RPG Gamers Review


Unrated
Release Date 17 June, 2005
Setting Fantasy
Perspective 1st-person

Game Details

The two great continents, Rubens and Colwayd, are populated by humans and other, more exotic creatures. After Colwayd was discovered, the world entered the Age of Adventure; young people study in special Adventurers’ Schools, mastering the arts of fighting and magic, in order to discover new lands and fight vicious monsters. The Falnese Private Adventurers’ School of the Vianki Republic is considered one of the most elite learning facilities on the whole continent of Rubens. A young rebellious boy named Yuki Nagihara was attending that school; however, he was expelled from it and decided to try his lack in another country, the Kingdom of Rastal. There, he meets friends (specifically female ones) who are more appreciative of his talents; a new school year full of adventures, battles, and romance begins!

Pastel Chime Continue is a dungeon-crawling Japanese-style RPG which focuses on relationships between the hero and the various female characters. The main gameplay style is exploration of maze-like isometric dungeons. Enemies are visible on screen; contact with them triggers turn-based battles with are viewed from first-person perspective. The heroes can attack, use magic, or perform special techniques. Outside of the dungeons, the hero is confined to the school; it is possible to choose the party members among several available ones, and also train them, improving their parameters as well as their relationships with the protagonist.

Beside the intro, the cutscenes in the game are not animated, with text superimposed on still screens. The game contains scenes with nudity and sexual situations.

Newest screenshots

  • Pastel Chime Continue - Screenshot #1
  • Pastel Chime Continue - Screenshot #2
  • Pastel Chime Continue - Screenshot #3
  • Pastel Chime Continue - Screenshot #4