Metropolismania 2 is the sequel to Metropolismania and uses the same city-building/maintaining concept as the original game. Played from a third-person perspective, players need to walk around, construct buildings, provide roads, and then screen the emails of possible inhabitants. Citizens need to be kept happy by interacting with them - give them gifts, listen to their gossip and complaints. If their needs are not attended to (through schools, hospitals or entertainment), they will ditch the town. The goal is to make this a city people want to live in, by building commercial, utility, and entertainment industries.
It is possible to add NPCs to a phone book, and invite them to move to new cities the player is building, purchase food from various stores and own a house and buy furniture for it. The game has a night and day cycle, and supports Yen (Japanese currency).