Become Ezechiel, sin collector in service of Them at The Top, as he ventures through what is left of our world during the End Times. It’s the Apocalypse and his job is to eradicate sin for the glory of God. But can a mere human really endure such fate?
RPG Gamers summarySancticide is an innovative melee-focused third-person perspective action game that skillfully integrates rogue-lite elements within a biblically apocalyptic setting. Inspired by classic games, the combat system is strategically designed around spatial and directional awareness, enhancing the player’s interaction with the environment and expanding tactical options.
The protagonist, Ezechiel, a fresh recruit to the Sin Collector Corps, is conflicted by remorse and guilt as he embarks on crucial missions in this unforgiving world. In a twist to conventional gaming death paradigms, Sancticide transforms death into the precipice of new beginnings as opposed to a punitive dead-end.
The primary narrative observes Ezechiel’s trials during demanding assignments, paralleled with side-quests that reveal the regular life of an officer serving the divine planes. Additionally, the setting of biblical Apocalypse; a landscape fraught with struggle, agony and suffering, occasionally permeated with humanity and optimism, adds a riveting complexity to this game.
The game brings another layer of excitement with its dynamic dueling - an amalgamation of old-school arena fighter intensity and modern third-person action mechanics. Strategic chaos is implemented through interaction with the post-apocalyptic surroundings, offering players the opportunity to outmaneuver their enemies using debris and other environmental hazards.
Sancticide features a wide-ranging heavenly arsenal replete with sacred melee weapons, unholy ranged gear and a divine power named “Purple”. This power allows kinetic manipulation of objects and enemies, passive enhancements for survivability and active abilities that manipulate time and perception.
Furthermore, Sancticide introduces the concept of “Kosherness”. This infers that all in-game items and beings are either Kosher (acceptable) or unkosher (unacceptable). The categorization influences the flow of side quests, the choice of equipment, player progression mechanics, and even access to certain areas.
Sancticide promises an in-depth enemy engagement where foes have distinct appearances, movement styles, and weaknesses. Players can confront Sinners, Debtors and outwit or overpower Proselytes - fanatical minions of the divine beings.
With its unique portrayal of death, Sancticide delivers an entirely different perspective - each defeat enables players to comprehend the rules of this persistent world better and cultivate more refined strategies. Currently, on Steam Early Access, Sancticide is a work in progress, and it is expected to undergo significant refinement over the course of its development.