Walkthrough forFinal Fantasy VIII (Bestiary)

Bomb Fragment

Methods in gaining
Combat:     Defeat/Mug Bomb
Refinement: n/a
Function:   Improves affection with Ifrit by 1. Can be refined into 
            magic and items.
Card Mod:   1x Bomb : 1x Bomb Fragement.
* Bombs can be encountered in Fire Cavern and forests near the 
  Southeastern Chocobo Forests. You may get Bomb Spirits instead of Bomb
  Fragment when you defeat high levels Bombs.

Red Fang

Methods in gaining
Combat:     Defeat/Mug Hexdragon or Chimera
Refinement: n/a
Function:   Improves affection with Ifrit by 3. Can be refined into 
            magic.
Card Mod:   3x Hexdragon : 1x Red Fang
* Hexdragon can be encountered at the Island closest to Heaven and 
  Esthar-Grandidi Forest. Refer to the world map at 
  [url=http://risland]http://risland[/url]. for the location of Island closest to 
  Hell and Heaven.
* Red Fangs are rather easy to get later in the game.

Arctic Wind

Methods in gaining
Combat:     Defeat/Mug Glaccid Eye
Refinement: n/a
Function:   Improves affection with Shiva by 1. Can be refined into 
            magic.
Card Mod:   1x Glaccid Eye : 1x Arctic Wind

* Glaccid Eye can be found in Balamb-Acauld Plains [snowy regions] * Glaccid Eye can also be found in islands nearby Island closest to Heaven.

North Wind

Methods in gaining
Combat:     Defeat/Mug Snow Lion
Refinement: n/a
Function:   Improves affection with Shiva by 3. Can be refined into 
            magic.
Card Mod:   1x Snow Lion : 1x North Wind
            1x Shiva : 100x North Wind
* Snow Lion can be found Winter Island, Thor Peninsula and Bika 
  Snowfields of Trabia. You can encounter Snow Lions more often when you
  move Squall closet to the mountains on the Winter Island.

Dynamo Stone

Methods in gaining
Combat:     Defeat Blitz/Cockatrice
Refinement: n/a
Function:   Improves affection with Quezacotl by 3. Can be refined into
            magic
Card Mod:   1x Blitz : 1x Dynamo Stone
            1x Quezacotl : 100x Dynamo Stone
* Blitz can be found in Lenown Plains of Centra. Cockatrice can be found
  in Nortes Mountains and forest separating Vaulny Canyon and Galbadia
  Garden.

Shear Feather

Methods in gaining
Combat:     Defeat Thrustaveis
Refinement: n/a
Function:   Improves affection with Pandemona by 1. Can be refined into
            magic and used weapon remodelling.
Card Mod:   1x Thrustaveis : 1x Shear Feather

* Thrustaveis can be found in Timber - Vaulny Canyon and Great Plains of Galbadia

Venom Fang

Methods in gaining
Combat:     Mug/Defeat Anacondour
Refinement: n/a
Function:   Improves affection with Doomtrain by 3. Can refined into 
            magic and items.
Card Mod:   1x Anacondour : 1x Venom Fang

* Anacondour can be encounter as the sub BOSS at Dollet Dukedom Mission. * Anacondour can be found at Timber-Vaulny Canyon forests and Dollet- Hasberry Plains (forests and hills)

Steel Orb

Methods in gaining
Combat:     Defeat GIM47N or Wendigo
Refinement: n/a
Function:   Improves affection with Diablos by 3. Can be refined into
            magic.
Card Mod:   1x Wendigo : 1x Steel Orb
* GIM47N can ONLY be encounter during D-District Prison, FH and Lunatic
  Pandora attack upon Esthar.
* Wendigo can be found in desert areas of the Great Plains of Galbadia
  and Dollet-Hasberry Plains.

Moon Stone

Methods in gaining
Combat:     Defeat Torama or Mug Elynole
Refinement: n/a
Function:   Improves affection with Alexander by 3. Can be refined into
            magic and used in weapon remodelling
Card Mod:   n/a
* You can get this item only after the space incident has occured. 
  Torama and Elynole can be found in Esthar City area, whereas for
  Elynole you can battle them empteen times at Esthar City [refer to
  Monster Bestiary: Elynole for more information]

Dino Bone

Methods in gaining
Combat:     Defeat T-Rexaur 
Refinement: n/a
Function:   Improves affection with Brothers by 3. Can be refined into
            magic and used in weapon remodelling.
Card Mod:   2x T-Rexaur : 1x Dino Bone
            1x Armadodo : 1x Dino Bone
            1x Sacred : 100x Dino Bone
* Dino Bones generally dropped from Dinosaurs.. what else can you 
  expect? T-Rexaur can be encounter in forests of Balamb and the 
  Training Center of Balamb Garden. The T-Rexaur can also be found in
  the Island closest to Hell.

Windmill

Methods in gaining
Combat:     Mug Thrustaveis/Abyss Worm
Refinement: n/a
Function:   Improves affection with Pandemona by 3. Can be refined into
            magic and used in weapon remodelling
Card Mod:   1x Abyss Worm : 1x Windmill
            1x Pandemona : 100x Windmill
* Thrustaveis can be encounter in Great Plains of Galbadia [grasslands]
  and Abyss Worm can be encountered in Esthar-Khashabald Desert and
  of course, the Dingo Desert outside Galbadia's D-District Prison.

Dragon Skin

Methods in gaining
Combat:     Defeat Anacondour/Blue Dragon/Grendel
Refinement: n/a
Function:   Improves affection with Carbuncle by 3. Can be refined into
            magic, items and used in weapon remodelling.
Card Mod:   n/a
* Dragon Skin is really an hard item to nab as it is pretty rare. But
  you will be able to get them easily by battling Anacondours at 
  hilltops of Dollet.

Fish Fin

Methods in gaining
Combat:     Defeat Fastitocalon-F or Fastitocalon
Refinement: n/a
Function:   Improves affection with Leviathan by 2. Can be refined into
            magic.
Card Mod:   n/a

* Fastitocalon can be found in shores of anywhere except for Dingo Desert and shores near Centra Crater [where you find Centra Ruins]

Dragon Fin

Methods in gaining
Combat:     Defeat Grendel
Refinement: n/a
Function:   Improves affection with Cerberus by 3. Can be refined into
            magic and items. Used in weapon remodeling.
Card Mod:   n/a

* Grendel can be encountered at the Island closest to Hell and the hilltops near Winhill.

Silence Powder

Methods in gaining
Combat:     Defeat Grat
Refinement: n/a
Function:   Improves affection with Siren by 3. Can be refined into
            magic and items.
Card Mod:   n/a

* Grat can be encountered at the Training Center [Balamb Garden] and Ultimecia's Castle.

Poison Powder

Methods in gaining
Combat:     Defeat Imp/Forbidden
Refinement: n/a
Function:   Improves affection with Doomtrain by 1. Can be refined into 
            magic and items.
Card Mod:   n/a
* Imp can be encountered at Esthar City/Great Plains of Esthar after
  space incident. Forbidden can be found in Nortes Mountains.
* The Imp can also be encountered in the Deep Sea Deposit (before 
  defeating Ultima Weapon)

Chef's Knife

Methods in gaining
Combat:     Defeat/Mug Tonberry
Refinement: n/a
Function:   Improves affection with Tonberry by 3. Can be refined into 
            magic and items.
Card Mod:   1x Tonberry : 1x Chef's Knife
            1x Tonberry King : 1x Chef's Knife

* Tonberry can ONLY be encounter at Centra Ruins' main hall. * Someone told me that you will NOT encounter the Tonberry King if you have gotten 20x Chef Knives. Instead you need to defeat 20 of them.

Cactus Thorn

Methods in gaining
Combat:     Defeat Cactuar
Refinement: n/a
Function:   Improves affection with Cactuar by 3. Can be refined into 
            magic and items.
Card Mod:   1x Cactuar : 1x Cactus Thorn
            1x Jumbo Cactuar : 1x Cactus Thorn
* Cactuars can be found at Esthar-Khashabald Desert. You can also found 
  them on Cactuar's Island.
* Cactuars are fast-moving monsters. If they ran, you will get no EXP 
  and AP. Have a character with excellent hit rate such as Squall or
  Selphie, or you will have a miss.

Shaman Stone

Methods in gaining
Combat:     n/a
Refinement: 1x Rosetta Stone : 1x Shaman Stone (Siren's Tool-RF)
            1x Hungry Cookpot : 1x Shaman Stone (Siren's Tool-RF)
            1x Mog's Amulet : 1x Shaman Stone (Siren's Tool-RF)
            1x Dark Matter : 1x Shaman Stone (Siren's Tool-RF)
Function:   Improves affection with Bahamut by 3. Can be refined into
            magic and items.
Card Mod:   n/a
* You can get more of these via the Pocketstation.
* Sad to say... The item can only gotten via refinement or through 
  Pocketstation. But it is really a great item! The best way is get Dark
  Matter [firstly, you need to get 100x Curse Spikes] and refine them 
  into Shaman Stone. Both methods required Siren's Tool-RF. Just select
  the Abilities menu to use it.

LuvLuv G

Methods in gaining
Combat:     n/a
Refinement: 1x Shaman Stone : 1x LuvLuv G (Siren's Tool-RF)
Function:   Improves affection with all GFs by 20. 
Card Mod:   1x Chubby Chocobo : 100x LuvLuv G

* Found one in Lunatic Pandora if you have trigger the first boulder in Laguna's Dream Sequence 2 at Centra Evacuation Site. * Easily nabbed in Pocketstation.

========================================================================

........................................................................ D. Bonus Attributes Items ffviii_054 ........................................................................

Bonus Attributes Item are extremely good, but they are extremely hard to get. Imagine refine 10x Hyper Wrist [10x Power Wrist to get only one of these..] to get 1x Str Up. But the effects are quite good. And they can be rather easy once you have gotten as many gil and intensive purcashing of items such as Hypno Crown, Power Wrist with Familiar at Esthar Pet Shop. But they definately worth the effort. You can also get bonuses through Eden's Devour command.

HP Up            Raises Hit Points (+10)                             375
Str Up           Raises Strength (+1)                                375
Vit Up           Raises Vitality (+1)                                375
Mag Up           Raises Magic (+1)                                   375
Spr Up           Raises Spirit (+1)                                  375
Spd Up           Raises Speed (+1)                                   375
Luck Up          Raises Luck (+1)                                    375
------------------------------------------------------------------------

HP Up

Methods in gaining
Combat:     n/a
Refinement: 1x Gaea's Ring : 1x HP Up (Doomtrain's Forbid Med-RF)
Function:   Increases character's maximum HP by 10. Can be refined into
            other items.
Card Mod:   n/a
* This item provide a permanent increase in the character's HP. Gaea's
  Ring can be gotten through Eden's GF Abil-RF by refining 10x Giant's 
  Ring, which can be bought in Esthar Shop!!! with Familiar.

Str Up

Methods in gaining
Combat:     Mug/Defeat Raijin in all encounters
Refinement: 10x Hyper Wrist : 1x Str Up (Doomtrain's Forbid Med-RF)
            1x Monk's Code : 1x Str Up (Doomtrain's Forbid Med-RF)
Function:   Increases character's strength by 1. Can be refined into
            other items
Card Mod:   n/a
* This item provide a permanent increase in the character's HP. 1x 
  Hyper Wrist can be obtained by refining 10x Power Wrist, which can
  be bought in Esthar Shop !!! with Familiar.

Vit Up

Methods in gaining
Combat:     n/a
Refinement: 5x Adamantine : 1x Vit Up (Doomtrain's Forbid Med-RF)
Function:   Increases character's vitality by 1. Can be refined into
            other items.
Card Mod:   n/a
* Adamantine can be gotten by defeating Adamantoise [defeat both of 
  them, and did not use the Mug command during battle]. Adamantoise can
  be found at the shores of Long Horn Island.

Mag Up

Methods in gaining
Combat:     Mug Left Orb during BOSS fight against NORG.
Refinement: 10x Royal Crown : 1x Mag Up (Doomtrain's Forbid Med-RF)
Function:   Increases character's magic by 1. Can be refined into other
            items.
Card Mod:   n/a

* Royal Crown can be gotten by refining 10x Hypno Crown, which can be bought in Esthar Shop !!! with Familiar acquired.

Spr Up

Methods in gaining
Combat:     Mug Right Orb during BOSS fight against NORG
Refinement: 10x Magic Armlet : 1x Spr Up (Doomtrain's Forbid Med-RF)
Function:   Increases character's spirit by 1. Can be refined into
            other items.
Card Mod:   n/a

* Magic Armlet can be gotten by refining Rinoa's card.

Spd Up

Methods in gaining
Combat:     n/a
Refinement: 2x Aegis Amulet : 1x Spd Up (Doomtrain's Forbid Med-RF)
            50x Jet Engine : 1x Spd Up (Doomtrain's Forbid Med-RF)
            5x Rocket Engine : 1x Spd Up (Doomtrain's Forbid Med-RF)
            1x Hundred Needles : 1x Spd Up (Doomtrain's Forbid Med-RF)
Function:   Increases character's speed by 1. Can be refined into other
            items.
Card Mod:   n/a

* Make use of Hundred Needles (1x Hundred Needles = 100x Cactus Thorns). Cactus Thorn can be obtained [via defeat/mug] from Cactuars.

Luck Up

Methods in gaining
Combat:     n/a
Refinement: 1x Luck-J Scroll : 1x Luck Up
Function:   Increases character's luck by 1. Can be refined into other
            items.
Card Mod:   n/a

* Luck-J Scroll can be obtained from Minde Island as a part of Obel Lake Mystery.

_____ / 5.8 \_________________________________________________________________

Magazines

Magazines possesses a great importance for FF8 as it allows you to do a lot of important things such as remodel your character's weapons, allows characters to learn Limit Breaks, etc. There are also another class of Magazines known as Anarchist's Magazines and Timber Maniacs which are not items, but the Anarchist's Magazine can be read on the notice board in the Forest Owl's Headquarters in Disc 1 and Timber Maniacs through the Balamb Garden Network. Here we will discuss on the magazines that are found in the item inventory.

______ / 5.8A \________________________________________________________________

Weapon Monthly Magazines

These are weapons reasearch magazines. They provide information about the requirements about your weapons, why the ingredient is used for the weapon, etc.

*Prices are set with Haggle and Sell High.

Weapons Monthly 1st Issue

You will find this in Lunatic Pandora Research Center Place controls room during Laguna's Dream Sequence in Disc 3. You can get this later in the game, by buying it from Esthar Book Store. Buy/Sell: 37500 (with Familiar)

Weapons Monthly March Issue

You will get this by defeating Elvoret at Dollet's Communication Tower during Dollet Dukedom mission in Disc 1. Buy/Sell: 750

Weapons Monthly April Issue

Found on the right table of Dormitory [single] after the night tour at the Balamb Garden Training Center in Disc 1. Buy/Sell: 750

Weapons Monthly May Issue

Before meeting with Edea at the Commencement Room, controlling Rinoa and go down the manhole behind crates. Next proceed towards right three times and you will find it. Buy/Sell: 750

Weapons Monthly June Issue

You will get this copy, by defeating BGH521F2 at the Missile Base as Selphie and her company in Disc 2. Buy/Sell: 750

Weapons Monthly July

Returned back to the Training Center in Disc 3 and enter the area on the left, search the area for this copy. Buy/Sell: 750

Weapon Monthly August

Found this from Disc 2 onwards in Trabia Garden. Head for the area where you find the Gargoyle. Walk five steps south and search the area [it's is somewhere close to screen, on the external right end.] Buy/Sell: 750

______ / 5.8B \________________________________________________________________

Combat King Issues

These are magazines for fighters. Combat King Issues allows Zell to learn a new move for each issue such as My Final Heaven, Meteor Barret, Dolphin Blow, etc. Generally, they are very difficult to get.

Combat King 001

Found this copy in the first floor of the D-District Prison. Before rescuing Squall, have Zell, Quistis and Selphie get to lower floors and get this magazine found in one of the rooms. Buy/Sell: 750

Combat King 002

Obtained this magazine, by defeating Fujin and Raijin at Balamb Hotel. It is during Disc 2, where Zell, Squall and another member are to find the captain... Buy/Sell: 750

Combat King 003

You will get this from Zell's Love Quest [see under Secrets Section for more information]. You need to meet girl with ponytail at the library [of course, Zell must be in the party], proceed to Balamb and talk to Shizuka [girl with pigtail's friend]. She will says that she has come to Balamb to look for Zell. Next proceed to Dincht's house, where Ma Dincht will say that the girl with pigtail has been looking for her son. Next choose to rest at Balamb Hotel and you will get the Combat King 003! Buy/Sell: 750

Combat King 004

You can get this from the lone Esthar soldier [somewhere near the Ragnarok Airstation] during Lunatic Pandora's attack at Esthar. Buy/Sell: 750

Combat King 005

You will find on the path leading left from Elevator 03's basement. This can only be done if you choose to trigger the red detonator during Laguna's 2nd dream sequence in Disc 1. Buy/Sell: 22500 

______ / 5.8C \________________________________________________________________

Pet Pals Issue

Pet Pals are magazines for dog lovers, hence allow Rinoa to training Angelo to learn new tricks. There are a total of 6 Pet Pals in game and most of them can be gotten by learning:

Pet Pals Vol.1

You will receive this copy from Zell, during your trip to Timber [ remember the time where Zell is sitting on a comfortable crouch?] Buy/Sell: 750

Pet Pals Vol.2

After you have finishing briefing at the Forest Owl's Headquarters [ before Train Input sub-game], return back to the room where you meet Rinoa, the magazine is placed on the "bed" [which has turned into a crounch] Buy/Sell: 750

Pet Pals Vol.3

Brought this from Timber Pet Shop. You can also buy this from Esthar Pet Shop (with Familiar) Buy/Sell: 750

Pet Pals Vol.4

Brought this from Timber Pet Shop. You can also buy this from Esthar Pet Shop if you have accquired Familiar Buy/Sell: 750

Pet Pals Vol.5

Brought this from Esthar Pet Shop. Buy/Sell: 750

Pet Pals Vol.6

Brought this from Esthar Pet Shop. Buy/Sell: 750 

______ / 5.8D \________________________________________________________________

Occult Fan Issues

Nothing much in the game, except it gives you hints in getting Doomtrain, Eden and the UFO. Quite rare as only Occult Fan I and II can be brought. Occult Fan III and IV are only obtainable. Here is detailed list of the magazines:

Occult Fan I - World's Mysterious Magazine Scoop Issue

Found this magazine in the bookshelf of the Library in Balamb Garden. You can get this straight after you have completed the first field test at the Fire Cavern. Buy/Sell: 26250

Occult Fan II - World's Mysterious Magazine Photo Issue

Found this magazine within the documents found in the Card Master's arena in Dollet. [happy searching..]. You need to defeat the Card Master in order to enter the area. The Card Master's arena is on the right side of the bridge which is linked to the 2F of the Pub. Buy/Sell: 26250

Occult Fan III - World's Mysterious Magazine Magic Issue

You will be given this from Master Fisherman at the lower ends of FH, after Balamb Garden has hit FH. You need to say the truth and he will give you the item. Sell: 26250

Occult Fan IV - World's Mysterious Magazine Report Issue

You will find this after navigating around in Esthar during your departure for Lunar Gate. Instead heading for Lunar Gate, return back to the entrance of the Presidential Palace and you will find an assistant complaing about Odine and leaves the magazine. Grab it. Sell: 30000 -----

_____ / 6.0 \_________________________________________________________________

Monster List

Typically, the information that found all here are taken from my precise Monsters FAQ. However, some of the Devour status are still not added. First of all, here is a briefing about monsters:

As in almost all RPGs (it stands for Role Playing Games for those whom still do not know...), there is always good guys and the bad guys. I have been serving the web and found that most sites tends to focus on the characters more that the monsters. [of course, there are some exceptions.] Monsters played a vital role in RPGs as they contribute the fun for your battles. Here is basic facts about monsters in FF8.

- The monsters don't just disappear, in fact there are some "dying"
  sequences... [e.g. Defeat the T-Rexaur does not causes it to 
  disappear instantly [except for ST-Atk-J with 100x Death], it will 
  groan and fall onto the ground [negative response: Yummy, we will be
  having Dino meat for dinner.. 😊]
- The monsters does not allow you to get fixed EXP. This is one big
  problem, I have yet to solve. The monster does not give fixed EXP. 
  In fact, you can gain 1,000+ EXP from a monster that nabs you only
  about 600 EXP (want to know how? read on..). The longer the battle,
  the higher EXP you will received. The higher the Level of the 
  monster, the more EXP you will received. The last person to kill
  a monster will normally gets the most EXP. However the AP, you could
  gain from a monster is fixed. (well how about the most AP?, read 
  on..). Monsters at different levels nabs you different items. So take 
  note. AP allows GFs to learn new abilities such as Str +20%.
- Monsters do level up in FF8.. They will gain additional moves, like
  for example the T-Rexaur will have a special attack that grab your
  character and swing the character into the air. [which only appears 
  when the T-Rexaur is Level 100).
- There is no Morph Command. Well, you can't get additional items by
  morphing monsters as there is no Morph Command in FF8. Instead they
  have replaced with Rare Item Ability. There is no more Steal command
  too, which has instantly replaced with the Mug Command.
- Random Draw List. Well, the Draw Command allows you to draw magic
  from the monsters and stock it for your own usage (which means no more
  MP!). The draw list is random... for example:
  Bite Bug                            
  Level 1 ~ 15    Draw: Fire, Scan    
  Level 16 ~ 35   Draw: Fira, Scan    
  Level 36 ~ 100  Draw: Firaga, Scan
  Ruby Dragon
  Level 1 ~ 15    Draw: Fire, Aero
  Level 16 ~ 35   Draw: Fira, Aero
  Level 36 ~ 100  Draw: Firaga, Tornado, Flare, Meteor
- Cash (Gil) Problem. A lot of e-mails I have received asked me how to
  get gil as they can't get gil by defeating monsters. Yeah, that's 
  true! You can only get gil by walking through your SeeD Level. That's
  the way that SeeDs get their salaries. Need to take tests [*sigh*, 
  school is already killing me, yet still need to take SeeD test..]. 
  There is an alternate way but you must have some cash inside your 
  inventory before you can do so. 
- Some monsters return from the previous FF Series. For example, Bomb
  has return from FF Tactics and Tonberry has return from FF VII. Well,
  as for characters, there seems to be no methods have been proven 
  correct. Besides the methods that I have found, are a bit too 
  impossible.
- Don't expect monster's HP to be so restrained... Yeah it is true. For
  example the Ruby Dragon has massive amount of HP (89,100 HP!) at a 
  level 100! Well now you can expect of the BOSSES in the later game.
  FF8's Difficulty arises from here..

- There are three basic status of fighting and here they are:

1 Chance for first strike! - All your character's ATB will be at its
                             maximum.
2 Struck First! - All monsters will have their command first.
3 Back Attacked! - 1) Your characters will have their backs facing the
                      monsters.. Monsters will have their command first.
                      Equip GF Cerberus' Alert to prevent this.
                   2) Your characters will be facing the monsters' back,
                      well don't be fooled by the Imp ^_^; Initative
                      fall into your character's hands.
- Most monsters have cards except for certain monsters such as GIM-52A
  (purple robots found D-District Prison), Raldo (remember those stone
  like monsters that you face at the training center where you encounter
  Ellone for the 2nd time?) and others. 
- The bird's nest story from FF VII is back.. During Obel Lake's Quest,
  you need to look for the stones right? There is one stone that is 
  found inside the nest which leads to an instant battle against the
  Thrustaevis. For FF VII, you will face a giant ostrich at Corel Mt.
  which is the mother of the chicks and get you 10x Phoenix Downs. I
  have finally solved the Obel Lake which I will reveal in Part II.
- Not all precious items can be gotten from monsters. For example, to
  get Glow Curtain, you can't get it by defeating monsters. Instead,
  you can get this by converting 100x Malboro's Tentacle into through 
  Eden's GF Abl Med-RF. But you wonder how I get 100x Malboro
  Tentacle? Malboro are so tough.. therefore this FAQ comes handy.
  This is another reason why I make this FAQ.
- Conditions for Game Over (these words may seem....)
  - All character's HP drop to 0.
  - All characters are under Petrify status.
- When a monster is being pertified, you will Received 0 EXP but still
  recieves its AP. The most EXP you can get, are from the monsters found
  in the Island closest to Hell/Heaven. The least EXP are from the 
  Cactaurs and Level 1 monsters (through Lv Down). 
- You can get a ripped part of the EXP gained if you wounded the monster
  in the battle from running away [hold R2 and L2]. You can also get some
  items if the battle consist of more than one enemy and you have 
  defeated the monster. Example: Vysage usually appears with Lefty and
  Righty. If you defeat Vysage and run away, you will get the items [
  Lightweights or Wizard Stones].
- There are draw points on the World of FF8 and it is your interest to
  get them all. Most of the quests such as the Obel Lake Mystery and
  Elabeak Peninsula Mystery can only be done on the World Map. I would
  also like to express my thanks to those whom have helped me in solving
  the mystery.
- More battle combats.. You can get to do all sorts of new commands such
  as Revive [which is equalvent to Full-life], Recover [which is 
  equalvent to Full-cure], Devour [instant death attack against one foe
  and may gain bonuses/damage] and much more. So it will be your 
  interest to test them out...

- List of Status Ailments in Battles I think it will be necessary to mentioned them..

  Sleep      A "ZZZ" appears on the character, ATB stops moving.
  Doom       A red counter of 24 seconds [basketball?], when it drops to
             zero, the character will be instantly killed.
  Petrify    A white counter of 20 seconds, when it drops to zero, the
             character will be petrified [turned into stone..] and will
             be unusable if not cured.
  Confuse    The character will be turning around in circles.. ATB still
             moves as normal, but auto-attack commands will be selected.
             May does damage to oneself, enemy and even allies.
  Silence    A speech bubble with "....". Character is unable to use
             Magic, GF and Draw Command. GF-type Commands (Recover, 
             Treatment, Revive, etc) will still be usable.
  Darkness   A black cloud surrounds the head of a character. Hit rate
             reduce by half.
  Zombie     The colour of the character turns dull green except for the
             weapons. Becomes undead [Received damage from healing 
             elements.]
  Berserk    Character becomes red hot. ATB moves normally but as it 
             reaches the character's turn, the character does an auto-
             attack to one.
  Poison     A green cloud appears. ATB moves normally but as you 
             excute a command, the HP drops by a small portion. 
  To counter these, I guess you should all know by now.. if not, feel
  free to contact me.
- In the previous FF series, FF7 and FFT, there are not much emphasis on
  the Elemental Arts. In fact, now they have possess a greater 
  importance as it allows your character to boost to its optimum 
  attacking power. In my own opinion, I think that Elem-Atk-J can be 
  very damaging if you know how to use it. Like I managed to does 9999 
  HP to the Jumbo Cactaur each time.. Refer to the strategies for more
  details. 

_____ / 6.1 \_________________________________________________________________

List of Abbreviations

Okay.. let's get to work.. I will first start off to tell everyone that be expected of a lot of abbreviations [it will be very tedious to type out every word..]. Here is the legend:

Legend

Key Defination

Name       - Name of monster  
LV         - Level of a monster from its minimum level to maximum level
HP         - monsters' minimum HP to maximum HP
Taste      - the effect by using Devour command to that monster [Eden]
             Refreshing/Delicious/All systems go!/Increased morale - 
             Gained HP, Bonus, fix status ailments.
             Awful/Barf-Bwahh... - lost HP + abnormal status according 
             to the monster
             No Taste - typically applies to all mechanical beasts.
AP         - AP point gained to that monster [this is very important..]
Steal      - Item you will steal from that monster by using Mug command 
             ability
Drop (')   - Item that you will find after battle
Rare Item  - Item that you can find when equiped with Rare Item.
Attack (^) - list of monster's attack 
Draw (*)   - magic you can draw/gained to that monster by using Draw.
Descri.    - description, what monster look like or similar to 
Where      - the locations of the monsters.
Card       - using the card command.
NOTE       - my battle strategies ^_^;
Info       - the list of words that I noted while scanning...              
------------------------------------------------------------------------

^ Notes on the attack list Monster also get new attacks when they level up same as your characters. One major difference from FF8 between other RPGs, is that the monster too also get Level Ups and have more HP at a higher level. Usually the key factor that causes this will be Squall's Level. To fix this, uses Tonberry's LV Down. At lower levels, you will see the monster using that tactic. Attacks are being enclosed in the brackets are names that I think of it myself. [quite creative, huh?]. The monster also uses spells, just BOSSES, some of them even use Blue Magic Items...

' Notes on Item Drop You can get better items by equiped the Party Ability, Rare Item which can be obtained from GF Bahamut. Most of the time, you will get GF items than Junk Items with this ability equiped. So make full use of this. You can less better items, if you perform LV Down or LV Up. Below is a slight scenario..

Bite Bug 
Level 1 ~ 10    M-Stone Piece [draw list: Fire, Scan]
Level 11 ~ 25   Magic Stone   [draw list: Fira, Scan]
Level 26 ~ 100  Wizard Stone  [draw list: Firaga, Scan]

NOTE: Rare Item does not mean that you will get the item always. Without Rare Item, you can also get rare items. The Rare Item only helps to increase the success rate. Piss.. really have a hard time to get the Devour status..

One more thing about this.. You can only get items from a monster if you did not use the Mug Command. So it is like a double-edged sword..

* Notes about the Draw List Here is the explaination. As you see, whenever monsters level up, you will get new spells such as Firaga, Tornado, Curaga, etc. This spells can be obtained from strong foes. For those whom want to take a short cut, you can get them by using the Tonberry's LV Up and you will get new spells. Refer to Guardian Force Section found in Part II for more details.

Situation #1
Fire* - this denotes that you can draw.. (it is not 100% accurate, it is
        just an estimation.)
        -} Fire from Level 1 ~15 Monsters
        -} Fira from Level 16 ~ 35 Monsters
        -} Firaga from Level 36 and above Monsters
Situation #2
[Death] - this denotes that you will get this new spell as the monster
          has gain its level.
          [Death]- you can draw Death from the monster from Level 16 
                   onwards, but can't below Level 16.
          {Death}- you can draw Death from the monster from Level 36
                   onwards, but can't below Level 36.
Situation #3
{Scan -} Dispel}- this denotes a spell replacement..
          [Scan -} Dispel]- you will draw Dispel instead of Scan from
          a monster that is Level 16 onwards, but could only draw Scan
          from the same monster below Level 16.
          {Scan -} Dispel}- you will draw Dispel instead of Scan from
          a monster that is Level 36 onwards, but could only draw Scan
          from the same monster below Level 16.
 _____
/ 6.2 \_________________________________________________________________

Monster Besitary

Clear with the abbreviations? I will tell you guys to read the list first before.. If you don't.. don't expect get help from me! It will be very frustrating and you will be provoking a volcano...

Most of these monsters can be encounter mostly inside Ultimecia Castle at disc 4 in random, except for monster on the list at the last part. So, Let's start our hunting or knowing the monster... ^_^; as the saying "Knowing one foe, half the battle is already won." Okay on with List. I have arranged in form of cards... enjoy the list!

______ / 6.2A \________________________________________________________________

Card Page 1

  GEEZARD   LV.1-100   HP: 120-2,000     Taste: Awful         AP: 1
  Steal/Drop: Screw, Magic Stone, M-Stone Piece, Wizard Stone, Geezard 
              Card 
  Rare Item : Healing Water, Screw
  Card      : Geezard Card 
  Attack    : Bad Breath, (Bite), (Swipe)   
  Draw      : Cure, [Cura], Thunder, [Thundara]
  Descri.   : Red-grey color ugly face stay mostly in grassy land in 
              western continent [Galbadia.] Usually appears in pairs or 
              single.
  Where     : Dollet - Hasberry Plains
              Galbadia - Great Plains of Galbadia, Montersou Plateau,
              Shenard Hills
              Timber - Vaulny Canyon, Nanchuket Island, Mandy Beach
              Missile Base 
              D-District Prison 
              B-Garden (NORG's Anger)
  NOTE      : If you need one for this, you ought to be shot ^_^; Ideal
              for storing Cura in middle stages. It's Bad Breath does 
              damage against all allies plus inflicit the Sleep Status.
              You can easily killed it with ST-Atk-J junctioned Death.
  Info      : Lives in humid places. It sneaks and lurks on humans that
              passes by. Uses status attack when fully grown.      
------------------------------------------------------------------------
  FUNGAUR  LV.1-100    HP: 200-2,200     Taste: Delicious     AP:1
  Steal/Drop: Sleep Powder, Magic Stone, Silence Powder, Fungaur Card,
              M-Stone, Wizard Stone.
  Rare Item:  Wizard Stone, Sleep Powder
  Card      : Fungaur Card, Biggs & Wedge Card
  Attack    : Confuse, Sleep, Fire*, Rip Laser
  Draw      : Sleep, Scan, Silence, [Confuse]
  Descri.   : Large orange mushroom with 2 large eye it shrunk itself if 
              defeated. Usually appears in large numbers, especially in
              forests.
  Where     : Dollet- Hasberry Plains [forests]
              Galbadia- Great Plains of Galbadia 
              Timber - Vaulny Canyon, Nanchuket Island, Mandy Beach
              Esthar- Grandidi Forest
              Laguna Dream Seqeunce #1
  NOTE      : If you need one for this, you ought to be shot ^_^; It is 
              weak against physical attacks. The Rip Laser does a small
              amount damage compared to its magic.
  Info      : A giant walking mushroom. Uses status change attacks with
              damage attacks.
------------------------------------------------------------------------
  BITE BUG  LV.1-100   HP:200-2600       Taste: Okay           AP:1
  Steal/Drop: Magic Stone, Wizard Stone, M-Stone Pieces, Bite Bug Card
  Rare Item : Wizard Stone
  Card      : Bite Bug Card, Elvoret Card
  Attack    : Poison Needle, Fire, Fira, (Bite), (Embeded Fire attack),
              Fart.   
  Draw      : Fira*, Scan
  Descri.   : Big blue insect like a bee or a fly
  Where     : Balamb- Accauld Plains
              Trabia- Winter Island (you will find the Shumi Tribe)
              Trabia- Bika Snowfields
              Great Plain of Esthar (before Lunar Cry Incident)
              Trabia Canyon 
              Laguna's Dream Sequence #3 at Winhill.
              Balamb Garden (NORG's Anger)
              Esthar- Morded Plains
  NOTE      : The bitebug is weak against Ice/Wind elements. Junction
              Blizzard*/Aero/Tornado to inflicit more damage. Fly 
              Monster. Indeal monster for storing Scan. It's Poison 
              Needle causes Poison, so take note. The Fart attack does
              minimal damage along with Berserk status to one character.
  Info      : A bug monster that files, stay calm and attack. It's not a 
              very strong enemy.
------------------------------------------------------------------------
  RED BAT   LV.1-100   HP:150-2,000+     Taste: Taste Okay      AP:1
  Steal/Drop: Vampire Fang, Magic Stone, M-Stone Piece, Wizard Stone,
              Red Bat Card.
  Rare Item : Vampire Fang, Wizard Stone
  Card      : Red Bat Card, X-ATM092 Card
  Attack    : Vampire, (Bite), Ultra Sound    
  Draw      : Thunder*, Scan, [Drain]
  Descri.   : A red & black bat (vampires..)
  Where     : Balamb -Fire Cavern 
              Centra- Centra Ruins, 
              Deling City- Sewers, 
              Galbadia -Tomb of the Unknown King
  NOTE      : Weak against Wind, so junction Aero/Tornado to inflicit 
              more damage, an ideal monster for storing up Drain [you 
              can also use Drain on it.] The Ultra Sound does damage to
              all and Vampire drains ally's HP. Fly Monster. 
  Info      : A type of bat with huge mouth lurks in dark places, dives
              quietly from the air to its target.
------------------------------------------------------------------------
  BLOBRA    LV.1-100   HP:350-3,840      Taste: Delicious       AP:3
  Steal/Drop : Rune Armlet, Wizard Stone, Magic Stone, Blobra Card
  Rare Item  : Rune Armlet, Wizard Stone
  Card       : Blobra Card, Granaldo Card 
  Attack     : Sticky Tap, Cure*, Slow, Shell, (Lengthen punch)
  Draw       : Shell, [Blind], [Protect], [Confuse]
  Descri.    : A blue blob with a big mouth and eyes 
  Where      : Tomb of the Unknown King [weak against Earth]
               Centra Ruins [weak against Holy]
               B-Garden- MD System [weak against Fire]
  NOTE       : Indeed this is a very special monster. It's weakness 
               lies on which type of area you find it. For example at 
               the Tomb of Unknown King, it is -very- weak against 
               Earth. It works differently for those you find at Centra
               Ruins. It is weak against Holy.
  Info       : A half-liquid creature resistant to physical attack. 
               Elemental weakness different with each one that it 
               appears.
------------------------------------------------------------------------
  GAYLA     LV.1-100   HP:150-13,000     Taste: Delicious       AP: 2
  Steal/Drop: Mystery Liquid, Wizard Stone, Magic Stone, Gayla Card 
  Rare Item : Mystery Liquid, Wizard Stone
  Card      : Gayla Card, Gerogero Card
  Attacks   : Hypnotize, Sleep, Gastric Fluid, (Tail Whip), (head bang)
  Draw      : Sleep, Thunder*, {Meltdown}
  Descri.   : Black & white stingray floating like a kite [more like a
              sting ray to me.]
  Where     : Trabia Winter Island - where you find the Shumi Village 
              Trabia- Trabia Crater, Thor Peninsula, Bika Snowfields
              Esthar City (before Lunar Cry Incident)
              Trabia Canyon
  NOTE      : This monster has one of Quistis' Blue Magic Item called 
              the Mystery Liquid which allows her to learn "Acid". 
              Ideal monster for stocking up Meltdown. Fly Monster. The
              Hypnotize causes Sleep, so take note. It's Gastric Fluid
              does a handy sum of damage against one ally.
  Info      : Puts enemies to sleep with the ttacks. Splits fluid which 
              removes enemy's strength.
------------------------------------------------------------------------
  GESPER    LV.1-100   HP:200-4000       Taste: n/a           AP: 2
  Steal/Drop: Black Hole, Wizard Stone, Magic Stone, Gesper Card
  Rare Item : n/a
  Card      : Gesper Card, Iguion Card
  Attack    : Degenerator, Telekinesis, Protect, Blind, Curaga, (Punch)
  Draw      : Shell, Protect, [Float], {Dispel}
  Descri.   : Blue & Gray like a hunchback mechanical monster [quite an
              Esthar old model..] 
  Where     : Centra-Excavation Site (Laguna's Dream Sequence #2)
              Lunatic Pandora's Research Center (Laguna's Dream 
              Sequence #4.)
  NOTE      : This beast is rather damaging.. if you wait for a long 
              time. It's Degenerator removes the character from the 
              battlefield [which seldom misses] and you can't revive 
              that character. It's telekinesis lifts up your 
              character.. [circus?]. Weak against Poison.
  Info      : Esthar's defective weapon. Attacks enemies and allies 
              alike. Degenerator destroys opponent.
------------------------------------------------------------------------
  FASTITOCALON-F  LV.1-100   HP:300-8,200+     Taste: Okay      AP:3
  Steal/Drop : Water Crystal, Fish Fin, M-Stone Pieces, Fastitcocalon-F 
               Card, Magic Stone, Wizard Stone
  Rare Item  : Water Crystal, Fish Fin
  Card       : Fastitocalon-F Card, Tonberry King Card
  Attack     : (Bite), (Whip), Blizzard*, (Hide)
  Draw       : Blizzard*, Scan, [Water], Sleep
  Descri.    : Huge orange colored fighting fish with an attitude
  Where      : mostly in the shoreline in any continent.
  NOTE       : Weak against Fire, Nullifies Water. Junction Fire* to 
               Elem-Atk-J. Always appears in groups of three. Defense
               is extremely high when underground. Can force it appear
               by inflicit sufficient damage. Summon GF Ifrit and you 
               will have no woes..
  Info       : A fish that swins in the ground only fin can be seen. One
               theory says that it may be a shark....
------------------------------------------------------------------------
  BLOOD SOUL   LV.1-100   HP:650-6,500      Taste: it's rotten   AP:1
  Steal/Drop : Zombie Powder, Wizard Stone, Healing Water, Blood Soul
               Card, Magic Stone, M-Stone Piece 
  Rare Item  : Healing Water, Zombie Powder
  Card       : Blood Soul Card, Abadon Card
  Attack     : Berserk, Blind, Silence, Zombie, (Bite), Disease Breath,
               Breath of Death, Curaga.
  Draw       : Zombie, [Float -} Blind], [Silence -} Sleep], [Dispel] 
  Descri.    : small brown shape like a jelly fish only floating
  Where      : Winhill - Winhill bluffs, Humphrey Archipelago.
               Esthar- Grandidi forest
               Deep Sea Research Center, 
               B-Garden MD System (NORG's Anger)
               Galbadia Missile Base 
               D-District Prison.
               Galbadia- Montersou Plateau, Shenard Hills, 
               Lallapahooza Canyon
  NOTE       : This monster can causes a series of damage [status 
               related] to your characters. It is very weak against 
               Holy. Undead monster. Use Revive or Life for an instant 
               victory. Don't use Drain at it... Weak against Fire.
  Info       : Floats with gas that fills its body. Looks weak but its
               status changing attacks may prove otherwise.
------------------------------------------------------------------------
  CATERCHIPILLAR  LV.1-100    HP:730-7,360     Taste: Delicious   AP:2
  Steal/Drop: Spider Web, Magic Stone, Wizard Stone, M-Stone Piece,
              Caterchipillar Card.
  Rare Item : Spider Web
  Card      : Caterchipillar Card, Trauma Card
  Attack    : (Tail Whip), (bite), Ultra Waves, Sticky Web 
  Draw      : Thunder*, Cure*, [Slow], {Stop} 
  Descri.   : A giant caterpillar
  Where     : Balamb- Accuald Plain's forests, 
              Trabia- forests, near mountains.
              Esthar- Grandid Forest
              Winhill - Laguna's Dream Sequence #3
  NOTE      : Strong against Earth Attacks, Weak against Fire/Ice. 
              This monster allows you to nab a blue magic item [
              Spider Web]. It's Ultra Waves does damage to all 
              characters.. It's Sticky Web causes Slow/Stop Status.
  Info      : Use an attack called Ultra Waves that damages all 
              enemies
------------------------------------------------------------------------
  COCKATRICE LV.1-100   HP:520-5,200     Taste: Delicious     AP: 2
  Steal/Drop : Cockatrice Pinion, Coral Fragment, Magic Stone, 
               Cockatrice Card, Dynamo Stone 
  Rare Item  : Dynamo Stone, Cockatrice Pinion
  Card       : Cockatrice Card, Oilboyle Card
  Attack     : (Forward Kick), (Upward Kick), Petrify Stare, Break, 
               Electric Discharge, Electrocute.
  Draw       : Thunder*, {Break}
  Descri.    : An average peacock with an antenna ^_^;
  Where      : Timber- Vaunly Canyon, Shenard Hill
               Esthar- Grandidi Forest, 
               Esthar- Nortes Mountains, Sollet Mountains.
               Galbadia- Lallapahooza Canyon
  NOTE       : Thunder/Poison does not work on it. It has a petrifying
               ability. So be on your guard. Junction Thunder* to your
               character's Elem-Def-J. It allows you to get Corel 
               Fragment [a Blue Magic Item] Weak against Wind.
  Info       : Petrifies enemies with its tail. Uses thunder by flapping
               its wing. Uses Electrocute when fully grown.
------------------------------------------------------------------------

______ / 6.2B \________________________________________________________________

Card Page 2

  GRAT      LV.1-100     HP:300-5,600    Taste: Taste Awful     AP:2
  Steal/Drop: Silence Powder, Magic Stone, Sleep Powder, Grat Card 
  Rare Item : Wizard Stone
  Card      : Grat Card, Shumi Tribe Card
  Attack    : (Tentacle beat), Vampire, Gastric Juice, Sleep, Silence,
              Sleeping Gas.
  Draw      : Sleep, Silence, [Berserk], [Confuse]
  Descri.   : Looks like a man-eater with a long tentacles
  Where     : Balamb Garden Training Center
              Balamb Garden (NORG's Anger).
  NOTE      : Pretty weak.. but considered along with its other attacks.
              It can does a series of damage. An ideal monster for 
              storing up status spells. It's gastric juice causes 
              Poison against 1 ally. It's Sleeping gas causes Sleep 
              Status on all characters.
  Info      : It's body is mosty a digestive bag. Digset enemy by 
              catching with its vine. Use a gas attack that causes 
              Sleep.
------------------------------------------------------------------------
  BUEL      LV.1-100   HP:50-1,840       Taste: Tastes Okay       AP:1
  Steal/Drop: Magic Stone, Buel Card, M-Stone Piece, Wizard Stone
  Rare Item : Death Spirit, Wizard Stone
  Card      : Buel Card, Krysta Card
  Attack    : Thunder*, Reflect, Blizzard*, Fire*, Death, (Spin attack)
  Draw      : Thunder*, Blizzard*, Fire*, {Death}
  Descri.   : Like a kite with a face which rotates vertically.
  Where     : Balamb- Fire Cavern 
              Galbadia- Tomb of Unknown King, 
              Centra- Centra Ruins 
              Deep Sea Research Center. (during Bahamut's Quest)
  NOTE      : It is extremely weak against physical damage. Make sure 
              you have Death junctioned to ST-Def-J. Weak vs. Wind/Holy.
              Sometimes even Ultima does not works well..
  Info      : Any magic attacks are almost inaffective. However very, 
              very weak against physical attacks.
------------------------------------------------------------------------
  MESMERIZE LV.1-100   HP:645-6,450      Taste: Refreshing     AP:2
  Steal/Drop : Mesmerize Blade, Life Ring, Wizard Stone, Mesmerize Card, 
               Magic Stone, M-Stone Piece.
  Rare Item  : Healing Mail, Regen Ring, Mesmerize Blade, Life Ring
  Card       : Mesmerize Card, Propagator Card
  Attack     : Blade Shot, (Head Dash, after Blade has broken off), 
               Blade Slice, Hind Kick
  Draw       : Cure*, Esuna, [Life], {Dispel}
  Descri.    : Looks like a Deer only its horn are Crescent 
  Where      : Trabia - Eldbeau Penisula, Sorbald Snowfield, Winter 
               Island, Bika Snowfield, Trabia Crater, Hawkwind Plains,
               Great Plains of Esthar (before Lunar Cry Incident)  
               Trabia Canyon (during Laguna Dream Sequence #4)
  NOTE       : It's blade shot packs a punch.. so beware. However an 
               ideal monster for storing up spells such as Cure*. 
               This monster is great when your characters are under 
               status elemental woes.
  Info       : Has a large blade for a horn. This blade has a healing 
               effect when used as an item or make magic.
------------------------------------------------------------------------
  GLACIAL EYE LV 1-100  HP:320-3,200     Taste: Tastes Okay     AP:1
  Steal/Drop : Vampire Fang, Arctic Wind, Glacial Eye Card, Wizard 
               Stone, M-Stone Piece, Magic Stone.
  Rare Item  : North Wind, Vampire Fang
  Card       : Glacial Eye Card, Jumbo Cactaur Card
  Attack     : (Slap), Blizzard*, Reflect, Petrify Stare, Vampire
  Draw       : Blizzard*, Cure*, Scan
  Descri.    : Look a floating gel with a face, resembles one of Unknown
               in FF7 in the Crashed Gelinka.
  Where      : Balamb- Accauld Plains, near mountains
               Esthar- Minde Island, Morded Plains
               Trabia- Winter Island (plains and snowy grasslands),
               Bika Snowfield               
  NOTE       : A pretty good monster for stocking up spells. It has 
               Blizzard and Cure which makes it an effective monster.
               Ice has no effect on it. Fly Monster. Weak against 
               Fire. Petrify Stare causes Petrify status to one ally.
  Info       : A floating Monster that uses Ice Magic. When running low
               on HP, uses Vampire to suck HP from opponents.
------------------------------------------------------------------------
  BELHELMEL   LV.1-100   HP:300-5,760      Taste: No taste        AP:2
  Steal/Drop : Saw Blade, Magic Stone, Wizard Stone, Laser Cannon
               (rare), Belhelmel Card, M-Stone Piece.
  Rare Item  : Laser Cannon, Saw Blade
  Card       : Belhelmel Card, Tri-Point Card
  Attack     : Berserk, Counter Slice, Thunder*, (Slice), Laser Eye,
               Counter Laser Eye
  Draw       : Thunder*, [Berserk] -} {Confuse}
  Descri.    : A flying mask with a sharp edge. It is a mask being
               embedded a blade.
  Where      : Timber- Shenard Hills 
               Galbadia- Montersou Plateau
               D-District Prison
               Missile Base
  NOTE       : This monster has two fighting styles. One is when it is
               furious (swing greatly...) and smile (normal). It will
               become when you attack it too often or stock 9x of it 
               spells (result it using Counter). It will smile if you
               fail to draw magic. Weak against Holy, Strong against
               Thunder
  Info       : Has a rotating blade around its face. It's battle 
               tactics change when it face changes.
------------------------------------------------------------------------
  THRUSTAEVIS  LV.1-100   HP: 300-6,300  Taste: Delicious  AP:3
  Steal/Drop : Shear Feather, Windmill, Thrustaevis Card
  Rare Item  : Windmill, Shear Feather
  Card       : Thrustaevis Card, Garguntua Card
  Attack     : Aero, (Tail Whip), (Dive), (Repeated Bite), Tornado
  Draw       : Blizzard*, [Scan -} Aero], {Tornado}, Float
  Descri.    : Like a vulture on it deep-blue in color with 2 pair of 
               wings. Most of time appears in pairs or one.
  Where      : Great Plains of Galbadia, 
               Timber- Vaulny Canyon, Nanchuket Island, Mandy Beach
               Dollet- Hasberry Plains (mountains)
               D-District Prison.
  NOTE       : This monster turn out to be one of monsters that allows
               you to draw a great Strength boosting spell, Tornado. 
               -Extremely vulunerable- against Sleep/Blind Status
  Info       : A monster on the Galbadia continent. Usually swoops down
               to attack enemy but also bits and causes wind gust
               when danager.
------------------------------------------------------------------------
  ANACONDAUR   LV.1-100    HP:250-24,800   Taste: ????      AP:4
  Steal/Drop : Venom Fang, Dragon Skin, Magic Stone, Wizard Stone, 
               Anacondaur Card
  Card       : Anacondaur Card, Mobile Type 8 Card       
  Rare Item  : Venom Fang, Dragon Skin
  Attack     : Dark Mist, Squeeze, (Slap)
  Draw       : Fire*, Cure*, {Bio}
  Descri.    : A large cobra shape snake
  Where      : Timber- Vaunly Canyon (forests) 
               Dollet- Hasberry Plains (forests) 
               Deep Sea Research Center
               Esthar- Grandidi Forest
  NOTE       : It's Dark Mist does damage plus Poison status against
               one ally. It's Squeeze attack does twice the damage of 
               its normal attack. Weak against Ice. Strong against Fire,
               Absorbs Poison. ST Weakness: Sleep/Blind/Death
  Info       : A large venomous snake that use squeeze attacks. Use 
               Caution when its HP is low, its splits poisonous fluid.
------------------------------------------------------------------------
  CREEPS      LV.1-100    HP:60-6,200       Taste: ????    AP:2
  Steal/Drop : {Coral Fragment}, Dynamo Stone, Creeps Card, Wizard Stone,
               Magic Stone, M-Stone Piece, Cursed Spike
  Rare Item  : Cursed Spike, Dynamo Stone
  Card       : Creeps Card, Sphinxara Card
  Attack     : (Swipe), Heart Break, Thunder*
  Draw       : Thunder*, Life, {Death}
  Descri.    : A thin shadow creature with red eyes floating.
  Where      : Deling City Sewers 
               Esthar- Grandidi Forest 
               Galbadia Garden [The Garden Crash]
  NOTE       : Weak against Holy. This black shadow do some harm too..
               It's Heart Break could does a handsome attack... Quite
               high evasion stats.. Better to have Squall do the 
               attacking. Absorbs Thunder. Selphie's Flail tends to
               miss very frequently.
  Info       : Has a flat black body like a shadow. Said to be a living
               creature. Kills its opponent when it dies.
------------------------------------------------------------------------
  GRENDEL   LV.1-100   HP:300-30,000      Taste: Delicious    AP:6
  Steal/Drop : Dragon Fin, Dragon Skin, Grendel Card
  Card       : Grendel Card, Tiamat Card
  Rare Item  : Fury Fragment, Dragon Fin
  Attack     : Breath, Tail Blade, (rising bite), (cross swipe)
  Draw       : Fire*, Blizzard*, Double
  Descri.    : A blue & brown coloured lizard-like only it has fur
  Where      : Island Closest to Hell 
               Winhill- Winhill Bluffs (hilltops)
               Galbadia - Lallapahooza Canyon (hilltops)
               Deep Sea Deposit (Ultima Weapon's Quest)
  NOTE       : Weak against ST such as Sleep/Blind/Death. It is weak
               against Earth/Wind/Blizzard. Absorbs Thunder. It's Breath
               carries a Thunder Elemental. So make use of Thunder* 
               junctioned to Elem-Def-J combo. Make sure your characters
               has high evasion stats as its Tail Blade can does a 
               massive 4000+ HP damage to a low-Vit character at Level 
               100.
  Info       : A smaller type of dragon. Sometimes appears in groups of
               two. May be more dangerous than other dragons.
------------------------------------------------------------------------
  JELLEYE   LV.1-100   HP:65-6,500       Taste: Tastes okay     AP:3
  Steal/Drop : Wizard Stone, Jelleye Card, M-Stone Piece, Healing Water,
               Magic Stone
  Rare Item  : Wizard Stone
  Card       : Jelleye Card, Fujin and Rajin Card
  Attack     : Reverse, Bite, Fire*, Blizzard*, Thunder*, Silence, Sleep
  Draw       : Fire*, [Blizzard*], [Thunder*]
  Descri.    : Pink, red & blue jelley fish with 3 eyes much like a kite 
               to Markweb and a flaten hourglass to me.
  Where      : Centra-Lenown Plains, Poccarahi Island, Centra Crater,
               Serengetti Plains, Nectar Peninsula, Vorn Mountains,
               Shalmal Peninsula.
               Galbadia Garden (The Garden Crash)
               Esthar- Minde Island.
  NOTE       : Very weak against Holy, weak against Wind. It can change
               its tactics as it differ from battle to battle. Take note
               you can killed it with Death junctioned to ST-Atk-J.
  Info       : Changes it attacks as the battle progress, its magic also
               changes from fire to ice to thunder, etc.
------------------------------------------------------------------------
  GRAND MANTIS  LV.1-100  HP:130-13,000  Taste: Delicious     AP:4
  Steal/Drop : Sharp Spike, Grand Mantis Card, Wizard Stone, Water 
               Crystal, Magic Stone, M-Stone Piece
  Rare Item  : Water Crystal, Sharp Spike
  Card       : Grand Mantis Card, BGH52IF2 Card
  Attack     : Super Arm, Melting Bubbles, (Swipe)
  Draw       : [Water], Esuna, Life
  Descri.    : Combination of a large spider and a mantis, much like a 
               giant lobster
  Where      : Centra- Lenown Plains, Serengetti Plains
               Esthar- Kashkablad Desert 
               Deling City Sewers
  NOTE       : This monster can be quite tough for its physical attacks.
               Junction Blind to ST-Atk-J to prevent this. It's Melting
               Bubbles causes Silence status to one ally. Can be killed
               using Death ST-Atk-J Combo.
  Info       : Used to live in water, but now lives above ground. 
               Skewers enemies with its large claws and causes major
               damage.
------------------------------------------------------------------------

______ / 6.2C \________________________________________________________________

Cards Page 3

  FORBIDDEN   LV.1-100   HP:221-22,100     Taste: It's rotten    AP:4
  Steal/Drop : Dead Spirit, Betrayal Sword, Curse Spike, Forbidden Card
  Card       : Forbidden Card, Red Giant Card
  Rare Item  : Cursed Spike, Zombie Powder
  Attack     : (Thrust), Double Sword, Death, Confuse, Blind, Stop, 
               Zombie
  Draw       : Zombie, Blind, Stop, {Death}
  Descri.    : A skeleton holding with a two rusty swords
  Where      : Centra - Centra Ruins 
               Galbadia -Tomb of the Unknown King 
               Esthar- Grandidi Forests
               Esthar- Nortes and Sollet Mountains
               Trabia- Winter Island (near mountains)
  NOTE       : Undead Monster. The best way to defeat it is by using
               a Phoenix Down, Revive command or Recover. Quite a strong
               foe at high levels. Don't use Drain junctioned to 
               ST-Atk-J. Very weak against Holy. Weak against Fire. 
               Poison has no effect.
  Info       : Not afraid of death. Its death blow kills enemies with 1
               hit.
------------------------------------------------------------------------  
  ARMADODO   LV.1-100   HP:187-18,700     Taste: ????     AP:3
  Steal/Drop : [Fury Fragment*], {Turtle Shell}, M-Stone Piece, 
               Armadodo Card, Magic Stone, Wizard Stone
  Rare Item  : Fury Fragment
  Card       : Armadodo Card, Catoblepas Card
  Attack     : Earthquake, (Swipe Claw), (Roll Attack), Protect, Shell
  Draw       : Protect, Shell, {Quake}
  Descri.    : a green shell with red skin, Knocks on his back if hits 
               sometimes
  Where      : Galbadia- Tomb of the Unknown King 
               Centra- Centra Ruins
  NOTE       : Not quite a strong foe. 
  Info       : The legs are small compared to its body and it falls
               easily when attacked with force.
------------------------------------------------------------------------
  TRI-FACE   LV.1-100    HP:216-21,600     Taste: ????     AP:8
  Steal/Drop : Poison Powder, Star Fragment, Curse Spike, Tri-face Card
  Rare Item  : Star Fragment, Cursed Spike
  Card       : Tri-Face Card, Ultima Weapon Card
  Attack     : (Bite), (Triple Bite), Poison Gas
  Draw       : {Slow -} Stop}, {Silence -} Pain}, {Blind -} Flare}, Bio
  Descri.    : A big dog with one small head with a two big mouth at 
               the side. Looks quite alike like GF Cerberus.
  Where      : Deep Sea Deposit (Ultima Weapon's Quest) 
               Island Closest to Heaven 
               Esthar- Grandidi Forest 
               G-Garden -Hall (The Garden Crash)
               B-Garden MD System (NORG's Anger)
  NOTE       : This monster can be quite mean if you battle it at Level
               100. It's status causing breath [which causes Sleep/
               Silence/ Pain/ Berserk/ Poison] is very damaging. Plus 
               its attack power becomes that strong that your characters
               can't withstand the damage. The best way to defeat it is
               to junction Blind to your character's ST-Atk-J and 
               Blizzaraga to Elem-Def-J.
  Info       : A mosnters with three heads, the 2 heads on the right are
               not real but they bite and spit Poison as they were.
------------------------------------------------------------------------
  FASTITOCALON  LV.1-100  HP:400-3,000+     Taste: Delicious    AP: 1
  Steal/Drop : Fish Fin, Wizard Stone, Fastitocalon Card, Fastitocalon-F 
               Card, Tonberry King Card, Water Crystal
  Rare Item  : Water Crystal
  Card       : Fastitocalon Card, Tonberry King Card
  Attack     : Water, (Whip), Confuse, Sand Storm
  Draw       : Water, Blizzard*, Scan, {Confuse}
  Descri.    : It is a huge fish (shark..) with big mouth and orange 
               fins.
  Where      : Galbadia- Dingo Desert (where you find D-District Prison)
               Centra - Vorn Mountains.
  NOTE       : Weak against Fire, Nullifies Water. Junction Fire* to 
               Elem-Atk-J. Always appears in groups of three. Defense
               is extremely high when underground. Can force it appear
               by inflicit sufficient damage. Summon GF Ifrit and you 
               will have no woes.. The only difference that this 
               monster also uses Sand Storm and higher attacking power.
               The monster mostly nabs you a Water Crystal.
  Info       : A fish that swins in the ground only fin can be seen. One
               theory says that it may be a shark....
------------------------------------------------------------------------
  SNOW LION   LV.1-100   HP:121-121,000  Taste: ????    AP:10
  Steal/Drop : North Wind, Healing Mail, Biggs & Wedge card, Snow Lion 
               Card
  Rare Item  : Silver Mail, North Wind
  Card       : Snow Lion Card, Biggs and Wedge Card
  Attack     : Ice Breath, (Tail Whip), Blizzard*, Berserk
  Draw       : Blizzard*, Berserk 
  Descri.    : Like a giant Penguin only it has a big mouth and eyes
  Where      : Trabia - Bika Snowfields, Winter Island
  NOTE       : Indeed one of the strongest foes. Junctioned Sleep/Death/
               Blind to your character's ST-Atk-J to kill it. To have 
               9999 HP damage at a strength of 255, junction 100x Firaga
               to your character's Elem-Atk-J. It's Ice Breath causes
               damage to all characters and also carries an Ice element.
               Absorbs Ice and weak against Fire.
  Info       : Lives in the northern snowfields. Takes time to defeat 
               because of its high HP. Uses Ice Breath.
------------------------------------------------------------------------
  OCHU     LV.1-100    HP:40-40,000     Taste: Barf-Bwahh...    AP:7
  Steal/Drop : Ochu Tentacle, Magic Stone, Giant's Ring, Force Armlet, 
               Ochu Card
  Rare Item  : Giant's Ring, Force Armlet, Ochu Tentacle
  Card       : Ochu Card, Elvoret Card
  Attack     : Ochu Dance, Drink Magic, (Tentacles), Earthquake, Blind
  Draw       : Silence, Blind, Confuse, {Pain}
  Descri.    : A giant man-eater plant like Malboro and a bigger version
               of Grat
  Where      : Timber- Vaulny Canyon (forests) 
               Island Closest to Heaven 
               Esthar- Grandidi Forest
               Trabia - Hawkind Plains (forests)
  NOTE       : Probably the weakest foe found in Island closest to 
               Heaven. It's Ochu Dance causes damage and also the Slow/
               Curse status. Its Earthquake attack causes Earth element
               damage to all foes.
  Info       : Likes to live in the forests. Attacks with its tentacles
               and also uses status attacks.
------------------------------------------------------------------------
  SAM08G    LV.1-100   HP:400-6,000+     Taste: n/a       AP:4
  Steal/Drop : Running Fire, Screw, Magic Stone, Wizard Stone, SAM08G 
               Card, M-Stone Piece
  Rare Item  : n/a
  Card       : SAM08G Card, X-ATM092 Card
  Attack     : Store, Rocket Launcher, Shoulder Charge, Gatling Gun 
  Draw       : Shell, Protect, [Life], {Reflect}
  Descri.    : A dinosaur shape monster with a rocket pod on its 
               shoulder (160mm cannons..)
  Where      : Galbadia- D-District Prison 
               Galbadia Missile Base
               Lunatic Pandora (before Lunar Cry)
               FH- (Balamb Garden's Arrival), 
               Esthar- City (during Arrival of Lunatic Pandora)
  NOTE       : Not quite strong. Weak against Poison.
  Info       : A living weapon made by Galbadia. Carries 155mm cannon 
               on both shoulders and a 60mm vulcan cannon in its both.
------------------------------------------------------------------------
  DEATH CLAW  LV.1-100   HP:222-22,200     Taste: ????     AP:3
  Steal/Drop : Shear Feather, Windmill, Curse Spike, Death Claw Card
  Rare Item  : Cursed Spike, Windmill
  Card       : Death Claw Card, Granaldo Card
  Attack     : (Death Claw), Gas, (Swipe)
  Draw       : Aero, Dispel, {Reflect}
  Descri.    : Large Polar bear with four sharp arm claw. It has a 
               couple of damaging attacks.
  Where      : Centra- Lenown Plains (forests)
               Esthar- Grandidi forest
               Galbadia Garden [The Garden Crash]
  NOTE       : Another average monster. This monster is pretty weak as
               its attacks could only inflicit minor damage. It's gas
               weapon could causes Sleep status to all allies, so take
               note.
  Info       : A monster with 4 claws. Attacks with shear power but also
               uses gas attacks.
------------------------------------------------------------------------
  CACTAUR    LV.1-100  HP:112-1,600+     Taste: Refreshing   AP:20
  Steal/Drop : Cactaur Thorn, Jet Engine, Cactaur Card
  Card       : Cactaur Card, Gerogero Card
  Rare Item  : Jet Engine
  Attack     : (Kick), 1,000 Needles, (Escape)
  Draw       : Haste
  Descri.    : small green Cactus man with super hyperactive speed and
               evasion. Pretty hard to hit it..
  Where      : Esthar-Kashkabald Desert 
               Cactaur's Island
  NOTE       : This thing can only be hurt if your character's Hit Rate
               is over 100. The best attacking weapons are gunblade (any
               type..) and the Strange Vision (Selphie's Ultimate 
               Weapon). It's 1000 Needles will cause 1000 HP damage and
               it's karate kick could causes random damage, pretty 
               damaging.
  Info       : A speedy cactus of the desert. Damage always amount to 
               1000 units with it's special skill 1000 Needles.
------------------------------------------------------------------------
  TONBERRY  LV.1-100   HP:350-35,000     Taste: Refreshing      AP:1
  Steal/Drop : Chef's Knife, Tonberry Card
  Rare Item  : Chef's Knife
  Card       : Tonberry Card, Iguion Card
  Attack     : Everyone's Grudge, (walk forward), Chef's Knife, Death 
  Draw       : Death
  Descri.    : Similar to Tonberry of FF7, but it look like turtle with 
               no shell and holding a lantern along with a knife.
  Where      : Centra Ruins
  NOTE       : No weakness against elements and status. This is the 
               thing could does tedious damage. You need to have 100x
               Death to protect your character's from its attacks. Its
               Everyone's Grudge could does a massive damage to one 
               character based on the damage. Note that the Chef's
               Knife hits randomly. The Tonberry will normally use up
               some of its turns for walking. Degenerator and Rapture
               does not work on it. Summon GF Diablos to finish it off.
               Gatling Gun packs a punch. Doomtrain is worth summoning
               for it reduces its' Vit to 0.
  Info       : Mysterious looking living in dungeons walks slowly 
               towards the enemu and kills that enemy with Chef's Knife.
------------------------------------------------------------------------
  ABYSS WORM  LV.1-100  HP:260-26,000    Taste: Delicious     AP:6
  Steal/Drop : Windmill, Shear Feather, Magic Stone, Wizard Stone, 
               Abyss Worm Card
  Card       : Abyss Worm Card, Abadon Card
  Rare Item  : Windmill
  Attack     : Sand Shake, (head rise), (Head Whip), Tornado, Gastric 
               Juice
  Draw       : Aero, {Tornado}, {Quake}
  Descri.    : A giant orange worm look like it stock its head
  Where      : Esthar-Kashkabald Desert
               Galbadia- Dingo Desert 
  NOTE       : Not quite a strong. Sand Shake causes damage to all
               allies.
  Info       : A head protruding the earth only a part of the body is
               exposed. Use Earthquake when attack by enemies.

______ / 6.2D \________________________________________________________________

Card Page 4

  TURTAPOD  LV.1-100   HP:42-5,000       Taste: Delicious   AP:2
  Steal/Drop : Life Ring, Wizard Stone, [Healing Mail*], Turtapod Card
  Card       : Turtapod Card, Trauma Card 
  Rare Item  : Healing Mail, Life Ring
  Attack     : (Defend), (Spin)
  Draw       : Cure*, Esuna, Dispel, {Life}
  Descri.    : Blue and yellow creature, but it looks like a small 
               chair along with sharp spikes at its edges.
  Where      : Esthar- City (Lunar Cry)
               Witch Memorial Hall (Lunar Cry)
               Great Plains of Esthar (Lunar Cry)
               Lunatic Pandora 
  NOTE       : Quite a weak enemy. Note that when it closes up, its
               defensive stats will drop. Counter this with Meltdown.
  Info       : Atatcks with magic and sharp claws. It may change into
               defensive mode in order to protect itself from danager.
------------------------------------------------------------------------
  VYSAGE (head) LV.1-100  HP:210-21,000  Taste: n/a     AP:6
  Steal/Drop : Wizard Stone, Vysage Card, {Lightweights}, Magic Stone,
               M-Stone Piece.
  Card       : n/a
  Rare Item  : Wizard Stone, Lightweights
  Attack     : Sigh, Esuna, Stare, Reflect, Haste, Protect
  Draw       : Esuna, Haste, [Bio]
  Descri.    : Black with gray stripes head of a monster which stuck out 
               from the ground
  Where      : Esthar-Great Salt Lake 
               Winhill- Winhill Bluffs, Humphrey Archipelago.
               Timber- Shenard Hills
  NOTE       : Pretty a formidible foe.. It's Stare can causes a series
               of status attacks such as Darkness, Confuse, Silence. 
               It's Sigh can cause damage to all foe. It is weak against
               Holy. Junction 100x Holy to Elem-Atk-J. Sigh causes 
               status ailments. Stare causes Petrify. Curse can only
               be done with Lefty and Righty and it causes Doom.
  Info       : A monster shaped like a face. It uses support magic and
               special attacks when attacking with Righty and Lefty.
------------------------------------------------------------------------
  VYSAGE (hand) LV.1-100  HP:138-13,800  Taste: n/a     AP:6
  Steal/Drop : Lightweights, Regen Ring, Wizard Stone, Rune Armlet,
               Magic Stone, Vysage Card 
  Card       : Vysage Card
  Rare Item  : Regen Ring, Life Ring [Lefty], Rune Armlet [Righty]
  Attack     : Righty - (Slap), (Grab along with Righty), (Squeeze)
               Lefty  - Silence, Drain, Draw, Stop, Meteor, Quake, Demi,
               Bio
  Draw       : Lefty  - Bio, Demi, Quake, Regen
               Righty - Shell Protect
  Descri.    : Black along with gray stripes in color, heck it is just 
               a pair of hands. 
  Where      : Esthar-Great Salt Lake 
               Winhill- Winhill Bluffs, Humphrey Archipelago, Shenard
               Hills.
  NOTE       : Weak against Holy. Both of them are very powerful.. Lefty
               can does all sorts of magicial attacks [that's alot..] 
               However, it is not quite strong in defense. Physical
               attacks works quite well. Righty is a monster that relies
               more on physical attacks and is usually be covered up
               with spells such as Protect and Reflect. Junction 100x
               Blind to ST-Atk-J works well. Anyway, Doomtrain will be 
               the most apporiate summon. [it causes Vit 0 and does
               9999 HP damage at Level 100!]
  Info       : Lefty- A large left hand protruding from the earth. 
               Sometimes cures party members with status abnormalities.
               Righty- A large right hand protruding from the earth.
               Can't uses magic, Uses strength to attack with force.
------------------------------------------------------------------------
  T-REXAUR  LV.1-100   HP:760-76,000     Taste: ????     AP:10
  Steal/Drop : Dino Bone, Star Fragment, Wizard Stone, T-Rexaur Card
  Card       : T-Rexaur Card, Shumi Tribe
  Rare Item  : Star Fragment, Dino Bone.
  Attack     : (Great Bite), (Bite), (Tail Whip), Quake
  Draw       : Fire*, Thunder*, {Quake}
  Descri.    : Look like the king of dinosaurs, T-Rex, but it is 
               actually an Allosaurous.
  Where      : Balamb- Accauld Plains (forest) 
               Island Closest to Hell 
               B-Garden Training Center
  NOTE       : The most powerful foe in Balamb areas. It attacks can 
               does whooping damage of 4000+ at high levels. It's Tail
               Whip does damage to all characters. The best way to
               defeat it and gain most EXP, is by junction Blind/Sleep
               to ST-Atk-J. Junction 100x Blizzarga to get 9999 HP 
               damage on the foe.
  Info       : Alive since the beginning of time. Its power and HP are
               very high. It is better to run if you encounter one.
------------------------------------------------------------------------
  BOMB      LV.1-100   HP:44-4,400       Taste: Danger!     AP:1
  Steal/Drop : Bomb Fragment, Magic Stone, Wizard Stone, Bomb Card,
               Bomb Spirit, M-Stone Piece
  Card       : Bomb Card, Krysta Card
  Rare Item  : Bomb Spirit
  Attack     : Suicide, (Anger), (Bite)
  Draw       : Fire, [Fira], {Firaga}, {Meltdown}
  Descri.    : Big orange balloon (pumpkin?) with a pair of small hands.
               Originated from FFT.  
  Where      : Balamb- Fire Cavern 
               Centra- Centra Ruins 
               Deep Sea Research Center 
               Lunatic Pandora
               B-Garden (during NORG's Anger)
               Esthar- Shalmal Peninsula, Minde Island
  NOTE       : Very damaging. It can causes a suicide accident that 
               will instantly kill your ally (if HP is below 4,400, 
               based on the Bomb's HP). As you attacks or draw magic, 
               it becomes bigger and it will sooner or later explode!
               Weak against Ice (extremely weak), Weak against Wind.
               Junction 100x Blizzaga to your characters' Elem-Atk-J.
  Info       : A monster power by fire. Usually plain but still a 
               dangerous monster that becomes gigantic or explodes
               with attack.

------------------------------------------------------------------------

  BLITZ     LV.1-100    HP:72-7,200       Taste: No taste     AP:2
  Steal/Drop : Dynamo Stone, Betrayal Sword, Power Generator, Blitz Card
  Rare Item  : Dynamo Stone
  Card       : Blitz Card, Propagator Card
  Attack     : (Charge up itself), (Swipe), Thunder*
  Draw       : Thunder, [Thundara], {Thundaga}
  Descri.    : Dress in white the guy who cast Thunder on itself.. Hmm
               it looks more a barbarian to a knight to me.
  Where      : Centra Ruins 
               Centra- Lenown Plains Forest, Serengetti PLains, Nectar 
               Peninsula. 
               Esthar- Grandidi Forest, Kashkabald Desert, Shalmal 
               Peninsula
  NOTE       : Don't ever use Thunder as it does not only absorbs the
               damage but its Speed and Strength stats also increases.
               Absorbs Thunder.
  Info       : Becomes electrified when attack with thunder. Attacks 
               while its electrified causes thunder damage.
------------------------------------------------------------------------
  WENDIGO   LV.1-100   HP:160-16,000     Taste: Delicious  AP:2
  Steal/Drop : Steel Orb, Steel Pipe, Strength Love, Wendigo Card
  Card       : Wendigo Card, Jumbo Cactaur Card
  Rare Item  : Strength Love
  Attack     : Shoot, Grab, Dribble, (Punch), Powerbomb
  Draw       : Berserk, [Protect]
  Descri.    : Yellow spot and green color headless gorilla, like the 
               one in Congo movie except it is headless ^_^;
  Where      : Timber- Vaulny Canyon 
               Great Plains of Galbadia
               D-District Prison
               Galbadia Missile Base
               Dollet- Hasberry Plains [forests]
  NOTE       : The killer damage is the move, Shot as it does a bounce
               on one character and reject across the entire party. 
               Better make use of Blind/Sleep to ST-Atk-J combo.
  Info       : A strong monster but not good at magic. Uses powerful
               physical attacks, replying on its strength instead.
------------------------------------------------------------------------
  TORAMA    LV.1-100   HP: 320-32,000    Taste: Delicious       AP:4
  Steal/Drop : Regen Ring, Moon Stone, Wizard Stone, Torama Card
  Card       : Torama Card, Tri-Point Card
  Rare Item  : Moon Stone, Regen Ring
  Attack     : Esuna, (Blaster), LV5 Death, Meteor, Confuse, Holy, 
               (Angry), (Charge), Blizzaga
  Draw       : Death, Demi, Life
  Descri.    : a giant Leopard with a pair of long whiskers, quite wise 
               too ^_^;)
  Where      : Esthar- City Area (after Lunar Cry) 
               Great Plains of Esthar (after Lunar Cry)
               Lunatic Pandora
               Deep Sea Research Center
  NOTE       : Beware of it's LV5 Death as it could cause a instant
               gameover when characters are at level 100 and are not
               protect against Death. It randonly uses powerful magic
               such as Meteor and it's consider a tough cookie.
  Info       : Use multiple magic attacks while sitting. Even more
               powerful when it uses its blaster attack.
------------------------------------------------------------------------
  IMP       LV.1-100   HP:110-11,000     Taste: Tastes Okay..    AP:5
  Steal/Drop : Poison Powder, Dead Spirit, Cursed Spike, Wizard Stone, 
               Imp Card
  Rare Item  : Cursed Spike
  Card       : Imp Card, Garguntua Card
  Attack     : Berserk, Blind, Holy, Meteor, Firaga, Blizzaga, 
               Thundaga, (Fly), Break 
  Draw       : Blind, Silence, Confuse, Break
  Descri.    : Red-violet small demon with a red long nose with wings 
               and a devil-like tail
  Where      : Esthar City area (after Lunar Cry)
               Great Plains of Esthar
               Deep Sea Deposit (during Ultima Weapon Quest), 
               Lunatic Pandora
  NOTE       : Better make sure of Elemental defense as it could cast
               spells like Firaga and Blizzaga. Holy junctioned to
               Elem-Def-J is essential.
  Info       : A devlish looking monster with wings. Uses powerful
               magic despite its small size.
------------------------------------------------------------------------
  BLUE DRAGON LV.1-100   HP:410-41,000   Taste: Refreshing     AP:6
  Steal/Drop : Dragon Fang, Dragon Skin, Blue Dragon Card, Fury Fragment
  Card       : Blue Dragon Card, Mobile Type 8 Card   
  Rare Item  : Dragon Skin, Dragon Fang, Fury Fragment
  Attack     : (Grab Punch), (Punch), Breath, (Tail Whip), Reflect
  Draw       : Drain, Break, Death, Bio
  Descri.    : early version of Bahamut and Tiamat, and it looks a bit
               awkward..
  Where      : Island Closest to Hell
               Trabia- Winter Island (near the mountains)
               Trabia- Hawkwind Plains (forests)
  NOTE       : One great strange part about this foe that is you can't
               drain HP from it. It's damage are a bit strong. Best
               work with Blind/Sleep/Death ST-Atk-J Combo. Weak against
               Cold. Absorbs Poison.
  Info       : A dragon that walks on 2 legs, Attacks with breath that
               causes statuses changes and drops a rare item called
               Fury Fragment.
------------------------------------------------------------------------
  ADAMANTOISE  LV.1-100     HP:425-42,500    Taste: ????      AP:4
  Steal/Drop : Turtle Shell, Whisper, Orichalcon, Adamantine, 
               Adamantoise Card
  Rare Item  : Adamantine (defeat both), Orichalcon, Whisper
  Card       : Adamantoise Card, Sphinxara Card
  Attack     : Shell, Protect, (Bite), White Wind, Sand Storm
  Draw       : Blizzard*, Shell, Protect, {Reflect}
  Descri.    : A normal black turtle (of course with a hard shell!) 
               usually come in pairs.
  Where      : Long Horn Island (shores)
  NOTE       : Pretty amazed from the difference in the difficulty from
               the Japanese version and US version. It's normal attacks
               are strong and its Sand Storm does damage to all allies.
               Its White Wind restores HP for both Adamantoise. 
               Junction Blind to ST-Atk-J and summon Pandemona to 
               finish it off. Weak against Wind. Earth has no effect.
  Info       : It's high defense make it difficult to defeat. Owns rare 
               items that makes it worth the effort.
------------------------------------------------------------------------
  HEXADRAGON  LV. 1-100   HP:400-40,000   Taste: ????     AP:8
  Steal/Drop : Red Fang, Inferno Fang, Hexadragon Card, Star Fragment
  Rare Item  : Star Fragment, Red Fang
  Card       : Hexdragon Card, Tiamat Card
  Attack     : (Kick), Fire*, Breath, Melt-Eye
  Draw       : Fire*, [Dispel], [Shell], [Protect]
  Descri.    : Black covering along with a blue color torso. Has a 
               large tail (Z-shaped), 3 pairs of legs and multiple red 
               eyes
  Where      : Island Closest to Hell
               Esthar- Talle Mountains (after Lunar Cry)
               Esthar- Great Plains of Esthar (before Lunar Cry)
  NOTE       : Quite a stronge enemy. Absorbs Fire damage. Weak 
               against Ice. Junctioned Blizzaga to Elem-Atk-J and Firaga
               to Elem-Def-J. It's attcks are strong, so make sure you 
               have used Blind ST-Atk-J combo as well. It's Melt-Eye 
               causes Fire element damage to all characters. It's Breath
               causes non-element damage to one ally.
  Info       : A type of mutated dragon burn with 6 eyes. Uses fire 
               magic and special breath attack.

______ / 6.2E \________________________________________________________________

Card Page 5

  IRON GIANT  LV.1-100  HP:780-78,000    Taste: no taste!     AP:8
  Steal/Drop : {Star Fragment}, Moon Stone, Running Fire, Wizard Stone, 
               Iron Giant Card
  Card       : Iron Giant Card, Fujin and Raijin Card
  Rare Item  : Star Fragment 
  Attack     : Mighty Guard, Grand Slash, (Slash)
  Draw       : Haste, {Quake}, Shell, Protect
  Descri.    : Dark Blue armored with short knees warrior holding a 
               giant blade. Also makes it appearance in FF7.
  Where      : Deep Sea Deposit (Ultima Weapon Quest) 
               Esthar City Area (after Lunar Cry)
               Lunatic Pandora
  NOTE       : It is weak against Thunder. Poison does no effect on it.
               It is a mechnical beast with strong armor. Junction 
               Thundaga to Elem-Atk-J and Sleep/Blind to Elem-Atk-J. 
               May need to use Dispel to remove Mighty Guard.
  Info       : Hard to damage due to its steel armor. Doesn't use magic
               but its sword causes significant damage.
------------------------------------------------------------------------
  BEHEMOTH  LV.1-100   HP:670-67,000     Taste: ????     AP:12
  Steal/Drop : Barrier, Giant's Ring, Behemoth Card, Moon Stone, 
               Energy Crystal
  Card       : Behemoth Card, BGH521F2 Card
  Rare Item  : Energy Crystal, Giant's Ring, Barrier
  Attack     : Assualt Horn, Meteor, Holy, Flare, Tornado, Firaga, 
               (Horn Rush), Mighty Guard 
  Draw       : Regen, Tornado, Flare
  Descri.    : A gaint Purple bull with a pair of tiny wings at its back 
               and armed a pair of large black horns. Returns from FFT. 
  Where      : Deep Sea Deposit (during Ultima Quest), 
               Esthar City (Lunar Cry)
               Great Plains of Esthar (Lunar Cry) 
               Lunatic Pandora 
  NOTE       : Perhaps one of most powerful enemies in the game. This
               guy always uses Meteor as its counter. The Assault Horn
               packs a punch. Junction 100x Death and you can say good
               bye to it. Simple huh?
  Info       : Use powerful magic such as Meteor. A strong enemy that's
               hard to defeat.
------------------------------------------------------------------------
  CHIMERA   LV.1-100   HP:600-60,000     Taste: Refreshing     AP:10
  Steal/Drop : Red Fang, Inferno Fang, Energy Crystal, Chimera Card
  Rare Item  : Energy Crystal
  Card       : Chimera Card, Red Giant Card
  Attack     : According to the its features (the heads and its tail)
               Lion Head- (Bite Attack)
               Eagle Head- Tornado 
               Toad Head- Aqua Breath, Water
               Goat Head- Dispel, Confuse, Stop, 
               Serpent Tail- Bio
  Draw       : Water, Bio, Esuna, Thunder*
  Descri.    : A 4-headed yellow dragon armed with the 4 different heads
               and a giant serpent tail.
  Where      : Island Closest to Heaven 
               Esthar-Kashkabald Desert
  NOTE       : Just take note of the Lion Head and Toad Head. 
               Junctioned 100x Blind to ST-Atk-J to prevent the Lion 
               Head from creating harvoc. Junction 100x Water to absorbs
               its Aqua Breath (which does damage to all allies)
               Absorbs Thunder and Water. Poison has no effect.
  Info       : A monsters with 4 heads that uses magic and physical 
               attacks, status changes, and their original skill, Aqua
               Breath.
------------------------------------------------------------------------
  ELASTOID  LV.1-100   HP:220-16,000     Taste: n/a      AP:3
  Steal/Drop : Laser Cannon, Screw, Elastoid Card, Steel Pipe
  Card       : Elastoid Card, Ultima Weapon Card
  Rare Item  : n/a
  Attack     : Meltdown, Shell, Protect, (Buckle drop), (Spin Attack),
               Beam Laser
  Draw       : Dispel, Shell, Protect, {Meltdown}
  Descri.    : Gold in color, 4 long poles, looks like a giant 
               windchime. A hob is being embedded its middle.
  Where      : Centra-Excavation Site (Laguna Dream Sequence #1)
               Esthar- Lunatic Pandora Research Center (Laguna Dream
               Sequence #5)
               Lunatic Pandora (during Lunatic Pandora's Arrival at 
               Esthar)
  NOTE       : Weak against Thunder, Poison has no effect. Same method
               for against mechnical beasts, junction 100x Thunder* to
               Elem-Atk-J.
  Info       : Anti-personal weapon made in Esthar. Floats with anti-
               gravity engine. Attacks with its 4 pilable metallic legs.
------------------------------------------------------------------------
  GIM47N    LV.1-100   HP:300-3,400      Taste: n/a     AP:3
  Steal/Drop : Steel Pipe, Steel Orb, Screw, GIM47N Card, Fast Ammo
  Card       : GIM47N Card, Oilboyle Card
  Rare Item  : n/a
  Attack     : Rip Laser, (spin punch), Chain Gun
  Draw       : Cure*, Esuna, [Life]
  Descri.    : A yellow big robot with a boxing gloves, like to move its 
               hands
  Where      : D-District Prison, 
               FH- (Balamb arrival at Fisherman's Horizon)
  NOTE       : I think fighting this mechnical beast is no worries. It
               is very simple for its low attacking power. Rip Laser
               does damage to one ally and Chain Gun does damage to
               all allies. Junction Thunder* to Elem-Atk-J to inflicit
               more damage. Weak against Thunder, Poison has no effect.
  Info       : An older type of Galbadia support weapon. Has laser 
               cannon but mostly punches using steel orbs on both hands.
------------------------------------------------------------------------
  MALBORO   LV.1-100   HP:1,435-143,500  Taste: Increased morale  AP:12
  Steal/Drop : Malboro Tentacles, Cursed Spike, Tonberry King Card,
               Force Armlet, Malboro Card
  Card       : Malboro Card, Tonberry King Card
  Rare Item  : Malboro Tentacles, Force Armlet, Hypno Crown
  Attack     : Bad Breath, Earthquake, Dissolving Acid, Eerie Sound Wave
  Draw       : Bio, Demi, Quake
  Descri.    : A large green plant with a big mouth and you will hear 
               him laugh before the fight (curly tentacles..)
  Where      : Island Closest to Heaven
               Island Closest to Hell 
               Esthar- Grandidi Forest 
  NOTE       : As one of the strongest monsters, this is indeed a tough 
               one. Junction Sleep/Berserk/Pain/Confuse to nullify its
               Bad Breath (or you have to wait for the counter to stop)
               Draw and cast Demi [it's 9999 HP damage...]. It's Eerie
               Sound Wave does damage to all allies. It's Dissolving
               Acid damge to one ally. Absorbs Poison. Weak against
               Ice.
  Info       : Uses Bad Breath, which causes all status abnormalities. 
               Be ready with status defenses before fighting it.
------------------------------------------------------------------------
  RUBY DRAGON LV.1-100  HP:891-89,100  Taste: All systems go!    AP:14
  Steal/Drop : Fury Fragment, Inferno Fang, Red Fang, Energy Crystal, 
               Ruby Dragon Card
  Card       : Ruby Dragon Card
  Rare Item  : Fury Fragment, Energy Crystal
  Attack     : Breath, Fire*, Meteor, Reflect, (claw swipe)
  Draw       : Fire*, {Aero -} Reflect}, {Meteor}, {Flare} 
  Descri.    : A giant red dragon with a large black eye brow, thus 
               forming like a V-shaped horn 
  Where      : Island Closest to Hell 
               Centra- Lenown Plains (forests), Serengetti Plains 
               (forests), Lolestern Plains (forests)
               Trabia Canyon (Laguan's Dream Sequence #4) 
               Esthar- Grandidi Forest, Nortes Mountains
  NOTE       : Considered as the strongest non-BOSS monster. It's Breath
               packs a punch against all allies and it is non-elemental.
               It's Claw Swipe does a whooping 2000+ HP damage to one
               ally. Make use of Vit-J and get it above 100. [Characters
               with 100 and below will be instantly killed.] Of course
               HP must be 8000+ and above. Make use of Meltdown, Demi
               as you can cause more damage to it. Have Firaga to 
               Elem-Def-J, so that it has become an alternate source
               of regaining HP. Drain ST-Atk-J works fine and it will be
               better if you get Revive and Recover. Weak against Holy/
               Blizzaga. Absorbs Wind/Fire. Doomtrain will be the best
               GF for the fight. It's weak against the following combos:
               Meltdown/Doom/Sleep --} Summon Doomtrain to do harvoc!
  Info       : Strong and smart dragon. If enemies are using Reflect. 
               It casts Reflect on itself to mirror the attack.
------------------------------------------------------------------------
  ELNOYLE   LV.100     HP: 82,000         Taste: Can't      AP:18
  Steal/Drop : {Moon Stone}, Energy Crystal (drop only), Elnoyle Card
  Card       : Elynole Card, Catoblepas Card
  Rare Item  : Energy Crystal
  Attack     : Storm Breath, Meteor, Dispel, Holy, Pain, Death, 
               (Claw Swipe), Tail Needle
  Draw       : {Double -} Death}, Pain, Holy
  Descri.    : Similar to Elvoret at Dollet tower in disc 1 except it 
               is dull gray in color.
  Where      : Esthar City- look for Esthar Soldier who answer 
               "Heehehahahehe" [north from the place where you find 
               Odine's laboratory] (Lunar Cry)
  NOTE       : One of most toughest cookies in the game. You can't 
               perform level down or devour it. Simply a strong enemy.
               You can easily defeat it when your characters are at
               Level 100, junction 100x Blind to your characters' 
               ST-Atk-J. Can't Level down the monster. Storm Breath does
               damage to all allies. Make use of Tornado junction to
               Elem-Atk-J. Weak against Wind
  Info       : A powerful monster. Uses magic but also uses Tail Needle
               which causes heavy damage.

______ / 6.2F \________________________________________________________________

Others

  OILBOYLE       LV.1-100    HP:200-20,000     Taste: ?????      AP:10
  Steal/Drop : Fuel, Wizard Stone 
  Card       : n/a
  Rare Item  : Fuel
  Attack     : Oil, (Grab and Suck), Light Beam, Water 
  Draw       : Esuna, Blind, Cure*, Confuse 
  Descri.    : White creature with red torso, looks like a mutation or 
               advance version of Blobra
  Where      : Balamb Garden MD Level [NORG's Anger]
               Ultimecia Castle
  NOTE       : Weak against Fire. Water has no effect. It's Light Beam
               packs a punch compared to Oil. Both affects only one
               ally.
  Info       : This creature lives underground. Its slimy body is full
               of oil. Attacks by splitting oil.
------------------------------------------------------------------------
  PROPAGATOR     LV.1-100    HP:125-12,500     Taste: n/a         AP: 5
  Steal     : 8x Wizard Stone
  Drop      : Aura Stone, Ultima Stone, Flare Stone, Shell Stone, 
              Protect Stone, Death Stone, Holy Stone 
  Rare Item : n/a
  Card      : n/a
  Attack    : BiteBite, Silence, Blind, Bio, Thunder* 
  Draw      : Thunder*, Cure*, Esuna, Life
  Descri.   : 6-10 meter ailen monster
  Where     : Inside Ragnarok (The Space Incident)
  NOTE      : Yeah, no fear.. refer to strategy found in walkthrough
  Info      : A monster living in space ship Ragnarok. Very violent in
              nature. Attacks anything moves within the ship.
------------------------------------------------------------------------
  PuPu     LV.1-100     HP:10-810        Taste: n/a    AP:0
  Drop      : Accelerator
  Rare Item : Accelerator
  Card      : PuPu Card
  Attack    : (none), Elixir Please!, More Elixir Please!, Thank you
  Draw      : Cure*, Fire*, Blizzard*, Thunder*
  Descri.   : Cute alien, can't explain more.. (refer to UFO Sighting
              Incident for more info.)
  Where     : Balamb - Accauld Plains where Balamb Garden formerly 
              located (must did all the UFO Sighting before this)
  NOTE      : I would recommend you not to kill it as that's the only
              way to get PuPu Card [which in turns get the Hungry 
              Cookpot.]. Anyway Accelerator can be gotten through
              another method. Make sure you have aleast 5 Elixirs and
              a character with Item command.
  Info      : An ailen from other planet. Someone destroyed its UFO and
              the alien is in need of help.
------------------------------------------------------------------------
  UFO?     LV.1-100     HP:121-12,100     Taste: n/a    AP:0
  Drop      : Aegis Amulet
  Rare Item : Aegis Amulet
  Card      : n/a
  Attack    : (none)
  Draw      : Demi
  Descri.   : small blue and white Unindentified Flying Object with a 
              yellow antenna 
  Where     : Grandidi Mountain north of Chocobo Holy Region (refer to
              UFO Sighting Incident in Part II for more info)
  NOTE      : Not a strong foe (even an enemy), Just attack! 
  Info      : Unidentified flying object from outher space.
------------------------------------------------------------------------
  RALDO      LV.1-100    HP:24-2,800   Taste:????     AP:2
  Steal/Drop: Magic Stone, Wizard Stone
  Rare Item : ???
  Card      : n/a
  Attack    : (claw Swipe)
  Draw      : Fire*, Thunder*, [Protect], Shell 
  Descri.   : A small version of Armadodo only with high defensive 
              stats, It is like a solid rock!
  Where     : Balamb Training Center 
              Ultimecia Castle
  NOTE      : Due to its high defensive stats, it will be more 
              advisible to use Magic on it than normal attacks.
  Info      : May look slow due to its stone-like body, but it is
              actually quite fast, appear in numbers.
------------------------------------------------------------------------
  ESTHAR SOLDIER LV.1-100    HP:120-6,000  Taste: n/a    AP:1
  Steal     : Potion, Tent, Hi-Potion
  Drop      : Magic Stone, Potion, Tent, Hi-Potion, Phoenix Down
  Card      : n/a
  Rare Item : n/a
  Attacks   : Shotgun, (knife strike) 
  Draw      : Cure*, Thunder*, Blizzard*, Fire*
  Descri.   : Type 1- Navy blue in color, Its head looks a grasshopper
  Where     : Centra- Excavation Site (Laguna Dream Sequence #2)
              Lunatic Pandora Research Center (Laguna Dream Sequence 
              #5)
              Esthar Odine's Labortary (Laguna Dream Sequence #5)
  NOTE      : It just like the G-Soldier in Laguna's Dream Sequence. 
              Junction 100x Bio to your characters' Elem-Atk-J or 
              ST-Atk-J to deal with it. Weak against Poison
  Info      : Esthar Soldier who uses both gun and sword. Shotgun attack
              can cause major damage. Not a strong enemy.
------------------------------------------------------------------------
  ESTHAR SOLDIER LV.1-100    HP: 150-6,500  Taste: n/a    AP:1
  Steal     : Potion, Tent, Hi-Potion
  Drop      : Magic Stone, Potion, Tent, Hi-Potion, Phoenix Down
  Card      : n/a
  Rare Item : n/a
  Attacks   : Shotgun, (knife strike), Boomerang Sword, Soul Crash 
  Draw      : Thunder*, Blizzard*, Fire*
  Descri.   : Type 2- Dark Navy blue in color, Its head looks a 
              grasshopper (cyborg version)
  Where     : Centra- Excavation Site (Laguna Dream Sequence #2)
              Lunatic Pandora Research Center (Laguna Dream Sequence 
              #5)
              Esthar Odine's Labortary (Laguna Dream Sequence #5)
  NOTE      : Weak against Thunder, Poison has no effect. The Soul 
              Crush is the move that it uses on Ward and Kiros at 
              Laguna's adventure at the evacuation site. Its Boomerang 
              Sword affects all allies. Junction 100x Thundaga to 
              inflicit more damage on it (of course, use Elem-Atk-J)
  Info      : A cyborg in the form of an Esthar Soldier but far 
              stronger. It only uses physical attacks.
------------------------------------------------------------------------
  ELITE SOLDIER   LV.1-100    HP:50-3,000+    Taste: n/a  AP:2
  Steal/Drop: Cottage, Tent, Phoenix Down, Hi-Potion
  Card      : n/a
  Attack    : (Charge), (Double Shot), Thunder*, Potion
  Rare Item : n/a
  Draw      : Fire*, Blizzard*, Thunder*, {Scan -} Dispel} 
  Descri.   : A red soldier of Galbadia with a metallic padding on its 
              shoulder.
  Where     : Dollet Mission, Balamb Arrival at Fisherman's Horizon,
              Esthar during arrival of Lunatic Pandora, Lunatic Pandora.
              Galbadia Missile Base, Timber Town
  NOTE      : A stronger G-Soldier. Has quite strong attacks against
              low level characters. Quite good enemy for storing magic.
              Weak against Poison.
  Info      : An officer acting together with G-Soldiers, Reflect him 
              first he uses recover magic on other soldiers.
------------------------------------------------------------------------
  G-SOLDIER       LV.1-100     HP: 50-1,200   Taste: n/a    AP:1
  Steal/Drop : Potion, Tent, Hi-Potion, Phoenix Down
  Card       : n/a
  Attack     : (Sword Swipe), Fire.
  Rare Item  : n/a
  Draw       : Fire*, Blizzard*, Thunder*, Cure* 
  Descri.    : A blue soldier of Galbadia holding a sword
  Where      : Dollet Communications Tower 
               Lunatic Pandora 
               Esthar- arrival of Lunatic Pandora 
               FH- Balamb Garden Arrival at Fisherman's Horizon, 
               Balamb Garden- Garden Crash
               Galbadia Missile Base
  NOTE       : The basic human enemy, extremely weak. Good for stocking
               the basic elementals. Weak against Poison. Sleep 
               junctioned ST-Atk-J works well on this guy.
  Info       : G-Soldier that use magic with a sword. Strong enough but
               nowhere near as strong as any SeeD member.
------------------------------------------------------------------------
  GUARD           LV.1-100     HP: 50-1,200    Taste: n/a    AP: 1
  Steal/Drop : Remedy, Hi-Potion, Phoenix Down
  Rare Item  : n/a
  Card       : n/a
  Attack     : (sword swipe), Sleep
  Draw       : Sleep, Silence, Blind, Cure*
  Descri.    : same as G-Soldier
  Where      : D-District Prison
  NOTE       : Weak against Poison. Typically make them sleep before 
               they did so! While they are "sleeping", summon GFs to 
               finish them off!
  Info       : A Prison secruity guard. A Galbadia Soldier that trained
               in sleep magic to capture escapees.
------------------------------------------------------------------------
  PARATROOPER   LV.1-100      HP:50-3,000+    Taste: n/a     AP:1
  Steal/Drop : Remedy, Antidote, Phoenix Down, Hi-Potion
  Rare Item  : n/a
  Card       : n/a
  Attack     : (sword swipe), Blind, Demi, Water, Silence, Reflect, 
               Remedy
  Draw       : Sleep, Blind, Water, Silence
  Descri.    : Similar to G-Soldier, Guard of Galbadia on its green
  Where      : Balamb Garden - The Garden Crash
  NOTE       : These guys are quite dangerous as they could cast Demi,
               along with dangerous status spells such as Silence. It
               will be best if you have equipped the Treatment command.
               Junction 100x Silence or 100x Sleep to ST-Atk-J, could 
               does serious damage against it. Weak against Poison.
  Info       : Soldier assigned to Galbadia Garden. Specializes in 
               sneak attacks. Much stronger than regular Galbadia 
               Soldiers.
------------------------------------------------------------------------
  GIM-52A       LV.1-100   HP:105-11,000   Taste: n/a    AP:3
  Steal/Drop : Missile, Running Fire
  Card       : n/a
  Rare Item  : Missile
  Attack     : Micro Missile, Haste, Gatling Gun, Ray-Bomb, (Charge)
  Draw       : Haste, Slow, {Dispel}, {Reflect}
  Descri.    : A blue robot keep moving its hands, looks like Weltall of 
               Xenogears.
  Where      : D-District Prison, 
               Esthar- City (Arrival of Lunatic Pandora)
               Inside Lunatic Pandora (before Lunar Cry) 
  NOTE       : Weak against Thunder. Cast Slow on it and cast Haste on 
               your members and attack! Make use of Thunder Elem-Atk-J 
               Combo. It's Micro Missile does 3/4 damage to one ally.
               Gatling Gun does damage to one ally. Ray-Bomb does 
               damage to all characters.
  Info       : A Galbadia Machine that attacks with magic and missile.
               The more advance models uses high powered beams.
------------------------------------------------------------------------
  SLAPPER       LV 40     HP: 1710        Taste: n/a   AP: 3
  Steal/Drop :  Hi-Potion, Potion, Phoenix Down
  Card       :  n/a
  Rare Item  :  n/a
  Attack     :  (Slap), (teamwork)
  Draw       :  Blizzard, [Blizzara], {Blizzaga}, {Water}
  Descri.    :  A monster dressed like a hockey player
  Where      :  Galbadia Garden (The Garden Crash)
  NOTE       :  Pretty a weak monster.... Use Fire Elem-Atk-J Combo.
  Info       :  A member of Garden's semi-human ice-hockey club, 
                attacks with speed and teamwork.
------------------------------------------------------------------------
 _____
/ 6.3 \_________________________________________________________________

Important Storylines (!SPOLIERS!), Press Page Down 11 times.

In RPGs, there are generally important sequences about the game. They may include in differences in gameplay. For example, you will be able to access more areas and thus allow you to have more leisure. If you find along the Monster Besitary, I have shortened the sequences using key words such as "Lunar Cry", "The Garden Crash", etc. Here they are:

______ / Lunar Cry Incident (Disc 3 onwards, after getting Ragnarok) \_________ 

Upon your jounery to Lunar Base, Rinoa (possessed by the future witch Ultimecia) has freed the Adel (whom is sealed inside the ice chamber..), which causes the Lunar Cry which struck several years ago to occur once again. From the "Realm of Evil", the Lunatic Pandora (which has settled at the Tears Point), absorbs the energy of evil, thus causing the following areas become infested with more powerful, devil-looking monsters. The Lunar Cry has occured once and it forms the Centra Crater where you find the Centra Ruins.

Esthar City (the streets of Giant Esthar City) It is on the World Map View.

Original After Lunar Cry

Gayla                          Behemoth
Bite Bug                       Elynole
                               Torama
                               Imp
                               Tutrapod
------------------------------------------------------------------------

Great Plains of Esthar (where you find the building structures of Lunatic Pandora Research Center, Tears Point, Lunar Gate, Witch Memorial Hall)

Original After Lunar Cry

Hexdragon                      Behemoth
Mesmerize                      Torama
Bite Bug                       Imp
Caterchipillar                 Tutrapod
Malboro
------------------------------------------------------------------------

____________ / "The Garden Crash" (Disc 2) \_________________________________________ 

At Disc 2, you will experience this sequence where the two Gardens colliding together.. Seifer, Fuijin and Raijin at the other party as they were in search of Ellone. Galbadians start to invade the Balamb Garden along with Paratroopers.. You will start to have a sequence where Rinoa is in life-threatening damage [she is with Zell, coz she wants Squall's ring (with Griver engraved in it.)] Galbadia Garden is also full of monsters too.. the Sorceress generally wants to prolonged the time.

Monsters (Balamb Garden)

G-Soldier Elite Soldier SAM08G GIM-52A Paratrooper

Monsters (Galbadia Garden)

Jelleye Creeps Death Claw Tri-Face Slapper (only in the hockey fields) 

_____________ / "Balamb Garden's Arrival at FH" (Disc 2) \____________________________

After drifting for several days, the Balamb Garden has finally undocked at the FH (also known as Fisherman's Horizons). Squall will be called by Cid Kramer (the headmaster of Balamb Garden) to apologise the Mayor of the incident. At the same time, they have company. It is the Galbadians! They are searching for the mysterious lady Ellone (or The "Sis" mentioned in Squall's Dreams).

Monsters (Fisherman's Horizons)

G-Soldier Elite Soldier GIM-72N SAM08G 

____________ / "Lunatic Pandora's Arrival at Esthar City" (Disc 3) \_________________ 

 Things are really getting bad.. Upon leaving from the Lunar Gate, after bid farewell to Squall whom seeks treatment for Rinoa from Ellone, Zell are being assigned to protect the Matron (Edea, well Edea can protect herself anyway, why need him to do that?). As the Lunatic Pandora is once being brought alive from the face of earth and is heading the Tears Point. Zell and his company are to head to the City where they will be brief about the Lunatic Pandora from Dr. Odine.

Monsters (inside Esthar City)

G-Soldier Elite Soldier SAM08G GIM-52A

Monsters (inside Lunatic Pandora)

G-Soldier Elite Soldier SAM08G GIM-52A Elastoid 

____________ / "Ultima Weapon Quest" Disc 3 onwards \________________________________ 

Yeah.. the Ultima Weapon is back from FF7.. This Weapon is far one of the strongest in FF8. This weapon has a couple of damaging attacks. It's Light Pillar is indeed a killer (well, Irvine at Level 100 is more a killer ^_^;). After getting GF Bahamut at the Deep Sea Research Center, you will see a hole down the path.. this leads to the basement where Squall can gain access to the Deep Sea Deposit. You need make use of the Reserve Steam Pressure to reduce the crystal that is encovering the Ultima Weapon. Just have Zell, in the party. Head down to the hole. Examine the steam machine located on the left and you will have a short briefing about the scenario. Just do in 2-2-1-1 RSP usage and have Zell to handle the last steam machine (refer to Part II for more details). Upon that you will be able to access to the Deep Sea Deposit and a whole hell of them are awaiting for you...

NOTE: Can't ran away...

Monsters (Deep Sea Deposit)

Tri-Face Grendel Imp Behemoth Ruby Dragon Iron Giant

_____________ / "NORG's Anger" (Disc 2) \_____________________________________________

After done with the Missile Base Sequence, Squall and the remainding two characters will head back to Balamb Garden to warn Cid Kramer for the incoming Missiles. (they have been launched..) This time, there are a dispute between the SeeD Cadets and Garden. A co-headmaster of the Garden, known as NORG is very unpleased with Cid (not his managment but the fact that Balamb Garden has been involved with opposition against the Sorceress.) The Garden Faculties along with those Garden cadets that have not been graduated (well, there are some exceptions..) fought against the SeeDs.

Monsters (Balamb Garden)

T-Rexaur (hopefully you got Siren..) Bomb Glaccid Eye Caterchipillar Bite Bug Grat

Monsters (MD System)

Geezard Blobra Tri-Face Blood Soul Oilboyle 

____________ / Laguna Dream Sequences (Disc 1 ~ Disc 3) \____________________________ 

Due to "Sis" Ellone doing, Squall repeatedly have this sequence about the past about this guy known as Laguna Loire (that's my fan favourite!) Generally, you will expect some battle sequences and here is a brief summary about the sequences.

Laguna Dream Sequence #1: Laguna and his party on a jounery across the forests in Galbadia. Intend to meet his dream girl, Julia HEARTILLY at the capital city of Galbadia, Deling City (Disc 1)

Monsters

Funguar Geezard

Laguna Dream Sequence #2: Laguna and his party are been instructed to investigate the evacuation site found in Centra. Laguna has a bad feeling about this (well, he bring the wrong map ^_^;, his leg got cramped.. as usual.). Ward and Kiros got injured.. (Disc 1)

Monsters

Esthar Soldier Esthar Soldier (cyborg) Gesper Elastoid

Laguna Dream Sequence #3: Laguna is recovering from his injuries at Winhill where he is attended by Raine, the owner of the Pub. Next he has a job of killing off monsters that invaded Winhill. Ellone is a hot- wanted personal due to her special abilities that allows to transport back to the past and are heavily wanted by the Sorceress Adel (aka. Leader of Esthar). Laguna has to protect her...

Monsters

Bite Bug Caterchipillar 

Laguna Dream Sequence #4: Laguna's broke ^_^; He was acting as a knight at Trabia Canyon where he was on the journey to save Ellone.. Kiros are to act as the dragon.. but amusingly enough, a real Ruby Dragon appears. Laguna as a Dragon Slayer!

Monsters

Gayla Bite Bug Mesmerize Ruby Dragon (BOSS) 

Laguna Dream Sequence #5: Laguna is finally at Esthar.. but held captive ^_^;. He was at the Lunatic Pandora Research Center. The people of Esthar are pretty upset over Adel's rule and Laguna seems to the best candidate for the position. Now bracing through all dangers, Laguna managed to save Ellone whom was held captive at Odine's Lab.

Monsters

Esthar Soldier Esthar Soldier (cyborg) Gesper Elastoid

Well that's all for the sub-quests. Enough Spoilers? ^_^;

_____ / 7.0 \_________________________________________________________________