Asheron’s Call is a MMORPG (Massively Multiplayer Online Role Playing Game). This means that you can interact with hundreds (even thousands) of other players while exploring the gameworld provided by the game developers.
Like most RPGs, you start off in Asheron’s Call as a rank beginner. As you gain experience, you gain power.
The gameworld is robust and, with the exception of zombies, skeletons, and other types of undead, Asheron’s Call features completely original creatures not found in the typical fantasy environment (i.e. there are no Elves, Dwarves, Orcs, Goblins, etc).
Character development is skill-based, rather than level-based or class-based. This means that your character isn’t restricted in his/her ability because of his/her class, and it means that you don’t have to wait until you reach a new level to increase your abilities.
The biggest thing Asheron’s Call has going for it, however, is the fact that once a month the game developers change the world slightly and add to the ongoing storyline. Quests are added which can affect the story, and players can complete those quests if they possess enough skill and luck. The first year of Asheron’s Call saw the release and eventual defeat of Bael’Zharon, a major bad guy in the Asheron’s Call universe. It was the players who released him, and the players who defeated him. This provides a glimmer of the ultimate promise of the MMORPG genre: the chance for players to have permanent, lasting effects on the gameworld.