+3Bought in Mysidia for 700 Gil.
Mithril+3 +26%+2 +2%P,D,E Stolen from IronDress, Armadillo, and MagmaTurtl. Dropped by IronDress. Bought in Mithril Town for 1000 Gil.
Flame+3 +28%+2 +2%P,D,E IFound in Tower of Zott. Bought in Dwarf Castle for 1250 Gil.
Ice+3 +30%+2 +2%P,D FFound in Tower of Babil. Bought in Eblana Cave for 10000 Gil.
Diamond+4 +32%+2 +3%P,D LBought in Tomera for 15000 Gil.
Aegis+4 +34%+5 +4%P,D Stops Stone; Wis.+3Bought in Phantom World for 20000 Gil.
Genji+5 +36%+3 +4%P,D Cain starts with it third time around; found in Cave Of Phantom God.
Dragon+6 +38%+3 +5%P,D All ElementalsFound in Lunar Underground.
Crystal+7 +40%+4 +6%P Will+3Found in Lunar Underground.

Gauntlets

NameAttackDefenseMagic Def.EquipSpecialLocation
Iron+2 -10%P,D,E,N Bought in Agalt for 130 Gil.
Black+2 -10%DK Cecil starts off with it.
Hades+3 -10%DK Found in Underground Passage.
Demon+4 -10%DK Bought in Fabul for 800 Gil.
Gauntlet+5 -10%+1 +1%P Will+3Bought in Mysidia for 3000 Gil.
Mithril+6 -10%+2 +2%P,D,E,N Bought in Mithril Town for 2000 Gil. Edge starts with it.
Diamond+7 -10%+3 +3%P,D LBought in Tomera for 5000 Gil.
Genji+8 -10%+5 +3%P,D,N Cain starts with it third time around; found in Cave Of Phantom God.
Dragon+9 -10%+6 +3%P,D All ElementalsFound in Lunar Underground.
Crystal+10 -10%+7 +4%P,D Will+3Found in Lunar Underground.
*Giant+1X +3+15 -10%P,D,N,S Str,Vit+10 Supposedly dropped by a group of BloodyBones and Skeletons on Mt. Ordeals.

Armor

NameAttackDefenseMagic Def.EquipSpecialLocation
Iron+4 -10%+1P,D,E Bought in Agalt for 600 Gil.
Black+5 -10%+1DK Cecil starts with it.
Hades+7 -10%+2DK Found in Underground Passage.
Demon+9 -10%+3DK Bought in Fabul for 3000 Gil.
Knight+11 -10%+3 +1%P Will+3Bought in Mysidia for 8000 Gil.
Mithril+13 -10%+4 +2%P,D,E Bought in Mithril Town for 17000 Gil.
Flame+15 -10%+4 +2%P,D IFound in Tower of Zott. Bought in Dwarf Castle for 30000 Gil.
Ice+17 -10%+4 +2%P,D FFound in Tower of Babil. Bought in Eblana Cave for 35000 Gil.
Diamond+19 -10%+4 +2%P,D LBought in Tomera for 40000 Gil.
Genji+21 -10%+7 +4%P,D Cain starts with it third time around. Found in Cave Of Phantom God.
Dragon+23 -10%+8 +5%P,D,N Found in Lunar Underground.
Crystal+25 -10%+10 +6%P All Elementals. Stops same as Ribbon; Will+3 Found in Lunar Underground.
Adamant+3X +4+2X +108 +99%+1X +2 +12%all All Elementals. Stops same as Ribbon. Str.,Vit,Agil,Wis,Will+15 Exchanged in Adamant Cave for PinkTail.

IX. Shops

All prices are in Gil, for one item.

Kaipo

Item ShopPrice
Potion30
FenixDwn100
Gold-Pin400
MaidKiss60
EyeDrop30
Antidote40
Tent100
Veggie50
Armor ShopPrice
Leather Helm100
Cloth Robe50
Leather Robe200
IronRing100
Weapon ShopPrice
Rod100
Staff160
Bow220
Iron Arrow10

Inn: 50 Gil

Damcyan

Inn: Free (two pots on either side of top floor)

Fabul Castle

Item ShopPrice
Potion30
FenixDwn100
Gold-Pin400
MaidKiss60
EyeDrop30
Antidote40
Tent100
Veggie50
Weapon/Armor ShopPrice
FireClaw350
IceClaw450
Thunder Claw550
Demon Helm980
Demon Armor3,000
Demon Gauntlet800

Inn: 100 Gil

Mysidia

Item ShopPrice
Potion30
HiPotion150
FenixDwn100
Gold-Pin400
EchoHerb50
Antidote40
Tent100
Cottage500
Armor ShopPrice
Triangle Helm700
Gaea Robe500
Silver Ring650
Light Shield700
Knight Armor8,000
Light Helm4,000
Gauntlet3,000
Weapon ShopPrice
IceRod220
FlameRod380
Healing Staff480
CrossBow700
Holy Arrow20

Inn: 200 Gil

Baron

Item ShopPrice
Potion30
FenixDwn100
Gold-Pin400
MaidKiss60
EyeDrop30
Antidote40
Tent100
Veggie50
Armor ShopPrice
Bandanna450
Kenpou4,000
Silver Ring650
Weapon ShopPrice
Thunder Rod700
Healing Staff480
FireClaw350
IceClaw450
Thunder Claw550

Inn: 50 Gil

Toroia

Item ShopPrice
Potion30
FenixDwn100
Gold-Pin400
MaidKiss60
EyeDrop30
Antidote40
Tent100
Veggie50
Armor ShopPrice
Leather Helm100
Feather Helm330
Cloth Robe50
Leather Robe200
RubyRing1,000
Weapon ShopPrice
Mallet80
GreatBow2,000
Fire Arrow30
Ice Arrow30
Lit Arrow30

Inn: 400 Gil

Mist

Armor ShopPrice
Poet Robe70
Weapon ShopPrice
Whip3,000
Dancing Knife5,000

Inn: 50 Gil

Mithril Town

Item ShopPrice
MaidKiss60
Aprntice80
DietFood100
Armor ShopPrice
Mithril Shield1,000
Mithril Helm3,000
Mithril Armor17,000
Mithril Gauntlet2,000
Weapon ShopPrice
Mithril Staff4,000
Mithril Knife3,000
Mithril Hammer8,000
Mithril Sword6,000

Inn: 500 Gil

Agalt

Item ShopPrice
Potion30
FenixDwn100
Gold-Pin400
MaidKiss60
EyeDrop30
Antidote40
Tent100
Veggie50
Armor ShopPrice
Iron Shield100
Iron Helm150
Iron Armor600
Iron Gauntlet130
IronRing100
Weapon ShopPrice
Rod100
Staff160
Spear60
Boomrang3,000
Bow220
CrossBow700
Iron Arrow10
Holy Arrow20

Inn: 50 Gil

Dwarf Castle

Item Shop 1Price
FenixDwn100
Potion30
HiPotion150
Tent100
Cottage500
DwfBread100