Doom, the Roguelike - Game Poster

RPG Gamers Review


Unrated
Release Date 08 September, 2002
Perspective Top-down

Game Details

This game is a mix between two classic games: Rogue, the text-only dungeon crawl role-playing game that has spawned a whole genre of games, and DOOM, one of the breakthrough games for 1st-person shooter genre.

The story is the same as in Doom: You are some soldier performing his monotonic duties in a space base on Phobos—when suddenly your base is attacked. The only way out is through. Equipped only with a pistol, you start to shoot your way through the mazes.

Early versions were text-only: instead of DOOM’s 3D environment, the game world is rendered as a 2D grid of ASCII graphics (sound offects were borrowed from the original game).  A later update added an optional graphics mode, using tile-based artwork, and a soundtrack of remixed DOOM tunes plus original material.

Apart from the style, this game is a straight Rogue-like dungeon crawler. The gameplay is turn-based, with each action taking a certain amount of time. As in a role-playing game, the character has different stats that increase with his experience—he can reload faster, do more damage, shoot more accurately etc. During the game, you find different weapons and power-ups, all well-known to doom players (blue sphere power-ups, green armor etc.).

The game is freeware and was written in FreePascal, using the Valkyrie library by the same developer.

Newest screenshots

  • Doom, the Roguelike - Screenshot #1
  • Doom, the Roguelike - Screenshot #2
  • Doom, the Roguelike - Screenshot #3
  • Doom, the Roguelike - Screenshot #4