Game Details

The Guild 2: Renaissance is the fourth installment in The Guild 2 series and similar to its direct sequel The Guild 2: Venice the game is also a stand alone version.

The game is set near the end of 14th century Europe. Gameplay is still similar to previous installments, providing a few new scenario maps, bug fixes, a few new action choices, and a new feature that optionally allows the player to change the former default four year per turn to one year per turn. The political ladder has introduced increased difficulty through added requirements when applying for new positions at the city hall, which also includes imperial fame and war events. Unlike its predecessor however, no tutorial scenario exists.

New Professions

Although the original four classes remain the same, each class now introduces new career choices and subsequent new buildings for each new profession. The original professions still remain intact for selection. The new additional professions are as the following:

  • Craftsman class: Innkeeper, Stonemason.
  • Patron class: Miller, Fruit farmer.
  • Rogue class: Mercenary, Juggler.
  • Scholar class: Banker, Gravedigger.

Scenarios:

There are 18 available scenarios (many of which were imported from previous installments), which depending on the scenario may consist of between 1-4 town(s) and occupied by 2-16 dynasties. Game difficulty may be scrolled between easy and hard. Each scenario also included four possible game modes: Dynasty Mode, Time Limit, Extinction, and Mission. Except for Dynasty Mode, other game modes offer additional requirements to win. The available scenarios are as the following:

  1. Castrum Novaeseia
    Number of towns: 4
    Number of dynasties: 2-12
  2. The Archduke of Tirol
    Number of towns: 3
    Number of dynasties: 2-6
  3. The Kufstein Area
    Number of towns: 2
    Number of dynasties: 2-4
  4. Transylvania
    Number of towns: 1
    Number of dynasties: 2
  5. Herzogenfurt
    Number of towns: 1
    Number of dynasties: 4
  6. Duchy of Dragenthal
    Number of towns: 1
    Number of dynasties: 2-6
  7. Pomerania
    Number of towns: 1
    Number of dynasties: 2-6
  8. Britain
    Number of towns: 1
    Number of dynasties: 2-4
  9. North Sea
    Number of towns: 2
    Number of dynasties: 2-8
  10. Vienna
    Number of towns: 3
    Number of dynasties: 2-12
  11. Duchy of Calenberg
    Number of towns: 3
    Number of dynasties: 2-12
  12. Hannover
    Number of towns: 1
    Number of dynasties: 2-8
  13. Shadow over Rabenstein
    Number of towns: 1
    Number of dynasties: 2
  14. The Sheriff of Nottingham
    Number of towns: 2
    Number of dynasties: 2-12
  15. Southern Germany
    Number of towns: 2
    Number of dynasties: 2-12
  16. Alamannia
    Number of towns: 3
    Number of dynasties: 2-16
  17. Lyon, Macon and Belley
    Number of towns: 3
    Number of dynasties: 2-16
  18. The Hills of Lyon
    Number of towns: 2
    Number of dynasties: 2-12

Newest screenshots

  • The Guild 2: Renaissance - Screenshot #1
  • The Guild 2: Renaissance - Screenshot #2
  • The Guild 2: Renaissance - Screenshot #3