Bomb Fragment
Methods in gaining Combat: Defeat/Mug Bomb Refinement: n/a Function: Improves affection with Ifrit by 1. Can be refined into magic and items. Card Mod: 1x Bomb : 1x Bomb Fragement.
* Bombs can be encountered in Fire Cavern and forests near the Southeastern Chocobo Forests. You may get Bomb Spirits instead of Bomb Fragment when you defeat high levels Bombs.
Red Fang
Methods in gaining Combat: Defeat/Mug Hexdragon or Chimera Refinement: n/a Function: Improves affection with Ifrit by 3. Can be refined into magic. Card Mod: 3x Hexdragon : 1x Red Fang
* Hexdragon can be encountered at the Island closest to Heaven and Esthar-Grandidi Forest. Refer to the world map at [url=http://risland.virtualave.net]http://risland.virtualave.net[/url] for the location of Island closest to Hell and Heaven. * Red Fangs are rather easy to get later in the game.
Arctic Wind
Methods in gaining Combat: Defeat/Mug Glaccid Eye Refinement: n/a Function: Improves affection with Shiva by 1. Can be refined into magic. Card Mod: 1x Glaccid Eye : 1x Arctic Wind
- Glaccid Eye can be found in Balamb-Acauld Plains [snowy regions]
- Glaccid Eye can also be found in islands nearby Island closest to Heaven.
North Wind
Methods in gaining Combat: Defeat/Mug Snow Lion Refinement: n/a Function: Improves affection with Shiva by 3. Can be refined into magic. Card Mod: 1x Snow Lion : 1x North Wind 1x Shiva : 100x North Wind
* Snow Lion can be found Winter Island, Thor Peninsula and Bika Snowfields of Trabia. You can encounter Snow Lions more often when you move Squall closet to the mountains on the Winter Island.
Dynamo Stone
Methods in gaining Combat: Defeat Blitz/Cockatrice Refinement: n/a Function: Improves affection with Quezacotl by 3. Can be refined into magic Card Mod: 1x Blitz : 1x Dynamo Stone 1x Quezacotl : 100x Dynamo Stone
* Blitz can be found in Lenown Plains of Centra. Cockatrice can be found in Nortes Mountains and forest separating Vaulny Canyon and Galbadia Garden.
Shear Feather
Methods in gaining Combat: Defeat Thrustaveis Refinement: n/a Function: Improves affection with Pandemona by 1. Can be refined into magic and used weapon remodelling. Card Mod: 1x Thrustaveis : 1x Shear Feather
* Thrustaveis can be found in Timber - Vaulny Canyon and Great Plains of Galbadia
Venom Fang
Methods in gaining Combat: Mug/Defeat Anacondour Refinement: n/a Function: Improves affection with Doomtrain by 3. Can refined into magic and items. Card Mod: 1x Anacondour : 1x Venom Fang
- Anacondour can be encounter as the sub BOSS at Dollet Dukedom Mission.
- Anacondour can be found at Timber-Vaulny Canyon forests and Dollet- Hasberry Plains (forests and hills)
Steel Orb
Methods in gaining Combat: Defeat GIM47N or Wendigo Refinement: n/a Function: Improves affection with Diablos by 3. Can be refined into magic. Card Mod: 1x Wendigo : 1x Steel Orb
* GIM47N can ONLY be encounter during D-District Prison, FH and Lunatic Pandora attack upon Esthar. * Wendigo can be found in desert areas of the Great Plains of Galbadia and Dollet-Hasberry Plains.
Moon Stone
Methods in gaining Combat: Defeat Torama or Mug Elynole Refinement: n/a Function: Improves affection with Alexander by 3. Can be refined into magic and used in weapon remodelling Card Mod: n/a
* You can get this item only after the space incident has occured. Torama and Elynole can be found in Esthar City area, whereas for Elynole you can battle them empteen times at Esthar City [refer to Monster Bestiary: Elynole for more information]
Dino Bone
Methods in gaining Combat: Defeat T-Rexaur Refinement: n/a Function: Improves affection with Brothers by 3. Can be refined into magic and used in weapon remodelling. Card Mod: 2x T-Rexaur : 1x Dino Bone 1x Armadodo : 1x Dino Bone 1x Sacred : 100x Dino Bone
* Dino Bones generally dropped from Dinosaurs.. what else can you expect? T-Rexaur can be encounter in forests of Balamb and the Training Center of Balamb Garden. The T-Rexaur can also be found in the Island closest to Hell.
Windmill
Methods in gaining Combat: Mug Thrustaveis/Abyss Worm Refinement: n/a Function: Improves affection with Pandemona by 3. Can be refined into magic and used in weapon remodelling Card Mod: 1x Abyss Worm : 1x Windmill 1x Pandemona : 100x Windmill
* Thrustaveis can be encounter in Great Plains of Galbadia [grasslands] and Abyss Worm can be encountered in Esthar-Khashabald Desert and of course, the Dingo Desert outside Galbadia's D-District Prison.
Dragon Skin
Methods in gaining Combat: Defeat Anacondour/Blue Dragon/Grendel Refinement: n/a Function: Improves affection with Carbuncle by 3. Can be refined into magic, items and used in weapon remodelling. Card Mod: n/a
* Dragon Skin is really an hard item to nab as it is pretty rare. But you will be able to get them easily by battling Anacondours at hilltops of Dollet.
Fish Fin
Methods in gaining Combat: Defeat Fastitocalon-F or Fastitocalon Refinement: n/a Function: Improves affection with Leviathan by 2. Can be refined into magic. Card Mod: n/a
* Fastitocalon can be found in shores of anywhere except for Dingo Desert and shores near Centra Crater [where you find Centra Ruins]
Dragon Fin
Methods in gaining Combat: Defeat Grendel Refinement: n/a Function: Improves affection with Cerberus by 3. Can be refined into magic and items. Used in weapon remodeling. Card Mod: n/a
* Grendel can be encountered at the Island closest to Hell and the hilltops near Winhill.
Silence Powder
Methods in gaining Combat: Defeat Grat Refinement: n/a Function: Improves affection with Siren by 3. Can be refined into magic and items. Card Mod: n/a
* Grat can be encountered at the Training Center [Balamb Garden] and Ultimecia's Castle.
Poison Powder
Methods in gaining Combat: Defeat Imp/Forbidden Refinement: n/a Function: Improves affection with Doomtrain by 1. Can be refined into magic and items. Card Mod: n/a
* Imp can be encountered at Esthar City/Great Plains of Esthar after space incident. Forbidden can be found in Nortes Mountains. * The Imp can also be encountered in the Deep Sea Deposit (before defeating Ultima Weapon)
Chef's Knife
Methods in gaining Combat: Defeat/Mug Tonberry Refinement: n/a Function: Improves affection with Tonberry by 3. Can be refined into magic and items. Card Mod: 1x Tonberry : 1x Chef's Knife 1x Tonberry King : 1x Chef's Knife
- Tonberry can ONLY be encounter at Centra Ruins' main hall.
- Someone told me that you will NOT encounter the Tonberry King if you have gotten 20x Chef Knives. Instead you need to defeat 20 of them.
Cactus Thorn
Methods in gaining Combat: Defeat Cactuar Refinement: n/a Function: Improves affection with Cactuar by 3. Can be refined into magic and items. Card Mod: 1x Cactuar : 1x Cactus Thorn 1x Jumbo Cactuar : 1x Cactus Thorn
* Cactuars can be found at Esthar-Khashabald Desert. You can also found them on Cactuar's Island. * Cactuars are fast-moving monsters. If they ran, you will get no EXP and AP. Have a character with excellent hit rate such as Squall or Selphie, or you will have a miss.
Shaman Stone
Methods in gaining Combat: n/a Refinement: 1x Rosetta Stone : 1x Shaman Stone (Siren's Tool-RF) 1x Hungry Cookpot : 1x Shaman Stone (Siren's Tool-RF) 1x Mog's Amulet : 1x Shaman Stone (Siren's Tool-RF) 1x Dark Matter : 1x Shaman Stone (Siren's Tool-RF) Function: Improves affection with Bahamut by 3. Can be refined into magic and items. Card Mod: n/a
* You can get more of these via the Pocketstation. * Sad to say... The item can only gotten via refinement or through Pocketstation. But it is really a great item! The best way is get Dark Matter [firstly, you need to get 100x Curse Spikes] and refine them into Shaman Stone. Both methods required Siren's Tool-RF. Just select the Abilities menu to use it.
LuvLuv G
Methods in gaining Combat: n/a Refinement: 1x Shaman Stone : 1x LuvLuv G (Siren's Tool-RF) Function: Improves affection with all GFs by 20. Card Mod: 1x Chubby Chocobo : 100x LuvLuv G
- Found one in Lunatic Pandora if you have trigger the first boulder in Laguna's Dream Sequence 2 at Centra Evacuation Site.
- Easily nabbed in Pocketstation.
========================================================================
........................................................................ D. Bonus Attributes Items ffviii_054 ........................................................................
Bonus Attributes Item are extremely good, but they are extremely hard to get. Imagine refine 10x Hyper Wrist [10x Power Wrist to get only one of these..] to get 1x Str Up. But the effects are quite good. And they can be rather easy once you have gotten as many gil and intensive purcashing of items such as Hypno Crown, Power Wrist with Familiar at Esthar Pet Shop. But they definately worth the effort. You can also get bonuses through Eden's Devour command.
HP Up Raises Hit Points (+10) 375 Str Up Raises Strength (+1) 375 Vit Up Raises Vitality (+1) 375 Mag Up Raises Magic (+1) 375 Spr Up Raises Spirit (+1) 375 Spd Up Raises Speed (+1) 375 Luck Up Raises Luck (+1) 375 ------------------------------------------------------------------------
HP Up
Methods in gaining Combat: n/a Refinement: 1x Gaea's Ring : 1x HP Up (Doomtrain's Forbid Med-RF) Function: Increases character's maximum HP by 10. Can be refined into other items. Card Mod: n/a
* This item provide a permanent increase in the character's HP. Gaea's Ring can be gotten through Eden's GF Abil-RF by refining 10x Giant's Ring, which can be bought in Esthar Shop!!! with Familiar.
Str Up
Methods in gaining Combat: Mug/Defeat Raijin in all encounters Refinement: 10x Hyper Wrist : 1x Str Up (Doomtrain's Forbid Med-RF) 1x Monk's Code : 1x Str Up (Doomtrain's Forbid Med-RF) Function: Increases character's strength by 1. Can be refined into other items Card Mod: n/a
* This item provide a permanent increase in the character's HP. 1x Hyper Wrist can be obtained by refining 10x Power Wrist, which can be bought in Esthar Shop !!! with Familiar.
Vit Up
Methods in gaining Combat: n/a Refinement: 5x Adamantine : 1x Vit Up (Doomtrain's Forbid Med-RF) Function: Increases character's vitality by 1. Can be refined into other items. Card Mod: n/a
* Adamantine can be gotten by defeating Adamantoise [defeat both of them, and did not use the Mug command during battle]. Adamantoise can be found at the shores of Long Horn Island.
Mag Up
Methods in gaining Combat: Mug Left Orb during BOSS fight against NORG. Refinement: 10x Royal Crown : 1x Mag Up (Doomtrain's Forbid Med-RF) Function: Increases character's magic by 1. Can be refined into other items. Card Mod: n/a
* Royal Crown can be gotten by refining 10x Hypno Crown, which can be bought in Esthar Shop !!! with Familiar acquired.
Spr Up
Methods in gaining Combat: Mug Right Orb during BOSS fight against NORG Refinement: 10x Magic Armlet : 1x Spr Up (Doomtrain's Forbid Med-RF) Function: Increases character's spirit by 1. Can be refined into other items. Card Mod: n/a
* Magic Armlet can be gotten by refining Rinoa's card.
Spd Up
Methods in gaining Combat: n/a Refinement: 2x Aegis Amulet : 1x Spd Up (Doomtrain's Forbid Med-RF) 50x Jet Engine : 1x Spd Up (Doomtrain's Forbid Med-RF) 5x Rocket Engine : 1x Spd Up (Doomtrain's Forbid Med-RF) 1x Hundred Needles : 1x Spd Up (Doomtrain's Forbid Med-RF) Function: Increases character's speed by 1. Can be refined into other items. Card Mod: n/a
* Make use of Hundred Needles (1x Hundred Needles = 100x Cactus Thorns). Cactus Thorn can be obtained [via defeat/mug] from Cactuars.
Luck Up
Methods in gaining Combat: n/a Refinement: 1x Luck-J Scroll : 1x Luck Up Function: Increases character's luck by 1. Can be refined into other items. Card Mod: n/a
* Luck-J Scroll can be obtained from Minde Island as a part of Obel Lake Mystery.
======================================================================== _____ / 5.8 \_________________________________________________________________
Magazines
Magazines possesses a great importance for FF8 as it allows you to do a lot of important things such as remodel your character's weapons, allows characters to learn Limit Breaks, etc. There are also another class of Magazines known as Anarchist's Magazines and Timber Maniacs which are not items, but the Anarchist's Magazine can be read on the notice board in the Forest Owl's Headquarters in Disc 1 and Timber Maniacs through the Balamb Garden Network. Here we will discuss on the magazines that are found in the item inventory.
Weapon Monthly Magazines
These are weapons reasearch magazines. They provide information about the requirements about your weapons, why the ingredient is used for the weapon, etc.
*Prices are set with Haggle and Sell High.
Weapons Monthly 1st Issue
You will find this in Lunatic Pandora Research Center Place controls room during Laguna's Dream Sequence in Disc 3. You can get this later in the game, by buying it from Esthar Book Store. Buy/Sell: 37500 (with Familiar)
Weapons Monthly March Issue
You will get this by defeating Elvoret at Dollet's Communication Tower during Dollet Dukedom mission in Disc 1. Buy/Sell: 750
Weapons Monthly April Issue
Found on the right table of Dormitory [single] after the night tour at the Balamb Garden Training Center in Disc 1. Buy/Sell: 750
Weapons Monthly May Issue
Before meeting with Edea at the Commencement Room, controlling Rinoa and go down the manhole behind crates. Next proceed towards right three times and you will find it. Buy/Sell: 750
Weapons Monthly June Issue
You will get this copy, by defeating BGH521F2 at the Missile Base as Selphie and her company in Disc 2. Buy/Sell: 750
Weapons Monthly July
Returned back to the Training Center in Disc 3 and enter the area on the left, search the area for this copy. Buy/Sell: 750
Weapon Monthly August
Found this from Disc 2 onwards in Trabia Garden. Head for the area where you find the Gargoyle. Walk five steps south and search the area [it's is somewhere close to screen, on the external right end.] Buy/Sell: 750
------------------------------------------------------------------------ ______ / 5.8B \________________________________________________________________
Combat King Issues
These are magazines for fighters. Combat King Issues allows Zell to learn a new move for each issue such as My Final Heaven, Meteor Barret, Dolphin Blow, etc. Generally, they are very difficult to get.
Combat King 001
Found this copy in the first floor of the D-District Prison. Before rescuing Squall, have Zell, Quistis and Selphie get to lower floors and get this magazine found in one of the rooms. Buy/Sell: 750
Combat King 002
Obtained this magazine, by defeating Fujin and Raijin at Balamb Hotel. It is during Disc 2, where Zell, Squall and another member are to find the captain... Buy/Sell: 750
Combat King 003
You will get this from Zell's Love Quest [see under Secrets Section for more information]. You need to meet girl with ponytail at the library [of course, Zell must be in the party], proceed to Balamb and talk to Shizuka [girl with pigtail's friend]. She will says that she has come to Balamb to look for Zell. Next proceed to Dincht's house, where Ma Dincht will say that the girl with pigtail has been looking for her son. Next choose to rest at Balamb Hotel and you will get the Combat King 003! Buy/Sell: 750
Combat King 004
You can get this from the lone Esthar soldier [somewhere near the Ragnarok Airstation] during Lunatic Pandora's attack at Esthar. Buy/Sell: 750
Combat King 005
You will find on the path leading left from Elevator 03's basement. This can only be done if you choose to trigger the red detonator during Laguna's 2nd dream sequence in Disc 1. Buy/Sell: 22500 ------------------------------------------------------------------------ ______ / 5.8C \________________________________________________________________
Pet Pals Issue
Pet Pals are magazines for dog lovers, hence allow Rinoa to training Angelo to learn new tricks. There are a total of 6 Pet Pals in game and most of them can be gotten by learning:
Pet Pals Vol.1
You will receive this copy from Zell, during your trip to Timber [ remember the time where Zell is sitting on a comfortable crouch?] Buy/Sell: 750
Pet Pals Vol.2
After you have finishing briefing at the Forest Owl's Headquarters [ before Train Input sub-game], return back to the room where you meet Rinoa, the magazine is placed on the "bed" [which has turned into a crounch] Buy/Sell: 750
Pet Pals Vol.3
Brought this from Timber Pet Shop. You can also buy this from Esthar Pet Shop (with Familiar) Buy/Sell: 750
Pet Pals Vol.4
Brought this from Timber Pet Shop. You can also buy this from Esthar Pet Shop if you have accquired Familiar Buy/Sell: 750
Pet Pals Vol.5
Brought this from Esthar Pet Shop. Buy/Sell: 750
Pet Pals Vol.6
Brought this from Esthar Pet Shop. Buy/Sell: 750 ------------------------------------------------------------------------ ______ / 5.8D \________________________________________________________________
Occult Fan Issues
Nothing much in the game, except it gives you hints in getting Doomtrain, Eden and the UFO. Quite rare as only Occult Fan I and II can be brought. Occult Fan III and IV are only obtainable. Here is detailed list of the magazines:
Occult Fan I - World's Mysterious Magazine Scoop Issue
Found this magazine in the bookshelf of the Library in Balamb Garden. You can get this straight after you have completed the first field test at the Fire Cavern. Buy/Sell: 26250
Occult Fan II - World's Mysterious Magazine Photo Issue
Found this magazine within the documents found in the Card Master's arena in Dollet. [happy searching..]. You need to defeat the Card Master in order to enter the area. The Card Master's arena is on the right side of the bridge which is linked to the 2F of the Pub. Buy/Sell: 26250
Occult Fan III - World's Mysterious Magazine Magic Issue
You will be given this from Master Fisherman at the lower ends of FH, after Balamb Garden has hit FH. You need to say the truth and he will give you the item. Sell: 26250
Occult Fan IV - World's Mysterious Magazine Report Issue
You will find this after navigating around in Esthar during your departure for Lunar Gate. Instead heading for Lunar Gate, return back to the entrance of the Presidential Palace and you will find an assistant complaing about Odine and leaves the magazine. Grab it. Sell: 30000 ------------------------------------------------------------------------ _____ / 6.0 \_________________________________________________________________
Monster List
Typically, the information that found all here are taken from my precise Monsters FAQ. However, some of the Devour status are still not added. First of all, here is a briefing about monsters:
As in almost all RPGs (it stands for Role Playing Games for those whom still do not know...), there is always good guys and the bad guys. I have been serving the web and found that most sites tends to focus on the characters more that the monsters. [of course, there are some exceptions.] Monsters played a vital role in RPGs as they contribute the fun for your battles. Here is basic facts about monsters in FF8.
- The monsters don't just disappear, in fact there are some "dying" sequences... [e.g. Defeat the T-Rexaur does not causes it to disappear instantly [except for ST-Atk-J with 100x Death], it will groan and fall onto the ground [negative response: Yummy, we will be having Dino meat for dinner.. 😊]
- The monsters does not allow you to get fixed EXP. This is one big problem, I have yet to solve. The monster does not give fixed EXP. In fact, you can gain 1,000+ EXP from a monster that nabs you only about 600 EXP (want to know how? read on..). The longer the battle, the higher EXP you will received. The higher the Level of the monster, the more EXP you will received. The last person to kill a monster will normally gets the most EXP. However the AP, you could gain from a monster is fixed. (well how about the most AP?, read on..). Monsters at different levels nabs you different items. So take note. AP allows GFs to learn new abilities such as Str +20%.
- Monsters do level up in FF8.. They will gain additional moves, like for example the T-Rexaur will have a special attack that grab your character and swing the character into the air. [which only appears when the T-Rexaur is Level 100).
- There is no Morph Command. Well, you can't get additional items by morphing monsters as there is no Morph Command in FF8. Instead they have replaced with Rare Item Ability. There is no more Steal command too, which has instantly replaced with the Mug Command.
- Random Draw List. Well, the Draw Command allows you to draw magic from the monsters and stock it for your own usage (which means no more MP!). The draw list is random... for example:
Bite Bug Level 1 ~ 15 Draw: Fire, Scan Level 16 ~ 35 Draw: Fira, Scan Level 36 ~ 100 Draw: Firaga, Scan
Ruby Dragon Level 1 ~ 15 Draw: Fire, Aero Level 16 ~ 35 Draw: Fira, Aero Level 36 ~ 100 Draw: Firaga, Tornado, Flare, Meteor
- Cash (Gil) Problem. A lot of e-mails I have received asked me how to get gil as they can't get gil by defeating monsters. Yeah, that's true! You can only get gil by walking through your SeeD Level. That's the way that SeeDs get their salaries. Need to take tests [*sigh*, school is already killing me, yet still need to take SeeD test..]. There is an alternate way but you must have some cash inside your inventory before you can do so.
- Some monsters return from the previous FF Series. For example, Bomb has return from FF Tactics and Tonberry has return from FF VII. Well, as for characters, there seems to be no methods have been proven correct. Besides the methods that I have found, are a bit too impossible.
- Don't expect monster's HP to be so restrained... Yeah it is true. For example the Ruby Dragon has massive amount of HP (89,100 HP!) at a level 100! Well now you can expect of the BOSSES in the later game. FF8's Difficulty arises from here..
- There are three basic status of fighting and here they are:
1 Chance for first strike! - All your character's ATB will be at its maximum. 2 Struck First! - All monsters will have their command first. 3 Back Attacked! - 1) Your characters will have their backs facing the monsters.. Monsters will have their command first. Equip GF Cerberus' Alert to prevent this. 2) Your characters will be facing the monsters' back, well don't be fooled by the Imp ^_^; Initative fall into your character's hands.
- Most monsters have cards except for certain monsters such as GIM-52A (purple robots found D-District Prison), Raldo (remember those stone like monsters that you face at the training center where you encounter Ellone for the 2nd time?) and others.
- The bird's nest story from FF VII is back.. During Obel Lake's Quest, you need to look for the stones right? There is one stone that is found inside the nest which leads to an instant battle against the Thrustaevis. For FF VII, you will face a giant ostrich at Corel Mt. which is the mother of the chicks and get you 10x Phoenix Downs. I have finally solved the Obel Lake which I will reveal in Part II.
- Not all precious items can be gotten from monsters. For example, to get Glow Curtain, you can't get it by defeating monsters. Instead, you can get this by converting 100x Malboro's Tentacle into through Eden's GF Abl Med-RF. But you wonder how I get 100x Malboro Tentacle? Malboro are so tough.. therefore this FAQ comes handy. This is another reason why I make this FAQ.
- Conditions for Game Over (these words may seem....)
- All character's HP drop to 0.
- All characters are under Petrify status.
- When a monster is being pertified, you will Received 0 EXP but still recieves its AP. The most EXP you can get, are from the monsters found in the Island closest to Hell/Heaven. The least EXP are from the Cactaurs and Level 1 monsters (through Lv Down).
- You can get a ripped part of the EXP gained if you wounded the monster in the battle from running away [hold R2 and L2]. You can also get some items if the battle consist of more than one enemy and you have defeated the monster. Example: Vysage usually appears with Lefty and Righty. If you defeat Vysage and run away, you will get the items [ Lightweights or Wizard Stones].
- There are draw points on the World of FF8 and it is your interest to get them all. Most of the quests such as the Obel Lake Mystery and Elabeak Peninsula Mystery can only be done on the World Map. I would also like to express my thanks to those whom have helped me in solving the mystery.
- More battle combats.. You can get to do all sorts of new commands such as Revive [which is equalvent to Full-life], Recover [which is equalvent to Full-cure], Devour [instant death attack against one foe and may gain bonuses/damage] and much more. So it will be your interest to test them out...
- List of Status Ailments in Battles I think it will be necessary to mentioned them..
Sleep A "ZZZ" appears on the character, ATB stops moving. Doom A red counter of 24 seconds [basketball?], when it drops to zero, the character will be instantly killed. Petrify A white counter of 20 seconds, when it drops to zero, the character will be petrified [turned into stone..] and will be unusable if not cured. Confuse The character will be turning around in circles.. ATB still moves as normal, but auto-attack commands will be selected. May does damage to oneself, enemy and even allies. Silence A speech bubble with "....". Character is unable to use Magic, GF and Draw Command. GF-type Commands (Recover, Treatment, Revive, etc) will still be usable. Darkness A black cloud surrounds the head of a character. Hit rate reduce by half. Zombie The colour of the character turns dull green except for the weapons. Becomes undead [Received damage from healing elements.] Berserk Character becomes red hot. ATB moves normally but as it reaches the character's turn, the character does an auto- attack to one. Poison A green cloud appears. ATB moves normally but as you excute a command, the HP drops by a small portion.
To counter these, I guess you should all know by now.. if not, feel free to contact me.
- In the previous FF series, FF7 and FFT, there are not much emphasis on the Elemental Arts. In fact, now they have possess a greater importance as it allows your character to boost to its optimum attacking power. In my own opinion, I think that Elem-Atk-J can be very damaging if you know how to use it. Like I managed to does 9999 HP to the Jumbo Cactaur each time.. Refer to the strategies for more details.
List of Abbreviations
Okay.. let's get to work.. I will first start off to tell everyone that be expected of a lot of abbreviations [it will be very tedious to type out every word..]. Here is the legend:
Legend
Key Defination
Name - Name of monster LV - Level of a monster from its minimum level to maximum level HP - monsters' minimum HP to maximum HP Taste - the effect by using Devour command to that monster [Eden] Refreshing/Delicious/All systems go!/Increased morale - Gained HP, Bonus, fix status ailments. Awful/Barf-Bwahh... - lost HP + abnormal status according to the monster No Taste - typically applies to all mechanical beasts. AP - AP point gained to that monster [this is very important..] Steal - Item you will steal from that monster by using Mug command ability Drop (') - Item that you will find after battle Rare Item - Item that you can find when equiped with Rare Item. Attack (^) - list of monster's attack Draw (*) - magic you can draw/gained to that monster by using Draw. Descri. - description, what monster look like or similar to Where - the locations of the monsters. Card - using the card command. NOTE - my battle strategies ^_^; Info - the list of words that I noted while scanning... ------------------------------------------------------------------------
^ Notes on the attack list Monster also get new attacks when they level up same as your characters. One major difference from FF8 between other RPGs, is that the monster too also get Level Ups and have more HP at a higher level. Usually the key factor that causes this will be Squall's Level. To fix this, uses Tonberry's LV Down. At lower levels, you will see the monster using that tactic. Attacks are being enclosed in the brackets are names that I think of it myself. [quite creative, huh?]. The monster also uses spells, just BOSSES, some of them even use Blue Magic Items...
' Notes on Item Drop You can get better items by equiped the Party Ability, Rare Item which can be obtained from GF Bahamut. Most of the time, you will get GF items than Junk Items with this ability equiped. So make full use of this. You can less better items, if you perform LV Down or LV Up. Below is a slight scenario..
Bite Bug Level 1 ~ 10 M-Stone Piece [draw list: Fire, Scan] Level 11 ~ 25 Magic Stone [draw list: Fira, Scan] Level 26 ~ 100 Wizard Stone [draw list: Firaga, Scan]
NOTE: Rare Item does not mean that you will get the item always. Without Rare Item, you can also get rare items. The Rare Item only helps to increase the success rate. Piss.. really have a hard time to get the Devour status..
One more thing about this.. You can only get items from a monster if you did not use the Mug Command. So it is like a double-edged sword..
* Notes about the Draw List Here is the explaination. As you see, whenever monsters level up, you will get new spells such as Firaga, Tornado, Curaga, etc. This spells can be obtained from strong foes. For those whom want to take a short cut, you can get them by using the Tonberry's LV Up and you will get new spells. Refer to Guardian Force Section found in Part II for more details.
Situation #1 Fire* - this denotes that you can draw.. (it is not 100% accurate, it is just an estimation.) -} Fire from Level 1 ~15 Monsters -} Fira from Level 16 ~ 35 Monsters -} Firaga from Level 36 and above Monsters
Situation #2 [Death] - this denotes that you will get this new spell as the monster has gain its level. [Death]- you can draw Death from the monster from Level 16 onwards, but can't below Level 16. {Death}- you can draw Death from the monster from Level 36 onwards, but can't below Level 36.
Situation #3 {Scan -} Dispel}- this denotes a spell replacement.. [Scan -} Dispel]- you will draw Dispel instead of Scan from a monster that is Level 16 onwards, but could only draw Scan from the same monster below Level 16. {Scan -} Dispel}- you will draw Dispel instead of Scan from a monster that is Level 36 onwards, but could only draw Scan from the same monster below Level 16. _____ / 6.2 \_________________________________________________________________
Monster Besitary
Clear with the abbreviations? I will tell you guys to read the list first before.. If you don't.. don't expect get help from me! It will be very frustrating and you will be provoking a volcano...
Most of these monsters can be encounter mostly inside Ultimecia Castle at disc 4 in random, except for monster on the list at the last part. So, Let's start our hunting or knowing the monster... ^_^; as the saying "Knowing one foe, half the battle is already won." Okay on with List. I have arranged in form of cards... enjoy the list!
Card Page 1
GEEZARD LV.1-100 HP: 120-2,000 Taste: Awful AP: 1 Steal/Drop: Screw, Magic Stone, M-Stone Piece, Wizard Stone, Geezard Card Rare Item : Healing Water, Screw Card : Geezard Card Attack : Bad Breath, (Bite), (Swipe) Draw : Cure, [Cura], Thunder, [Thundara] Descri. : Red-grey color ugly face stay mostly in grassy land in western continent [Galbadia.] Usually appears in pairs or single. Where : Dollet - Hasberry Plains Galbadia - Great Plains of Galbadia, Montersou Plateau, Shenard Hills Timber - Vaulny Canyon, Nanchuket Island, Mandy Beach Missile Base D-District Prison B-Garden (NORG's Anger) NOTE : If you need one for this, you ought to be shot ^_^; Ideal for storing Cura in middle stages. It's Bad Breath does damage against all allies plus inflicit the Sleep Status. You can easily killed it with ST-Atk-J junctioned Death. Info : Lives in humid places. It sneaks and lurks on humans that passes by. Uses status attack when fully grown.
------------------------------------------------------------------------ FUNGAUR LV.1-100 HP: 200-2,200 Taste: Delicious AP:1 Steal/Drop: Sleep Powder, Magic Stone, Silence Powder, Fungaur Card, M-Stone, Wizard Stone. Rare Item: Wizard Stone, Sleep Powder Card : Fungaur Card, Biggs & Wedge Card Attack : Confuse, Sleep, Fire*, Rip Laser Draw : Sleep, Scan, Silence, [Confuse] Descri. : Large orange mushroom with 2 large eye it shrunk itself if defeated. Usually appears in large numbers, especially in forests. Where : Dollet- Hasberry Plains [forests] Galbadia- Great Plains of Galbadia Timber - Vaulny Canyon, Nanchuket Island, Mandy Beach Esthar- Grandidi Forest Laguna Dream Seqeunce #1 NOTE : If you need one for this, you ought to be shot ^_^; It is weak against physical attacks. The Rip Laser does a small amount damage compared to its magic. Info : A giant walking mushroom. Uses status change attacks with damage attacks.
------------------------------------------------------------------------ BITE BUG LV.1-100 HP:200-2600 Taste: Okay AP:1 Steal/Drop: Magic Stone, Wizard Stone, M-Stone Pieces, Bite Bug Card Rare Item : Wizard Stone Card : Bite Bug Card, Elvoret Card Attack : Poison Needle, Fire, Fira, (Bite), (Embeded Fire attack), Fart. Draw : Fira*, Scan Descri. : Big blue insect like a bee or a fly Where : Balamb- Accauld Plains Trabia- Winter Island (you will find the Shumi Tribe) Trabia- Bika Snowfields Great Plain of Esthar (before Lunar Cry Incident) Trabia Canyon Laguna's Dream Sequence #3 at Winhill. Balamb Garden (NORG's Anger) Esthar- Morded Plains NOTE : The bitebug is weak against Ice/Wind elements. Junction Blizzard*/Aero/Tornado to inflicit more damage. Fly Monster. Indeal monster for storing Scan. It's Poison Needle causes Poison, so take note. The Fart attack does minimal damage along with Berserk status to one character. Info : A bug monster that files, stay calm and attack. It's not a very strong enemy.
------------------------------------------------------------------------ RED BAT LV.1-100 HP:150-2,000+ Taste: Taste Okay AP:1 Steal/Drop: Vampire Fang, Magic Stone, M-Stone Piece, Wizard Stone, Red Bat Card. Rare Item : Vampire Fang, Wizard Stone Card : Red Bat Card, X-ATM092 Card Attack : Vampire, (Bite), Ultra Sound Draw : Thunder*, Scan, [Drain] Descri. : A red & black bat (vampires..) Where : Balamb -Fire Cavern Centra- Centra Ruins, Deling City- Sewers, Galbadia -Tomb of the Unknown King NOTE : Weak against Wind, so junction Aero/Tornado to inflicit more damage, an ideal monster for storing up Drain [you can also use Drain on it.] The Ultra Sound does damage to all and Vampire drains ally's HP. Fly Monster. Info : A type of bat with huge mouth lurks in dark places, dives quietly from the air to its target.
------------------------------------------------------------------------ BLOBRA LV.1-100 HP:350-3,840 Taste: Delicious AP:3 Steal/Drop : Rune Armlet, Wizard Stone, Magic Stone, Blobra Card Rare Item : Rune Armlet, Wizard Stone Card : Blobra Card, Granaldo Card Attack : Sticky Tap, Cure*, Slow, Shell, (Lengthen punch) Draw : Shell, [Blind], [Protect], [Confuse] Descri. : A blue blob with a big mouth and eyes Where : Tomb of the Unknown King [weak against Earth] Centra Ruins [weak against Holy] B-Garden- MD System [weak against Fire] NOTE : Indeed this is a very special monster. It's weakness lies on which type of area you find it. For example at the Tomb of Unknown King, it is -very- weak against Earth. It works differently for those you find at Centra Ruins. It is weak against Holy. Info : A half-liquid creature resistant to physical attack. Elemental weakness different with each one that it appears.
------------------------------------------------------------------------ GAYLA LV.1-100 HP:150-13,000 Taste: Delicious AP: 2 Steal/Drop: Mystery Liquid, Wizard Stone, Magic Stone, Gayla Card Rare Item : Mystery Liquid, Wizard Stone Card : Gayla Card, Gerogero Card Attacks : Hypnotize, Sleep, Gastric Fluid, (Tail Whip), (head bang) Draw : Sleep, Thunder*, {Meltdown} Descri. : Black & white stingray floating like a kite [more like a sting ray to me.] Where : Trabia Winter Island - where you find the Shumi Village Trabia- Trabia Crater, Thor Peninsula, Bika Snowfields Esthar City (before Lunar Cry Incident) Trabia Canyon NOTE : This monster has one of Quistis' Blue Magic Item called the Mystery Liquid which allows her to learn "Acid". Ideal monster for stocking up Meltdown. Fly Monster. The Hypnotize causes Sleep, so take note. It's Gastric Fluid does a handy sum of damage against one ally. Info : Puts enemies to sleep with the ttacks. Splits fluid which removes enemy's strength.
------------------------------------------------------------------------ GESPER LV.1-100 HP:200-4000 Taste: n/a AP: 2 Steal/Drop: Black Hole, Wizard Stone, Magic Stone, Gesper Card Rare Item : n/a Card : Gesper Card, Iguion Card Attack : Degenerator, Telekinesis, Protect, Blind, Curaga, (Punch) Draw : Shell, Protect, [Float], {Dispel} Descri. : Blue & Gray like a hunchback mechanical monster [quite an Esthar old model..] Where : Centra-Excavation Site (Laguna's Dream Sequence #2) Lunatic Pandora's Research Center (Laguna's Dream Sequence #4.) NOTE : This beast is rather damaging.. if you wait for a long time. It's Degenerator removes the character from the battlefield [which seldom misses] and you can't revive that character. It's telekinesis lifts up your character.. [circus?]. Weak against Poison. Info : Esthar's defective weapon. Attacks enemies and allies alike. Degenerator destroys opponent.
------------------------------------------------------------------------ FASTITOCALON-F LV.1-100 HP:300-8,200+ Taste: Okay AP:3 Steal/Drop : Water Crystal, Fish Fin, M-Stone Pieces, Fastitcocalon-F Card, Magic Stone, Wizard Stone Rare Item : Water Crystal, Fish Fin Card : Fastitocalon-F Card, Tonberry King Card Attack : (Bite), (Whip), Blizzard*, (Hide) Draw : Blizzard*, Scan, [Water], Sleep Descri. : Huge orange colored fighting fish with an attitude Where : mostly in the shoreline in any continent. NOTE : Weak against Fire, Nullifies Water. Junction Fire* to Elem-Atk-J. Always appears in groups of three. Defense is extremely high when underground. Can force it appear by inflicit sufficient damage. Summon GF Ifrit and you will have no woes.. Info : A fish that swins in the ground only fin can be seen. One theory says that it may be a shark....
------------------------------------------------------------------------ BLOOD SOUL LV.1-100 HP:650-6,500 Taste: it's rotten AP:1 Steal/Drop : Zombie Powder, Wizard Stone, Healing Water, Blood Soul Card, Magic Stone, M-Stone Piece Rare Item : Healing Water, Zombie Powder Card : Blood Soul Card, Abadon Card Attack : Berserk, Blind, Silence, Zombie, (Bite), Disease Breath, Breath of Death, Curaga. Draw : Zombie, [Float -} Blind], [Silence -} Sleep], [Dispel] Descri. : small brown shape like a jelly fish only floating Where : Winhill - Winhill bluffs, Humphrey Archipelago. Esthar- Grandidi forest Deep Sea Research Center, B-Garden MD System (NORG's Anger) Galbadia Missile Base D-District Prison. Galbadia- Montersou Plateau, Shenard Hills, Lallapahooza Canyon NOTE : This monster can causes a series of damage [status related] to your characters. It is very weak against Holy. Undead monster. Use Revive or Life for an instant victory. Don't use Drain at it... Weak against Fire. Info : Floats with gas that fills its body. Looks weak but its status changing attacks may prove otherwise.
------------------------------------------------------------------------ CATERCHIPILLAR LV.1-100 HP:730-7,360 Taste: Delicious AP:2 Steal/Drop: Spider Web, Magic Stone, Wizard Stone, M-Stone Piece, Caterchipillar Card. Rare Item : Spider Web Card : Caterchipillar Card, Trauma Card Attack : (Tail Whip), (bite), Ultra Waves, Sticky Web Draw : Thunder*, Cure*, [Slow], {Stop} Descri. : A giant caterpillar Where : Balamb- Accuald Plain's forests, Trabia- forests, near mountains. Esthar- Grandid Forest Winhill - Laguna's Dream Sequence #3 NOTE : Strong against Earth Attacks, Weak against Fire/Ice. This monster allows you to nab a blue magic item [ Spider Web]. It's Ultra Waves does damage to all characters.. It's Sticky Web causes Slow/Stop Status. Info : Use an attack called Ultra Waves that damages all enemies
------------------------------------------------------------------------ COCKATRICE LV.1-100 HP:520-5,200 Taste: Delicious AP: 2 Steal/Drop : Cockatrice Pinion, Coral Fragment, Magic Stone, Cockatrice Card, Dynamo Stone Rare Item : Dynamo Stone, Cockatrice Pinion Card : Cockatrice Card, Oilboyle Card Attack : (Forward Kick), (Upward Kick), Petrify Stare, Break, Electric Discharge, Electrocute. Draw : Thunder*, {Break} Descri. : An average peacock with an antenna ^_^; Where : Timber- Vaunly Canyon, Shenard Hill Esthar- Grandidi Forest, Esthar- Nortes Mountains, Sollet Mountains. Galbadia- Lallapahooza Canyon NOTE : Thunder/Poison does not work on it. It has a petrifying ability. So be on your guard. Junction Thunder* to your character's Elem-Def-J. It allows you to get Corel Fragment [a Blue Magic Item] Weak against Wind. Info : Petrifies enemies with its tail. Uses thunder by flapping its wing. Uses Electrocute when fully grown. ------------------------------------------------------------------------
Card Page 2
GRAT LV.1-100 HP:300-5,600 Taste: Taste Awful AP:2 Steal/Drop: Silence Powder, Magic Stone, Sleep Powder, Grat Card Rare Item : Wizard Stone Card : Grat Card, Shumi Tribe Card Attack : (Tentacle beat), Vampire, Gastric Juice, Sleep, Silence, Sleeping Gas. Draw : Sleep, Silence, [Berserk], [Confuse] Descri. : Looks like a man-eater with a long tentacles Where : Balamb Garden Training Center Balamb Garden (NORG's Anger). NOTE : Pretty weak.. but considered along with its other attacks. It can does a series of damage. An ideal monster for storing up status spells. It's gastric juice causes Poison against 1 ally. It's Sleeping gas causes Sleep Status on all characters. Info : It's body is mosty a digestive bag. Digset enemy by catching with its vine. Use a gas attack that causes Sleep.
------------------------------------------------------------------------ BUEL LV.1-100 HP:50-1,840 Taste: Tastes Okay AP:1 Steal/Drop: Magic Stone, Buel Card, M-Stone Piece, Wizard Stone Rare Item : Death Spirit, Wizard Stone Card : Buel Card, Krysta Card Attack : Thunder*, Reflect, Blizzard*, Fire*, Death, (Spin attack) Draw : Thunder*, Blizzard*, Fire*, {Death} Descri. : Like a kite with a face which rotates vertically. Where : Balamb- Fire Cavern Galbadia- Tomb of Unknown King, Centra- Centra Ruins Deep Sea Research Center. (during Bahamut's Quest) NOTE : It is extremely weak against physical damage. Make sure you have Death junctioned to ST-Def-J. Weak vs. Wind/Holy. Sometimes even Ultima does not works well.. Info : Any magic attacks are almost inaffective. However very, very weak against physical attacks.
------------------------------------------------------------------------ MESMERIZE LV.1-100 HP:645-6,450 Taste: Refreshing AP:2 Steal/Drop : Mesmerize Blade, Life Ring, Wizard Stone, Mesmerize Card, Magic Stone, M-Stone Piece. Rare Item : Healing Mail, Regen Ring, Mesmerize Blade, Life Ring Card : Mesmerize Card, Propagator Card Attack : Blade Shot, (Head Dash, after Blade has broken off), Blade Slice, Hind Kick Draw : Cure*, Esuna, [Life], {Dispel} Descri. : Looks like a Deer only its horn are Crescent Where : Trabia - Eldbeau Penisula, Sorbald Snowfield, Winter Island, Bika Snowfield, Trabia Crater, Hawkwind Plains, Great Plains of Esthar (before Lunar Cry Incident) Trabia Canyon (during Laguna Dream Sequence #4) NOTE : It's blade shot packs a punch.. so beware. However an ideal monster for storing up spells such as Cure*. This monster is great when your characters are under status elemental woes. Info : Has a large blade for a horn. This blade has a healing effect when used as an item or make magic.
------------------------------------------------------------------------ GLACIAL EYE LV 1-100 HP:320-3,200 Taste: Tastes Okay AP:1 Steal/Drop : Vampire Fang, Arctic Wind, Glacial Eye Card, Wizard Stone, M-Stone Piece, Magic Stone. Rare Item : North Wind, Vampire Fang Card : Glacial Eye Card, Jumbo Cactaur Card Attack : (Slap), Blizzard*, Reflect, Petrify Stare, Vampire Draw : Blizzard*, Cure*, Scan Descri. : Look a floating gel with a face, resembles one of Unknown in FF7 in the Crashed Gelinka. Where : Balamb- Accauld Plains, near mountains Esthar- Minde Island, Morded Plains Trabia- Winter Island (plains and snowy grasslands), Bika Snowfield NOTE : A pretty good monster for stocking up spells. It has Blizzard and Cure which makes it an effective monster. Ice has no effect on it. Fly Monster. Weak against Fire. Petrify Stare causes Petrify status to one ally. Info : A floating Monster that uses Ice Magic. When running low on HP, uses Vampire to suck HP from opponents.
------------------------------------------------------------------------ BELHELMEL LV.1-100 HP:300-5,760 Taste: No taste AP:2 Steal/Drop : Saw Blade, Magic Stone, Wizard Stone, Laser Cannon (rare), Belhelmel Card, M-Stone Piece. Rare Item : Laser Cannon, Saw Blade Card : Belhelmel Card, Tri-Point Card Attack : Berserk, Counter Slice, Thunder*, (Slice), Laser Eye, Counter Laser Eye Draw : Thunder*, [Berserk] -} {Confuse} Descri. : A flying mask with a sharp edge. It is a mask being embedded a blade. Where : Timber- Shenard Hills Galbadia- Montersou Plateau D-District Prison Missile Base NOTE : This monster has two fighting styles. One is when it is furious (swing greatly...) and smile (normal). It will become when you attack it too often or stock 9x of it spells (result it using Counter). It will smile if you fail to draw magic. Weak against Holy, Strong against Thunder Info : Has a rotating blade around its face. It's battle tactics change when it face changes.
------------------------------------------------------------------------ THRUSTAEVIS LV.1-100 HP: 300-6,300 Taste: Delicious AP:3 Steal/Drop : Shear Feather, Windmill, Thrustaevis Card Rare Item : Windmill, Shear Feather Card : Thrustaevis Card, Garguntua Card Attack : Aero, (Tail Whip), (Dive), (Repeated Bite), Tornado Draw : Blizzard*, [Scan -} Aero], {Tornado}, Float Descri. : Like a vulture on it deep-blue in color with 2 pair of wings. Most of time appears in pairs or one. Where : Great Plains of Galbadia, Timber- Vaulny Canyon, Nanchuket Island, Mandy Beach Dollet- Hasberry Plains (mountains) D-District Prison. NOTE : This monster turn out to be one of monsters that allows you to draw a great Strength boosting spell, Tornado. -Extremely vulunerable- against Sleep/Blind Status Info : A monster on the Galbadia continent. Usually swoops down to attack enemy but also bits and causes wind gust when danager.
------------------------------------------------------------------------ ANACONDAUR LV.1-100 HP:250-24,800 Taste: ???? AP:4 Steal/Drop : Venom Fang, Dragon Skin, Magic Stone, Wizard Stone, Anacondaur Card Card : Anacondaur Card, Mobile Type 8 Card Rare Item : Venom Fang, Dragon Skin Attack : Dark Mist, Squeeze, (Slap) Draw : Fire*, Cure*, {Bio} Descri. : A large cobra shape snake Where : Timber- Vaunly Canyon (forests) Dollet- Hasberry Plains (forests) Deep Sea Research Center Esthar- Grandidi Forest NOTE : It's Dark Mist does damage plus Poison status against one ally. It's Squeeze attack does twice the damage of its normal attack. Weak against Ice. Strong against Fire, Absorbs Poison. ST Weakness: Sleep/Blind/Death Info : A large venomous snake that use squeeze attacks. Use Caution when its HP is low, its splits poisonous fluid.
------------------------------------------------------------------------ CREEPS LV.1-100 HP:60-6,200 Taste: ???? AP:2 Steal/Drop : {Coral Fragment}, Dynamo Stone, Creeps Card, Wizard Stone, Magic Stone, M-Stone Piece, Cursed Spike Rare Item : Cursed Spike, Dynamo Stone Card : Creeps Card, Sphinxara Card Attack : (Swipe), Heart Break, Thunder* Draw : Thunder*, Life, {Death} Descri. : A thin shadow creature with red eyes floating. Where : Deling City Sewers Esthar- Grandidi Forest Galbadia Garden [The Garden Crash] NOTE : Weak against Holy. This black shadow do some harm too.. It's Heart Break could does a handsome attack... Quite high evasion stats.. Better to have Squall do the attacking. Absorbs Thunder. Selphie's Flail tends to miss very frequently. Info : Has a flat black body like a shadow. Said to be a living creature. Kills its opponent when it dies.
------------------------------------------------------------------------ GRENDEL LV.1-100 HP:300-30,000 Taste: Delicious AP:6 Steal/Drop : Dragon Fin, Dragon Skin, Grendel Card Card : Grendel Card, Tiamat Card Rare Item : Fury Fragment, Dragon Fin Attack : Breath, Tail Blade, (rising bite), (cross swipe) Draw : Fire*, Blizzard*, Double Descri. : A blue & brown coloured lizard-like only it has fur Where : Island Closest to Hell Winhill- Winhill Bluffs (hilltops) Galbadia - Lallapahooza Canyon (hilltops) Deep Sea Deposit (Ultima Weapon's Quest) NOTE : Weak against ST such as Sleep/Blind/Death. It is weak against Earth/Wind/Blizzard. Absorbs Thunder. It's Breath carries a Thunder Elemental. So make use of Thunder* junctioned to Elem-Def-J combo. Make sure your characters has high evasion stats as its Tail Blade can does a massive 4000+ HP damage to a low-Vit character at Level 100. Info : A smaller type of dragon. Sometimes appears in groups of two. May be more dangerous than other dragons.
------------------------------------------------------------------------ JELLEYE LV.1-100 HP:65-6,500 Taste: Tastes okay AP:3 Steal/Drop : Wizard Stone, Jelleye Card, M-Stone Piece, Healing Water, Magic Stone Rare Item : Wizard Stone Card : Jelleye Card, Fujin and Rajin Card Attack : Reverse, Bite, Fire*, Blizzard*, Thunder*, Silence, Sleep Draw : Fire*, [Blizzard*], [Thunder*] Descri. : Pink, red & blue jelley fish with 3 eyes much like a kite to Markweb and a flaten hourglass to me. Where : Centra-Lenown Plains, Poccarahi Island, Centra Crater, Serengetti Plains, Nectar Peninsula, Vorn Mountains, Shalmal Peninsula. Galbadia Garden (The Garden Crash) Esthar- Minde Island. NOTE : Very weak against Holy, weak against Wind. It can change its tactics as it differ from battle to battle. Take note you can killed it with Death junctioned to ST-Atk-J. Info : Changes it attacks as the battle progress, its magic also changes from fire to ice to thunder, etc.
------------------------------------------------------------------------ GRAND MANTIS LV.1-100 HP:130-13,000 Taste: Delicious AP:4 Steal/Drop : Sharp Spike, Grand Mantis Card, Wizard Stone, Water Crystal, Magic Stone, M-Stone Piece Rare Item : Water Crystal, Sharp Spike Card : Grand Mantis Card, BGH52IF2 Card Attack : Super Arm, Melting Bubbles, (Swipe) Draw : [Water], Esuna, Life Descri. : Combination of a large spider and a mantis, much like a giant lobster Where : Centra- Lenown Plains, Serengetti Plains Esthar- Kashkablad Desert Deling City Sewers NOTE : This monster can be quite tough for its physical attacks. Junction Blind to ST-Atk-J to prevent this. It's Melting Bubbles causes Silence status to one ally. Can be killed using Death ST-Atk-J Combo. Info : Used to live in water, but now lives above ground. Skewers enemies with its large claws and causes major damage. ------------------------------------------------------------------------
Cards Page 3
FORBIDDEN LV.1-100 HP:221-22,100 Taste: It's rotten AP:4 Steal/Drop : Dead Spirit, Betrayal Sword, Curse Spike, Forbidden Card Card : Forbidden Card, Red Giant Card Rare Item : Cursed Spike, Zombie Powder Attack : (Thrust), Double Sword, Death, Confuse, Blind, Stop, Zombie Draw : Zombie, Blind, Stop, {Death} Descri. : A skeleton holding with a two rusty swords Where : Centra - Centra Ruins Galbadia -Tomb of the Unknown King Esthar- Grandidi Forests Esthar- Nortes and Sollet Mountains Trabia- Winter Island (near mountains) NOTE : Undead Monster. The best way to defeat it is by using a Phoenix Down, Revive command or Recover. Quite a strong foe at high levels. Don't use Drain junctioned to ST-Atk-J. Very weak against Holy. Weak against Fire. Poison has no effect. Info : Not afraid of death. Its death blow kills enemies with 1 hit.
------------------------------------------------------------------------
ARMADODO LV.1-100 HP:187-18,700 Taste: ???? AP:3
Steal/Drop : [Fury Fragment*], {Turtle Shell}, M-Stone Piece,
Armadodo Card, Magic Stone, Wizard Stone
Rare Item : Fury Fragment
Card : Armadodo Card, Catoblepas Card
Attack : Earthquake, (Swipe Claw), (Roll Attack), Protect, Shell
Draw : Protect, Shell, {Quake}
Descri. : a green shell with red skin, Knocks on his back if hits
sometimes
Where : Galbadia- Tomb of the Unknown King
Centra- Centra Ruins
NOTE : Not quite a strong foe.
Info : The legs are small compared to its body and it falls
easily when attacked with force.
------------------------------------------------------------------------ TRI-FACE LV.1-100 HP:216-21,600 Taste: ???? AP:8 Steal/Drop : Poison Powder, Star Fragment, Curse Spike, Tri-face Card Rare Item : Star Fragment, Cursed Spike Card : Tri-Face Card, Ultima Weapon Card Attack : (Bite), (Triple Bite), Poison Gas Draw : {Slow -} Stop}, {Silence -} Pain}, {Blind -} Flare}, Bio Descri. : A big dog with one small head with a two big mouth at the side. Looks quite alike like GF Cerberus. Where : Deep Sea Deposit (Ultima Weapon's Quest) Island Closest to Heaven Esthar- Grandidi Forest G-Garden -Hall (The Garden Crash) B-Garden MD System (NORG's Anger) NOTE : This monster can be quite mean if you battle it at Level 100. It's status causing breath [which causes Sleep/ Silence/ Pain/ Berserk/ Poison] is very damaging. Plus its attack power becomes that strong that your characters can't withstand the damage. The best way to defeat it is to junction Blind to your character's ST-Atk-J and Blizzaraga to Elem-Def-J. Info : A mosnters with three heads, the 2 heads on the right are not real but they bite and spit Poison as they were.
------------------------------------------------------------------------ FASTITOCALON LV.1-100 HP:400-3,000+ Taste: Delicious AP: 1 Steal/Drop : Fish Fin, Wizard Stone, Fastitocalon Card, Fastitocalon-F Card, Tonberry King Card, Water Crystal Rare Item : Water Crystal Card : Fastitocalon Card, Tonberry King Card Attack : Water, (Whip), Confuse, Sand Storm Draw : Water, Blizzard*, Scan, {Confuse} Descri. : It is a huge fish (shark..) with big mouth and orange fins. Where : Galbadia- Dingo Desert (where you find D-District Prison) Centra - Vorn Mountains. NOTE : Weak against Fire, Nullifies Water. Junction Fire* to Elem-Atk-J. Always appears in groups of three. Defense is extremely high when underground. Can force it appear by inflicit sufficient damage. Summon GF Ifrit and you will have no woes.. The only difference that this monster also uses Sand Storm and higher attacking power. The monster mostly nabs you a Water Crystal. Info : A fish that swins in the ground only fin can be seen. One theory says that it may be a shark....
------------------------------------------------------------------------ SNOW LION LV.1-100 HP:121-121,000 Taste: ???? AP:10 Steal/Drop : North Wind, Healing Mail, Biggs & Wedge card, Snow Lion Card Rare Item : Silver Mail, North Wind Card : Snow Lion Card, Biggs and Wedge Card Attack : Ice Breath, (Tail Whip), Blizzard*, Berserk Draw : Blizzard*, Berserk Descri. : Like a giant Penguin only it has a big mouth and eyes Where : Trabia - Bika Snowfields, Winter Island NOTE : Indeed one of the strongest foes. Junctioned Sleep/Death/ Blind to your character's ST-Atk-J to kill it. To have 9999 HP damage at a strength of 255, junction 100x Firaga to your character's Elem-Atk-J. It's Ice Breath causes damage to all characters and also carries an Ice element. Absorbs Ice and weak against Fire. Info : Lives in the northern snowfields. Takes time to defeat because of its high HP. Uses Ice Breath.
------------------------------------------------------------------------ OCHU LV.1-100 HP:40-40,000 Taste: Barf-Bwahh... AP:7 Steal/Drop : Ochu Tentacle, Magic Stone, Giant's Ring, Force Armlet, Ochu Card Rare Item : Giant's Ring, Force Armlet, Ochu Tentacle Card : Ochu Card, Elvoret Card Attack : Ochu Dance, Drink Magic, (Tentacles), Earthquake, Blind Draw : Silence, Blind, Confuse, {Pain} Descri. : A giant man-eater plant like Malboro and a bigger version of Grat Where : Timber- Vaulny Canyon (forests) Island Closest to Heaven Esthar- Grandidi Forest Trabia - Hawkind Plains (forests) NOTE : Probably the weakest foe found in Island closest to Heaven. It's Ochu Dance causes damage and also the Slow/ Curse status. Its Earthquake attack causes Earth element damage to all foes. Info : Likes to live in the forests. Attacks with its tentacles and also uses status attacks.
------------------------------------------------------------------------ SAM08G LV.1-100 HP:400-6,000+ Taste: n/a AP:4 Steal/Drop : Running Fire, Screw, Magic Stone, Wizard Stone, SAM08G Card, M-Stone Piece Rare Item : n/a Card : SAM08G Card, X-ATM092 Card Attack : Store, Rocket Launcher, Shoulder Charge, Gatling Gun Draw : Shell, Protect, [Life], {Reflect} Descri. : A dinosaur shape monster with a rocket pod on its shoulder (160mm cannons..) Where : Galbadia- D-District Prison Galbadia Missile Base Lunatic Pandora (before Lunar Cry) FH- (Balamb Garden's Arrival), Esthar- City (during Arrival of Lunatic Pandora) NOTE : Not quite strong. Weak against Poison. Info : A living weapon made by Galbadia. Carries 155mm cannon on both shoulders and a 60mm vulcan cannon in its both.
------------------------------------------------------------------------ DEATH CLAW LV.1-100 HP:222-22,200 Taste: ???? AP:3 Steal/Drop : Shear Feather, Windmill, Curse Spike, Death Claw Card Rare Item : Cursed Spike, Windmill Card : Death Claw Card, Granaldo Card Attack : (Death Claw), Gas, (Swipe) Draw : Aero, Dispel, {Reflect} Descri. : Large Polar bear with four sharp arm claw. It has a couple of damaging attacks. Where : Centra- Lenown Plains (forests) Esthar- Grandidi forest Galbadia Garden [The Garden Crash] NOTE : Another average monster. This monster is pretty weak as its attacks could only inflicit minor damage. It's gas weapon could causes Sleep status to all allies, so take note. Info : A monster with 4 claws. Attacks with shear power but also uses gas attacks.
------------------------------------------------------------------------ CACTAUR LV.1-100 HP:112-1,600+ Taste: Refreshing AP:20 Steal/Drop : Cactaur Thorn, Jet Engine, Cactaur Card Card : Cactaur Card, Gerogero Card Rare Item : Jet Engine Attack : (Kick), 1,000 Needles, (Escape) Draw : Haste Descri. : small green Cactus man with super hyperactive speed and evasion. Pretty hard to hit it.. Where : Esthar-Kashkabald Desert Cactaur's Island NOTE : This thing can only be hurt if your character's Hit Rate is over 100. The best attacking weapons are gunblade (any type..) and the Strange Vision (Selphie's Ultimate Weapon). It's 1000 Needles will cause 1000 HP damage and it's karate kick could causes random damage, pretty damaging. Info : A speedy cactus of the desert. Damage always amount to 1000 units with it's special skill 1000 Needles.
------------------------------------------------------------------------ TONBERRY LV.1-100 HP:350-35,000 Taste: Refreshing AP:1 Steal/Drop : Chef's Knife, Tonberry Card Rare Item : Chef's Knife Card : Tonberry Card, Iguion Card Attack : Everyone's Grudge, (walk forward), Chef's Knife, Death Draw : Death Descri. : Similar to Tonberry of FF7, but it look like turtle with no shell and holding a lantern along with a knife. Where : Centra Ruins NOTE : No weakness against elements and status. This is the thing could does tedious damage. You need to have 100x Death to protect your character's from its attacks. Its Everyone's Grudge could does a massive damage to one character based on the damage. Note that the Chef's Knife hits randomly. The Tonberry will normally use up some of its turns for walking. Degenerator and Rapture does not work on it. Summon GF Diablos to finish it off. Gatling Gun packs a punch. Doomtrain is worth summoning for it reduces its' Vit to 0. Info : Mysterious looking living in dungeons walks slowly towards the enemu and kills that enemy with Chef's Knife.
------------------------------------------------------------------------ ABYSS WORM LV.1-100 HP:260-26,000 Taste: Delicious AP:6 Steal/Drop : Windmill, Shear Feather, Magic Stone, Wizard Stone, Abyss Worm Card Card : Abyss Worm Card, Abadon Card Rare Item : Windmill Attack : Sand Shake, (head rise), (Head Whip), Tornado, Gastric Juice Draw : Aero, {Tornado}, {Quake} Descri. : A giant orange worm look like it stock its head Where : Esthar-Kashkabald Desert Galbadia- Dingo Desert NOTE : Not quite a strong. Sand Shake causes damage to all allies. Info : A head protruding the earth only a part of the body is exposed. Use Earthquake when attack by enemies.
------------------------------------------------------------------------
Card Page 4
TURTAPOD LV.1-100 HP:42-5,000 Taste: Delicious AP:2 Steal/Drop : Life Ring, Wizard Stone, [Healing Mail*], Turtapod Card Card : Turtapod Card, Trauma Card Rare Item : Healing Mail, Life Ring Attack : (Defend), (Spin) Draw : Cure*, Esuna, Dispel, {Life} Descri. : Blue and yellow creature, but it looks like a small chair along with sharp spikes at its edges. Where : Esthar- City (Lunar Cry) Witch Memorial Hall (Lunar Cry) Great Plains of Esthar (Lunar Cry) Lunatic Pandora NOTE : Quite a weak enemy. Note that when it closes up, its defensive stats will drop. Counter this with Meltdown. Info : Atatcks with magic and sharp claws. It may change into defensive mode in order to protect itself from danager.
------------------------------------------------------------------------ VYSAGE (head) LV.1-100 HP:210-21,000 Taste: n/a AP:6 Steal/Drop : Wizard Stone, Vysage Card, {Lightweights}, Magic Stone, M-Stone Piece. Card : n/a Rare Item : Wizard Stone, Lightweights Attack : Sigh, Esuna, Stare, Reflect, Haste, Protect Draw : Esuna, Haste, [Bio] Descri. : Black with gray stripes head of a monster which stuck out from the ground Where : Esthar-Great Salt Lake Winhill- Winhill Bluffs, Humphrey Archipelago. Timber- Shenard Hills NOTE : Pretty a formidible foe.. It's Stare can causes a series of status attacks such as Darkness, Confuse, Silence. It's Sigh can cause damage to all foe. It is weak against Holy. Junction 100x Holy to Elem-Atk-J. Sigh causes status ailments. Stare causes Petrify. Curse can only be done with Lefty and Righty and it causes Doom. Info : A monster shaped like a face. It uses support magic and special attacks when attacking with Righty and Lefty.
------------------------------------------------------------------------ VYSAGE (hand) LV.1-100 HP:138-13,800 Taste: n/a AP:6 Steal/Drop : Lightweights, Regen Ring, Wizard Stone, Rune Armlet, Magic Stone, Vysage Card Card : Vysage Card Rare Item : Regen Ring, Life Ring [Lefty], Rune Armlet [Righty] Attack : Righty - (Slap), (Grab along with Righty), (Squeeze) Lefty - Silence, Drain, Draw, Stop, Meteor, Quake, Demi, Bio Draw : Lefty - Bio, Demi, Quake, Regen Righty - Shell Protect Descri. : Black along with gray stripes in color, heck it is just a pair of hands. Where : Esthar-Great Salt Lake Winhill- Winhill Bluffs, Humphrey Archipelago, Shenard Hills. NOTE : Weak against Holy. Both of them are very powerful.. Lefty can does all sorts of magicial attacks [that's alot..] However, it is not quite strong in defense. Physical attacks works quite well. Righty is a monster that relies more on physical attacks and is usually be covered up with spells such as Protect and Reflect. Junction 100x Blind to ST-Atk-J works well. Anyway, Doomtrain will be the most apporiate summon. [it causes Vit 0 and does 9999 HP damage at Level 100!] Info : Lefty- A large left hand protruding from the earth. Sometimes cures party members with status abnormalities. Righty- A large right hand protruding from the earth. Can't uses magic, Uses strength to attack with force.
------------------------------------------------------------------------ T-REXAUR LV.1-100 HP:760-76,000 Taste: ???? AP:10 Steal/Drop : Dino Bone, Star Fragment, Wizard Stone, T-Rexaur Card Card : T-Rexaur Card, Shumi Tribe Rare Item : Star Fragment, Dino Bone. Attack : (Great Bite), (Bite), (Tail Whip), Quake Draw : Fire*, Thunder*, {Quake} Descri. : Look like the king of dinosaurs, T-Rex, but it is actually an Allosaurous. Where : Balamb- Accauld Plains (forest) Island Closest to Hell B-Garden Training Center NOTE : The most powerful foe in Balamb areas. It attacks can does whooping damage of 4000+ at high levels. It's Tail Whip does damage to all characters. The best way to defeat it and gain most EXP, is by junction Blind/Sleep to ST-Atk-J. Junction 100x Blizzarga to get 9999 HP damage on the foe. Info : Alive since the beginning of time. Its power and HP are very high. It is better to run if you encounter one.
------------------------------------------------------------------------ BOMB LV.1-100 HP:44-4,400 Taste: Danger! AP:1 Steal/Drop : Bomb Fragment, Magic Stone, Wizard Stone, Bomb Card, Bomb Spirit, M-Stone Piece Card : Bomb Card, Krysta Card Rare Item : Bomb Spirit Attack : Suicide, (Anger), (Bite) Draw : Fire, [Fira], {Firaga}, {Meltdown} Descri. : Big orange balloon (pumpkin?) with a pair of small hands. Originated from FFT. Where : Balamb- Fire Cavern Centra- Centra Ruins Deep Sea Research Center Lunatic Pandora B-Garden (during NORG's Anger) Esthar- Shalmal Peninsula, Minde Island NOTE : Very damaging. It can causes a suicide accident that will instantly kill your ally (if HP is below 4,400, based on the Bomb's HP). As you attacks or draw magic, it becomes bigger and it will sooner or later explode! Weak against Ice (extremely weak), Weak against Wind. Junction 100x Blizzaga to your characters' Elem-Atk-J. Info : A monster power by fire. Usually plain but still a dangerous monster that becomes gigantic or explodes with attack.
------------------------------------------------------------------------
BLITZ LV.1-100 HP:72-7,200 Taste: No taste AP:2 Steal/Drop : Dynamo Stone, Betrayal Sword, Power Generator, Blitz Card Rare Item : Dynamo Stone Card : Blitz Card, Propagator Card Attack : (Charge up itself), (Swipe), Thunder* Draw : Thunder, [Thundara], {Thundaga} Descri. : Dress in white the guy who cast Thunder on itself.. Hmm it looks more a barbarian to a knight to me. Where : Centra Ruins Centra- Lenown Plains Forest, Serengetti PLains, Nectar Peninsula. Esthar- Grandidi Forest, Kashkabald Desert, Shalmal Peninsula NOTE : Don't ever use Thunder as it does not only absorbs the damage but its Speed and Strength stats also increases. Absorbs Thunder. Info : Becomes electrified when attack with thunder. Attacks while its electrified causes thunder damage.
------------------------------------------------------------------------ WENDIGO LV.1-100 HP:160-16,000 Taste: Delicious AP:2 Steal/Drop : Steel Orb, Steel Pipe, Strength Love, Wendigo Card Card : Wendigo Card, Jumbo Cactaur Card Rare Item : Strength Love Attack : Shoot, Grab, Dribble, (Punch), Powerbomb Draw : Berserk, [Protect] Descri. : Yellow spot and green color headless gorilla, like the one in Congo movie except it is headless ^_^; Where : Timber- Vaulny Canyon Great Plains of Galbadia D-District Prison Galbadia Missile Base Dollet- Hasberry Plains [forests] NOTE : The killer damage is the move, Shot as it does a bounce on one character and reject across the entire party. Better make use of Blind/Sleep to ST-Atk-J combo. Info : A strong monster but not good at magic. Uses powerful physical attacks, replying on its strength instead.
------------------------------------------------------------------------ TORAMA LV.1-100 HP: 320-32,000 Taste: Delicious AP:4 Steal/Drop : Regen Ring, Moon Stone, Wizard Stone, Torama Card Card : Torama Card, Tri-Point Card Rare Item : Moon Stone, Regen Ring Attack : Esuna, (Blaster), LV5 Death, Meteor, Confuse, Holy, (Angry), (Charge), Blizzaga Draw : Death, Demi, Life Descri. : a giant Leopard with a pair of long whiskers, quite wise too ^_^;) Where : Esthar- City Area (after Lunar Cry) Great Plains of Esthar (after Lunar Cry) Lunatic Pandora Deep Sea Research Center NOTE : Beware of it's LV5 Death as it could cause a instant gameover when characters are at level 100 and are not protect against Death. It randonly uses powerful magic such as Meteor and it's consider a tough cookie. Info : Use multiple magic attacks while sitting. Even more powerful when it uses its blaster attack.
------------------------------------------------------------------------ IMP LV.1-100 HP:110-11,000 Taste: Tastes Okay.. AP:5 Steal/Drop : Poison Powder, Dead Spirit, Cursed Spike, Wizard Stone, Imp Card Rare Item : Cursed Spike Card : Imp Card, Garguntua Card Attack : Berserk, Blind, Holy, Meteor, Firaga, Blizzaga, Thundaga, (Fly), Break Draw : Blind, Silence, Confuse, Break Descri. : Red-violet small demon with a red long nose with wings and a devil-like tail Where : Esthar City area (after Lunar Cry) Great Plains of Esthar Deep Sea Deposit (during Ultima Weapon Quest), Lunatic Pandora NOTE : Better make sure of Elemental defense as it could cast spells like Firaga and Blizzaga. Holy junctioned to Elem-Def-J is essential. Info : A devlish looking monster with wings. Uses powerful magic despite its small size.
------------------------------------------------------------------------ BLUE DRAGON LV.1-100 HP:410-41,000 Taste: Refreshing AP:6 Steal/Drop : Dragon Fang, Dragon Skin, Blue Dragon Card, Fury Fragment Card : Blue Dragon Card, Mobile Type 8 Card Rare Item : Dragon Skin, Dragon Fang, Fury Fragment Attack : (Grab Punch), (Punch), Breath, (Tail Whip), Reflect Draw : Drain, Break, Death, Bio Descri. : early version of Bahamut and Tiamat, and it looks a bit awkward.. Where : Island Closest to Hell Trabia- Winter Island (near the mountains) Trabia- Hawkwind Plains (forests) NOTE : One great strange part about this foe that is you can't drain HP from it. It's damage are a bit strong. Best work with Blind/Sleep/Death ST-Atk-J Combo. Weak against Cold. Absorbs Poison. Info : A dragon that walks on 2 legs, Attacks with breath that causes statuses changes and drops a rare item called Fury Fragment.
------------------------------------------------------------------------ ADAMANTOISE LV.1-100 HP:425-42,500 Taste: ???? AP:4 Steal/Drop : Turtle Shell, Whisper, Orichalcon, Adamantine, Adamantoise Card Rare Item : Adamantine (defeat both), Orichalcon, Whisper Card : Adamantoise Card, Sphinxara Card Attack : Shell, Protect, (Bite), White Wind, Sand Storm Draw : Blizzard*, Shell, Protect, {Reflect} Descri. : A normal black turtle (of course with a hard shell!) usually come in pairs. Where : Long Horn Island (shores) NOTE : Pretty amazed from the difference in the difficulty from the Japanese version and US version. It's normal attacks are strong and its Sand Storm does damage to all allies. Its White Wind restores HP for both Adamantoise. Junction Blind to ST-Atk-J and summon Pandemona to finish it off. Weak against Wind. Earth has no effect. Info : It's high defense make it difficult to defeat. Owns rare items that makes it worth the effort.
------------------------------------------------------------------------ HEXADRAGON LV. 1-100 HP:400-40,000 Taste: ???? AP:8 Steal/Drop : Red Fang, Inferno Fang, Hexadragon Card, Star Fragment Rare Item : Star Fragment, Red Fang Card : Hexdragon Card, Tiamat Card Attack : (Kick), Fire*, Breath, Melt-Eye Draw : Fire*, [Dispel], [Shell], [Protect] Descri. : Black covering along with a blue color torso. Has a large tail (Z-shaped), 3 pairs of legs and multiple red eyes Where : Island Closest to Hell Esthar- Talle Mountains (after Lunar Cry) Esthar- Great Plains of Esthar (before Lunar Cry) NOTE : Quite a stronge enemy. Absorbs Fire damage. Weak against Ice. Junctioned Blizzaga to Elem-Atk-J and Firaga to Elem-Def-J. It's attcks are strong, so make sure you have used Blind ST-Atk-J combo as well. It's Melt-Eye causes Fire element damage to all characters. It's Breath causes non-element damage to one ally. Info : A type of mutated dragon burn with 6 eyes. Uses fire magic and special breath attack.
------------------------------------------------------------------------ ______ / 6.2E \________________________________________________________________
Card Page 5
IRON GIANT LV.1-100 HP:780-78,000 Taste: no taste! AP:8 Steal/Drop : {Star Fragment}, Moon Stone, Running Fire, Wizard Stone, Iron Giant Card Card : Iron Giant Card, Fujin and Raijin Card Rare Item : Star Fragment Attack : Mighty Guard, Grand Slash, (Slash) Draw : Haste, {Quake}, Shell, Protect Descri. : Dark Blue armored with short knees warrior holding a giant blade. Also makes it appearance in FF7. Where : Deep Sea Deposit (Ultima Weapon Quest) Esthar City Area (after Lunar Cry) Lunatic Pandora NOTE : It is weak against Thunder. Poison does no effect on it. It is a mechnical beast with strong armor. Junction Thundaga to Elem-Atk-J and Sleep/Blind to Elem-Atk-J. May need to use Dispel to remove Mighty Guard. Info : Hard to damage due to its steel armor. Doesn't use magic but its sword causes significant damage.
------------------------------------------------------------------------ BEHEMOTH LV.1-100 HP:670-67,000 Taste: ???? AP:12 Steal/Drop : Barrier, Giant's Ring, Behemoth Card, Moon Stone, Energy Crystal Card : Behemoth Card, BGH521F2 Card Rare Item : Energy Crystal, Giant's Ring, Barrier Attack : Assualt Horn, Meteor, Holy, Flare, Tornado, Firaga, (Horn Rush), Mighty Guard Draw : Regen, Tornado, Flare Descri. : A gaint Purple bull with a pair of tiny wings at its back and armed a pair of large black horns. Returns from FFT. Where : Deep Sea Deposit (during Ultima Quest), Esthar City (Lunar Cry) Great Plains of Esthar (Lunar Cry) Lunatic Pandora NOTE : Perhaps one of most powerful enemies in the game. This guy always uses Meteor as its counter. The Assault Horn packs a punch. Junction 100x Death and you can say good bye to it. Simple huh? Info : Use powerful magic such as Meteor. A strong enemy that's hard to defeat.
------------------------------------------------------------------------ CHIMERA LV.1-100 HP:600-60,000 Taste: Refreshing AP:10 Steal/Drop : Red Fang, Inferno Fang, Energy Crystal, Chimera Card Rare Item : Energy Crystal Card : Chimera Card, Red Giant Card Attack : According to the its features (the heads and its tail) Lion Head- (Bite Attack) Eagle Head- Tornado Toad Head- Aqua Breath, Water Goat Head- Dispel, Confuse, Stop, Serpent Tail- Bio Draw : Water, Bio, Esuna, Thunder* Descri. : A 4-headed yellow dragon armed with the 4 different heads and a giant serpent tail. Where : Island Closest to Heaven Esthar-Kashkabald Desert NOTE : Just take note of the Lion Head and Toad Head. Junctioned 100x Blind to ST-Atk-J to prevent the Lion Head from creating harvoc. Junction 100x Water to absorbs its Aqua Breath (which does damage to all allies) Absorbs Thunder and Water. Poison has no effect. Info : A monsters with 4 heads that uses magic and physical attacks, status changes, and their original skill, Aqua Breath.
------------------------------------------------------------------------ ELASTOID LV.1-100 HP:220-16,000 Taste: n/a AP:3 Steal/Drop : Laser Cannon, Screw, Elastoid Card, Steel Pipe Card : Elastoid Card, Ultima Weapon Card Rare Item : n/a Attack : Meltdown, Shell, Protect, (Buckle drop), (Spin Attack), Beam Laser Draw : Dispel, Shell, Protect, {Meltdown} Descri. : Gold in color, 4 long poles, looks like a giant windchime. A hob is being embedded its middle. Where : Centra-Excavation Site (Laguna Dream Sequence #1) Esthar- Lunatic Pandora Research Center (Laguna Dream Sequence #5) Lunatic Pandora (during Lunatic Pandora's Arrival at Esthar) NOTE : Weak against Thunder, Poison has no effect. Same method for against mechnical beasts, junction 100x Thunder* to Elem-Atk-J. Info : Anti-personal weapon made in Esthar. Floats with anti- gravity engine. Attacks with its 4 pilable metallic legs.
------------------------------------------------------------------------ GIM47N LV.1-100 HP:300-3,400 Taste: n/a AP:3 Steal/Drop : Steel Pipe, Steel Orb, Screw, GIM47N Card, Fast Ammo Card : GIM47N Card, Oilboyle Card Rare Item : n/a Attack : Rip Laser, (spin punch), Chain Gun Draw : Cure*, Esuna, [Life] Descri. : A yellow big robot with a boxing gloves, like to move its hands Where : D-District Prison, FH- (Balamb arrival at Fisherman's Horizon) NOTE : I think fighting this mechnical beast is no worries. It is very simple for its low attacking power. Rip Laser does damage to one ally and Chain Gun does damage to all allies. Junction Thunder* to Elem-Atk-J to inflicit more damage. Weak against Thunder, Poison has no effect. Info : An older type of Galbadia support weapon. Has laser cannon but mostly punches using steel orbs on both hands.
------------------------------------------------------------------------ MALBORO LV.1-100 HP:1,435-143,500 Taste: Increased morale AP:12 Steal/Drop : Malboro Tentacles, Cursed Spike, Tonberry King Card, Force Armlet, Malboro Card Card : Malboro Card, Tonberry King Card Rare Item : Malboro Tentacles, Force Armlet, Hypno Crown Attack : Bad Breath, Earthquake, Dissolving Acid, Eerie Sound Wave Draw : Bio, Demi, Quake Descri. : A large green plant with a big mouth and you will hear him laugh before the fight (curly tentacles..) Where : Island Closest to Heaven Island Closest to Hell Esthar- Grandidi Forest NOTE : As one of the strongest monsters, this is indeed a tough one. Junction Sleep/Berserk/Pain/Confuse to nullify its Bad Breath (or you have to wait for the counter to stop) Draw and cast Demi [it's 9999 HP damage...]. It's Eerie Sound Wave does damage to all allies. It's Dissolving Acid damge to one ally. Absorbs Poison. Weak against Ice. Info : Uses Bad Breath, which causes all status abnormalities. Be ready with status defenses before fighting it.
------------------------------------------------------------------------ RUBY DRAGON LV.1-100 HP:891-89,100 Taste: All systems go! AP:14 Steal/Drop : Fury Fragment, Inferno Fang, Red Fang, Energy Crystal, Ruby Dragon Card Card : Ruby Dragon Card Rare Item : Fury Fragment, Energy Crystal Attack : Breath, Fire*, Meteor, Reflect, (claw swipe) Draw : Fire*, {Aero -} Reflect}, {Meteor}, {Flare} Descri. : A giant red dragon with a large black eye brow, thus forming like a V-shaped horn Where : Island Closest to Hell Centra- Lenown Plains (forests), Serengetti Plains (forests), Lolestern Plains (forests) Trabia Canyon (Laguan's Dream Sequence #4) Esthar- Grandidi Forest, Nortes Mountains NOTE : Considered as the strongest non-BOSS monster. It's Breath packs a punch against all allies and it is non-elemental. It's Claw Swipe does a whooping 2000+ HP damage to one ally. Make use of Vit-J and get it above 100. [Characters with 100 and below will be instantly killed.] Of course HP must be 8000+ and above. Make use of Meltdown, Demi as you can cause more damage to it. Have Firaga to Elem-Def-J, so that it has become an alternate source of regaining HP. Drain ST-Atk-J works fine and it will be better if you get Revive and Recover. Weak against Holy/ Blizzaga. Absorbs Wind/Fire. Doomtrain will be the best GF for the fight. It's weak against the following combos: Meltdown/Doom/Sleep --} Summon Doomtrain to do harvoc! Info : Strong and smart dragon. If enemies are using Reflect. It casts Reflect on itself to mirror the attack.
------------------------------------------------------------------------ ELNOYLE LV.100 HP: 82,000 Taste: Can't AP:18 Steal/Drop : {Moon Stone}, Energy Crystal (drop only), Elnoyle Card Card : Elynole Card, Catoblepas Card Rare Item : Energy Crystal Attack : Storm Breath, Meteor, Dispel, Holy, Pain, Death, (Claw Swipe), Tail Needle Draw : {Double -} Death}, Pain, Holy Descri. : Similar to Elvoret at Dollet tower in disc 1 except it is dull gray in color. Where : Esthar City- look for Esthar Soldier who answer "Heehehahahehe" [north from the place where you find Odine's laboratory] (Lunar Cry) NOTE : One of most toughest cookies in the game. You can't perform level down or devour it. Simply a strong enemy. You can easily defeat it when your characters are at Level 100, junction 100x Blind to your characters' ST-Atk-J. Can't Level down the monster. Storm Breath does damage to all allies. Make use of Tornado junction to Elem-Atk-J. Weak against Wind Info : A powerful monster. Uses magic but also uses Tail Needle which causes heavy damage.
------------------------------------------------------------------------ ______ / 6.2F \________________________________________________________________
Others
OILBOYLE LV.1-100 HP:200-20,000 Taste: ????? AP:10
Steal/Drop : Fuel, Wizard Stone
Card : n/a
Rare Item : Fuel
Attack : Oil, (Grab and Suck), Light Beam, Water
Draw : Esuna, Blind, Cure*, Confuse
Descri. : White creature with red torso, looks like a mutation or
advance version of Blobra
Where : Balamb Garden MD Level [NORG's Anger]
Ultimecia Castle
NOTE : Weak against Fire. Water has no effect. It's Light Beam
packs a punch compared to Oil. Both affects only one
ally.
Info : This creature lives underground. Its slimy body is full
of oil. Attacks by splitting oil.
------------------------------------------------------------------------
PROPAGATOR LV.1-100 HP:125-12,500 Taste: n/a AP: 5
Steal : 8x Wizard Stone
Drop : Aura Stone, Ultima Stone, Flare Stone, Shell Stone,
Protect Stone, Death Stone, Holy Stone
Rare Item : n/a
Card : n/a
Attack : BiteBite, Silence, Blind, Bio, Thunder*
Draw : Thunder*, Cure*, Esuna, Life
Descri. : 6-10 meter ailen monster
Where : Inside Ragnarok (The Space Incident)
NOTE : Yeah, no fear.. refer to strategy found in walkthrough
Info : A monster living in space ship Ragnarok. Very violent in
nature. Attacks anything moves within the ship.
------------------------------------------------------------------------ PuPu LV.1-100 HP:10-810 Taste: n/a AP:0 Drop : Accelerator Rare Item : Accelerator Card : PuPu Card Attack : (none), Elixir Please!, More Elixir Please!, Thank you Draw : Cure*, Fire*, Blizzard*, Thunder* Descri. : Cute alien, can't explain more.. (refer to UFO Sighting Incident for more info.) Where : Balamb - Accauld Plains where Balamb Garden formerly located (must did all the UFO Sighting before this) NOTE : I would recommend you not to kill it as that's the only way to get PuPu Card [which in turns get the Hungry Cookpot.]. Anyway Accelerator can be gotten through another method. Make sure you have aleast 5 Elixirs and a character with Item command. Info : An ailen from other planet. Someone destroyed its UFO and the alien is in need of help.
------------------------------------------------------------------------
UFO? LV.1-100 HP:121-12,100 Taste: n/a AP:0
Drop : Aegis Amulet
Rare Item : Aegis Amulet
Card : n/a
Attack : (none)
Draw : Demi
Descri. : small blue and white Unindentified Flying Object with a
yellow antenna
Where : Grandidi Mountain north of Chocobo Holy Region (refer to
UFO Sighting Incident in Part II for more info)
NOTE : Not a strong foe (even an enemy), Just attack!
Info : Unidentified flying object from outher space.
------------------------------------------------------------------------
RALDO LV.1-100 HP:24-2,800 Taste:???? AP:2
Steal/Drop: Magic Stone, Wizard Stone
Rare Item : ???
Card : n/a
Attack : (claw Swipe)
Draw : Fire*, Thunder*, [Protect], Shell
Descri. : A small version of Armadodo only with high defensive
stats, It is like a solid rock!
Where : Balamb Training Center
Ultimecia Castle
NOTE : Due to its high defensive stats, it will be more
advisible to use Magic on it than normal attacks.
Info : May look slow due to its stone-like body, but it is
actually quite fast, appear in numbers.
------------------------------------------------------------------------
ESTHAR SOLDIER LV.1-100 HP:120-6,000 Taste: n/a AP:1
Steal : Potion, Tent, Hi-Potion
Drop : Magic Stone, Potion, Tent, Hi-Potion, Phoenix Down
Card : n/a
Rare Item : n/a
Attacks : Shotgun, (knife strike)
Draw : Cure*, Thunder*, Blizzard*, Fire*
Descri. : Type 1- Navy blue in color, Its head looks a grasshopper
Where : Centra- Excavation Site (Laguna Dream Sequence #2)
Lunatic Pandora Research Center (Laguna Dream Sequence
#5)
Esthar Odine's Labortary (Laguna Dream Sequence #5)
NOTE : It just like the G-Soldier in Laguna's Dream Sequence.
Junction 100x Bio to your characters' Elem-Atk-J or
ST-Atk-J to deal with it. Weak against Poison
Info : Esthar Soldier who uses both gun and sword. Shotgun attack
can cause major damage. Not a strong enemy.
------------------------------------------------------------------------ ESTHAR SOLDIER LV.1-100 HP: 150-6,500 Taste: n/a AP:1 Steal : Potion, Tent, Hi-Potion Drop : Magic Stone, Potion, Tent, Hi-Potion, Phoenix Down Card : n/a Rare Item : n/a Attacks : Shotgun, (knife strike), Boomerang Sword, Soul Crash Draw : Thunder*, Blizzard*, Fire* Descri. : Type 2- Dark Navy blue in color, Its head looks a grasshopper (cyborg version) Where : Centra- Excavation Site (Laguna Dream Sequence #2) Lunatic Pandora Research Center (Laguna Dream Sequence #5) Esthar Odine's Labortary (Laguna Dream Sequence #5) NOTE : Weak against Thunder, Poison has no effect. The Soul Crush is the move that it uses on Ward and Kiros at Laguna's adventure at the evacuation site. Its Boomerang Sword affects all allies. Junction 100x Thundaga to inflicit more damage on it (of course, use Elem-Atk-J) Info : A cyborg in the form of an Esthar Soldier but far stronger. It only uses physical attacks.
------------------------------------------------------------------------ ELITE SOLDIER LV.1-100 HP:50-3,000+ Taste: n/a AP:2 Steal/Drop: Cottage, Tent, Phoenix Down, Hi-Potion Card : n/a Attack : (Charge), (Double Shot), Thunder*, Potion Rare Item : n/a Draw : Fire*, Blizzard*, Thunder*, {Scan -} Dispel} Descri. : A red soldier of Galbadia with a metallic padding on its shoulder. Where : Dollet Mission, Balamb Arrival at Fisherman's Horizon, Esthar during arrival of Lunatic Pandora, Lunatic Pandora. Galbadia Missile Base, Timber Town NOTE : A stronger G-Soldier. Has quite strong attacks against low level characters. Quite good enemy for storing magic. Weak against Poison. Info : An officer acting together with G-Soldiers, Reflect him first he uses recover magic on other soldiers.
------------------------------------------------------------------------ G-SOLDIER LV.1-100 HP: 50-1,200 Taste: n/a AP:1 Steal/Drop : Potion, Tent, Hi-Potion, Phoenix Down Card : n/a Attack : (Sword Swipe), Fire. Rare Item : n/a Draw : Fire*, Blizzard*, Thunder*, Cure* Descri. : A blue soldier of Galbadia holding a sword Where : Dollet Communications Tower Lunatic Pandora Esthar- arrival of Lunatic Pandora FH- Balamb Garden Arrival at Fisherman's Horizon, Balamb Garden- Garden Crash Galbadia Missile Base NOTE : The basic human enemy, extremely weak. Good for stocking the basic elementals. Weak against Poison. Sleep junctioned ST-Atk-J works well on this guy. Info : G-Soldier that use magic with a sword. Strong enough but nowhere near as strong as any SeeD member.
------------------------------------------------------------------------
GUARD LV.1-100 HP: 50-1,200 Taste: n/a AP: 1
Steal/Drop : Remedy, Hi-Potion, Phoenix Down
Rare Item : n/a
Card : n/a
Attack : (sword swipe), Sleep
Draw : Sleep, Silence, Blind, Cure*
Descri. : same as G-Soldier
Where : D-District Prison
NOTE : Weak against Poison. Typically make them sleep before
they did so! While they are "sleeping", summon GFs to
finish them off!
Info : A Prison secruity guard. A Galbadia Soldier that trained
in sleep magic to capture escapees.
------------------------------------------------------------------------ PARATROOPER LV.1-100 HP:50-3,000+ Taste: n/a AP:1 Steal/Drop : Remedy, Antidote, Phoenix Down, Hi-Potion Rare Item : n/a Card : n/a Attack : (sword swipe), Blind, Demi, Water, Silence, Reflect, Remedy Draw : Sleep, Blind, Water, Silence Descri. : Similar to G-Soldier, Guard of Galbadia on its green Where : Balamb Garden - The Garden Crash NOTE : These guys are quite dangerous as they could cast Demi, along with dangerous status spells such as Silence. It will be best if you have equipped the Treatment command. Junction 100x Silence or 100x Sleep to ST-Atk-J, could does serious damage against it. Weak against Poison. Info : Soldier assigned to Galbadia Garden. Specializes in sneak attacks. Much stronger than regular Galbadia Soldiers.
------------------------------------------------------------------------ GIM-52A LV.1-100 HP:105-11,000 Taste: n/a AP:3 Steal/Drop : Missile, Running Fire Card : n/a Rare Item : Missile Attack : Micro Missile, Haste, Gatling Gun, Ray-Bomb, (Charge) Draw : Haste, Slow, {Dispel}, {Reflect} Descri. : A blue robot keep moving its hands, looks like Weltall of Xenogears. Where : D-District Prison, Esthar- City (Arrival of Lunatic Pandora) Inside Lunatic Pandora (before Lunar Cry) NOTE : Weak against Thunder. Cast Slow on it and cast Haste on your members and attack! Make use of Thunder Elem-Atk-J Combo. It's Micro Missile does 3/4 damage to one ally. Gatling Gun does damage to one ally. Ray-Bomb does damage to all characters. Info : A Galbadia Machine that attacks with magic and missile. The more advance models uses high powered beams.
------------------------------------------------------------------------
SLAPPER LV 40 HP: 1710 Taste: n/a AP: 3
Steal/Drop : Hi-Potion, Potion, Phoenix Down
Card : n/a
Rare Item : n/a
Attack : (Slap), (teamwork)
Draw : Blizzard, [Blizzara], {Blizzaga}, {Water}
Descri. : A monster dressed like a hockey player
Where : Galbadia Garden (The Garden Crash)
NOTE : Pretty a weak monster.... Use Fire Elem-Atk-J Combo.
Info : A member of Garden's semi-human ice-hockey club,
attacks with speed and teamwork.
------------------------------------------------------------------------
_____
/ 6.3 \_________________________________________________________________
Important Storylines (!SPOLIERS!), Press Page Down 11 times.
In RPGs, there are generally important sequences about the game. They may include in differences in gameplay. For example, you will be able to access more areas and thus allow you to have more leisure. If you find along the Monster Besitary, I have shortened the sequences using key words such as "Lunar Cry", "The Garden Crash", etc. Here they are:
_____________________________________________________________ / Lunar Cry Incident (Disc 3 onwards, after getting Ragnarok) \_________ ------------------------------------------------------------------------ Upon your jounery to Lunar Base, Rinoa (possessed by the future witch Ultimecia) has freed the Adel (whom is sealed inside the ice chamber..), which causes the Lunar Cry which struck several years ago to occur once again. From the "Realm of Evil", the Lunatic Pandora (which has settled at the Tears Point), absorbs the energy of evil, thus causing the following areas become infested with more powerful, devil-looking monsters. The Lunar Cry has occured once and it forms the Centra Crater where you find the Centra Ruins.
Esthar City (the streets of Giant Esthar City) It is on the World Map View.
Original After Lunar Cry
Gayla Behemoth Bite Bug Elynole Torama Imp Tutrapod ------------------------------------------------------------------------
Great Plains of Esthar (where you find the building structures of Lunatic Pandora Research Center, Tears Point, Lunar Gate, Witch Memorial Hall)
Original After Lunar Cry
Hexdragon Behemoth Mesmerize Torama Bite Bug Imp Caterchipillar Tutrapod Malboro ------------------------------------------------------------------------
_____________________________ / "The Garden Crash" (Disc 2) \_________________________________________ ------------------------------------------------------------------------ At Disc 2, you will experience this sequence where the two Gardens colliding together.. Seifer, Fuijin and Raijin at the other party as they were in search of Ellone. Galbadians start to invade the Balamb Garden along with Paratroopers.. You will start to have a sequence where Rinoa is in life-threatening damage [she is with Zell, coz she wants Squall's ring (with Griver engraved in it.)] Galbadia Garden is also full of monsters too.. the Sorceress generally wants to prolonged the time.
Monsters (Balamb Garden)
G-Soldier Elite Soldier SAM08G GIM-52A Paratrooper
Monsters (Galbadia Garden)
Jelleye Creeps Death Claw Tri-Face Slapper (only in the hockey fields) ------------------------------------------------------------------------ __________________________________________ / "Balamb Garden's Arrival at FH" (Disc 2) \____________________________ ------------------------------------------------------------------------ After drifting for several days, the Balamb Garden has finally undocked at the FH (also known as Fisherman's Horizons). Squall will be called by Cid Kramer (the headmaster of Balamb Garden) to apologise the Mayor of the incident. At the same time, they have company. It is the Galbadians! They are searching for the mysterious lady Ellone (or The "Sis" mentioned in Squall's Dreams).
Monsters (Fisherman's Horizons)
G-Soldier Elite Soldier GIM-72N SAM08G _____________________________________________________ / "Lunatic Pandora's Arrival at Esthar City" (Disc 3) \_________________ ------------------------------------------------------------------------ Things are really getting bad.. Upon leaving from the Lunar Gate, after bid farewell to Squall whom seeks treatment for Rinoa from Ellone, Zell are being assigned to protect the Matron (Edea, well Edea can protect herself anyway, why need him to do that?). As the Lunatic Pandora is once being brought alive from the face of earth and is heading the Tears Point. Zell and his company are to head to the City where they will be brief about the Lunatic Pandora from Dr. Odine.
Monsters (inside Esthar City)
G-Soldier Elite Soldier SAM08G GIM-52A
Monsters (inside Lunatic Pandora)
G-Soldier Elite Soldier SAM08G GIM-52A Elastoid ------------------------------------------------------------------------
______________________________________ / "Ultima Weapon Quest" Disc 3 onwards \________________________________ ------------------------------------------------------------------------ Yeah.. the Ultima Weapon is back from FF7.. This Weapon is far one of the strongest in FF8. This weapon has a couple of damaging attacks. It's Light Pillar is indeed a killer (well, Irvine at Level 100 is more a killer ^_^;). After getting GF Bahamut at the Deep Sea Research Center, you will see a hole down the path.. this leads to the basement where Squall can gain access to the Deep Sea Deposit. You need make use of the Reserve Steam Pressure to reduce the crystal that is encovering the Ultima Weapon. Just have Zell, in the party. Head down to the hole. Examine the steam machine located on the left and you will have a short briefing about the scenario. Just do in 2-2-1-1 RSP usage and have Zell to handle the last steam machine (refer to Part II for more details). Upon that you will be able to access to the Deep Sea Deposit and a whole hell of them are awaiting for you...
NOTE: Can't ran away...
Monsters (Deep Sea Deposit)
Tri-Face Grendel Imp Behemoth Ruby Dragon Iron Giant
------------------------------------------------------------------------ _________________________ / "NORG's Anger" (Disc 2) \_____________________________________________ ------------------------------------------------------------------------ After done with the Missile Base Sequence, Squall and the remainding two characters will head back to Balamb Garden to warn Cid Kramer for the incoming Missiles. (they have been launched..) This time, there are a dispute between the SeeD Cadets and Garden. A co-headmaster of the Garden, known as NORG is very unpleased with Cid (not his managment but the fact that Balamb Garden has been involved with opposition against the Sorceress.) The Garden Faculties along with those Garden cadets that have not been graduated (well, there are some exceptions..) fought against the SeeDs.
Monsters (Balamb Garden)
T-Rexaur (hopefully you got Siren..) Bomb Glaccid Eye Caterchipillar Bite Bug Grat
Monsters (MD System)
Geezard Blobra Tri-Face Blood Soul Oilboyle __________________________________________ / Laguna Dream Sequences (Disc 1 ~ Disc 3) \____________________________ ------------------------------------------------------------------------ Due to "Sis" Ellone doing, Squall repeatedly have this sequence about the past about this guy known as Laguna Loire (that's my fan favourite!) Generally, you will expect some battle sequences and here is a brief summary about the sequences.
Laguna Dream Sequence #1: Laguna and his party on a jounery across the forests in Galbadia. Intend to meet his dream girl, Julia HEARTILLY at the capital city of Galbadia, Deling City (Disc 1)
Monsters
Funguar Geezard ------------------------------------------------------------------------
Laguna Dream Sequence #2: Laguna and his party are been instructed to investigate the evacuation site found in Centra. Laguna has a bad feeling about this (well, he bring the wrong map ^_^;, his leg got cramped.. as usual.). Ward and Kiros got injured.. (Disc 1)
Monsters
Esthar Soldier Esthar Soldier (cyborg) Gesper Elastoid ------------------------------------------------------------------------
Laguna Dream Sequence #3: Laguna is recovering from his injuries at Winhill where he is attended by Raine, the owner of the Pub. Next he has a job of killing off monsters that invaded Winhill. Ellone is a hot- wanted personal due to her special abilities that allows to transport back to the past and are heavily wanted by the Sorceress Adel (aka. Leader of Esthar). Laguna has to protect her...
Monsters
Bite Bug Caterchipillar ------------------------------------------------------------------------
Laguna Dream Sequence #4: Laguna's broke ^_^; He was acting as a knight at Trabia Canyon where he was on the journey to save Ellone.. Kiros are to act as the dragon.. but amusingly enough, a real Ruby Dragon appears. Laguna as a Dragon Slayer!
Monsters
Gayla Bite Bug Mesmerize Ruby Dragon (BOSS) ------------------------------------------------------------------------
Laguna Dream Sequence #5: Laguna is finally at Esthar.. but held captive ^_^;. He was at the Lunatic Pandora Research Center. The people of Esthar are pretty upset over Adel's rule and Laguna seems to the best candidate for the position. Now bracing through all dangers, Laguna managed to save Ellone whom was held captive at Odine's Lab.
Monsters
Esthar Soldier Esthar Soldier (cyborg) Gesper Elastoid ------------------------------------------------------------------------
Well that's all for the sub-quests. Enough Spoilers? ^_^;
