Walkthrough forUltima VI: The False Prophet

Ultima VI: The False Prophet — Walkthrough

Ultima VI from Origin and Lord British is the sixth game in the Ultima series. Great improvements to the graphics are to be enjoyed in this game, though the program has some bugs and the documentation of commands is poor. Do NOT use the mouse — despite what the docs say, it simply does not work well. The keyboard works fine once you get used to it.

The screen is divided into four sections: map, status display, message area, and command icons. The map area is so small that until you have played the game for a while, it is far too easy to get disoriented.

You begin the game with 3 other companions in Lord British's castle — also in a fight. Your beginning group is: Yourself, Dupre, Shamino, and Iolo. Talk to them. Iolo can gather or split all the gold in the party for you. Later in the game you will find others who are willing to join your group. Not everyone who joins is necessarily worth having — some are poorly equipped, others have poor stats, or both.

Warning about bugs: Many bugs have been reported in this game. Make backups of your character files often, and make different copies rather than overwriting past backups. Some bugs can be avoided by limiting your inventory and later reducing your party to the original four (avatar, Dupre, Shamino, Iolo).

Team Members

Name Location STR DEX INT Magic Notes
Beh Lem * Outside Hythloth 23 24 26 0/0 Suggested best
Blain With Gypsies 16 21 18 0/0
Cpt Leonna Moonglow 15 15 18 0/0
Cpt Leodon Moonglow 15 19 15 7/7
Gorn * Under Sutek's Suggested best
Gwenno * Minoc 18 21 17 9/9 Suggested best
Jaana Yew
Julia Minoc 21 18 17 0/0
Katrina New Magincia 19 16 16 0/0
Seggallion * Serpents Hold 28 21 20 0/0 Suggested best
Sentri Serpents Hold 26 18 16 0/0
Sherry Lord B's castle Talking mouse; needed for one task in Jhelom, then can be dropped

* = Suggested best party members to add to Avatar, Dupre, Shamino, Iolo

Experience & Level Advancement

When a character has enough experience to advance a level, TALK to a shrine and chant the mantra. You can greatly improve the character's stats with careful use of the shrine chart.

Experience Range Level
0 – 100Level 1
101 – 200Level 2
201 – 400Level 3
401 – 800Level 4
801 – 1,600Level 5
1,601 – 3,200Level 6
3,201 – 6,400Level 7
6,401+Level 8

Characteristic Improvements by Shrine

Shrine Strength Dexterity Intelligence
Compassion+3
Honesty+3
Honor+1+1
Humility
Justice+1+1
Sacrifice+1+1
Spirituality+1+1+1
Valor+3

Mantras

Virtue Mantra
Compassionmu
Controlun
Diligenceus
Honestyahm
Honorsumm
Humilitylum
Justicebeh
Passionor
Pridemul
Sacrificecah
Singularityunorus
Spiritualityom
Valorra

Runes: Location and Requirements

Virtue Location & How to Get
Compassion Ariana, a child, in the conservatory of Britannia. You will need her mother's permission — her mother runs the tavern in Britannia.
Honesty In the tomb of Beyvin in the catacombs of Moonglow. Get the key from Manrel who lives south of the Blue Bottle Inn.
Honor On the pedestal in Trinsic. Talk to the mayor before taking it and return it afterwards.
Humility The mayor of New Magincia has the rune — answer "Conor" to his question.
Justice Talk to the thief in the Yew jail — the rune is hidden under a plant in Yew's tavern.
Sacrifice Selganor in the Minoc Artisans' Guild has the rune; you must join the Guild first. To join: get a yew log from Ben (west of the mayor's house in Yew), have it cut at the saw mill southeast of Minoc, take the yew board to Julia to make into PanPipes, and learn the notation of the tune Stones from Gwenno (Minoc). Stones notation: 6789878767653.
Spirituality In the chest in Marney's house in the north end of Skara Brae.

Moongates

To use a moongate, stand in the center and USE the Moon Orb, then point to one of the squares around you. Below are the destinations for each position. Coordinates can be used with the {alt}214 teleport command.

Position Destination Coordinates
Top-leftMG of Honesty — Moonglow383 1F3 0
Top 2ndShrine of Honesty3A7 106 0
Top 3rdMG of Compassion — Britannia1B3 18B 0
Top 4thShrine of Compassion1F7 166 0
Top-rightMG of Valor — Jhelom093 373 0
Mid-leftShrine of Humility398 3A7 0
Mid 2ndShrine of Control044 02D 5
Mid 3rdLord B's Castle Throne Room133 160 0
Mid 4thShrine of Passion0BC 02D 5
Mid-rightShrine of Valor09F 3AE 0
Far-leftMG of Humility — New Magincia2E3 2BB 0
Far-rightMG of Justice — Yew0E3 083 0
Low-leftShrine of Spirituality017 016 1
Low 2ndGargoyle Altar080 056 5
Low 3rdShrine of Diligence066 0DD 5
Low 4thTemple of Codex39B 36C 0
Low-rightShrine of Justice129 027 0
Bottom-leftMG of Spirituality — Skara Brae04B 1FB 0
Bottom 2ndShrine of Honor147 336 0
Bottom 3rdMG of Honor — Trinsic183 313 0
Bottom 4thShrine of Sacrifice340 0A7 0
Bottom-rightMG of Sacrifice — Minoc29B 043 0

Spells, Reagents, Magic & Potions

Spells marked with * are required to complete the game.

Cove — Ruduyom (20 gp/lvl)

Northwest corner of town.

LevelSpells
1stCreate Food, Douse, Heal, Ignite
2nd
3rdMass Awaken
4thGreat Heal *
5thPickpocket *, Seance
6th
7th
ReagentPrice
Blood Moss3g
Garlic1g
Ginseng2g
Nightshade2g
Spider Silk2g
Sulphurous Ash1g

Lycaeum — Xaio (25 gp/lvl)

North, northeast of Library.

LevelSpells
1stDetect Magic, Dispel Magic *, Light
2ndInfravision, Reappear, Telekinesis *, Vanish
3rdDispel Field *, Great Light, Peer
4thAnimate, Fire Field, Locate, Mass Dispel *, Poison Field, Sleep Field, Wind Change *
5thEnergy Field, Invisibility *, Reveal, X-Ray
6thClone, Negate Magic, Replicate
7thFear, Gate Travel, Wizard's Eye
ReagentPrice
Black Pearl4g
Garlic3g
Ginseng3g
Mandrake6g
Nightshade3g
Spider Silk3g
Sulphurous Ash3g

Nickodemus — North of Britain between two rivers (20 gp/lvl)

LevelSpells
1stDetect Trap
2ndSleep, Unlock Magic *, Untrap
3rdMagic Lock, Mass Sleep, Protection, Repel Undead
4thConjure
5thInsect Swarm
6thCharm, Confuse, Mass Protect, Web
7thEnchant, Mass Invisibility *
ReagentPrice
Blood Moss2g
Garlic1g
Ginseng1g
Spider Silk1g
Sulphurous Ash2g

Nickodemus also sells staves which can be used with the Enchant spell. Each staff can hold up to 10 spells. Anyone can use a charged staff.

Skara Brae — Horance Island, Horance (30 gp/lvl) — Coordinates: 03B 1D4 0

LevelSpells
1stHarm
2ndMagic Arrow, Poison, Trap, Unlock Magic *
3rdCurse, Fireball
4thDisable
5thExplosion *, Lightning, Paralyze
6thFlame Wind, Hail Storm, Poison Wind
7thChain Bolt, Energy Wind, Kill, Mass Curse, Wing Strike
ReagentPrice
Black Pearl3g
Blood Moss3g
Mandrake Root5g
Nightshade2g
Spider Silk1g
Sulphurous Ash2g

Zoltar — Gypsy

ReagentPrice
Blood Moss3g
Garlic2g
Ginseng1g
Nightshade1g
Spider Silk2g
Sulphurous Ash1g

Potions

ColorEffect
BlackInvisible
BlueAwaken
GreenPoison
OrangeSleep (does not work on monsters)
PurpleInvisible
RedDispel Magic
YellowHeal
WhiteX-Ray vision

Weapons & Armor by Town

Town Weapons Armor
Britannia Dagger, spear, sword, 2-handed sword, Magic Bow, arrows, bolts Cloth armor, leather armor, chain mail, plate mail, heater (serpent) shield, iron helm
Buccaneer's Den Club, dagger, oil flask, main gauche, throwing axe Cloth armor, leather armor, leather helm
Jhelom Bow, club, crossbow, dagger, oil flask, spear, arrows, bolts Spiked shield
Minoc Dagger, mace, main gauche, morning star, sword Chain coif, chain mail, ring mail, scale mail, winged helm
Serpent's Hold Halberd, hammer, morning star, throwing axe, 2-handed sword Black shield, door shield, scale mail, spiked collar, spiked shield, spiked helm, Magic Shield (can be made)
Trinsic Mace, main gauche, sword, 2-handed axe, 2-handed hammer, 2-handed sword Iron helm, kite shield, Magic Armor, Magic Helm, plate mail
Yew Club, dagger, spear, throwing axe, 2-handed axe Brass helm, leather helm, leather armor, ring mail, Swamp Boots

Starting Out

You begin the game in Lord British's castle. Lord B will tell you how the shrines are under the control of the gargoyles and must be freed. There is equipment for your use in the castle, in your room and in others. Talk to everyone you meet — ask their name and job to get clues as to further conversation. Talk to the mage in Lord B's castle. He will tell you about Iolo's book and to consult Mariah (in Lycaeum).

Inventory Hints

Major bugs are related to character inventory, so keep only what you need: food, reagents, and the like. Some items you will need to keep until they have been used. Once used, you can drop them (such as Rune Stones and pieces to the pirates' treasure map). To WIN the game you will need:

  • Vortex Cube (loaded with the 8 Moonstones)
  • 2 Vortex Lenses

It will be very useful to have a strong character in your party carry a skiff. There are areas you will want to reach (such as Dungeon Shame) that you will be unable to reach without one.

Sewers

Good for gold and experience. In the potion laboratory in the castle, you will find a ladder to the sewers below. It is larger than it looks — use all ladders you find until you are familiar with where they lead. On level 2 of the sewers you will find an underground lake. Phoenix lives to the north of the lake. When you have gotten the Pickpocket spell, seek out Phoenix and take her thief's belt.

Shrines

After spending a little time in the sewers, visit the wide world. Your purpose at this point is to free the shrines from the hold of the gargoyles. The shrine of Compassion (east of Britannia) is the easiest to free early on. At other shrines, you may find it easier to cast Invisibility upon your avatar and have him/her free the shrine alone, thus avoiding a fight with the gargoyles. To free a shrine: USE the rune on the shrine and chant the mantra. The force field upon the shrine will be broken. Take the Moonstone!

Areas of Interest

Location Notable Contents
Ant MoundsMap piece, reagents
Buccaneer CaveMinor items
Cyclops CavePowder Kegs, gold
Dungeon CovetousMinor items
Dungeon DeceitMinor items
Dungeon DestardDragon Eggs, major treasures
Dungeon HythlothGargoyle scroll, entrance to gargoyle world
Dungeon ShameMap piece, gold, gems
Dungeon WrongMap piece
Heftimus CaveNear Jhelom — rings, potions
Heroes CaveNear shrine of Honor — minor items
Lycaeum UndergroundBooks *
Moonglow CatacombsRune of Honesty, weapons, armor, staves
Pirate's CaveTablet, storm cloak, magic fan
Sewers (under Lord B's)Thief Guild Belt, gold, minor items
Shrine of ControlMondain Statue
Shrine of DiligenceExodus Statue
Shrine of PassionMinax Statue
Spider CaveSpider Silk
StonegateVortex Cube
Sutek Castle CatacombsBalloon plans
Tomb of KingsMinor items

* Books: The Book of Lost Mantras, if shown to Wisps, will get you the 8th level spell of Armageddon (which you do NOT need). The Book: Wizard of Oz, when given to Lord British, will get you some gems as a reward.

Karma

Karma is important in this game. To maintain and increase Karma: do not steal, return the rune of honor to Trinsic, and do good deeds (such as getting dragon eggs for Sandy the cook in Trinsic).

Pirates' Map & Tablet

Talking to Mariah in Lycaeum will reveal that a second portion of the tablet will be needed to translate it fully. Mariah directs you to Zoltar the gypsy. Zoltar will tell you that pirates stole the other portion of the tablet. To locate this second piece of tablet you will need the Thieves' Belt from the sewers under Lord B's — to join the Thieves' Guild and get information from Homer on Buccaneer's Den.

Homer will tell you that there are 9 pieces to the map of Captain Hawkin's treasure (the location of the 2nd piece of tablet). Homer has one of the nine pieces. The others are at:

Location Details
Shipwreck71S, 14E
Ant Mound4th level
Dungeon Shame
Dungeon Wrong
Serpent's HoldA woman to the east has a piece — give her a Magic Shield to get it
Dagger IsleHermit's cellar (move harpsichord)
Bad Gypsies (N of Paws)Buy or pickpocket the piece
Mayor of TrinsicConfront mayor with name "GORDON"

Giving Sandy the cook in Trinsic dragon eggs will reveal the remaining map piece locations. After collecting 8 pieces, return to Homer. He will give you the last piece and tell you how many paces to move before digging (you will need a Shovel). Drop the map pieces and move them around until you get a clear map.

Treasure location: Small island southwest of Buccaneer's Den with 3 stones in northeast corner. Walk 3 steps south, 9 steps west, 12 steps south. DIG! This reveals a hole to explore. Find the sign "Drop to your Death" and choose the hole with a gold nugget next to it to find the Tablet.

Return to Buccaneer's Den and give the Storm Cloak to Homer. Return to Lycaeum with both parts of the tablet and talk to Mariah.

Gargoyles

Mariah will supply additional information on why the gargoyles are causing trouble. She will direct you to Sin Vraal (south of shrine of sacrifice), who will tell you that you can enter the gargoyle world through Hythloth.

Dungeon Hythloth is found near the Shrine of Humility (lower right portion of the map). You will find Captain Johne on the bottom level. He will tell you about the gargoyles and give you a scroll that will allow you to talk to gargoyles. Cpt. Johne will also tell you about Beh Lem, a gargoyle who will help you get around the gargoyle city without being attacked. Beh Lem is found just outside of Dungeon Hythloth on the gargoyle plane.

Talk to Beh Lem. He will tell you to see his father, who will explain that you need to visit the gargoyle Inquisitor (Lord Draxinusom) and surrender, as well as make a sacrifice to help mend the two worlds. Naxatilor is the gargoyle who will explain sacrifice more clearly.

Go see Lord Drax and surrender. Drax will ask that you submit to wearing an Amulet of Submission. Dupre will warn you it is a magical trick — ignore him. Once you are wearing the amulet, you will be able to travel freely around the gargoyle world.

Visit Nax (who lives across the way from Drax) and learn about sacrifice. Sacrifice, to gargoyles, can mean one of three things: self, others, or valuables. When asked which you wish to sacrifice, answer "value". Nax informs you that the Codex is the only thing of real value. When asked if you wish to destroy the Codex, answer "no". Nax will then suggest that you return the Codex to the void. Here at last is your true mission!

Visit the Hall of Knowledge to read the Book of Rituals and get the vortex lens (it is broken — have it repaired by the gargoyle lens maker who lives east of the gargoyle city). You will be told you need a concave vortex lens to represent humans, and to read the Codex for instructions on what to do with the lenses and the Vortex Cube (loaded with the 8 moonstones). The Vortex Cube is supposed to be in the Hall of Knowledge but will be found missing — it was stolen by humans who went to Stonegate (castle in the mountains south of Minoc). Find secret passages and do errands for the Ogres there to get the Vortex Cube.

The mage near Lycaeum (across the river) will make you a concave vortex lens if you give him a glass sword. Glass swords can be found on Phoenix in the sewers.

The Balloon

You cannot enter the Temple of the Codex unless you are on a quest. The only way to begin a quest is to visit the Shrine of Singularity (in the gargoyle world), which requires a balloon. Balloon plans can be found on a dead body in the dungeon under Sutek's.

Once you have the balloon plans, you will need to visit:

Town Service Cost
MinocHave the basket woven300 gp
PawsBuy rope5 gp
PawsHave silk thread spun (need lots of spider silk)10 gp
New MaginciaHave thread woven into cloth20 gp
PawsHave cloth sewn into a large bag75 gp

You also need a cauldron (Dungeon Wrong is a good source) and an anchor. USE the balloon plans to make a balloon. Have one of your strong characters carry the balloon. Use a moongate to get to the gargoyle altar. Go north and a little to the right, drop the balloon, and then use it. Use the Fan to change the wind to S so that you may travel north. Once past the mountains, land and enter the Shrine of Singularity.

TALK to the altar. When asked what you want, answer "quest". When asked for whom, answer "all". The shrine will tell you to visit the shrines representing the gargoyle virtues: Control, Passion, and Diligence. Each shrine contains a statue — talk to it to learn the mantra of that virtue. The three virtues combined equal the mantra for the Singularity.

Use the balloon to return south of the mountains. The entrances to the shrines of Control, Passion, and Diligence are on the gargoyle island. The catacombs of Diligence are the hardest — there is a secret door leading to a ladder near the lower left corner. This secret door is NOT on an outer wall.

After visiting all three shrines, return to the Shrine of Singularity. Answer yes to having visited all three shrines, then chant the mantra UNORUS. You now have a quest and may enter the temple containing the Codex!

Use the Moon Orb to get to the Temple of the Codex and read it (LOOK). Follow the instructions to place the two lenses and the Cube loaded with all eight moonstones, then USE the Cube! You will see a series of pictures culminating in the END GAME!

Congratulations!

Debug Commands ({alt} Keys)

There are 3 {alt} commands that work in this game (through version 3.2). These are debugging tools that were left in the game. Press the alt key and then the three numbers before releasing.

Command Effect
{alt} 213 Gives you the gem overview plus a string of numbers: first 2 = karma, next 4 = time, next 3 = 1st coordinate, next 3 = 2nd coordinate, last = plane.
{alt} 214 Teleport to any location by entering 3 coordinates. Example for Shrine of Spirituality: enter 017, then 016, then 1.
{alt} 215 Causes an hour of game time to pass. Useful when waiting for someone to return to their place of business.

Useful {alt} 214 Teleport Coordinates

Location Coordinates
Paws173 272 0
Minoc (by sundial)254 063 0
Sutek (on the docks)315 3D6 0
Sewers (near campfires)062 07B 2
Pirates' Treasure Room09B 0D8 4
Lycaeum376 1BB 0
Altar of Singularity080 02E 5
Statue of Mondain043 00C 4
Statue of Minax0BB 00B 4
Statue of Exodus053 0DC 3
Hythloth (gargoyle plane entrance)0DC 0DB 5
Hythloth (human plane entrance)3B4 3A2 0
Human Lens Maker (near Lycaeum)3BB 195 0