Bomb Fragment
Methods in gaining
Combat: Defeat/Mug Bomb
Refinement: n/a
Function: Improves affection with Ifrit by 1. Can be refined into
magic and items.
Card Mod: 1x Bomb : 1x Bomb Fragement.
* Bombs can be encountered in Fire Cavern and forests near the
Southeastern Chocobo Forests. You may get Bomb Spirits instead of Bomb
Fragment when you defeat high levels Bombs.
Red Fang
Methods in gaining
Combat: Defeat/Mug Hexdragon or Chimera
Refinement: n/a
Function: Improves affection with Ifrit by 3. Can be refined into
magic.
Card Mod: 3x Hexdragon : 1x Red Fang
* Hexdragon can be encountered at the Island closest to Heaven and
Esthar-Grandidi Forest. Refer to the world map at
[url=http://risland]http://risland[/url]. for the location of Island closest to
Hell and Heaven.
* Red Fangs are rather easy to get later in the game.
Arctic Wind
Methods in gaining
Combat: Defeat/Mug Glaccid Eye
Refinement: n/a
Function: Improves affection with Shiva by 1. Can be refined into
magic.
Card Mod: 1x Glaccid Eye : 1x Arctic Wind
* Glaccid Eye can be found in Balamb-Acauld Plains [snowy regions] * Glaccid Eye can also be found in islands nearby Island closest to Heaven.
North Wind
Methods in gaining
Combat: Defeat/Mug Snow Lion
Refinement: n/a
Function: Improves affection with Shiva by 3. Can be refined into
magic.
Card Mod: 1x Snow Lion : 1x North Wind
1x Shiva : 100x North Wind
* Snow Lion can be found Winter Island, Thor Peninsula and Bika
Snowfields of Trabia. You can encounter Snow Lions more often when you
move Squall closet to the mountains on the Winter Island.
Dynamo Stone
Methods in gaining
Combat: Defeat Blitz/Cockatrice
Refinement: n/a
Function: Improves affection with Quezacotl by 3. Can be refined into
magic
Card Mod: 1x Blitz : 1x Dynamo Stone
1x Quezacotl : 100x Dynamo Stone
* Blitz can be found in Lenown Plains of Centra. Cockatrice can be found
in Nortes Mountains and forest separating Vaulny Canyon and Galbadia
Garden.
Shear Feather
Methods in gaining
Combat: Defeat Thrustaveis
Refinement: n/a
Function: Improves affection with Pandemona by 1. Can be refined into
magic and used weapon remodelling.
Card Mod: 1x Thrustaveis : 1x Shear Feather
* Thrustaveis can be found in Timber - Vaulny Canyon and Great Plains of Galbadia
Venom Fang
Methods in gaining
Combat: Mug/Defeat Anacondour
Refinement: n/a
Function: Improves affection with Doomtrain by 3. Can refined into
magic and items.
Card Mod: 1x Anacondour : 1x Venom Fang
* Anacondour can be encounter as the sub BOSS at Dollet Dukedom Mission. * Anacondour can be found at Timber-Vaulny Canyon forests and Dollet- Hasberry Plains (forests and hills)
Steel Orb
Methods in gaining
Combat: Defeat GIM47N or Wendigo
Refinement: n/a
Function: Improves affection with Diablos by 3. Can be refined into
magic.
Card Mod: 1x Wendigo : 1x Steel Orb
* GIM47N can ONLY be encounter during D-District Prison, FH and Lunatic
Pandora attack upon Esthar.
* Wendigo can be found in desert areas of the Great Plains of Galbadia
and Dollet-Hasberry Plains.
Moon Stone
Methods in gaining
Combat: Defeat Torama or Mug Elynole
Refinement: n/a
Function: Improves affection with Alexander by 3. Can be refined into
magic and used in weapon remodelling
Card Mod: n/a
* You can get this item only after the space incident has occured.
Torama and Elynole can be found in Esthar City area, whereas for
Elynole you can battle them empteen times at Esthar City [refer to
Monster Bestiary: Elynole for more information]
Dino Bone
Methods in gaining
Combat: Defeat T-Rexaur
Refinement: n/a
Function: Improves affection with Brothers by 3. Can be refined into
magic and used in weapon remodelling.
Card Mod: 2x T-Rexaur : 1x Dino Bone
1x Armadodo : 1x Dino Bone
1x Sacred : 100x Dino Bone
* Dino Bones generally dropped from Dinosaurs.. what else can you
expect? T-Rexaur can be encounter in forests of Balamb and the
Training Center of Balamb Garden. The T-Rexaur can also be found in
the Island closest to Hell.
Windmill
Methods in gaining
Combat: Mug Thrustaveis/Abyss Worm
Refinement: n/a
Function: Improves affection with Pandemona by 3. Can be refined into
magic and used in weapon remodelling
Card Mod: 1x Abyss Worm : 1x Windmill
1x Pandemona : 100x Windmill
* Thrustaveis can be encounter in Great Plains of Galbadia [grasslands]
and Abyss Worm can be encountered in Esthar-Khashabald Desert and
of course, the Dingo Desert outside Galbadia's D-District Prison.
Dragon Skin
Methods in gaining
Combat: Defeat Anacondour/Blue Dragon/Grendel
Refinement: n/a
Function: Improves affection with Carbuncle by 3. Can be refined into
magic, items and used in weapon remodelling.
Card Mod: n/a
* Dragon Skin is really an hard item to nab as it is pretty rare. But
you will be able to get them easily by battling Anacondours at
hilltops of Dollet.
Fish Fin
Methods in gaining
Combat: Defeat Fastitocalon-F or Fastitocalon
Refinement: n/a
Function: Improves affection with Leviathan by 2. Can be refined into
magic.
Card Mod: n/a
* Fastitocalon can be found in shores of anywhere except for Dingo Desert and shores near Centra Crater [where you find Centra Ruins]
Dragon Fin
Methods in gaining
Combat: Defeat Grendel
Refinement: n/a
Function: Improves affection with Cerberus by 3. Can be refined into
magic and items. Used in weapon remodeling.
Card Mod: n/a
* Grendel can be encountered at the Island closest to Hell and the hilltops near Winhill.
Silence Powder
Methods in gaining
Combat: Defeat Grat
Refinement: n/a
Function: Improves affection with Siren by 3. Can be refined into
magic and items.
Card Mod: n/a
* Grat can be encountered at the Training Center [Balamb Garden] and Ultimecia's Castle.
Poison Powder
Methods in gaining
Combat: Defeat Imp/Forbidden
Refinement: n/a
Function: Improves affection with Doomtrain by 1. Can be refined into
magic and items.
Card Mod: n/a
* Imp can be encountered at Esthar City/Great Plains of Esthar after
space incident. Forbidden can be found in Nortes Mountains.
* The Imp can also be encountered in the Deep Sea Deposit (before
defeating Ultima Weapon)
Chef's Knife
Methods in gaining
Combat: Defeat/Mug Tonberry
Refinement: n/a
Function: Improves affection with Tonberry by 3. Can be refined into
magic and items.
Card Mod: 1x Tonberry : 1x Chef's Knife
1x Tonberry King : 1x Chef's Knife
* Tonberry can ONLY be encounter at Centra Ruins' main hall. * Someone told me that you will NOT encounter the Tonberry King if you have gotten 20x Chef Knives. Instead you need to defeat 20 of them.
Cactus Thorn
Methods in gaining
Combat: Defeat Cactuar
Refinement: n/a
Function: Improves affection with Cactuar by 3. Can be refined into
magic and items.
Card Mod: 1x Cactuar : 1x Cactus Thorn
1x Jumbo Cactuar : 1x Cactus Thorn
* Cactuars can be found at Esthar-Khashabald Desert. You can also found
them on Cactuar's Island.
* Cactuars are fast-moving monsters. If they ran, you will get no EXP
and AP. Have a character with excellent hit rate such as Squall or
Selphie, or you will have a miss.
Shaman Stone
Methods in gaining
Combat: n/a
Refinement: 1x Rosetta Stone : 1x Shaman Stone (Siren's Tool-RF)
1x Hungry Cookpot : 1x Shaman Stone (Siren's Tool-RF)
1x Mog's Amulet : 1x Shaman Stone (Siren's Tool-RF)
1x Dark Matter : 1x Shaman Stone (Siren's Tool-RF)
Function: Improves affection with Bahamut by 3. Can be refined into
magic and items.
Card Mod: n/a
* You can get more of these via the Pocketstation.
* Sad to say... The item can only gotten via refinement or through
Pocketstation. But it is really a great item! The best way is get Dark
Matter [firstly, you need to get 100x Curse Spikes] and refine them
into Shaman Stone. Both methods required Siren's Tool-RF. Just select
the Abilities menu to use it.
LuvLuv G
Methods in gaining Combat: n/a Refinement: 1x Shaman Stone : 1x LuvLuv G (Siren's Tool-RF) Function: Improves affection with all GFs by 20. Card Mod: 1x Chubby Chocobo : 100x LuvLuv G
* Found one in Lunatic Pandora if you have trigger the first boulder in Laguna's Dream Sequence 2 at Centra Evacuation Site. * Easily nabbed in Pocketstation.
========================================================================
........................................................................ D. Bonus Attributes Items ffviii_054 ........................................................................
Bonus Attributes Item are extremely good, but they are extremely hard to get. Imagine refine 10x Hyper Wrist [10x Power Wrist to get only one of these..] to get 1x Str Up. But the effects are quite good. And they can be rather easy once you have gotten as many gil and intensive purcashing of items such as Hypno Crown, Power Wrist with Familiar at Esthar Pet Shop. But they definately worth the effort. You can also get bonuses through Eden's Devour command.
HP Up Raises Hit Points (+10) 375 Str Up Raises Strength (+1) 375 Vit Up Raises Vitality (+1) 375 Mag Up Raises Magic (+1) 375 Spr Up Raises Spirit (+1) 375 Spd Up Raises Speed (+1) 375 Luck Up Raises Luck (+1) 375 ------------------------------------------------------------------------
HP Up
Methods in gaining
Combat: n/a
Refinement: 1x Gaea's Ring : 1x HP Up (Doomtrain's Forbid Med-RF)
Function: Increases character's maximum HP by 10. Can be refined into
other items.
Card Mod: n/a
* This item provide a permanent increase in the character's HP. Gaea's
Ring can be gotten through Eden's GF Abil-RF by refining 10x Giant's
Ring, which can be bought in Esthar Shop!!! with Familiar.
Str Up
Methods in gaining
Combat: Mug/Defeat Raijin in all encounters
Refinement: 10x Hyper Wrist : 1x Str Up (Doomtrain's Forbid Med-RF)
1x Monk's Code : 1x Str Up (Doomtrain's Forbid Med-RF)
Function: Increases character's strength by 1. Can be refined into
other items
Card Mod: n/a
* This item provide a permanent increase in the character's HP. 1x
Hyper Wrist can be obtained by refining 10x Power Wrist, which can
be bought in Esthar Shop !!! with Familiar.
Vit Up
Methods in gaining
Combat: n/a
Refinement: 5x Adamantine : 1x Vit Up (Doomtrain's Forbid Med-RF)
Function: Increases character's vitality by 1. Can be refined into
other items.
Card Mod: n/a
* Adamantine can be gotten by defeating Adamantoise [defeat both of
them, and did not use the Mug command during battle]. Adamantoise can
be found at the shores of Long Horn Island.
Mag Up
Methods in gaining
Combat: Mug Left Orb during BOSS fight against NORG.
Refinement: 10x Royal Crown : 1x Mag Up (Doomtrain's Forbid Med-RF)
Function: Increases character's magic by 1. Can be refined into other
items.
Card Mod: n/a
* Royal Crown can be gotten by refining 10x Hypno Crown, which can be bought in Esthar Shop !!! with Familiar acquired.
Spr Up
Methods in gaining
Combat: Mug Right Orb during BOSS fight against NORG
Refinement: 10x Magic Armlet : 1x Spr Up (Doomtrain's Forbid Med-RF)
Function: Increases character's spirit by 1. Can be refined into
other items.
Card Mod: n/a
* Magic Armlet can be gotten by refining Rinoa's card.
Spd Up
Methods in gaining
Combat: n/a
Refinement: 2x Aegis Amulet : 1x Spd Up (Doomtrain's Forbid Med-RF)
50x Jet Engine : 1x Spd Up (Doomtrain's Forbid Med-RF)
5x Rocket Engine : 1x Spd Up (Doomtrain's Forbid Med-RF)
1x Hundred Needles : 1x Spd Up (Doomtrain's Forbid Med-RF)
Function: Increases character's speed by 1. Can be refined into other
items.
Card Mod: n/a
* Make use of Hundred Needles (1x Hundred Needles = 100x Cactus Thorns). Cactus Thorn can be obtained [via defeat/mug] from Cactuars.
Luck Up
Methods in gaining
Combat: n/a
Refinement: 1x Luck-J Scroll : 1x Luck Up
Function: Increases character's luck by 1. Can be refined into other
items.
Card Mod: n/a
* Luck-J Scroll can be obtained from Minde Island as a part of Obel Lake Mystery.
_____ / 5.8 \_________________________________________________________________
Magazines
Magazines possesses a great importance for FF8 as it allows you to do a lot of important things such as remodel your character's weapons, allows characters to learn Limit Breaks, etc. There are also another class of Magazines known as Anarchist's Magazines and Timber Maniacs which are not items, but the Anarchist's Magazine can be read on the notice board in the Forest Owl's Headquarters in Disc 1 and Timber Maniacs through the Balamb Garden Network. Here we will discuss on the magazines that are found in the item inventory.
______ / 5.8A \________________________________________________________________
Weapon Monthly Magazines
These are weapons reasearch magazines. They provide information about the requirements about your weapons, why the ingredient is used for the weapon, etc.
*Prices are set with Haggle and Sell High.
Weapons Monthly 1st Issue
You will find this in Lunatic Pandora Research Center Place controls room during Laguna's Dream Sequence in Disc 3. You can get this later in the game, by buying it from Esthar Book Store. Buy/Sell: 37500 (with Familiar)
Weapons Monthly March Issue
You will get this by defeating Elvoret at Dollet's Communication Tower during Dollet Dukedom mission in Disc 1. Buy/Sell: 750
Weapons Monthly April Issue
Found on the right table of Dormitory [single] after the night tour at the Balamb Garden Training Center in Disc 1. Buy/Sell: 750
Weapons Monthly May Issue
Before meeting with Edea at the Commencement Room, controlling Rinoa and go down the manhole behind crates. Next proceed towards right three times and you will find it. Buy/Sell: 750
Weapons Monthly June Issue
You will get this copy, by defeating BGH521F2 at the Missile Base as Selphie and her company in Disc 2. Buy/Sell: 750
Weapons Monthly July
Returned back to the Training Center in Disc 3 and enter the area on the left, search the area for this copy. Buy/Sell: 750
Weapon Monthly August
Found this from Disc 2 onwards in Trabia Garden. Head for the area where you find the Gargoyle. Walk five steps south and search the area [it's is somewhere close to screen, on the external right end.] Buy/Sell: 750
______ / 5.8B \________________________________________________________________
Combat King Issues
These are magazines for fighters. Combat King Issues allows Zell to learn a new move for each issue such as My Final Heaven, Meteor Barret, Dolphin Blow, etc. Generally, they are very difficult to get.
Combat King 001
Found this copy in the first floor of the D-District Prison. Before rescuing Squall, have Zell, Quistis and Selphie get to lower floors and get this magazine found in one of the rooms. Buy/Sell: 750
Combat King 002
Obtained this magazine, by defeating Fujin and Raijin at Balamb Hotel. It is during Disc 2, where Zell, Squall and another member are to find the captain... Buy/Sell: 750
Combat King 003
You will get this from Zell's Love Quest [see under Secrets Section for more information]. You need to meet girl with ponytail at the library [of course, Zell must be in the party], proceed to Balamb and talk to Shizuka [girl with pigtail's friend]. She will says that she has come to Balamb to look for Zell. Next proceed to Dincht's house, where Ma Dincht will say that the girl with pigtail has been looking for her son. Next choose to rest at Balamb Hotel and you will get the Combat King 003! Buy/Sell: 750
Combat King 004
You can get this from the lone Esthar soldier [somewhere near the Ragnarok Airstation] during Lunatic Pandora's attack at Esthar. Buy/Sell: 750
Combat King 005
You will find on the path leading left from Elevator 03's basement. This can only be done if you choose to trigger the red detonator during Laguna's 2nd dream sequence in Disc 1. Buy/Sell: 22500
______ / 5.8C \________________________________________________________________
Pet Pals Issue
Pet Pals are magazines for dog lovers, hence allow Rinoa to training Angelo to learn new tricks. There are a total of 6 Pet Pals in game and most of them can be gotten by learning:
Pet Pals Vol.1
You will receive this copy from Zell, during your trip to Timber [ remember the time where Zell is sitting on a comfortable crouch?] Buy/Sell: 750
Pet Pals Vol.2
After you have finishing briefing at the Forest Owl's Headquarters [ before Train Input sub-game], return back to the room where you meet Rinoa, the magazine is placed on the "bed" [which has turned into a crounch] Buy/Sell: 750
Pet Pals Vol.3
Brought this from Timber Pet Shop. You can also buy this from Esthar Pet Shop (with Familiar) Buy/Sell: 750
Pet Pals Vol.4
Brought this from Timber Pet Shop. You can also buy this from Esthar Pet Shop if you have accquired Familiar Buy/Sell: 750
Pet Pals Vol.5
Brought this from Esthar Pet Shop. Buy/Sell: 750
Pet Pals Vol.6
Brought this from Esthar Pet Shop. Buy/Sell: 750
______ / 5.8D \________________________________________________________________
Occult Fan Issues
Nothing much in the game, except it gives you hints in getting Doomtrain, Eden and the UFO. Quite rare as only Occult Fan I and II can be brought. Occult Fan III and IV are only obtainable. Here is detailed list of the magazines:
Occult Fan I - World's Mysterious Magazine Scoop Issue
Found this magazine in the bookshelf of the Library in Balamb Garden. You can get this straight after you have completed the first field test at the Fire Cavern. Buy/Sell: 26250
Occult Fan II - World's Mysterious Magazine Photo Issue
Found this magazine within the documents found in the Card Master's arena in Dollet. [happy searching..]. You need to defeat the Card Master in order to enter the area. The Card Master's arena is on the right side of the bridge which is linked to the 2F of the Pub. Buy/Sell: 26250
Occult Fan III - World's Mysterious Magazine Magic Issue
You will be given this from Master Fisherman at the lower ends of FH, after Balamb Garden has hit FH. You need to say the truth and he will give you the item. Sell: 26250
Occult Fan IV - World's Mysterious Magazine Report Issue
You will find this after navigating around in Esthar during your departure for Lunar Gate. Instead heading for Lunar Gate, return back to the entrance of the Presidential Palace and you will find an assistant complaing about Odine and leaves the magazine. Grab it. Sell: 30000 -----
_____ / 6.0 \_________________________________________________________________
Monster List
Typically, the information that found all here are taken from my precise Monsters FAQ. However, some of the Devour status are still not added. First of all, here is a briefing about monsters:
As in almost all RPGs (it stands for Role Playing Games for those whom still do not know...), there is always good guys and the bad guys. I have been serving the web and found that most sites tends to focus on the characters more that the monsters. [of course, there are some exceptions.] Monsters played a vital role in RPGs as they contribute the fun for your battles. Here is basic facts about monsters in FF8.
- The monsters don't just disappear, in fact there are some "dying" sequences... [e.g. Defeat the T-Rexaur does not causes it to disappear instantly [except for ST-Atk-J with 100x Death], it will groan and fall onto the ground [negative response: Yummy, we will be having Dino meat for dinner.. 😊] - The monsters does not allow you to get fixed EXP. This is one big problem, I have yet to solve. The monster does not give fixed EXP. In fact, you can gain 1,000+ EXP from a monster that nabs you only about 600 EXP (want to know how? read on..). The longer the battle, the higher EXP you will received. The higher the Level of the monster, the more EXP you will received. The last person to kill a monster will normally gets the most EXP. However the AP, you could gain from a monster is fixed. (well how about the most AP?, read on..). Monsters at different levels nabs you different items. So take note. AP allows GFs to learn new abilities such as Str +20%. - Monsters do level up in FF8.. They will gain additional moves, like for example the T-Rexaur will have a special attack that grab your character and swing the character into the air. [which only appears when the T-Rexaur is Level 100). - There is no Morph Command. Well, you can't get additional items by morphing monsters as there is no Morph Command in FF8. Instead they have replaced with Rare Item Ability. There is no more Steal command too, which has instantly replaced with the Mug Command. - Random Draw List. Well, the Draw Command allows you to draw magic from the monsters and stock it for your own usage (which means no more MP!). The draw list is random... for example: Bite Bug Level 1 ~ 15 Draw: Fire, Scan Level 16 ~ 35 Draw: Fira, Scan Level 36 ~ 100 Draw: Firaga, Scan Ruby Dragon Level 1 ~ 15 Draw: Fire, Aero Level 16 ~ 35 Draw: Fira, Aero Level 36 ~ 100 Draw: Firaga, Tornado, Flare, Meteor - Cash (Gil) Problem. A lot of e-mails I have received asked me how to get gil as they can't get gil by defeating monsters. Yeah, that's true! You can only get gil by walking through your SeeD Level. That's the way that SeeDs get their salaries. Need to take tests [*sigh*, school is already killing me, yet still need to take SeeD test..]. There is an alternate way but you must have some cash inside your inventory before you can do so. - Some monsters return from the previous FF Series. For example, Bomb has return from FF Tactics and Tonberry has return from FF VII. Well, as for characters, there seems to be no methods have been proven correct. Besides the methods that I have found, are a bit too impossible. - Don't expect monster's HP to be so restrained... Yeah it is true. For example the Ruby Dragon has massive amount of HP (89,100 HP!) at a level 100! Well now you can expect of the BOSSES in the later game. FF8's Difficulty arises from here..
- There are three basic status of fighting and here they are:
1 Chance for first strike! - All your character's ATB will be at its
maximum.
2 Struck First! - All monsters will have their command first.
3 Back Attacked! - 1) Your characters will have their backs facing the
monsters.. Monsters will have their command first.
Equip GF Cerberus' Alert to prevent this.
2) Your characters will be facing the monsters' back,
well don't be fooled by the Imp ^_^; Initative
fall into your character's hands.
- Most monsters have cards except for certain monsters such as GIM-52A
(purple robots found D-District Prison), Raldo (remember those stone
like monsters that you face at the training center where you encounter
Ellone for the 2nd time?) and others.
- The bird's nest story from FF VII is back.. During Obel Lake's Quest,
you need to look for the stones right? There is one stone that is
found inside the nest which leads to an instant battle against the
Thrustaevis. For FF VII, you will face a giant ostrich at Corel Mt.
which is the mother of the chicks and get you 10x Phoenix Downs. I
have finally solved the Obel Lake which I will reveal in Part II.
- Not all precious items can be gotten from monsters. For example, to
get Glow Curtain, you can't get it by defeating monsters. Instead,
you can get this by converting 100x Malboro's Tentacle into through
Eden's GF Abl Med-RF. But you wonder how I get 100x Malboro
Tentacle? Malboro are so tough.. therefore this FAQ comes handy.
This is another reason why I make this FAQ.
- Conditions for Game Over (these words may seem....)
- All character's HP drop to 0.
- All characters are under Petrify status.
- When a monster is being pertified, you will Received 0 EXP but still
recieves its AP. The most EXP you can get, are from the monsters found
in the Island closest to Hell/Heaven. The least EXP are from the
Cactaurs and Level 1 monsters (through Lv Down).
- You can get a ripped part of the EXP gained if you wounded the monster
in the battle from running away [hold R2 and L2]. You can also get some
items if the battle consist of more than one enemy and you have
defeated the monster. Example: Vysage usually appears with Lefty and
Righty. If you defeat Vysage and run away, you will get the items [
Lightweights or Wizard Stones].
- There are draw points on the World of FF8 and it is your interest to
get them all. Most of the quests such as the Obel Lake Mystery and
Elabeak Peninsula Mystery can only be done on the World Map. I would
also like to express my thanks to those whom have helped me in solving
the mystery.
- More battle combats.. You can get to do all sorts of new commands such
as Revive [which is equalvent to Full-life], Recover [which is
equalvent to Full-cure], Devour [instant death attack against one foe
and may gain bonuses/damage] and much more. So it will be your
interest to test them out...
- List of Status Ailments in Battles I think it will be necessary to mentioned them..
Sleep A "ZZZ" appears on the character, ATB stops moving.
Doom A red counter of 24 seconds [basketball?], when it drops to
zero, the character will be instantly killed.
Petrify A white counter of 20 seconds, when it drops to zero, the
character will be petrified [turned into stone..] and will
be unusable if not cured.
Confuse The character will be turning around in circles.. ATB still
moves as normal, but auto-attack commands will be selected.
May does damage to oneself, enemy and even allies.
Silence A speech bubble with "....". Character is unable to use
Magic, GF and Draw Command. GF-type Commands (Recover,
Treatment, Revive, etc) will still be usable.
Darkness A black cloud surrounds the head of a character. Hit rate
reduce by half.
Zombie The colour of the character turns dull green except for the
weapons. Becomes undead [Received damage from healing
elements.]
Berserk Character becomes red hot. ATB moves normally but as it
reaches the character's turn, the character does an auto-
attack to one.
Poison A green cloud appears. ATB moves normally but as you
excute a command, the HP drops by a small portion.
To counter these, I guess you should all know by now.. if not, feel
free to contact me.
- In the previous FF series, FF7 and FFT, there are not much emphasis on
the Elemental Arts. In fact, now they have possess a greater
importance as it allows your character to boost to its optimum
attacking power. In my own opinion, I think that Elem-Atk-J can be
very damaging if you know how to use it. Like I managed to does 9999
HP to the Jumbo Cactaur each time.. Refer to the strategies for more
details.
_____ / 6.1 \_________________________________________________________________
List of Abbreviations
Okay.. let's get to work.. I will first start off to tell everyone that be expected of a lot of abbreviations [it will be very tedious to type out every word..]. Here is the legend:
Legend
Key Defination
Name - Name of monster
LV - Level of a monster from its minimum level to maximum level
HP - monsters' minimum HP to maximum HP
Taste - the effect by using Devour command to that monster [Eden]
Refreshing/Delicious/All systems go!/Increased morale -
Gained HP, Bonus, fix status ailments.
Awful/Barf-Bwahh... - lost HP + abnormal status according
to the monster
No Taste - typically applies to all mechanical beasts.
AP - AP point gained to that monster [this is very important..]
Steal - Item you will steal from that monster by using Mug command
ability
Drop (') - Item that you will find after battle
Rare Item - Item that you can find when equiped with Rare Item.
Attack (^) - list of monster's attack
Draw (*) - magic you can draw/gained to that monster by using Draw.
Descri. - description, what monster look like or similar to
Where - the locations of the monsters.
Card - using the card command.
NOTE - my battle strategies ^_^;
Info - the list of words that I noted while scanning...
------------------------------------------------------------------------
^ Notes on the attack list Monster also get new attacks when they level up same as your characters. One major difference from FF8 between other RPGs, is that the monster too also get Level Ups and have more HP at a higher level. Usually the key factor that causes this will be Squall's Level. To fix this, uses Tonberry's LV Down. At lower levels, you will see the monster using that tactic. Attacks are being enclosed in the brackets are names that I think of it myself. [quite creative, huh?]. The monster also uses spells, just BOSSES, some of them even use Blue Magic Items...
' Notes on Item Drop You can get better items by equiped the Party Ability, Rare Item which can be obtained from GF Bahamut. Most of the time, you will get GF items than Junk Items with this ability equiped. So make full use of this. You can less better items, if you perform LV Down or LV Up. Below is a slight scenario..
Bite Bug Level 1 ~ 10 M-Stone Piece [draw list: Fire, Scan] Level 11 ~ 25 Magic Stone [draw list: Fira, Scan] Level 26 ~ 100 Wizard Stone [draw list: Firaga, Scan]
NOTE: Rare Item does not mean that you will get the item always. Without Rare Item, you can also get rare items. The Rare Item only helps to increase the success rate. Piss.. really have a hard time to get the Devour status..
One more thing about this.. You can only get items from a monster if you did not use the Mug Command. So it is like a double-edged sword..
* Notes about the Draw List Here is the explaination. As you see, whenever monsters level up, you will get new spells such as Firaga, Tornado, Curaga, etc. This spells can be obtained from strong foes. For those whom want to take a short cut, you can get them by using the Tonberry's LV Up and you will get new spells. Refer to Guardian Force Section found in Part II for more details.
Situation #1
Fire* - this denotes that you can draw.. (it is not 100% accurate, it is
just an estimation.)
-} Fire from Level 1 ~15 Monsters
-} Fira from Level 16 ~ 35 Monsters
-} Firaga from Level 36 and above Monsters
Situation #2
[Death] - this denotes that you will get this new spell as the monster
has gain its level.
[Death]- you can draw Death from the monster from Level 16
onwards, but can't below Level 16.
{Death}- you can draw Death from the monster from Level 36
onwards, but can't below Level 36.
Situation #3
{Scan -} Dispel}- this denotes a spell replacement..
[Scan -} Dispel]- you will draw Dispel instead of Scan from
a monster that is Level 16 onwards, but could only draw Scan
from the same monster below Level 16.
{Scan -} Dispel}- you will draw Dispel instead of Scan from
a monster that is Level 36 onwards, but could only draw Scan
from the same monster below Level 16.
_____
/ 6.2 \_________________________________________________________________
Monster Besitary
Clear with the abbreviations? I will tell you guys to read the list first before.. If you don't.. don't expect get help from me! It will be very frustrating and you will be provoking a volcano...
Most of these monsters can be encounter mostly inside Ultimecia Castle at disc 4 in random, except for monster on the list at the last part. So, Let's start our hunting or knowing the monster... ^_^; as the saying "Knowing one foe, half the battle is already won." Okay on with List. I have arranged in form of cards... enjoy the list!
______ / 6.2A \________________________________________________________________
Card Page 1
GEEZARD LV.1-100 HP: 120-2,000 Taste: Awful AP: 1
Steal/Drop: Screw, Magic Stone, M-Stone Piece, Wizard Stone, Geezard
Card
Rare Item : Healing Water, Screw
Card : Geezard Card
Attack : Bad Breath, (Bite), (Swipe)
Draw : Cure, [Cura], Thunder, [Thundara]
Descri. : Red-grey color ugly face stay mostly in grassy land in
western continent [Galbadia.] Usually appears in pairs or
single.
Where : Dollet - Hasberry Plains
Galbadia - Great Plains of Galbadia, Montersou Plateau,
Shenard Hills
Timber - Vaulny Canyon, Nanchuket Island, Mandy Beach
Missile Base
D-District Prison
B-Garden (NORG's Anger)
NOTE : If you need one for this, you ought to be shot ^_^; Ideal
for storing Cura in middle stages. It's Bad Breath does
damage against all allies plus inflicit the Sleep Status.
You can easily killed it with ST-Atk-J junctioned Death.
Info : Lives in humid places. It sneaks and lurks on humans that
passes by. Uses status attack when fully grown.
------------------------------------------------------------------------
FUNGAUR LV.1-100 HP: 200-2,200 Taste: Delicious AP:1
Steal/Drop: Sleep Powder, Magic Stone, Silence Powder, Fungaur Card,
M-Stone, Wizard Stone.
Rare Item: Wizard Stone, Sleep Powder
Card : Fungaur Card, Biggs & Wedge Card
Attack : Confuse, Sleep, Fire*, Rip Laser
Draw : Sleep, Scan, Silence, [Confuse]
Descri. : Large orange mushroom with 2 large eye it shrunk itself if
defeated. Usually appears in large numbers, especially in
forests.
Where : Dollet- Hasberry Plains [forests]
Galbadia- Great Plains of Galbadia
Timber - Vaulny Canyon, Nanchuket Island, Mandy Beach
Esthar- Grandidi Forest
Laguna Dream Seqeunce #1
NOTE : If you need one for this, you ought to be shot ^_^; It is
weak against physical attacks. The Rip Laser does a small
amount damage compared to its magic.
Info : A giant walking mushroom. Uses status change attacks with
damage attacks.
------------------------------------------------------------------------
BITE BUG LV.1-100 HP:200-2600 Taste: Okay AP:1
Steal/Drop: Magic Stone, Wizard Stone, M-Stone Pieces, Bite Bug Card
Rare Item : Wizard Stone
Card : Bite Bug Card, Elvoret Card
Attack : Poison Needle, Fire, Fira, (Bite), (Embeded Fire attack),
Fart.
Draw : Fira*, Scan
Descri. : Big blue insect like a bee or a fly
Where : Balamb- Accauld Plains
Trabia- Winter Island (you will find the Shumi Tribe)
Trabia- Bika Snowfields
Great Plain of Esthar (before Lunar Cry Incident)
Trabia Canyon
Laguna's Dream Sequence #3 at Winhill.
Balamb Garden (NORG's Anger)
Esthar- Morded Plains
NOTE : The bitebug is weak against Ice/Wind elements. Junction
Blizzard*/Aero/Tornado to inflicit more damage. Fly
Monster. Indeal monster for storing Scan. It's Poison
Needle causes Poison, so take note. The Fart attack does
minimal damage along with Berserk status to one character.
Info : A bug monster that files, stay calm and attack. It's not a
very strong enemy.
------------------------------------------------------------------------
RED BAT LV.1-100 HP:150-2,000+ Taste: Taste Okay AP:1
Steal/Drop: Vampire Fang, Magic Stone, M-Stone Piece, Wizard Stone,
Red Bat Card.
Rare Item : Vampire Fang, Wizard Stone
Card : Red Bat Card, X-ATM092 Card
Attack : Vampire, (Bite), Ultra Sound
Draw : Thunder*, Scan, [Drain]
Descri. : A red & black bat (vampires..)
Where : Balamb -Fire Cavern
Centra- Centra Ruins,
Deling City- Sewers,
Galbadia -Tomb of the Unknown King
NOTE : Weak against Wind, so junction Aero/Tornado to inflicit
more damage, an ideal monster for storing up Drain [you
can also use Drain on it.] The Ultra Sound does damage to
all and Vampire drains ally's HP. Fly Monster.
Info : A type of bat with huge mouth lurks in dark places, dives
quietly from the air to its target.
------------------------------------------------------------------------
BLOBRA LV.1-100 HP:350-3,840 Taste: Delicious AP:3
Steal/Drop : Rune Armlet, Wizard Stone, Magic Stone, Blobra Card
Rare Item : Rune Armlet, Wizard Stone
Card : Blobra Card, Granaldo Card
Attack : Sticky Tap, Cure*, Slow, Shell, (Lengthen punch)
Draw : Shell, [Blind], [Protect], [Confuse]
Descri. : A blue blob with a big mouth and eyes
Where : Tomb of the Unknown King [weak against Earth]
Centra Ruins [weak against Holy]
B-Garden- MD System [weak against Fire]
NOTE : Indeed this is a very special monster. It's weakness
lies on which type of area you find it. For example at
the Tomb of Unknown King, it is -very- weak against
Earth. It works differently for those you find at Centra
Ruins. It is weak against Holy.
Info : A half-liquid creature resistant to physical attack.
Elemental weakness different with each one that it
appears.
------------------------------------------------------------------------
GAYLA LV.1-100 HP:150-13,000 Taste: Delicious AP: 2
Steal/Drop: Mystery Liquid, Wizard Stone, Magic Stone, Gayla Card
Rare Item : Mystery Liquid, Wizard Stone
Card : Gayla Card, Gerogero Card
Attacks : Hypnotize, Sleep, Gastric Fluid, (Tail Whip), (head bang)
Draw : Sleep, Thunder*, {Meltdown}
Descri. : Black & white stingray floating like a kite [more like a
sting ray to me.]
Where : Trabia Winter Island - where you find the Shumi Village
Trabia- Trabia Crater, Thor Peninsula, Bika Snowfields
Esthar City (before Lunar Cry Incident)
Trabia Canyon
NOTE : This monster has one of Quistis' Blue Magic Item called
the Mystery Liquid which allows her to learn "Acid".
Ideal monster for stocking up Meltdown. Fly Monster. The
Hypnotize causes Sleep, so take note. It's Gastric Fluid
does a handy sum of damage against one ally.
Info : Puts enemies to sleep with the ttacks. Splits fluid which
removes enemy's strength.
------------------------------------------------------------------------
GESPER LV.1-100 HP:200-4000 Taste: n/a AP: 2
Steal/Drop: Black Hole, Wizard Stone, Magic Stone, Gesper Card
Rare Item : n/a
Card : Gesper Card, Iguion Card
Attack : Degenerator, Telekinesis, Protect, Blind, Curaga, (Punch)
Draw : Shell, Protect, [Float], {Dispel}
Descri. : Blue & Gray like a hunchback mechanical monster [quite an
Esthar old model..]
Where : Centra-Excavation Site (Laguna's Dream Sequence #2)
Lunatic Pandora's Research Center (Laguna's Dream
Sequence #4.)
NOTE : This beast is rather damaging.. if you wait for a long
time. It's Degenerator removes the character from the
battlefield [which seldom misses] and you can't revive
that character. It's telekinesis lifts up your
character.. [circus?]. Weak against Poison.
Info : Esthar's defective weapon. Attacks enemies and allies
alike. Degenerator destroys opponent.
------------------------------------------------------------------------
FASTITOCALON-F LV.1-100 HP:300-8,200+ Taste: Okay AP:3
Steal/Drop : Water Crystal, Fish Fin, M-Stone Pieces, Fastitcocalon-F
Card, Magic Stone, Wizard Stone
Rare Item : Water Crystal, Fish Fin
Card : Fastitocalon-F Card, Tonberry King Card
Attack : (Bite), (Whip), Blizzard*, (Hide)
Draw : Blizzard*, Scan, [Water], Sleep
Descri. : Huge orange colored fighting fish with an attitude
Where : mostly in the shoreline in any continent.
NOTE : Weak against Fire, Nullifies Water. Junction Fire* to
Elem-Atk-J. Always appears in groups of three. Defense
is extremely high when underground. Can force it appear
by inflicit sufficient damage. Summon GF Ifrit and you
will have no woes..
Info : A fish that swins in the ground only fin can be seen. One
theory says that it may be a shark....
------------------------------------------------------------------------
BLOOD SOUL LV.1-100 HP:650-6,500 Taste: it's rotten AP:1
Steal/Drop : Zombie Powder, Wizard Stone, Healing Water, Blood Soul
Card, Magic Stone, M-Stone Piece
Rare Item : Healing Water, Zombie Powder
Card : Blood Soul Card, Abadon Card
Attack : Berserk, Blind, Silence, Zombie, (Bite), Disease Breath,
Breath of Death, Curaga.
Draw : Zombie, [Float -} Blind], [Silence -} Sleep], [Dispel]
Descri. : small brown shape like a jelly fish only floating
Where : Winhill - Winhill bluffs, Humphrey Archipelago.
Esthar- Grandidi forest
Deep Sea Research Center,
B-Garden MD System (NORG's Anger)
Galbadia Missile Base
D-District Prison.
Galbadia- Montersou Plateau, Shenard Hills,
Lallapahooza Canyon
NOTE : This monster can causes a series of damage [status
related] to your characters. It is very weak against
Holy. Undead monster. Use Revive or Life for an instant
victory. Don't use Drain at it... Weak against Fire.
Info : Floats with gas that fills its body. Looks weak but its
status changing attacks may prove otherwise.
------------------------------------------------------------------------
CATERCHIPILLAR LV.1-100 HP:730-7,360 Taste: Delicious AP:2
Steal/Drop: Spider Web, Magic Stone, Wizard Stone, M-Stone Piece,
Caterchipillar Card.
Rare Item : Spider Web
Card : Caterchipillar Card, Trauma Card
Attack : (Tail Whip), (bite), Ultra Waves, Sticky Web
Draw : Thunder*, Cure*, [Slow], {Stop}
Descri. : A giant caterpillar
Where : Balamb- Accuald Plain's forests,
Trabia- forests, near mountains.
Esthar- Grandid Forest
Winhill - Laguna's Dream Sequence #3
NOTE : Strong against Earth Attacks, Weak against Fire/Ice.
This monster allows you to nab a blue magic item [
Spider Web]. It's Ultra Waves does damage to all
characters.. It's Sticky Web causes Slow/Stop Status.
Info : Use an attack called Ultra Waves that damages all
enemies
------------------------------------------------------------------------
COCKATRICE LV.1-100 HP:520-5,200 Taste: Delicious AP: 2
Steal/Drop : Cockatrice Pinion, Coral Fragment, Magic Stone,
Cockatrice Card, Dynamo Stone
Rare Item : Dynamo Stone, Cockatrice Pinion
Card : Cockatrice Card, Oilboyle Card
Attack : (Forward Kick), (Upward Kick), Petrify Stare, Break,
Electric Discharge, Electrocute.
Draw : Thunder*, {Break}
Descri. : An average peacock with an antenna ^_^;
Where : Timber- Vaunly Canyon, Shenard Hill
Esthar- Grandidi Forest,
Esthar- Nortes Mountains, Sollet Mountains.
Galbadia- Lallapahooza Canyon
NOTE : Thunder/Poison does not work on it. It has a petrifying
ability. So be on your guard. Junction Thunder* to your
character's Elem-Def-J. It allows you to get Corel
Fragment [a Blue Magic Item] Weak against Wind.
Info : Petrifies enemies with its tail. Uses thunder by flapping
its wing. Uses Electrocute when fully grown.
------------------------------------------------------------------------
______ / 6.2B \________________________________________________________________
Card Page 2
GRAT LV.1-100 HP:300-5,600 Taste: Taste Awful AP:2
Steal/Drop: Silence Powder, Magic Stone, Sleep Powder, Grat Card
Rare Item : Wizard Stone
Card : Grat Card, Shumi Tribe Card
Attack : (Tentacle beat), Vampire, Gastric Juice, Sleep, Silence,
Sleeping Gas.
Draw : Sleep, Silence, [Berserk], [Confuse]
Descri. : Looks like a man-eater with a long tentacles
Where : Balamb Garden Training Center
Balamb Garden (NORG's Anger).
NOTE : Pretty weak.. but considered along with its other attacks.
It can does a series of damage. An ideal monster for
storing up status spells. It's gastric juice causes
Poison against 1 ally. It's Sleeping gas causes Sleep
Status on all characters.
Info : It's body is mosty a digestive bag. Digset enemy by
catching with its vine. Use a gas attack that causes
Sleep.
------------------------------------------------------------------------
BUEL LV.1-100 HP:50-1,840 Taste: Tastes Okay AP:1
Steal/Drop: Magic Stone, Buel Card, M-Stone Piece, Wizard Stone
Rare Item : Death Spirit, Wizard Stone
Card : Buel Card, Krysta Card
Attack : Thunder*, Reflect, Blizzard*, Fire*, Death, (Spin attack)
Draw : Thunder*, Blizzard*, Fire*, {Death}
Descri. : Like a kite with a face which rotates vertically.
Where : Balamb- Fire Cavern
Galbadia- Tomb of Unknown King,
Centra- Centra Ruins
Deep Sea Research Center. (during Bahamut's Quest)
NOTE : It is extremely weak against physical damage. Make sure
you have Death junctioned to ST-Def-J. Weak vs. Wind/Holy.
Sometimes even Ultima does not works well..
Info : Any magic attacks are almost inaffective. However very,
very weak against physical attacks.
------------------------------------------------------------------------
MESMERIZE LV.1-100 HP:645-6,450 Taste: Refreshing AP:2
Steal/Drop : Mesmerize Blade, Life Ring, Wizard Stone, Mesmerize Card,
Magic Stone, M-Stone Piece.
Rare Item : Healing Mail, Regen Ring, Mesmerize Blade, Life Ring
Card : Mesmerize Card, Propagator Card
Attack : Blade Shot, (Head Dash, after Blade has broken off),
Blade Slice, Hind Kick
Draw : Cure*, Esuna, [Life], {Dispel}
Descri. : Looks like a Deer only its horn are Crescent
Where : Trabia - Eldbeau Penisula, Sorbald Snowfield, Winter
Island, Bika Snowfield, Trabia Crater, Hawkwind Plains,
Great Plains of Esthar (before Lunar Cry Incident)
Trabia Canyon (during Laguna Dream Sequence #4)
NOTE : It's blade shot packs a punch.. so beware. However an
ideal monster for storing up spells such as Cure*.
This monster is great when your characters are under
status elemental woes.
Info : Has a large blade for a horn. This blade has a healing
effect when used as an item or make magic.
------------------------------------------------------------------------
GLACIAL EYE LV 1-100 HP:320-3,200 Taste: Tastes Okay AP:1
Steal/Drop : Vampire Fang, Arctic Wind, Glacial Eye Card, Wizard
Stone, M-Stone Piece, Magic Stone.
Rare Item : North Wind, Vampire Fang
Card : Glacial Eye Card, Jumbo Cactaur Card
Attack : (Slap), Blizzard*, Reflect, Petrify Stare, Vampire
Draw : Blizzard*, Cure*, Scan
Descri. : Look a floating gel with a face, resembles one of Unknown
in FF7 in the Crashed Gelinka.
Where : Balamb- Accauld Plains, near mountains
Esthar- Minde Island, Morded Plains
Trabia- Winter Island (plains and snowy grasslands),
Bika Snowfield
NOTE : A pretty good monster for stocking up spells. It has
Blizzard and Cure which makes it an effective monster.
Ice has no effect on it. Fly Monster. Weak against
Fire. Petrify Stare causes Petrify status to one ally.
Info : A floating Monster that uses Ice Magic. When running low
on HP, uses Vampire to suck HP from opponents.
------------------------------------------------------------------------
BELHELMEL LV.1-100 HP:300-5,760 Taste: No taste AP:2
Steal/Drop : Saw Blade, Magic Stone, Wizard Stone, Laser Cannon
(rare), Belhelmel Card, M-Stone Piece.
Rare Item : Laser Cannon, Saw Blade
Card : Belhelmel Card, Tri-Point Card
Attack : Berserk, Counter Slice, Thunder*, (Slice), Laser Eye,
Counter Laser Eye
Draw : Thunder*, [Berserk] -} {Confuse}
Descri. : A flying mask with a sharp edge. It is a mask being
embedded a blade.
Where : Timber- Shenard Hills
Galbadia- Montersou Plateau
D-District Prison
Missile Base
NOTE : This monster has two fighting styles. One is when it is
furious (swing greatly...) and smile (normal). It will
become when you attack it too often or stock 9x of it
spells (result it using Counter). It will smile if you
fail to draw magic. Weak against Holy, Strong against
Thunder
Info : Has a rotating blade around its face. It's battle
tactics change when it face changes.
------------------------------------------------------------------------
THRUSTAEVIS LV.1-100 HP: 300-6,300 Taste: Delicious AP:3
Steal/Drop : Shear Feather, Windmill, Thrustaevis Card
Rare Item : Windmill, Shear Feather
Card : Thrustaevis Card, Garguntua Card
Attack : Aero, (Tail Whip), (Dive), (Repeated Bite), Tornado
Draw : Blizzard*, [Scan -} Aero], {Tornado}, Float
Descri. : Like a vulture on it deep-blue in color with 2 pair of
wings. Most of time appears in pairs or one.
Where : Great Plains of Galbadia,
Timber- Vaulny Canyon, Nanchuket Island, Mandy Beach
Dollet- Hasberry Plains (mountains)
D-District Prison.
NOTE : This monster turn out to be one of monsters that allows
you to draw a great Strength boosting spell, Tornado.
-Extremely vulunerable- against Sleep/Blind Status
Info : A monster on the Galbadia continent. Usually swoops down
to attack enemy but also bits and causes wind gust
when danager.
------------------------------------------------------------------------
ANACONDAUR LV.1-100 HP:250-24,800 Taste: ???? AP:4
Steal/Drop : Venom Fang, Dragon Skin, Magic Stone, Wizard Stone,
Anacondaur Card
Card : Anacondaur Card, Mobile Type 8 Card
Rare Item : Venom Fang, Dragon Skin
Attack : Dark Mist, Squeeze, (Slap)
Draw : Fire*, Cure*, {Bio}
Descri. : A large cobra shape snake
Where : Timber- Vaunly Canyon (forests)
Dollet- Hasberry Plains (forests)
Deep Sea Research Center
Esthar- Grandidi Forest
NOTE : It's Dark Mist does damage plus Poison status against
one ally. It's Squeeze attack does twice the damage of
its normal attack. Weak against Ice. Strong against Fire,
Absorbs Poison. ST Weakness: Sleep/Blind/Death
Info : A large venomous snake that use squeeze attacks. Use
Caution when its HP is low, its splits poisonous fluid.
------------------------------------------------------------------------
CREEPS LV.1-100 HP:60-6,200 Taste: ???? AP:2
Steal/Drop : {Coral Fragment}, Dynamo Stone, Creeps Card, Wizard Stone,
Magic Stone, M-Stone Piece, Cursed Spike
Rare Item : Cursed Spike, Dynamo Stone
Card : Creeps Card, Sphinxara Card
Attack : (Swipe), Heart Break, Thunder*
Draw : Thunder*, Life, {Death}
Descri. : A thin shadow creature with red eyes floating.
Where : Deling City Sewers
Esthar- Grandidi Forest
Galbadia Garden [The Garden Crash]
NOTE : Weak against Holy. This black shadow do some harm too..
It's Heart Break could does a handsome attack... Quite
high evasion stats.. Better to have Squall do the
attacking. Absorbs Thunder. Selphie's Flail tends to
miss very frequently.
Info : Has a flat black body like a shadow. Said to be a living
creature. Kills its opponent when it dies.
------------------------------------------------------------------------
GRENDEL LV.1-100 HP:300-30,000 Taste: Delicious AP:6
Steal/Drop : Dragon Fin, Dragon Skin, Grendel Card
Card : Grendel Card, Tiamat Card
Rare Item : Fury Fragment, Dragon Fin
Attack : Breath, Tail Blade, (rising bite), (cross swipe)
Draw : Fire*, Blizzard*, Double
Descri. : A blue & brown coloured lizard-like only it has fur
Where : Island Closest to Hell
Winhill- Winhill Bluffs (hilltops)
Galbadia - Lallapahooza Canyon (hilltops)
Deep Sea Deposit (Ultima Weapon's Quest)
NOTE : Weak against ST such as Sleep/Blind/Death. It is weak
against Earth/Wind/Blizzard. Absorbs Thunder. It's Breath
carries a Thunder Elemental. So make use of Thunder*
junctioned to Elem-Def-J combo. Make sure your characters
has high evasion stats as its Tail Blade can does a
massive 4000+ HP damage to a low-Vit character at Level
100.
Info : A smaller type of dragon. Sometimes appears in groups of
two. May be more dangerous than other dragons.
------------------------------------------------------------------------
JELLEYE LV.1-100 HP:65-6,500 Taste: Tastes okay AP:3
Steal/Drop : Wizard Stone, Jelleye Card, M-Stone Piece, Healing Water,
Magic Stone
Rare Item : Wizard Stone
Card : Jelleye Card, Fujin and Rajin Card
Attack : Reverse, Bite, Fire*, Blizzard*, Thunder*, Silence, Sleep
Draw : Fire*, [Blizzard*], [Thunder*]
Descri. : Pink, red & blue jelley fish with 3 eyes much like a kite
to Markweb and a flaten hourglass to me.
Where : Centra-Lenown Plains, Poccarahi Island, Centra Crater,
Serengetti Plains, Nectar Peninsula, Vorn Mountains,
Shalmal Peninsula.
Galbadia Garden (The Garden Crash)
Esthar- Minde Island.
NOTE : Very weak against Holy, weak against Wind. It can change
its tactics as it differ from battle to battle. Take note
you can killed it with Death junctioned to ST-Atk-J.
Info : Changes it attacks as the battle progress, its magic also
changes from fire to ice to thunder, etc.
------------------------------------------------------------------------
GRAND MANTIS LV.1-100 HP:130-13,000 Taste: Delicious AP:4
Steal/Drop : Sharp Spike, Grand Mantis Card, Wizard Stone, Water
Crystal, Magic Stone, M-Stone Piece
Rare Item : Water Crystal, Sharp Spike
Card : Grand Mantis Card, BGH52IF2 Card
Attack : Super Arm, Melting Bubbles, (Swipe)
Draw : [Water], Esuna, Life
Descri. : Combination of a large spider and a mantis, much like a
giant lobster
Where : Centra- Lenown Plains, Serengetti Plains
Esthar- Kashkablad Desert
Deling City Sewers
NOTE : This monster can be quite tough for its physical attacks.
Junction Blind to ST-Atk-J to prevent this. It's Melting
Bubbles causes Silence status to one ally. Can be killed
using Death ST-Atk-J Combo.
Info : Used to live in water, but now lives above ground.
Skewers enemies with its large claws and causes major
damage.
------------------------------------------------------------------------
______ / 6.2C \________________________________________________________________
Cards Page 3
FORBIDDEN LV.1-100 HP:221-22,100 Taste: It's rotten AP:4
Steal/Drop : Dead Spirit, Betrayal Sword, Curse Spike, Forbidden Card
Card : Forbidden Card, Red Giant Card
Rare Item : Cursed Spike, Zombie Powder
Attack : (Thrust), Double Sword, Death, Confuse, Blind, Stop,
Zombie
Draw : Zombie, Blind, Stop, {Death}
Descri. : A skeleton holding with a two rusty swords
Where : Centra - Centra Ruins
Galbadia -Tomb of the Unknown King
Esthar- Grandidi Forests
Esthar- Nortes and Sollet Mountains
Trabia- Winter Island (near mountains)
NOTE : Undead Monster. The best way to defeat it is by using
a Phoenix Down, Revive command or Recover. Quite a strong
foe at high levels. Don't use Drain junctioned to
ST-Atk-J. Very weak against Holy. Weak against Fire.
Poison has no effect.
Info : Not afraid of death. Its death blow kills enemies with 1
hit.
------------------------------------------------------------------------
ARMADODO LV.1-100 HP:187-18,700 Taste: ???? AP:3
Steal/Drop : [Fury Fragment*], {Turtle Shell}, M-Stone Piece,
Armadodo Card, Magic Stone, Wizard Stone
Rare Item : Fury Fragment
Card : Armadodo Card, Catoblepas Card
Attack : Earthquake, (Swipe Claw), (Roll Attack), Protect, Shell
Draw : Protect, Shell, {Quake}
Descri. : a green shell with red skin, Knocks on his back if hits
sometimes
Where : Galbadia- Tomb of the Unknown King
Centra- Centra Ruins
NOTE : Not quite a strong foe.
Info : The legs are small compared to its body and it falls
easily when attacked with force.
------------------------------------------------------------------------
TRI-FACE LV.1-100 HP:216-21,600 Taste: ???? AP:8
Steal/Drop : Poison Powder, Star Fragment, Curse Spike, Tri-face Card
Rare Item : Star Fragment, Cursed Spike
Card : Tri-Face Card, Ultima Weapon Card
Attack : (Bite), (Triple Bite), Poison Gas
Draw : {Slow -} Stop}, {Silence -} Pain}, {Blind -} Flare}, Bio
Descri. : A big dog with one small head with a two big mouth at
the side. Looks quite alike like GF Cerberus.
Where : Deep Sea Deposit (Ultima Weapon's Quest)
Island Closest to Heaven
Esthar- Grandidi Forest
G-Garden -Hall (The Garden Crash)
B-Garden MD System (NORG's Anger)
NOTE : This monster can be quite mean if you battle it at Level
100. It's status causing breath [which causes Sleep/
Silence/ Pain/ Berserk/ Poison] is very damaging. Plus
its attack power becomes that strong that your characters
can't withstand the damage. The best way to defeat it is
to junction Blind to your character's ST-Atk-J and
Blizzaraga to Elem-Def-J.
Info : A mosnters with three heads, the 2 heads on the right are
not real but they bite and spit Poison as they were.
------------------------------------------------------------------------
FASTITOCALON LV.1-100 HP:400-3,000+ Taste: Delicious AP: 1
Steal/Drop : Fish Fin, Wizard Stone, Fastitocalon Card, Fastitocalon-F
Card, Tonberry King Card, Water Crystal
Rare Item : Water Crystal
Card : Fastitocalon Card, Tonberry King Card
Attack : Water, (Whip), Confuse, Sand Storm
Draw : Water, Blizzard*, Scan, {Confuse}
Descri. : It is a huge fish (shark..) with big mouth and orange
fins.
Where : Galbadia- Dingo Desert (where you find D-District Prison)
Centra - Vorn Mountains.
NOTE : Weak against Fire, Nullifies Water. Junction Fire* to
Elem-Atk-J. Always appears in groups of three. Defense
is extremely high when underground. Can force it appear
by inflicit sufficient damage. Summon GF Ifrit and you
will have no woes.. The only difference that this
monster also uses Sand Storm and higher attacking power.
The monster mostly nabs you a Water Crystal.
Info : A fish that swins in the ground only fin can be seen. One
theory says that it may be a shark....
------------------------------------------------------------------------
SNOW LION LV.1-100 HP:121-121,000 Taste: ???? AP:10
Steal/Drop : North Wind, Healing Mail, Biggs & Wedge card, Snow Lion
Card
Rare Item : Silver Mail, North Wind
Card : Snow Lion Card, Biggs and Wedge Card
Attack : Ice Breath, (Tail Whip), Blizzard*, Berserk
Draw : Blizzard*, Berserk
Descri. : Like a giant Penguin only it has a big mouth and eyes
Where : Trabia - Bika Snowfields, Winter Island
NOTE : Indeed one of the strongest foes. Junctioned Sleep/Death/
Blind to your character's ST-Atk-J to kill it. To have
9999 HP damage at a strength of 255, junction 100x Firaga
to your character's Elem-Atk-J. It's Ice Breath causes
damage to all characters and also carries an Ice element.
Absorbs Ice and weak against Fire.
Info : Lives in the northern snowfields. Takes time to defeat
because of its high HP. Uses Ice Breath.
------------------------------------------------------------------------
OCHU LV.1-100 HP:40-40,000 Taste: Barf-Bwahh... AP:7
Steal/Drop : Ochu Tentacle, Magic Stone, Giant's Ring, Force Armlet,
Ochu Card
Rare Item : Giant's Ring, Force Armlet, Ochu Tentacle
Card : Ochu Card, Elvoret Card
Attack : Ochu Dance, Drink Magic, (Tentacles), Earthquake, Blind
Draw : Silence, Blind, Confuse, {Pain}
Descri. : A giant man-eater plant like Malboro and a bigger version
of Grat
Where : Timber- Vaulny Canyon (forests)
Island Closest to Heaven
Esthar- Grandidi Forest
Trabia - Hawkind Plains (forests)
NOTE : Probably the weakest foe found in Island closest to
Heaven. It's Ochu Dance causes damage and also the Slow/
Curse status. Its Earthquake attack causes Earth element
damage to all foes.
Info : Likes to live in the forests. Attacks with its tentacles
and also uses status attacks.
------------------------------------------------------------------------
SAM08G LV.1-100 HP:400-6,000+ Taste: n/a AP:4
Steal/Drop : Running Fire, Screw, Magic Stone, Wizard Stone, SAM08G
Card, M-Stone Piece
Rare Item : n/a
Card : SAM08G Card, X-ATM092 Card
Attack : Store, Rocket Launcher, Shoulder Charge, Gatling Gun
Draw : Shell, Protect, [Life], {Reflect}
Descri. : A dinosaur shape monster with a rocket pod on its
shoulder (160mm cannons..)
Where : Galbadia- D-District Prison
Galbadia Missile Base
Lunatic Pandora (before Lunar Cry)
FH- (Balamb Garden's Arrival),
Esthar- City (during Arrival of Lunatic Pandora)
NOTE : Not quite strong. Weak against Poison.
Info : A living weapon made by Galbadia. Carries 155mm cannon
on both shoulders and a 60mm vulcan cannon in its both.
------------------------------------------------------------------------
DEATH CLAW LV.1-100 HP:222-22,200 Taste: ???? AP:3
Steal/Drop : Shear Feather, Windmill, Curse Spike, Death Claw Card
Rare Item : Cursed Spike, Windmill
Card : Death Claw Card, Granaldo Card
Attack : (Death Claw), Gas, (Swipe)
Draw : Aero, Dispel, {Reflect}
Descri. : Large Polar bear with four sharp arm claw. It has a
couple of damaging attacks.
Where : Centra- Lenown Plains (forests)
Esthar- Grandidi forest
Galbadia Garden [The Garden Crash]
NOTE : Another average monster. This monster is pretty weak as
its attacks could only inflicit minor damage. It's gas
weapon could causes Sleep status to all allies, so take
note.
Info : A monster with 4 claws. Attacks with shear power but also
uses gas attacks.
------------------------------------------------------------------------
CACTAUR LV.1-100 HP:112-1,600+ Taste: Refreshing AP:20
Steal/Drop : Cactaur Thorn, Jet Engine, Cactaur Card
Card : Cactaur Card, Gerogero Card
Rare Item : Jet Engine
Attack : (Kick), 1,000 Needles, (Escape)
Draw : Haste
Descri. : small green Cactus man with super hyperactive speed and
evasion. Pretty hard to hit it..
Where : Esthar-Kashkabald Desert
Cactaur's Island
NOTE : This thing can only be hurt if your character's Hit Rate
is over 100. The best attacking weapons are gunblade (any
type..) and the Strange Vision (Selphie's Ultimate
Weapon). It's 1000 Needles will cause 1000 HP damage and
it's karate kick could causes random damage, pretty
damaging.
Info : A speedy cactus of the desert. Damage always amount to
1000 units with it's special skill 1000 Needles.
------------------------------------------------------------------------
TONBERRY LV.1-100 HP:350-35,000 Taste: Refreshing AP:1
Steal/Drop : Chef's Knife, Tonberry Card
Rare Item : Chef's Knife
Card : Tonberry Card, Iguion Card
Attack : Everyone's Grudge, (walk forward), Chef's Knife, Death
Draw : Death
Descri. : Similar to Tonberry of FF7, but it look like turtle with
no shell and holding a lantern along with a knife.
Where : Centra Ruins
NOTE : No weakness against elements and status. This is the
thing could does tedious damage. You need to have 100x
Death to protect your character's from its attacks. Its
Everyone's Grudge could does a massive damage to one
character based on the damage. Note that the Chef's
Knife hits randomly. The Tonberry will normally use up
some of its turns for walking. Degenerator and Rapture
does not work on it. Summon GF Diablos to finish it off.
Gatling Gun packs a punch. Doomtrain is worth summoning
for it reduces its' Vit to 0.
Info : Mysterious looking living in dungeons walks slowly
towards the enemu and kills that enemy with Chef's Knife.
------------------------------------------------------------------------
ABYSS WORM LV.1-100 HP:260-26,000 Taste: Delicious AP:6
Steal/Drop : Windmill, Shear Feather, Magic Stone, Wizard Stone,
Abyss Worm Card
Card : Abyss Worm Card, Abadon Card
Rare Item : Windmill
Attack : Sand Shake, (head rise), (Head Whip), Tornado, Gastric
Juice
Draw : Aero, {Tornado}, {Quake}
Descri. : A giant orange worm look like it stock its head
Where : Esthar-Kashkabald Desert
Galbadia- Dingo Desert
NOTE : Not quite a strong. Sand Shake causes damage to all
allies.
Info : A head protruding the earth only a part of the body is
exposed. Use Earthquake when attack by enemies.
______ / 6.2D \________________________________________________________________
Card Page 4
TURTAPOD LV.1-100 HP:42-5,000 Taste: Delicious AP:2
Steal/Drop : Life Ring, Wizard Stone, [Healing Mail*], Turtapod Card
Card : Turtapod Card, Trauma Card
Rare Item : Healing Mail, Life Ring
Attack : (Defend), (Spin)
Draw : Cure*, Esuna, Dispel, {Life}
Descri. : Blue and yellow creature, but it looks like a small
chair along with sharp spikes at its edges.
Where : Esthar- City (Lunar Cry)
Witch Memorial Hall (Lunar Cry)
Great Plains of Esthar (Lunar Cry)
Lunatic Pandora
NOTE : Quite a weak enemy. Note that when it closes up, its
defensive stats will drop. Counter this with Meltdown.
Info : Atatcks with magic and sharp claws. It may change into
defensive mode in order to protect itself from danager.
------------------------------------------------------------------------
VYSAGE (head) LV.1-100 HP:210-21,000 Taste: n/a AP:6
Steal/Drop : Wizard Stone, Vysage Card, {Lightweights}, Magic Stone,
M-Stone Piece.
Card : n/a
Rare Item : Wizard Stone, Lightweights
Attack : Sigh, Esuna, Stare, Reflect, Haste, Protect
Draw : Esuna, Haste, [Bio]
Descri. : Black with gray stripes head of a monster which stuck out
from the ground
Where : Esthar-Great Salt Lake
Winhill- Winhill Bluffs, Humphrey Archipelago.
Timber- Shenard Hills
NOTE : Pretty a formidible foe.. It's Stare can causes a series
of status attacks such as Darkness, Confuse, Silence.
It's Sigh can cause damage to all foe. It is weak against
Holy. Junction 100x Holy to Elem-Atk-J. Sigh causes
status ailments. Stare causes Petrify. Curse can only
be done with Lefty and Righty and it causes Doom.
Info : A monster shaped like a face. It uses support magic and
special attacks when attacking with Righty and Lefty.
------------------------------------------------------------------------
VYSAGE (hand) LV.1-100 HP:138-13,800 Taste: n/a AP:6
Steal/Drop : Lightweights, Regen Ring, Wizard Stone, Rune Armlet,
Magic Stone, Vysage Card
Card : Vysage Card
Rare Item : Regen Ring, Life Ring [Lefty], Rune Armlet [Righty]
Attack : Righty - (Slap), (Grab along with Righty), (Squeeze)
Lefty - Silence, Drain, Draw, Stop, Meteor, Quake, Demi,
Bio
Draw : Lefty - Bio, Demi, Quake, Regen
Righty - Shell Protect
Descri. : Black along with gray stripes in color, heck it is just
a pair of hands.
Where : Esthar-Great Salt Lake
Winhill- Winhill Bluffs, Humphrey Archipelago, Shenard
Hills.
NOTE : Weak against Holy. Both of them are very powerful.. Lefty
can does all sorts of magicial attacks [that's alot..]
However, it is not quite strong in defense. Physical
attacks works quite well. Righty is a monster that relies
more on physical attacks and is usually be covered up
with spells such as Protect and Reflect. Junction 100x
Blind to ST-Atk-J works well. Anyway, Doomtrain will be
the most apporiate summon. [it causes Vit 0 and does
9999 HP damage at Level 100!]
Info : Lefty- A large left hand protruding from the earth.
Sometimes cures party members with status abnormalities.
Righty- A large right hand protruding from the earth.
Can't uses magic, Uses strength to attack with force.
------------------------------------------------------------------------
T-REXAUR LV.1-100 HP:760-76,000 Taste: ???? AP:10
Steal/Drop : Dino Bone, Star Fragment, Wizard Stone, T-Rexaur Card
Card : T-Rexaur Card, Shumi Tribe
Rare Item : Star Fragment, Dino Bone.
Attack : (Great Bite), (Bite), (Tail Whip), Quake
Draw : Fire*, Thunder*, {Quake}
Descri. : Look like the king of dinosaurs, T-Rex, but it is
actually an Allosaurous.
Where : Balamb- Accauld Plains (forest)
Island Closest to Hell
B-Garden Training Center
NOTE : The most powerful foe in Balamb areas. It attacks can
does whooping damage of 4000+ at high levels. It's Tail
Whip does damage to all characters. The best way to
defeat it and gain most EXP, is by junction Blind/Sleep
to ST-Atk-J. Junction 100x Blizzarga to get 9999 HP
damage on the foe.
Info : Alive since the beginning of time. Its power and HP are
very high. It is better to run if you encounter one.
------------------------------------------------------------------------
BOMB LV.1-100 HP:44-4,400 Taste: Danger! AP:1
Steal/Drop : Bomb Fragment, Magic Stone, Wizard Stone, Bomb Card,
Bomb Spirit, M-Stone Piece
Card : Bomb Card, Krysta Card
Rare Item : Bomb Spirit
Attack : Suicide, (Anger), (Bite)
Draw : Fire, [Fira], {Firaga}, {Meltdown}
Descri. : Big orange balloon (pumpkin?) with a pair of small hands.
Originated from FFT.
Where : Balamb- Fire Cavern
Centra- Centra Ruins
Deep Sea Research Center
Lunatic Pandora
B-Garden (during NORG's Anger)
Esthar- Shalmal Peninsula, Minde Island
NOTE : Very damaging. It can causes a suicide accident that
will instantly kill your ally (if HP is below 4,400,
based on the Bomb's HP). As you attacks or draw magic,
it becomes bigger and it will sooner or later explode!
Weak against Ice (extremely weak), Weak against Wind.
Junction 100x Blizzaga to your characters' Elem-Atk-J.
Info : A monster power by fire. Usually plain but still a
dangerous monster that becomes gigantic or explodes
with attack.
------------------------------------------------------------------------
BLITZ LV.1-100 HP:72-7,200 Taste: No taste AP:2
Steal/Drop : Dynamo Stone, Betrayal Sword, Power Generator, Blitz Card
Rare Item : Dynamo Stone
Card : Blitz Card, Propagator Card
Attack : (Charge up itself), (Swipe), Thunder*
Draw : Thunder, [Thundara], {Thundaga}
Descri. : Dress in white the guy who cast Thunder on itself.. Hmm
it looks more a barbarian to a knight to me.
Where : Centra Ruins
Centra- Lenown Plains Forest, Serengetti PLains, Nectar
Peninsula.
Esthar- Grandidi Forest, Kashkabald Desert, Shalmal
Peninsula
NOTE : Don't ever use Thunder as it does not only absorbs the
damage but its Speed and Strength stats also increases.
Absorbs Thunder.
Info : Becomes electrified when attack with thunder. Attacks
while its electrified causes thunder damage.
------------------------------------------------------------------------
WENDIGO LV.1-100 HP:160-16,000 Taste: Delicious AP:2
Steal/Drop : Steel Orb, Steel Pipe, Strength Love, Wendigo Card
Card : Wendigo Card, Jumbo Cactaur Card
Rare Item : Strength Love
Attack : Shoot, Grab, Dribble, (Punch), Powerbomb
Draw : Berserk, [Protect]
Descri. : Yellow spot and green color headless gorilla, like the
one in Congo movie except it is headless ^_^;
Where : Timber- Vaulny Canyon
Great Plains of Galbadia
D-District Prison
Galbadia Missile Base
Dollet- Hasberry Plains [forests]
NOTE : The killer damage is the move, Shot as it does a bounce
on one character and reject across the entire party.
Better make use of Blind/Sleep to ST-Atk-J combo.
Info : A strong monster but not good at magic. Uses powerful
physical attacks, replying on its strength instead.
------------------------------------------------------------------------
TORAMA LV.1-100 HP: 320-32,000 Taste: Delicious AP:4
Steal/Drop : Regen Ring, Moon Stone, Wizard Stone, Torama Card
Card : Torama Card, Tri-Point Card
Rare Item : Moon Stone, Regen Ring
Attack : Esuna, (Blaster), LV5 Death, Meteor, Confuse, Holy,
(Angry), (Charge), Blizzaga
Draw : Death, Demi, Life
Descri. : a giant Leopard with a pair of long whiskers, quite wise
too ^_^;)
Where : Esthar- City Area (after Lunar Cry)
Great Plains of Esthar (after Lunar Cry)
Lunatic Pandora
Deep Sea Research Center
NOTE : Beware of it's LV5 Death as it could cause a instant
gameover when characters are at level 100 and are not
protect against Death. It randonly uses powerful magic
such as Meteor and it's consider a tough cookie.
Info : Use multiple magic attacks while sitting. Even more
powerful when it uses its blaster attack.
------------------------------------------------------------------------
IMP LV.1-100 HP:110-11,000 Taste: Tastes Okay.. AP:5
Steal/Drop : Poison Powder, Dead Spirit, Cursed Spike, Wizard Stone,
Imp Card
Rare Item : Cursed Spike
Card : Imp Card, Garguntua Card
Attack : Berserk, Blind, Holy, Meteor, Firaga, Blizzaga,
Thundaga, (Fly), Break
Draw : Blind, Silence, Confuse, Break
Descri. : Red-violet small demon with a red long nose with wings
and a devil-like tail
Where : Esthar City area (after Lunar Cry)
Great Plains of Esthar
Deep Sea Deposit (during Ultima Weapon Quest),
Lunatic Pandora
NOTE : Better make sure of Elemental defense as it could cast
spells like Firaga and Blizzaga. Holy junctioned to
Elem-Def-J is essential.
Info : A devlish looking monster with wings. Uses powerful
magic despite its small size.
------------------------------------------------------------------------
BLUE DRAGON LV.1-100 HP:410-41,000 Taste: Refreshing AP:6
Steal/Drop : Dragon Fang, Dragon Skin, Blue Dragon Card, Fury Fragment
Card : Blue Dragon Card, Mobile Type 8 Card
Rare Item : Dragon Skin, Dragon Fang, Fury Fragment
Attack : (Grab Punch), (Punch), Breath, (Tail Whip), Reflect
Draw : Drain, Break, Death, Bio
Descri. : early version of Bahamut and Tiamat, and it looks a bit
awkward..
Where : Island Closest to Hell
Trabia- Winter Island (near the mountains)
Trabia- Hawkwind Plains (forests)
NOTE : One great strange part about this foe that is you can't
drain HP from it. It's damage are a bit strong. Best
work with Blind/Sleep/Death ST-Atk-J Combo. Weak against
Cold. Absorbs Poison.
Info : A dragon that walks on 2 legs, Attacks with breath that
causes statuses changes and drops a rare item called
Fury Fragment.
------------------------------------------------------------------------
ADAMANTOISE LV.1-100 HP:425-42,500 Taste: ???? AP:4
Steal/Drop : Turtle Shell, Whisper, Orichalcon, Adamantine,
Adamantoise Card
Rare Item : Adamantine (defeat both), Orichalcon, Whisper
Card : Adamantoise Card, Sphinxara Card
Attack : Shell, Protect, (Bite), White Wind, Sand Storm
Draw : Blizzard*, Shell, Protect, {Reflect}
Descri. : A normal black turtle (of course with a hard shell!)
usually come in pairs.
Where : Long Horn Island (shores)
NOTE : Pretty amazed from the difference in the difficulty from
the Japanese version and US version. It's normal attacks
are strong and its Sand Storm does damage to all allies.
Its White Wind restores HP for both Adamantoise.
Junction Blind to ST-Atk-J and summon Pandemona to
finish it off. Weak against Wind. Earth has no effect.
Info : It's high defense make it difficult to defeat. Owns rare
items that makes it worth the effort.
------------------------------------------------------------------------
HEXADRAGON LV. 1-100 HP:400-40,000 Taste: ???? AP:8
Steal/Drop : Red Fang, Inferno Fang, Hexadragon Card, Star Fragment
Rare Item : Star Fragment, Red Fang
Card : Hexdragon Card, Tiamat Card
Attack : (Kick), Fire*, Breath, Melt-Eye
Draw : Fire*, [Dispel], [Shell], [Protect]
Descri. : Black covering along with a blue color torso. Has a
large tail (Z-shaped), 3 pairs of legs and multiple red
eyes
Where : Island Closest to Hell
Esthar- Talle Mountains (after Lunar Cry)
Esthar- Great Plains of Esthar (before Lunar Cry)
NOTE : Quite a stronge enemy. Absorbs Fire damage. Weak
against Ice. Junctioned Blizzaga to Elem-Atk-J and Firaga
to Elem-Def-J. It's attcks are strong, so make sure you
have used Blind ST-Atk-J combo as well. It's Melt-Eye
causes Fire element damage to all characters. It's Breath
causes non-element damage to one ally.
Info : A type of mutated dragon burn with 6 eyes. Uses fire
magic and special breath attack.
______ / 6.2E \________________________________________________________________
Card Page 5
IRON GIANT LV.1-100 HP:780-78,000 Taste: no taste! AP:8
Steal/Drop : {Star Fragment}, Moon Stone, Running Fire, Wizard Stone,
Iron Giant Card
Card : Iron Giant Card, Fujin and Raijin Card
Rare Item : Star Fragment
Attack : Mighty Guard, Grand Slash, (Slash)
Draw : Haste, {Quake}, Shell, Protect
Descri. : Dark Blue armored with short knees warrior holding a
giant blade. Also makes it appearance in FF7.
Where : Deep Sea Deposit (Ultima Weapon Quest)
Esthar City Area (after Lunar Cry)
Lunatic Pandora
NOTE : It is weak against Thunder. Poison does no effect on it.
It is a mechnical beast with strong armor. Junction
Thundaga to Elem-Atk-J and Sleep/Blind to Elem-Atk-J.
May need to use Dispel to remove Mighty Guard.
Info : Hard to damage due to its steel armor. Doesn't use magic
but its sword causes significant damage.
------------------------------------------------------------------------
BEHEMOTH LV.1-100 HP:670-67,000 Taste: ???? AP:12
Steal/Drop : Barrier, Giant's Ring, Behemoth Card, Moon Stone,
Energy Crystal
Card : Behemoth Card, BGH521F2 Card
Rare Item : Energy Crystal, Giant's Ring, Barrier
Attack : Assualt Horn, Meteor, Holy, Flare, Tornado, Firaga,
(Horn Rush), Mighty Guard
Draw : Regen, Tornado, Flare
Descri. : A gaint Purple bull with a pair of tiny wings at its back
and armed a pair of large black horns. Returns from FFT.
Where : Deep Sea Deposit (during Ultima Quest),
Esthar City (Lunar Cry)
Great Plains of Esthar (Lunar Cry)
Lunatic Pandora
NOTE : Perhaps one of most powerful enemies in the game. This
guy always uses Meteor as its counter. The Assault Horn
packs a punch. Junction 100x Death and you can say good
bye to it. Simple huh?
Info : Use powerful magic such as Meteor. A strong enemy that's
hard to defeat.
------------------------------------------------------------------------
CHIMERA LV.1-100 HP:600-60,000 Taste: Refreshing AP:10
Steal/Drop : Red Fang, Inferno Fang, Energy Crystal, Chimera Card
Rare Item : Energy Crystal
Card : Chimera Card, Red Giant Card
Attack : According to the its features (the heads and its tail)
Lion Head- (Bite Attack)
Eagle Head- Tornado
Toad Head- Aqua Breath, Water
Goat Head- Dispel, Confuse, Stop,
Serpent Tail- Bio
Draw : Water, Bio, Esuna, Thunder*
Descri. : A 4-headed yellow dragon armed with the 4 different heads
and a giant serpent tail.
Where : Island Closest to Heaven
Esthar-Kashkabald Desert
NOTE : Just take note of the Lion Head and Toad Head.
Junctioned 100x Blind to ST-Atk-J to prevent the Lion
Head from creating harvoc. Junction 100x Water to absorbs
its Aqua Breath (which does damage to all allies)
Absorbs Thunder and Water. Poison has no effect.
Info : A monsters with 4 heads that uses magic and physical
attacks, status changes, and their original skill, Aqua
Breath.
------------------------------------------------------------------------
ELASTOID LV.1-100 HP:220-16,000 Taste: n/a AP:3
Steal/Drop : Laser Cannon, Screw, Elastoid Card, Steel Pipe
Card : Elastoid Card, Ultima Weapon Card
Rare Item : n/a
Attack : Meltdown, Shell, Protect, (Buckle drop), (Spin Attack),
Beam Laser
Draw : Dispel, Shell, Protect, {Meltdown}
Descri. : Gold in color, 4 long poles, looks like a giant
windchime. A hob is being embedded its middle.
Where : Centra-Excavation Site (Laguna Dream Sequence #1)
Esthar- Lunatic Pandora Research Center (Laguna Dream
Sequence #5)
Lunatic Pandora (during Lunatic Pandora's Arrival at
Esthar)
NOTE : Weak against Thunder, Poison has no effect. Same method
for against mechnical beasts, junction 100x Thunder* to
Elem-Atk-J.
Info : Anti-personal weapon made in Esthar. Floats with anti-
gravity engine. Attacks with its 4 pilable metallic legs.
------------------------------------------------------------------------
GIM47N LV.1-100 HP:300-3,400 Taste: n/a AP:3
Steal/Drop : Steel Pipe, Steel Orb, Screw, GIM47N Card, Fast Ammo
Card : GIM47N Card, Oilboyle Card
Rare Item : n/a
Attack : Rip Laser, (spin punch), Chain Gun
Draw : Cure*, Esuna, [Life]
Descri. : A yellow big robot with a boxing gloves, like to move its
hands
Where : D-District Prison,
FH- (Balamb arrival at Fisherman's Horizon)
NOTE : I think fighting this mechnical beast is no worries. It
is very simple for its low attacking power. Rip Laser
does damage to one ally and Chain Gun does damage to
all allies. Junction Thunder* to Elem-Atk-J to inflicit
more damage. Weak against Thunder, Poison has no effect.
Info : An older type of Galbadia support weapon. Has laser
cannon but mostly punches using steel orbs on both hands.
------------------------------------------------------------------------
MALBORO LV.1-100 HP:1,435-143,500 Taste: Increased morale AP:12
Steal/Drop : Malboro Tentacles, Cursed Spike, Tonberry King Card,
Force Armlet, Malboro Card
Card : Malboro Card, Tonberry King Card
Rare Item : Malboro Tentacles, Force Armlet, Hypno Crown
Attack : Bad Breath, Earthquake, Dissolving Acid, Eerie Sound Wave
Draw : Bio, Demi, Quake
Descri. : A large green plant with a big mouth and you will hear
him laugh before the fight (curly tentacles..)
Where : Island Closest to Heaven
Island Closest to Hell
Esthar- Grandidi Forest
NOTE : As one of the strongest monsters, this is indeed a tough
one. Junction Sleep/Berserk/Pain/Confuse to nullify its
Bad Breath (or you have to wait for the counter to stop)
Draw and cast Demi [it's 9999 HP damage...]. It's Eerie
Sound Wave does damage to all allies. It's Dissolving
Acid damge to one ally. Absorbs Poison. Weak against
Ice.
Info : Uses Bad Breath, which causes all status abnormalities.
Be ready with status defenses before fighting it.
------------------------------------------------------------------------
RUBY DRAGON LV.1-100 HP:891-89,100 Taste: All systems go! AP:14
Steal/Drop : Fury Fragment, Inferno Fang, Red Fang, Energy Crystal,
Ruby Dragon Card
Card : Ruby Dragon Card
Rare Item : Fury Fragment, Energy Crystal
Attack : Breath, Fire*, Meteor, Reflect, (claw swipe)
Draw : Fire*, {Aero -} Reflect}, {Meteor}, {Flare}
Descri. : A giant red dragon with a large black eye brow, thus
forming like a V-shaped horn
Where : Island Closest to Hell
Centra- Lenown Plains (forests), Serengetti Plains
(forests), Lolestern Plains (forests)
Trabia Canyon (Laguan's Dream Sequence #4)
Esthar- Grandidi Forest, Nortes Mountains
NOTE : Considered as the strongest non-BOSS monster. It's Breath
packs a punch against all allies and it is non-elemental.
It's Claw Swipe does a whooping 2000+ HP damage to one
ally. Make use of Vit-J and get it above 100. [Characters
with 100 and below will be instantly killed.] Of course
HP must be 8000+ and above. Make use of Meltdown, Demi
as you can cause more damage to it. Have Firaga to
Elem-Def-J, so that it has become an alternate source
of regaining HP. Drain ST-Atk-J works fine and it will be
better if you get Revive and Recover. Weak against Holy/
Blizzaga. Absorbs Wind/Fire. Doomtrain will be the best
GF for the fight. It's weak against the following combos:
Meltdown/Doom/Sleep --} Summon Doomtrain to do harvoc!
Info : Strong and smart dragon. If enemies are using Reflect.
It casts Reflect on itself to mirror the attack.
------------------------------------------------------------------------
ELNOYLE LV.100 HP: 82,000 Taste: Can't AP:18
Steal/Drop : {Moon Stone}, Energy Crystal (drop only), Elnoyle Card
Card : Elynole Card, Catoblepas Card
Rare Item : Energy Crystal
Attack : Storm Breath, Meteor, Dispel, Holy, Pain, Death,
(Claw Swipe), Tail Needle
Draw : {Double -} Death}, Pain, Holy
Descri. : Similar to Elvoret at Dollet tower in disc 1 except it
is dull gray in color.
Where : Esthar City- look for Esthar Soldier who answer
"Heehehahahehe" [north from the place where you find
Odine's laboratory] (Lunar Cry)
NOTE : One of most toughest cookies in the game. You can't
perform level down or devour it. Simply a strong enemy.
You can easily defeat it when your characters are at
Level 100, junction 100x Blind to your characters'
ST-Atk-J. Can't Level down the monster. Storm Breath does
damage to all allies. Make use of Tornado junction to
Elem-Atk-J. Weak against Wind
Info : A powerful monster. Uses magic but also uses Tail Needle
which causes heavy damage.
______ / 6.2F \________________________________________________________________
Others
OILBOYLE LV.1-100 HP:200-20,000 Taste: ????? AP:10
Steal/Drop : Fuel, Wizard Stone
Card : n/a
Rare Item : Fuel
Attack : Oil, (Grab and Suck), Light Beam, Water
Draw : Esuna, Blind, Cure*, Confuse
Descri. : White creature with red torso, looks like a mutation or
advance version of Blobra
Where : Balamb Garden MD Level [NORG's Anger]
Ultimecia Castle
NOTE : Weak against Fire. Water has no effect. It's Light Beam
packs a punch compared to Oil. Both affects only one
ally.
Info : This creature lives underground. Its slimy body is full
of oil. Attacks by splitting oil.
------------------------------------------------------------------------
PROPAGATOR LV.1-100 HP:125-12,500 Taste: n/a AP: 5
Steal : 8x Wizard Stone
Drop : Aura Stone, Ultima Stone, Flare Stone, Shell Stone,
Protect Stone, Death Stone, Holy Stone
Rare Item : n/a
Card : n/a
Attack : BiteBite, Silence, Blind, Bio, Thunder*
Draw : Thunder*, Cure*, Esuna, Life
Descri. : 6-10 meter ailen monster
Where : Inside Ragnarok (The Space Incident)
NOTE : Yeah, no fear.. refer to strategy found in walkthrough
Info : A monster living in space ship Ragnarok. Very violent in
nature. Attacks anything moves within the ship.
------------------------------------------------------------------------
PuPu LV.1-100 HP:10-810 Taste: n/a AP:0
Drop : Accelerator
Rare Item : Accelerator
Card : PuPu Card
Attack : (none), Elixir Please!, More Elixir Please!, Thank you
Draw : Cure*, Fire*, Blizzard*, Thunder*
Descri. : Cute alien, can't explain more.. (refer to UFO Sighting
Incident for more info.)
Where : Balamb - Accauld Plains where Balamb Garden formerly
located (must did all the UFO Sighting before this)
NOTE : I would recommend you not to kill it as that's the only
way to get PuPu Card [which in turns get the Hungry
Cookpot.]. Anyway Accelerator can be gotten through
another method. Make sure you have aleast 5 Elixirs and
a character with Item command.
Info : An ailen from other planet. Someone destroyed its UFO and
the alien is in need of help.
------------------------------------------------------------------------
UFO? LV.1-100 HP:121-12,100 Taste: n/a AP:0
Drop : Aegis Amulet
Rare Item : Aegis Amulet
Card : n/a
Attack : (none)
Draw : Demi
Descri. : small blue and white Unindentified Flying Object with a
yellow antenna
Where : Grandidi Mountain north of Chocobo Holy Region (refer to
UFO Sighting Incident in Part II for more info)
NOTE : Not a strong foe (even an enemy), Just attack!
Info : Unidentified flying object from outher space.
------------------------------------------------------------------------
RALDO LV.1-100 HP:24-2,800 Taste:???? AP:2
Steal/Drop: Magic Stone, Wizard Stone
Rare Item : ???
Card : n/a
Attack : (claw Swipe)
Draw : Fire*, Thunder*, [Protect], Shell
Descri. : A small version of Armadodo only with high defensive
stats, It is like a solid rock!
Where : Balamb Training Center
Ultimecia Castle
NOTE : Due to its high defensive stats, it will be more
advisible to use Magic on it than normal attacks.
Info : May look slow due to its stone-like body, but it is
actually quite fast, appear in numbers.
------------------------------------------------------------------------
ESTHAR SOLDIER LV.1-100 HP:120-6,000 Taste: n/a AP:1
Steal : Potion, Tent, Hi-Potion
Drop : Magic Stone, Potion, Tent, Hi-Potion, Phoenix Down
Card : n/a
Rare Item : n/a
Attacks : Shotgun, (knife strike)
Draw : Cure*, Thunder*, Blizzard*, Fire*
Descri. : Type 1- Navy blue in color, Its head looks a grasshopper
Where : Centra- Excavation Site (Laguna Dream Sequence #2)
Lunatic Pandora Research Center (Laguna Dream Sequence
#5)
Esthar Odine's Labortary (Laguna Dream Sequence #5)
NOTE : It just like the G-Soldier in Laguna's Dream Sequence.
Junction 100x Bio to your characters' Elem-Atk-J or
ST-Atk-J to deal with it. Weak against Poison
Info : Esthar Soldier who uses both gun and sword. Shotgun attack
can cause major damage. Not a strong enemy.
------------------------------------------------------------------------
ESTHAR SOLDIER LV.1-100 HP: 150-6,500 Taste: n/a AP:1
Steal : Potion, Tent, Hi-Potion
Drop : Magic Stone, Potion, Tent, Hi-Potion, Phoenix Down
Card : n/a
Rare Item : n/a
Attacks : Shotgun, (knife strike), Boomerang Sword, Soul Crash
Draw : Thunder*, Blizzard*, Fire*
Descri. : Type 2- Dark Navy blue in color, Its head looks a
grasshopper (cyborg version)
Where : Centra- Excavation Site (Laguna Dream Sequence #2)
Lunatic Pandora Research Center (Laguna Dream Sequence
#5)
Esthar Odine's Labortary (Laguna Dream Sequence #5)
NOTE : Weak against Thunder, Poison has no effect. The Soul
Crush is the move that it uses on Ward and Kiros at
Laguna's adventure at the evacuation site. Its Boomerang
Sword affects all allies. Junction 100x Thundaga to
inflicit more damage on it (of course, use Elem-Atk-J)
Info : A cyborg in the form of an Esthar Soldier but far
stronger. It only uses physical attacks.
------------------------------------------------------------------------
ELITE SOLDIER LV.1-100 HP:50-3,000+ Taste: n/a AP:2
Steal/Drop: Cottage, Tent, Phoenix Down, Hi-Potion
Card : n/a
Attack : (Charge), (Double Shot), Thunder*, Potion
Rare Item : n/a
Draw : Fire*, Blizzard*, Thunder*, {Scan -} Dispel}
Descri. : A red soldier of Galbadia with a metallic padding on its
shoulder.
Where : Dollet Mission, Balamb Arrival at Fisherman's Horizon,
Esthar during arrival of Lunatic Pandora, Lunatic Pandora.
Galbadia Missile Base, Timber Town
NOTE : A stronger G-Soldier. Has quite strong attacks against
low level characters. Quite good enemy for storing magic.
Weak against Poison.
Info : An officer acting together with G-Soldiers, Reflect him
first he uses recover magic on other soldiers.
------------------------------------------------------------------------
G-SOLDIER LV.1-100 HP: 50-1,200 Taste: n/a AP:1
Steal/Drop : Potion, Tent, Hi-Potion, Phoenix Down
Card : n/a
Attack : (Sword Swipe), Fire.
Rare Item : n/a
Draw : Fire*, Blizzard*, Thunder*, Cure*
Descri. : A blue soldier of Galbadia holding a sword
Where : Dollet Communications Tower
Lunatic Pandora
Esthar- arrival of Lunatic Pandora
FH- Balamb Garden Arrival at Fisherman's Horizon,
Balamb Garden- Garden Crash
Galbadia Missile Base
NOTE : The basic human enemy, extremely weak. Good for stocking
the basic elementals. Weak against Poison. Sleep
junctioned ST-Atk-J works well on this guy.
Info : G-Soldier that use magic with a sword. Strong enough but
nowhere near as strong as any SeeD member.
------------------------------------------------------------------------
GUARD LV.1-100 HP: 50-1,200 Taste: n/a AP: 1
Steal/Drop : Remedy, Hi-Potion, Phoenix Down
Rare Item : n/a
Card : n/a
Attack : (sword swipe), Sleep
Draw : Sleep, Silence, Blind, Cure*
Descri. : same as G-Soldier
Where : D-District Prison
NOTE : Weak against Poison. Typically make them sleep before
they did so! While they are "sleeping", summon GFs to
finish them off!
Info : A Prison secruity guard. A Galbadia Soldier that trained
in sleep magic to capture escapees.
------------------------------------------------------------------------
PARATROOPER LV.1-100 HP:50-3,000+ Taste: n/a AP:1
Steal/Drop : Remedy, Antidote, Phoenix Down, Hi-Potion
Rare Item : n/a
Card : n/a
Attack : (sword swipe), Blind, Demi, Water, Silence, Reflect,
Remedy
Draw : Sleep, Blind, Water, Silence
Descri. : Similar to G-Soldier, Guard of Galbadia on its green
Where : Balamb Garden - The Garden Crash
NOTE : These guys are quite dangerous as they could cast Demi,
along with dangerous status spells such as Silence. It
will be best if you have equipped the Treatment command.
Junction 100x Silence or 100x Sleep to ST-Atk-J, could
does serious damage against it. Weak against Poison.
Info : Soldier assigned to Galbadia Garden. Specializes in
sneak attacks. Much stronger than regular Galbadia
Soldiers.
------------------------------------------------------------------------
GIM-52A LV.1-100 HP:105-11,000 Taste: n/a AP:3
Steal/Drop : Missile, Running Fire
Card : n/a
Rare Item : Missile
Attack : Micro Missile, Haste, Gatling Gun, Ray-Bomb, (Charge)
Draw : Haste, Slow, {Dispel}, {Reflect}
Descri. : A blue robot keep moving its hands, looks like Weltall of
Xenogears.
Where : D-District Prison,
Esthar- City (Arrival of Lunatic Pandora)
Inside Lunatic Pandora (before Lunar Cry)
NOTE : Weak against Thunder. Cast Slow on it and cast Haste on
your members and attack! Make use of Thunder Elem-Atk-J
Combo. It's Micro Missile does 3/4 damage to one ally.
Gatling Gun does damage to one ally. Ray-Bomb does
damage to all characters.
Info : A Galbadia Machine that attacks with magic and missile.
The more advance models uses high powered beams.
------------------------------------------------------------------------
SLAPPER LV 40 HP: 1710 Taste: n/a AP: 3
Steal/Drop : Hi-Potion, Potion, Phoenix Down
Card : n/a
Rare Item : n/a
Attack : (Slap), (teamwork)
Draw : Blizzard, [Blizzara], {Blizzaga}, {Water}
Descri. : A monster dressed like a hockey player
Where : Galbadia Garden (The Garden Crash)
NOTE : Pretty a weak monster.... Use Fire Elem-Atk-J Combo.
Info : A member of Garden's semi-human ice-hockey club,
attacks with speed and teamwork.
------------------------------------------------------------------------
_____
/ 6.3 \_________________________________________________________________
Important Storylines (!SPOLIERS!), Press Page Down 11 times.
In RPGs, there are generally important sequences about the game. They may include in differences in gameplay. For example, you will be able to access more areas and thus allow you to have more leisure. If you find along the Monster Besitary, I have shortened the sequences using key words such as "Lunar Cry", "The Garden Crash", etc. Here they are:
______ / Lunar Cry Incident (Disc 3 onwards, after getting Ragnarok) \_________
Upon your jounery to Lunar Base, Rinoa (possessed by the future witch Ultimecia) has freed the Adel (whom is sealed inside the ice chamber..), which causes the Lunar Cry which struck several years ago to occur once again. From the "Realm of Evil", the Lunatic Pandora (which has settled at the Tears Point), absorbs the energy of evil, thus causing the following areas become infested with more powerful, devil-looking monsters. The Lunar Cry has occured once and it forms the Centra Crater where you find the Centra Ruins.
Esthar City (the streets of Giant Esthar City) It is on the World Map View.
Original After Lunar Cry
Gayla Behemoth
Bite Bug Elynole
Torama
Imp
Tutrapod
------------------------------------------------------------------------
Great Plains of Esthar (where you find the building structures of Lunatic Pandora Research Center, Tears Point, Lunar Gate, Witch Memorial Hall)
Original After Lunar Cry
Hexdragon Behemoth Mesmerize Torama Bite Bug Imp Caterchipillar Tutrapod Malboro ------------------------------------------------------------------------
____________ / "The Garden Crash" (Disc 2) \_________________________________________
At Disc 2, you will experience this sequence where the two Gardens colliding together.. Seifer, Fuijin and Raijin at the other party as they were in search of Ellone. Galbadians start to invade the Balamb Garden along with Paratroopers.. You will start to have a sequence where Rinoa is in life-threatening damage [she is with Zell, coz she wants Squall's ring (with Griver engraved in it.)] Galbadia Garden is also full of monsters too.. the Sorceress generally wants to prolonged the time.
Monsters (Balamb Garden)
G-Soldier Elite Soldier SAM08G GIM-52A Paratrooper
Monsters (Galbadia Garden)
Jelleye Creeps Death Claw Tri-Face Slapper (only in the hockey fields)
_____________ / "Balamb Garden's Arrival at FH" (Disc 2) \____________________________
After drifting for several days, the Balamb Garden has finally undocked at the FH (also known as Fisherman's Horizons). Squall will be called by Cid Kramer (the headmaster of Balamb Garden) to apologise the Mayor of the incident. At the same time, they have company. It is the Galbadians! They are searching for the mysterious lady Ellone (or The "Sis" mentioned in Squall's Dreams).
Monsters (Fisherman's Horizons)
G-Soldier Elite Soldier GIM-72N SAM08G
____________ / "Lunatic Pandora's Arrival at Esthar City" (Disc 3) \_________________
Things are really getting bad.. Upon leaving from the Lunar Gate, after bid farewell to Squall whom seeks treatment for Rinoa from Ellone, Zell are being assigned to protect the Matron (Edea, well Edea can protect herself anyway, why need him to do that?). As the Lunatic Pandora is once being brought alive from the face of earth and is heading the Tears Point. Zell and his company are to head to the City where they will be brief about the Lunatic Pandora from Dr. Odine.
Monsters (inside Esthar City)
G-Soldier Elite Soldier SAM08G GIM-52A
Monsters (inside Lunatic Pandora)
G-Soldier Elite Soldier SAM08G GIM-52A Elastoid
____________ / "Ultima Weapon Quest" Disc 3 onwards \________________________________
Yeah.. the Ultima Weapon is back from FF7.. This Weapon is far one of the strongest in FF8. This weapon has a couple of damaging attacks. It's Light Pillar is indeed a killer (well, Irvine at Level 100 is more a killer ^_^;). After getting GF Bahamut at the Deep Sea Research Center, you will see a hole down the path.. this leads to the basement where Squall can gain access to the Deep Sea Deposit. You need make use of the Reserve Steam Pressure to reduce the crystal that is encovering the Ultima Weapon. Just have Zell, in the party. Head down to the hole. Examine the steam machine located on the left and you will have a short briefing about the scenario. Just do in 2-2-1-1 RSP usage and have Zell to handle the last steam machine (refer to Part II for more details). Upon that you will be able to access to the Deep Sea Deposit and a whole hell of them are awaiting for you...
NOTE: Can't ran away...
Monsters (Deep Sea Deposit)
Tri-Face Grendel Imp Behemoth Ruby Dragon Iron Giant
_____________ / "NORG's Anger" (Disc 2) \_____________________________________________
After done with the Missile Base Sequence, Squall and the remainding two characters will head back to Balamb Garden to warn Cid Kramer for the incoming Missiles. (they have been launched..) This time, there are a dispute between the SeeD Cadets and Garden. A co-headmaster of the Garden, known as NORG is very unpleased with Cid (not his managment but the fact that Balamb Garden has been involved with opposition against the Sorceress.) The Garden Faculties along with those Garden cadets that have not been graduated (well, there are some exceptions..) fought against the SeeDs.
Monsters (Balamb Garden)
T-Rexaur (hopefully you got Siren..) Bomb Glaccid Eye Caterchipillar Bite Bug Grat
Monsters (MD System)
Geezard Blobra Tri-Face Blood Soul Oilboyle
____________ / Laguna Dream Sequences (Disc 1 ~ Disc 3) \____________________________
Due to "Sis" Ellone doing, Squall repeatedly have this sequence about the past about this guy known as Laguna Loire (that's my fan favourite!) Generally, you will expect some battle sequences and here is a brief summary about the sequences.
Laguna Dream Sequence #1: Laguna and his party on a jounery across the forests in Galbadia. Intend to meet his dream girl, Julia HEARTILLY at the capital city of Galbadia, Deling City (Disc 1)
Monsters
Funguar Geezard
Laguna Dream Sequence #2: Laguna and his party are been instructed to investigate the evacuation site found in Centra. Laguna has a bad feeling about this (well, he bring the wrong map ^_^;, his leg got cramped.. as usual.). Ward and Kiros got injured.. (Disc 1)
Monsters
Esthar Soldier Esthar Soldier (cyborg) Gesper Elastoid
Laguna Dream Sequence #3: Laguna is recovering from his injuries at Winhill where he is attended by Raine, the owner of the Pub. Next he has a job of killing off monsters that invaded Winhill. Ellone is a hot- wanted personal due to her special abilities that allows to transport back to the past and are heavily wanted by the Sorceress Adel (aka. Leader of Esthar). Laguna has to protect her...
Monsters
Bite Bug Caterchipillar
Laguna Dream Sequence #4: Laguna's broke ^_^; He was acting as a knight at Trabia Canyon where he was on the journey to save Ellone.. Kiros are to act as the dragon.. but amusingly enough, a real Ruby Dragon appears. Laguna as a Dragon Slayer!
Monsters
Gayla Bite Bug Mesmerize Ruby Dragon (BOSS)
Laguna Dream Sequence #5: Laguna is finally at Esthar.. but held captive ^_^;. He was at the Lunatic Pandora Research Center. The people of Esthar are pretty upset over Adel's rule and Laguna seems to the best candidate for the position. Now bracing through all dangers, Laguna managed to save Ellone whom was held captive at Odine's Lab.
Monsters
Esthar Soldier Esthar Soldier (cyborg) Gesper Elastoid
Well that's all for the sub-quests. Enough Spoilers? ^_^;
_____ / 7.0 \_________________________________________________________________
