This is a tower defense and RPG game, harvests resources, explores the world, finds new towers, collects rare material, builds and updates towers, and defends against monsters. But the more resources you harvest, the stronger the monster.
RPG Gamers summaryThe game, “Greed”, is an intriguing tower defence strategy game that revolves around Greedy, an ancient devil who was transformed into a sealed crystal over a millennium ago while mining gold. Now, Greedy has summoned you, the player, into his realm to safeguard this crystal. However, your character seems too vulnerable for this task and must build and upgrade defensive towers to counterattack incoming monster waves.
The game constantly forces you to grapple with your character’s greed, a clever plot twist that leaves both you and Greedy questioning who the real ‘greedy’ one is. The player must strive to collect abundant resources, explore maps, upgrade character attributes, then build and advance defensive towers. The catch here is a unique Disaster Level mechanism - with higher resource collection leading to a surge in this level, hence enhancing the strength of the monsters. This ingeniously introduces a too-much-at-risk factor compelling the player to balance resource hunting with monster defence strategies.
“Greed” also offers the player an opportunity to carry out other activities such as crop farming, trading, and special monster wave challenges - all these providing unique resources. A higher Disaster Level is not entirely bleak - it unlocks additional enhancements and new towers, adding a silver lining to this looming challenge.
The game developer’s future plans include the introduction of a city map for NPC interaction, quests and gift exchanges, advanced tower upgrades, equipment enhancement, combat skills for the player character, and special challenges to boost character attributes. All these promise a richly layered gaming experience that effectively blends strategy and role-playing aspects with an engagingly quirky storyline.