Lands of Lord British
When you first start, you are somewhat south and east of Britain. Go there first. Talk to the man at the pub until he tells you about your quest. Go to the weapon shop and buy a mace. If you have enough money, buy chain armor. Leave and enter the nearby castle. Talk to the king and write down the quest. If necessary, buy some hit points.
To solve this quest, you will need a boat. To gain the required funds, kill creatures — better yet, go into a dungeon and battle the enemies for a while. Head north and west to the Lost King. (If you have enough gold, stop in Paws and get an Axe.) The Lost King asks you to kill a Gelatinous Cube. As this is easier to do than Lord British's quest at the moment, do it now.
Head east to the Dungeon of Montor. Save before entering and fight your way down to the 3rd floor where you may find a cube (you may need to enter and exit many times to gain experience and gold). The Mines of Mt. Drash work just as well as Montor, so you can use Moon as a base if you wish. At the end of this quest, you should have reached level 2 and have both the Great Sword and Plate Mail. Return to the Lost King, and he will give you a red gem.
Now, back to your king's quest. Return to Britain and buy an aircar (and, if you can afford it, a Reflect Suit). Fly northeast to the Land of Danger and Despair. On an island off the coast lies the grave. Enter it and complete the quest. Return to Britain. You have now completed 1/4 of the game.
For the remainder of the game, do a bit of exploring. Buy food every time it falls below 100. Every time you see a sign post, enter it — that will help out later.
Lands of the Feudal Lords
Fly to Castle Rondorin and enter it. The king will tell you to kill a Carrion Creeper, which can be found on the 5th or 6th floor of any dungeon. First though, head to Castle Brataria. The quest here is to find the southern sign post — fly east to the Lands of the Dark Unknown; it's on the northern coast. Fly back to the castle.
The Carrion Crawler will be too difficult right now, so don't attempt it yet. Fly southwest to the Pillars of the Argonauts and enter — you should get a weapon. From here, fly south to the Pillars of Ozymandias. Continue flying from one to the other (with occasional food stops) until you get a blaster. (You'll also gain almost full Wisdom as a bonus.)
Flying north and slightly east will take you to Scorpion Hole. Before you go, get a Reflect Suit if you haven't already, stop in a town and get 5 ladder ups and 5 ladder downs, and sell all unneeded weapons. Exchange them for hit points with the king. When you enter, cast the down spells to reach level 5 and quickly search for a crawler. When you find and kill one, use the ladder ups to ascend quickly. Return to the castle and collect the green gem. Congratulations — you are now 1/2 done!
Lands of the Dark Unknown
Fly east into the gulf where, on the east, the Black Dragon's castle can be found. Talk to the king — he will tell you to kill a lich. Before embarking, fly northeast to the Castle of Olympus. The king here wants you to find the Pillar of Ozymandias, which you've already visited, so just fly back to it and return quickly.
The lich is on the 7th and 8th levels of a dungeon, but you're not yet powerful enough. Gain experience by "rescuing" princesses from castles. Enter the Black Dragon's castle again and kill the jester. Run to the prison and unlock the door (if it doesn't unlock, restore and try again). Lead the princess outside and she will give you money and experience.
Fly east to Stout and buy 7 ladder downs. From there, go to Clear Lagoon for the ladder ups. Trade remaining money for hit points and fly northwest to The End. Use the magic to descend, kill the lich, and return to the surface. Fly back to the castle to claim the gem.
Space
The king will tell you that a princess will help a space ace through time. Fly to Nassau and buy a Reflect Suit and a shuttle. Make sure you have 1000 gold before using the space ship — you won't be able to return otherwise.
Once in space, sail carefully into the nearby port. Choose a ship: the fat one holds more fuel, while the smaller one has more shields. Tips for combat: aim high. You can stop to refuel at a port (shown as a + on the map). Your home planet is also shown as a + towards the center of the map. You must bag 20 enemy ships to become an ace.
Lands of Danger and Despair
Fly southwest to the Land of Danger and Despair. The first castle you'll find is Shamino's. Enter it and get his quest — he tells you to kill a Balron. First, re-enter the castle and kill the jester. Open the cell door and escort the princess outside. She will tell you that there is a time machine to the northwest.
Fly southwest to the other castle here. The White Dragon will instruct you to find the Tower of Knowledge, which is east in the Lands of Lord British. Return quickly.
To kill the Balron, follow the same dungeon routine — the target creature is on the 9th and 10th levels. Ladder down spells can be found in the nearby town, and ladder up in Dextron to the west. A convenient dungeon is on the island to the east. When done, return to Shamino. He'll tell you to take 9 items from his stores — go ahead and do that.
1000 Years Ago — Final Battle
Before heading to the Time Machine: trade all your money for hit points, sell all unnecessary vehicles and equipment. Make sure you are armed with Reflect Armor and a Blaster (NOT a Light Sword). Having no less than 6000 hit points is highly recommended.
Head to the Time Machine and enter it. You will be taken to Mondain's lab where he is making the gem. Attack him constantly from afar. Stay away from the gem and stay away from the fire obstacles. When he turns into a bat, chase him to the far left — he won't be able to fly east while you are blocking, and he will be stuck there. Keep attacking until he falls unconscious. He may get back up; just attack him some more. When he doesn't get up, run over and get the gem.
Congratulations — you have beaten the game!
