Walkthrough forFinal Fantasy VIII (Item List)

List of Items

Wonder why I haven't made a update over the past few weeks? That is due to this section. It was really pain taking compared to other sections, which has took me only a mere few days to complete them. The Item Bestiary has been messed up with Markweb. Anyway, I have managed to complete and "repair" a portion of them. Hopefully, that they are still easy read.

I have managed to break them in to several categories, just to make it more readable. As one of the readers say that he really experience problems in finding information regarding to the items that he want to know about. Therefore, I have also embedded the searching for the item list.

Just use the Find option from the toolbar of Wordpad and enter "item_xxx" under the Find field. Just replace the xxx with the 3 digit code number for that item. Hence, happy searching!

item_000
........................................................................
Name              Function                                         Digit
........................................................................
Potion            Restores HP by 200                                001
Potion+           Restores HP by 400                                002
Hi-Potion         Restores HP by 1000                               003
Hi-Potion+        Restores HP by 2000                               004
X-Potion          Fully Restores HP                                 005
Mega Potion       Restores HP by 1000 to all                        006
Phoenix Down      Removes KO Status                                 007
Mega Phoenix      Removes KO Status from all members                008
Elixir            Fully Restores abnormal status and HP             009
Megalixir         Fully Restores abnormal status and HP to all      010
Antidote          Cures Poison                                      011
Soft              Cures Petrify                                     012
Eye Drops         Cures Darkness                                    013
Echo Screen       Cures Silence                                     014
Holy Water        Cures Zombie, Curse                               015
Remedy            Cures abnormal status                             016
Remedy+           Cures abnormal status and magic effects           017
Hero-trial        Makes character invisible sometimes               018
Hero              Makes character invisible                         019
Holy War-trial    Makes all party members invisible sometimes       020
Holy War          Makes all party members invisible                 021
Gysahl Greens     Chocobo related...?                               022
Phoenix Pinion    When used in battle..                             023
Magical Lamp      You should save your game before using it!        024
Solomon's Ring    An old, mysterious ring.                          025
Friendship        When used in battle..                             026
Shell Stone       Same effect as Shell                              027
Protect Stone     Same effect as Protect                            028
Aura Stone        Same effect as Aura                               029
Death Stone       Same effect as Death                              030
Holy Stone        Same effect as Holy                               031
Flare Stone       Same effect as Flare                              032
Meteor Stone      Same effect as Meteor                             033
Ultima Stone      Same effect as Ultima                             034
Tent              Fully restores abnormal status and HP to all      035
Pet House         Restores HP to all GFs                            036
Cottage           Same effect as Tent plus restores all GFs         037
G-Potion          Restores 200 HP to GF                             038 
G-Hi-Potion       Restores 1000 HP to GF                            039 
G-Mega-Potion     Restores 1000 HP to all GFs                       040 
G-Returner        Revives GF from KO                                041 
Rename Card       Changes GF name                                   042 
Pet's Nametag     Changes Pet's name                                043 
Amnesia Greens    Makes GF forget an ability                        044 
Magic Scroll      GF learns Magic Ability                           045
GF Scroll         GF learns GF Ability                              046
Item Scroll       GF learns Item Ability                            047
Draw Scroll       GF learns Draw Ability                            048
Gambler Spirit    GF learns Card Ability                            049
Med Kit           GF learns Treatment Ability                       050
Healing Ring      GF learns Recover Ability                         051
Phoenix Spirit    GF learns Revive Ability                          052
Bomb Spirit       GF learns Kamikaze Ability                        053
Hungry Cookpot    GF learns Devour Ability                          054
Mog's Amulet      GF learns MiniMog Ability                         055
HP-J Scroll       GF learns HP-J Ability                            056
Str-J Scroll      GF learns Str-J Ability                           057
Vit-J Scroll      GF learns Vit-J Ability                           058
Mag-J Scroll      GF learns Mag-J Ability                           059
Spr-J Scroll      GF learns Spr-J Ability                           060
Luck-J Scroll     GF learns Luck-J Ability                          061
Spd-J Scroll      GF learns Spd-J Ability                           062
Aegis Amulet      GF learns Eva-J Ability                           063
Elem Atk          GF learns Elem-Atk-J Ability                      064
Elem Guard        GF learns Elem-Def-J x4 Ability                   065
Status Atk        GF learns ST-Atk-J Ability                        066
Status Guard      GF learns ST-Def-J x4 Ability                     067
Rosetta Stone     GF learns Ability x4 Ability                      068
Steel Pipe        GF learns SumMag +10% Ability                     069
Star Fragment     GF learns SumMag +20% Ability                     070
Energy Crystal    GF learns SumMag +30% Ability                     071
Samantha Soul     GF learns SumMag +40% Ability                     072
Healing Mail      GF learns GF HP +10% Ability                      073
Silver Mail       GF learns GF HP +20% Ability                      074
Gold Armor        GF learns GF HP +30% Ability                      075
Diamond Armor     GF learns GF HP +40% Ability                      076
Regen Ring        GF learns HP +20% Ability                         077
Giant Ring        GF learns HP +40% Ability                         078
Gaea's Ring       GF learns HP +80% Ability                         079
Strength Love     GF learns Str +20% Ability                        080
Power Wrist       GF learns Str +40% Ability                        081
Hyper Wrist       GF learns Str +60% Ability                        082
Turtle Shell      GF learns Vit +20% Ability                        083
Orihalcon         GF learns Vit +40% Ability                        084
Adamantine        GF learns Vit +60% Ability                        085
Circlet           GF learns Mag +20% Ability                        086
Hypno Crown       GF learns Mag +40% Ability                        087
Royal Crown       GF learns Mag +60% Ability                        088
Rune Armlet       GF learns Spr +20% Ability                        089
Force Armlet      GF learns Spr +40% Ability                        090
Magic Armlet      GF learns Spr +60% Ability                        091
Jet Engine        GF learns Spd +20% Ability                        092 
Rocket Engine     GF learns Spd +40% Ability                        093
Moon Curtain      GF learns Auto Shell Ability                      094
Glow Curtain      GF learns Auto Reflect Ability                    095
Steel Curtain     GF learns Auto Protect Ability                    096
Accelerator       GF learns Auto Haste Ability                      097
Monk's Code       GF learns Counter Ability                         098
Knight's Code     GF learns Cover Ability                           099
Doc's Code        GF learns Med Data Ability                        100
Hundred Needles   GF learns Damage Return Ability                   101
Three Stars       GF learns Expend x3-1 Ability                     102
Ribbon            GF learns Ribbon Ability                          103
Normal Ammo       Normal Ammo                                       104
Shotgun Ammo      Ammo that attacks all opponents                   105
Dark Ammo         Ammo with status changing effects                 106
Fire Ammo         Ammo with fire element                            107
Demolition Ammo   Ammo 3 times more powerful than Normal Ammo       108
Fast Ammo         Ammo for rapid fire                               109
AP Ammo           Armor-Piercing Ammo                               110
Pulse Ammo        Ammo that contains powerful energy                111
M-Stone Piece     Stone with little Magic Power                     112
Magic Stone       Stone with Magic Power                            113
Wizard Stone      Stong with strong Magic Power                     114
Ochu Tentacle     Strong, flexible tentacle                         115
Healing Water     Water with life force                             116
Cockatrice Pinion Feather with petrifying power                     117
Zombie Powder     Powder with Zombie                                118
Lightweight       Shoes to make your feet light                     119
Sharp Spike       Long, sharp claw                                  120
Screw             Use to remodel weapons                            121
Saw Blade         Serrated Blade                                    122
Mesmerize Blade   Long, sharp blade                                 123
Vampire Fang      Fang that makes Vampire attack                    124
Fury Fragment     Stone that contains morale                        125
Betrayal Sword    Sword that betrays allies                         126
Sleep Powder      Induce sleep                                      127
Life Ring         Ring with life force                              128
Dragon Fang       Dragon's fang with recovery force                 129
Fuel              Fuel for rental car                               130
Girl Next Door    Naughty Magazine                                  131
Sorceress Letter  Edea's introduction letter                        132
Death Spirit      Contains Death                                    133
Chocobo's Tag     Changes Chocobo's name                            134     
Spider Web        Allows Quistis to learn Blue Magic, Ultra Waves   135
Coral Fragment    Allows Quistis to learn Blue Magic, Electrocute   136
Curse Spike       Allows Quistis to learn Blue Magic, LV? Death     137
Black Hole        Allows Quistis to learn Blue Magic, Degenerator   138
Water Crystal     Allows Quistis to learn Blue Magic, Aqua Breath   139
Missile           Allows Quistis to learn Blue Magic, Micro Missile 140
Mystery Fluid     Allows Quistis to learn Blue Magic, Acid          141
Running Fire      Allows Quistis to learn Blue Magic, Gatling Gun   142
Inferno Fang      Allows Quistis to learn Blue Magic, Fire Breath   143
Laser Cannon      Allows Quistis to learn Blue Magic, Homing Laser  144
Barrier           Allows Quistis to learn Blue Magic, Mighty Guard  145
Whisper           Allows Quistis to learn Blue Magic, Wind Whisper  146
Malboro Tentacle  Allows Quistis to learn Blue Magic, Bad Breath    147
Power Generator   Allows Quistis to learn Blue Magic, Ray-Bomb      148
Dark Matter       Allows Quistis to learn Blue Magic, Shockwave     149
                  Pulsar
Bomb Fragment     Stone with Fire element                           150
Red Fang          Dragon's fang with Fire element                   151
Arctic Wind       Contains Ice element wind                         152 
North Wind        Contains Strong Ice element wind                  153
Dynamo Stone      Stone with Thunder element                        154
Shear Feather     Bird's feather that files on wind                 155
Venom Fang        Poisonous monster fang                            156
Steel Orb         Steel Orb with gravitional power                  157
Moon Stone        Holy moon stone with monsters living inside       158
Dino Bone         Large dinosaur bone                               159
Windmill          Windmill containing wind energy                   160
Dragon Skin       Durable dragon skin                               161
Fish Fin          Fish's fin                                        162
Dragon Fin        Very hard dragon's scale                          163
Silence Powder    Powder contain Silence                            164
Poison Powder     Powder contain Poison                             165
Chef's Knife      Tonberry's knife                                  166
Cactus Thorn      Cactuar's Thorn                                   167
Shaman Stone      Stone with mystical power                         168
LuvLuv G          Raises compatibility with all GFs                 169
HP Up             Raises Hit Points (+10)                           170
Str Up            Raises Strength (+1)                              171
Vit Up            Raises Vitality (+1)                              172
Mag Up            Raises Magic (+1)                                 173
Spr Up            Raises Spirit (+1)                                174
Spd Up            Raises Speed (+1)                                 175
Luck Up           Raises Luck (+1)                                  176
........................................................................
 _____
/ 5.1 \_________________________________________________________________

Medicine Group

Items possess a great importance as they allows you to restore HP and
MP for the past FF series. But in FF8, even though, you no longer 
required MP you still need them as they possess great importance, 
regardless of getting items, completing quests and perhaps It aids you 
to past through the game smoothly. 
   _ _
   | |     The icon of this group looks something like this..
  /___\

Notes about Medicine Group

Medicine Group can be used from the field or battle [through Item command]. They can't be used when the character is under Silence status. Most Medicine Group can be gotten through buying from Item Shops. You can get rare items such as Mega Potion, Mega Phoenix, Elixir if you have accquired GF Tonberry's Familiar ability. Items labelled with "+" can only be obtained through Pocketstation or Alexander's Med LV Up. The main refinement abilities that allows you to get these items are the following:

: Siren's ST Med-RF (requires 30 AP) : Alexander's Med LV Up (requires 120 AP and Med Data [200 AP]) : Carbuncle's Recov Med-RF (requires 30 AP)

And of course, you can get most of them through shopping and it will be your loss with GF Tonberry and the four great menu abilities [Call Item Shop, Haggle, Sell-High and Familiar]

L i s t

Potion            Restores HP by 200                                 75
Potion+           Restores HP by 400                                150
Hi-Potion         Restores HP by 1000                               375
Hi-Potion+        Restores HP by 2000                               750
X-Potion          Fully Restores HP                                3750
Mega Potion       Restores HP by 1000 to all                       7500
Phoenix Down      Removes KO Status                                 375
Mega Phoenix      Removes KO Status from all members               7500
Elixir            Fully Restores abnormal status and HP            3750
Megalixir         Fully Restores abnormal status and HP to all     7500
Antidote          Cures Poison                                       75
Soft              Cures Petrify                                      75
Eye Drops         Cures Darkness                                     75
Echo Screen       Cures Silence                                      75
Holy Water        Cures Zombie, Curse                                75
Remedy            Cures abnormal status                             750
Remedy+           Cures abnormal status and magic effects          1500
------------------------------------------------------------------------

____ / II \__________________________________________________________________

Medicine Item Besitary

Notes about medicine items:
- You must give the character at least one GF with Item command. Equip
  Item command to use items.
- Healing items such as Potion and Hi-Potion restores a fixed amount of
  HP unlike healing spells such as Cure/Cura/Curaga. There is no item
  that regenerate HP like Regen.
- You can get items via mugging, item refinement, buying from shops with
  advance abilities such as Familiar, which can be gotten from Tonberry.
- Items can be used as weapons too. For example, since healing items
  reduces HP of undead monsters, it can be used a weapon. Phoenix Downs
  is instant death attack against Undead. 
- Items have no effect on KO'd characters, exceptions are Mega Phoenix
  and Phoenix Downs.

Potion

Methods in Gaining
Combat:     Mug/Defeat LV 1 ~ 10 G-Solder/ Esthar Soldier 
Refinement: n/a
Function:   Restores HP by 200 
Card Mod:   n/a

* Found at Card Master's Room * Received it from Forest Fox before leaving for Galbadia Garden * You can buy this from all Item Shops. * You start the game with 6x Potions. * It will restore HP by 200. If the character is under Zombie status, it will reduce HP by 200.

Potion+

Methods in Gaining
Combat:     n/a
Refinement: 3x Potion : 1 Potion+ (Alexander's Med LV Up)
Function:   Restores HP by 400 [support]
Card Mod:   n/a
* You can also get this time from Angelo Search, Pocketstation and
  Gameshark. You can't get any of these via your normal course of the
  game [you did not use refinement.]
* It will restore HP by 400. If the character is under Zombie status,
  it will reduce HP by 400. 

Hi-Potion

Methods in Gaining
Combat:     Mug/Defeat LV 11 ~ 20 G-Soldier / Esthar Soldier
            Defeat Elite Soldiers during battle at Balamb in Disc 2.
Refinement: 3x Potion+ : 1x Hi-Potion (Alexander's Med LV Up)
            1x Healing Mail : 6x Hi-Potion (Carbuncle's Recov Med-RF)
            1x Healing Water : 2x Hi-Potion (Carbuncle's Recov Med-RF)
Fucntion:   Restores HP by 1000 
Card Mod:   n/a

* You can buy this item from most Item Shops * It will restore HP by 1000. If the character is under Zombie status, it will reduce HP by 1000.

Hi-Potion+

Methods in Gaining
Combat:     n/a
Refinement: 3x Hi-Potion : 1x Hi-Potion+ (Alexander's Med LV Up)
Function:   Restores HP by 2000
Card Mod:   n/a

* You can get this item from Angelo Search, Pocketstation or Gameshark. * It will restore HP by 2000. If the character is under Zombie status, it will reduce HP by 2000.

X-Potion

Methods in Gaining
Combat:     n/a
Refinement: 3x Hi-Potion+ : 1x X-Potion (Alexander's Med LV Up)
Function:   Fully Restores HP
Card Mod:   1x Biggs and Wedge's Card : 1x X-Potion
            1x Fujin and Raijin's Card : 1x X-Potion

* You will get one from a cadet in Balamb Garden's Quad in Disc 2. * You can buy this from Esthar Shop!!! with Familiar acquired. * The key difference between X-Potion and Elixir is that X-Potions do not restore negative status like Poison and Zombie. * It is also an instant dead attack against undead.

Mega Potion

Methods in Gaining
Combat:     Defeat Seifer at Disc 2, 3F of Galbadia Garden.
Refinement: 3x X-Potion : 1x Mega Potion (Alexander's Med LV Up)
            4x Tent : 1x Mega Potion (Carbuncle's Recov Med-RF)
            2x Cottage: 1x Mega Potion (Carbuncle's Recov Med-RF)
Function:   Restores 1000 HP to all
Card Mod:   n/a

* You can get it from the Balamb Garden Cadet found in the gate of Balamb Garden. * You can buy this item from Esthar Shop!!! with Familiar acquired. * They can be sold for higher prices.

Phoenix Down

Methods in Gaining
Combat:     Mug low levels [1 ~19] Elite Soldier/ Esthar Soldier/ 
            G-Soldier / Esthar Soldier (cyborg) / Flapper
Refinement: 1x Life Ring : 2x Phoenix Down (Carbuncle's Recov Med-RF)
            1x Regen Ring : 8x Phoenix Down (Carbuncle's Recov Med-RF)
Function:   Removes KO Status
Card Mod:   n/a
* Received one from Forest Fox before heading for Galbadia Garden.
* You can buy this from all Item Shops.
* Great against Undead as a weapon since it isn't costly compared to
  X-Potions. 
* It revives a wounded character and gives him/her a portion of their
  life [about 10%]. Does not effect on characters who are not KO'd.

Mega Phoenix

Methods in Gaining
Combat:     n/a
Refinement: 50x Phoenix Down : 1x Mega Phoenix (Alexander's Med LV Up)
Function:   Removes KO Status to all 
Card Mod:   n/a
* You can get a Mega Phoenix from the ponytail girl found in Balamb
  Garden Library.
* You can get another one from Grease Monkey during quest at FH.
* You can buy this from Esthar Shop!!! with Familiar and Call Shop 
  acquired.
* This item is required to get Phoenix Pinions [which allows you to
  summon GF Phoenix].
* Only work unless one character is still alive. Revives wounded 
  characters and gives him/her a portion of their life [about 10%]. 
  Does no effect on characters who are not KO'd.

Elixir

Methods in Gaining
Combat:     Defeat Elvoret found in Dollet Communication Towers.
            Mug Edea at Deling City
Refinement: 10x Remedy+ : 1x Elixir (Alexander's Med LV Up)
            20x Mega Potions : 1x Elixir (Doomtrain's Forbid Med-RF)
            1x Elem Atk : 4x Elixir (Doomtrain's Forbid Med-RF)
            1x Elem Guard : 4x Elixir (Doomtrain's Forbid Med-RF) 
            1x Status Atk : 4x Elixir (Doomtrain's Forbid Med-RF)
            1x Status Guard : 4x Elixir (Doomtrain's Forbid Med-RF)
Function:   Fully restores abnormal status and HP
Card Mod:   1x Angelo's Card : 100x Elixir
* Received it from Dr Kadowaki in Balamb Garden-Training Center if you
  choose to help them.
* You need 5x of this item for the UFO Sighting Incident in order to
  get PuPu's Card.
* It is a great item and can be sold for high price. But it is rather
  hard to get. The best way is make use of the Card-Mod RF of Angelo's
  card and get it back from the CC Group Members in Disc 4.

Megalixir

Methods in Gaining
Combat:     Mug Fujin during BOSS Fights at Balamb [Disc 2] and Lunatic 
            Pandora [Disc 3]
            Defeat Sphinxaur at Ultimecia's Castle grand hall.
            Mug Rinoa during battle against Adel in Lunatic Pandora of
            Disc 4.
Refinement: 10x Elixir : 1x Megalixir (Alexander's Med LV Up)
            1x Doc's Code : 1x Megalixir (Doomtrain's Forbid Med-RF)
            1x Med Kit : 2x Megalixir (Doomtrain's Forbid Med-RF)
Function:   Fully restores abnormal status and HP to all
Card Mod:   1x Bahamut's Card : 100x Megalixir 
* Received one from Master Fisherman through FH Quest.
* For those who do not want to use Hero/Holy Wars/Hero-trial/Holy 
  War-trial, you really need them to battle the Omega Weapon.
* This is even better than Elixir as it does a group effect. 
  Unfortunately, it does not revives dead characters.

Antidote

Methods in Gaining
Combat:     n/a
Refinement: 1x Poison Powder : 3x Antidote (Siren's ST Med-RF)
            1x Venom Fang : 10x Antidote (Siren's ST Med-RF)
Function:   Cures Poison
Card Mod:   n/a
* You will get one from Forest Fox on your departure to Galbadia Garden.
* It is only an one-time effect. It does not cause your character to
  immune against Poison. There are few methods to allow immunity 
  against Poison and they are:
  - Equip Ribbon Ability
  - Junction 100x Bio to ST-Def-J /ST-Def-J x2/ ST-Def-J x4
* Has no effect on other status and KO'd characters.

Soft

Methods in Gaining
Combat:     n/a
Refinement: 1x Cockatrice Pinion : 3x Soft (Siren's ST Med-RF)
Function:   Cures Petrify
Card Mod:   n/a
* You will get one from Forest Fox on your departure to Galbadia Garden.
* One of the most important of all status curing items. This item 
  provides an one-time effect. It does not cause your character to be
  immune against Petrify. There are few methods to allow immunity 
  against Poison and they are:
  - Equip Ribbon Ability
  - Junction 100x Break to ST-Def-J/ ST-Def-J x2/ ST-Def-J x4
  The consequences are devastating as once the entire party is 
  petrified, it will be a game over.
* Has no effect on other status and KO'd characters.

Eye Drops

Methods in Gaining
Combat:     n/a
Refinement: 1x Ochu Tentacle : 3x Eye Drops (Siren's ST Med-RF)
Function:   Cures Darkness
Card Mod:   n/a
* Kinda useless for characters with 255% hit rate especially Gunblade
  users and Selphie with her ultimate weapon.
* It provides an one-time effect. It does not cause your character to be
  immune against Darkness. There are few methods to allow immunity 
  against Darkness and they are:
  - Equip Ribbon Ability
  - Junction 100x Blind to ST-Def-J/ ST-Def-J x2/ ST-Def-J x4
* Has no effect on other status and KO'd characters.

Echo Screen

Methods in Gaining
Combat:     n/a
Refinement: 1x Silence Powder : 3x Echo Screen (Siren's ST Med-RF)
Function:   Cures Silence 
Card Mod:   n/a
* Quite an important item if you relies on Magic/GF/Draw/Item command
* It provides an one-time effect. It does not cause your character to be
  immune against Silence. There are few methods to allow immunity
  against Silence and they are:
  - Equip Ribbon Ability
  - Junction 100x Silence to ST-Def-J / ST-Def-J x2/ ST-Def-J x4
* Has no effect on other status and KO'd characters.

Holy Water

Methods in Gaining
Combat:     n/a
Refinement: 1x Zombie Powder : 3x Holy Water (Siren's ST Med-RF)
Function:   Cures Zombie, Curse
Card Mod:   n/a
* You need to use item if your character is under Undead/Zombie status
  otherwise, your curative magic and healing items does damage. Not
  forgeting Phoenix Down /Mega Phoenix /X-Potion/Elixir/Megalixir 
  causes an INSTANT DEATH ATTACK.
* It provides an one-time effect. It does not cause your character to
  be immune against Undead/Zombie. There are few methods to allow 
  immunity against Undead/Zombie and they are:
  - Equip Ribbon Ability
  - Junction 100x Zombie to ST-Def-J / ST-Def-J x2/ ST-Def-J x4
* Has no effect on other status and KO'd characters.

Remedy

Methods in Gaining
Combat:     n/a
Refinement: 5x Betrayal Sword : 1x Remedy (Siren's ST Med-RF)
            5x Sleep Powder   : 1x Remedy (Siren's ST Med-RF)
            1x Dragon Fang    : 1x Remedy (Siren's ST Med-RF)
            1x Malboro Tentacle : 2x Remedy (Siren's ST Med-RF)
            1x Med Kit : 20x Remedy (Siren's ST Med-RF)
Function:   Cures abnormal status
Card Mod:   n/a
* Received it from Forest Fox leader before heading for Galbadia Garden.
* Received it from Garden female cadet at Balamb Garden- Training Center
  in Disc 2.
* Has no effect on KO'd characters.
* It provides an one-time effect. It does not cause your character to be
  immune against any abnormal status.

Remedy+

Methods in Gaining
Combat:     n/a
Refinement: 10x Remedy : 1x Remedy+ (Alexander's Med LV Up)
Function:   Cures abnormal status and magical effects.
Card Mod:   n/a
* You can only get this item from Alexander's Med LV Up Menu. [You need
  to master Med Data first, in addition a free slot for Med LV Up. Next 
  master Med LV Up and select it through the Ability menu. Select the 
  item [Remedy] and convert it into Remedy+. Note that you need at least
  Remedy, or else the refinement can't work.
* This item is a better Remedy as it also removes magical status such as
  Vit 0, which caused by Meltdown.
* This item is one of the requirements to summon GF Doomtrain. You need
  at least 6 of them to meet up with the requirements. Refer to 
  Solomon's Ring [code: 025] for more information.

........................................................................ 

_____ / 5.2 \_________________________________________________________________

Battle Items Group

Battle Items are typically items that only usable in combat unlike Junk.
They are extremely good as they can does a lot of damage such as Hero,
Holy War, Phoenix Pinion, Gysahl Greens, Holy Stone, etc.
 _
//___    This group's icon should look something like the ASCII Art on
|____|   the left..

Notes on Battle Items Group

These are the items that are usable in combat. [it really sucks compared to FF7 where you can uses items such as Grenade, Right Arm, etc.] These items are rather hard to get as they can't be obtained through the battles (except for BOSS fights) and the best method is either through the Pocketstation / refinement. Here are some of the important refinement abilities:

Alexander's Med LV Up [120 AP, requires Med Data (200 AP)] Siren's Tool-RF [30 AP]

Except for the Magical Lamp and Solomon's Ring, the remainder can be used repetitive [as long you have them stocked in the items inventory] Magical Lamp allows you to obtain Diablos (refer to GF bestiary) Solmon's Ring allows you to obtain Doomtrain (refer to GF bestiary)

Hero-trial and Friendship is only obtainable through the Pocketstation. The remainding items can be obtained through refinement, completing quests, modified your cards into Items, etc.

Hero-trial           Makes character invisible sometimes               7
Hero                 Makes character invisible                      7500
Holy War-trial       Makes all party members invisible sometimes       7
Holy War             Makes all party members invisible             15000
Gysahl Greens        Chocobo related...?                               7
Phoenix Pinion       When used in battle..                             7
Magical Lamp         You should save your game before using it!        7
Solomon's Ring       An old, mysterious ring.                          7
Friendship*          When used in battle..                             7
Shell Stone          Same effect as Shell                              7
Protect Stone        Same effect as Protect                            7
Aura Stone           Same effect as Aura                               7
Death Stone          Same effect as Death                              7
Holy Stone           Same effect as Holy                               7
Flare Stone          Same effect as Flare                              7
Meteor Stone         Same effect as Meteor                             7
Ultima Stone         Same effect as Ultima                             7
------------------------------------------------------------------------
* Obtainable only through Pocketstation

Hero-trial

Methods in gaining
Combat:     n/a 
Refinement: n/a
Function:   Makes character invisible sometimes
Card Mod:   n/a
* Has only 50% chance rate of being invisible. I guess it is based on
  Luck. 
* Has no effect on KO'd characters.
* You can get this item through Angelo Search.
* Causes one character to be invisible that physical attacks and 
  magicial attacks [attacking, support, status, time Magic except for 
  recovery Magic] will causes a MISS or does zero damage. Recovery magic 
  except for Regen, Life, Full-life will cause a miss. GF Commands such
  as Recovery also works.
* Can get more of this through Pocketstation.

Hero

Methods in gaining
Combat:     Mug Seifer during your encounter with him at Galbadia 
            Garden [Disc 2] and Lunatic Pandora [Disc 3]
Refinement: 10x Hero-trial : 1x Hero [Alexander's Med LV Up]
Function:   Makes character invisible 
Card Mod:   1x Laguna's Card : 100x Laguna's Card
* Causes one character to be invisible that physical attacks and 
  magicial attacks [attacking, support, status, time Magic except for 
  recovery Magic] will causes a MISS or does zero damage. Recovery magic 
  except for Regen, Life, Full-life will cause a miss. GF Commands such
  as Recovery also works.
* The most preferred method of getting Hero is by modifying the Laguna's 
  Card and get it back in Disc 4 by battling the CC Group in the 
  Ragnarok.

Holy War-trial

Methods in gaining
Combat:     n/a
Refinement: 10x Hero : 1x Holy War Trial [Alexander's Med LV Up]
Function:   Makes party members invisible sometimes
Card Mod:   n/a
* Has only ~50% chance of being invisible for the entire party. Based
  on Luck.
* Causes entire party to be invisible that physical attacks and 
  magicial attacks [attacking, support, status, time Magic except for 
  recovery Magic] will causes a MISS or does zero damage. Recovery magic 
  except for Regen, Life, Full-life will cause a miss. GF Commands such
  as Recovery  also works.
* Same as Hero-trial and the difference is that it affects the entire
  party.

Holy War

Methods in gaining
Combat:     n/a
Refinement: 10x Holy War-trial : 1x Holy War [Alexander's Med LV Up]
Function:   Makes party members invisible
Card Mod:   1x Gilgamesh's Card : 10x Holy War
* Causes entire party to be invisible that physical attacks and magicial
  attacks [attacking, support, status, time Magic except for recovery 
  Magic] will causes a MISS or does zero damage. Recovery magic except
  for Regen, Life, Full-life will cause a miss. GF Commands Recovery 
  also works.
* If you want an easy battle against Omega, this item would be your best
  bet. 
* The most preferred method of getting Holy War is by modifying the 
  Gilgamesh Card and get it back in Disc 4 by battling the CC Group in
  the Ragnarok.

Gysahl Greens

Methods in gaining
Combat:     n/a
Refinement: n/a
Function:   Chocobo related..? Just summon a Mother Chocobo at any of
            the Chocobo forests and you will be able to summon Chicobo.
            Gets advance through levelling up Boko in Choco World via
            Pocketstation
Card Mod:   1x Chicobo's Card : 100x Gysahl Greens
* Note that you can pay 1x Gysahl Greens from the ChocoBoy in any of the
  Chocobo Forests. Sometimes it is not in a single quantity but you can
  buy: 10x Gysahl Greens for 6000 gil, 5x Gysahl Greens for 3000 gil.
  You can only buy Gysahl Greens from the ChocoBoy, provided that you
  haven't solved the puzzle in that particular Chocobo Forests.
* After completing the Chocobo Forests Quest and obtained Chicobo's 
  card, you can still obtained from the Chicobo in the Chocobo Holy 
  Region each time you entered the forest. But of course, you will have
  600 gil being snatched away ^_^;
* Can get a prize by winning card games against Battle Masters in 
  D-District Prison [Disc 2]
* Gotten it from Balamb Garden female student in Cafeteria.
* The most preferred method of getting Gysahl Greens is by modifying 
  the Chicobo Card and get it back in Disc 4 by battling the CC Group 
  in the Ragnarok.

Phoenix Pinion

Methods in gaining
Combat:     n/a
Refinement: When used in battle... Allows you to summon GF Phoenix. 
            GF Phoenix does Fire element damage to all enemies and casts
            Life on all party members.
Function:   3x Mega Phoenix : 1x Phoenix Pinion [Siren's Tool-RF]
Card Mod:   n/a
* You can get one by finding all the stones for Laguna's statue at the
  Shumi Village.
* You can get a second one at Missing Vase Pieces in Winhill [not 
  during Laguna's Dream Sequence.]
* Found it at Lunatic Pandora in Disc 3 [refer to Walkthrough (or Part
  I) for more information]
* The Phoenix Pinion has the chances of being used when your party is
  being wiped out by the enemy. Hence, it is quite reasonable to give
  at least one of the members, the item command.
* The best method of getting Phoenix Pinions to refine Mega Phoenix
  [which can be bought from Esthar Shop!!! with Familiar] through 
  Siren's Tool-RF.

Magical Lamp

Methods in gaining
Combat:     n/a
Refinement: n/a
Function:   A cursed lamp.. Transports the current party to the World of
            Darkness and you will battle GF Diablos. Defeat GF Diablos
            to have it as your ally.
Card Mod:   n/a
* You will get this item upon your trip to Balamb Town for your first
  SeeD Mission and it will be forced to be given to you by Cid Kramer.
* A lot of e-mails have regarding about this item.. Is there is another
  alternate way of getting Magical Lamp? Yes! You can get this item
  through the Pocketstation. As for Angelo Search, I am still testing
  for it.
* You can use this item anytime even during Laguna's Dream Sequences.

Solomon's Ring

Methods in gaining
Combat:     n/a
Refinement: n/a
Function:   A mysterious ring. Allows you to summon GF Doomtrain as your
            ally by getting its requirements: 6x Steel Pipe, 6x Remedy+,
            and 6x Malboro Tentacle. Just press X to select it from
            menu.
Card Mod:   n/a
* This item can be gotten from Tear's Point before your trip to Space.
  After returning to space, you will be unable to get the item. However,
  in Disc 4, you will be able to retrieve it. 
* Item not working even with all requirements? I myself haven't 
  encounter that before.. But I assume it will be usable as long as you
  was not in the effected area by Lunar Cry [Esthar City and Great 
  Plains of Esthar] or maybe the Centra Crater [where you find the 
  Centra Ruins]
* You need to have all the requirements met otherwise, you can't summon
  GF Doomtrain. Refer to Remedy+ [code: 000], Steel Pipe [code: 000] and 
  Malboro Tentacles [code: 000] for more information on get these 
  requirements.

Friendship

Methods in gaining
Combat:     n/a (obtainable through Pocketstation)
Refinement: n/a
Function:   When used in battle.. Allows you to summon Moomba where it
            does it attacks, carrying non-elemental damage to all 
            enemies.
Card Mod:   n/a
* Available via Pocketstation only.
* The Friendship, like Gysahl Greens [code: 022] and Phoenix Pinion [
  code: 023], is an item that produced a one-time effect. That means in 
  order to summon Moomba another time, you need to use another 
  Friendship item. You can only summon Moomba during combat through the
  item menu.

Shell Stone

Methods in gaining
Combat:     Defeat BOSS Propagator during your visit at the Ragnarok 
            during the space journey in Disc 3.
Refinement: 1x Rune Armlet : 10x Shell Stone (Siren's Tool-RF)
            1x Force Armlet : 30x Shell Stone (Siren's Tool-RF)
Function:   Same effect as Shell. Allows your character to cast Shell
            onto ally or oneself.
Card Mod:   1x Mobile Type 8's Card : 10x Shell Stone
* Shell Stone typically works like Shell except you cast it through the
  Item command instead. I would preferred Shell as it is much easier to 
  obtain and you could enhance it with Triple/Double Magic.
* You can also gotten a couple of these, by solving the puzzles in the
  Chocobo Forests.
* The most preferred method of getting Shell Stone is by modifying the 
  Mobile Type 8's Card. You can get it by having card games with CC
  Group or known players such as Cid or Dr. Kadowaki.

Protect Stone

Methods in gaining
Combat:     Defeat BOSS Propagator during your visit at the Ragnarok 
            during the space journey in Disc 3.
Refinement: 1x Turtle Shell : 10x Protect Stone (Siren's Tool-RF)
            1x Orihalcon : 30x Protect Stone (Siren's Tool-RF)
Function:   Same effect as Protect. Allows your character to cast 
            Protect onto ally or oneself.
Card Mod:   1x BGH251F2's Card : 10x Protect Stone
* Protect Stone works like Protect, except you cast it through the Item
  command instead. I would preferred Protect as it is much easier to 
  obtain and you could enhance it with Triple/Double Magic.
* You can also gotten a couple of these, through solving puzzles in the
  Chocobo Forests.
* The most preferred method of getting Protect Stone is by modifying the 
  BGH251F2's Card. You can get it by having card games with CC Group or 
  known players such as Cid or Dr. Kadowaki.

Aura Stone

Methods in gaining
Combat:     Defeat BOSS Propagator during your visit at the Ragnarok 
            during the space journey in Disc 3.
Refinement: 1x Steel Pipe  : 1x Aura Stone (Siren's Tool-RF)
            1x Fury Fragment : 2x Aura Stone (Siren's Tool-RF)
            1x Strength Love : 2x Aura Stone (Siren's Tool-RF)
            1x Circlet : 2x Aura Stone (Siren's Tool-RF)
            1x Power Wrist : 10x Aura Stone (Siren's Tool-RF)
            1x Hypno Crown : 10x Aura Stone (Siren's Tool-RF)
Function:   Same effect as Aura. Allows your character to cast Aura
            onto ally or oneself.
Card Mod:   n/a
* Aura Stone works like Aura, except you cast it through the Item 
  command instead. I would preferred Aura Stone compared to Aura as it
  is much easier to obtained when you have problems in finding Fury 
  Fragments or Draw Points containing Aura.
* You can also gotten a couple of these, through solving puzzles in the
  Chocobo Forests.
* The best method to get more Aura Stones is by refining Steel Pipes
  [which can be mugged from Wendigo] through Siren's Tool-RF.

Death Stone

Methods in gaining
Combat:     Defeat BOSS Propagator during your visit at the Ragnarok 
            during the space journey in Disc 3
Refinement: 1x Dead Spirit : 2x Death Stone (Siren's Tool-RF)
Function:   Same effect as Death. 
Card Mod:   1x Elvoret's Card : 10x Death Stone
* Death Stone works like Death, except you cast it through the Item 
  Command. I would preferred Death over Death Stone as it is much 
  easier to obtain and would be devastating with Triple/Double Magic.
* You can also gotten a couple of these, through solving the puzzles
  in the Chocobo Forests.
* The most preferred method of getting Death Stone is by modifying the 
  Elvoret's Card. You can get it by having card games with CC
  Group or known players such as Cid or Dr. Kadowaki.

Holy Stone

Methods in gaining
Combat:     Defeat BOSS Propagator during your visit at the Ragnarok
            during the space journey in Disc 3.
            Defeat the Last Sorceress during Time Compression in Disc 4.
Refinement: 1x Moon Stone : 2x Holy Stone (Siren's Tool-RF)
Function:   Same effect as Holy
Card Mod:   1x Krysta's Card : 10x Holy Stone
* You will get this as a prize by completing the Missing Vase Pieces.
* You can also gotten a couple of these through solving the puzzles in
  the Chocobo Forests.
* The most preferred method of getting Holy Stone is by modifying the 
  Krysta's Card. You can get it by having card games with CC
  Group or known players such as Cid or Dr. Kadowaki.

Flare Stone

Methods in gaining
Combat:     Defeat BOSS Propagator during your visit at the Ragnarok 
            during space journey in Disc 3.
            Defeat BOSS Abadon in Great Salt Lake of Disc 3.
Refinement: 1x Inferno Fang : 2x Flare Stone (Siren's Tool-RF)
Function:   Same effect as Flare
Card Mod:   1x Tiamat's Card : 10x Flare Stone
* You can also gotten a couple of these through solving the puzzles in
  the Chocobo Forests
* The most preferred method of getting Flare Stone is by modifying the 
  Tiamat's Card. You can get it by having card games with CC
  Group or known players such as Cid or Dr. Kadowaki.

Meteor Stone

Methods in gaining
Combat:     Defeat BOSS Propagator during your visit at the Ragnarok 
            during space journey in Disc 3.
            Defeat the last Sorceress during Time Compression in Disc 4.
Refinement: 1x Star Fragment : 2x Meteor Stone (Siren's Tool-RF)
Function:   Same effect as Meteor
Card Mod:   1x Red Giant's Card : 5x Meteor Stone
* You can also gotten a couple of these through solving the puzzles in
  the Chocobo Forests.
* The most preferred method of getting Meteor Stone is by modifying the 
  Red Giant's Card. You can get it by having card games with CC
  Group or known players such as Cid or Dr. Kadowaki.

Ultima Stone

Methods in gaining
Combat:     Defeat BOSS Propagator during your visit at the Ragnarok
            during space journey in Disc 3.
            Defeat BOSS Ultima Weapon at Deep Sea Deposit
Refinement: 1x Energy Crystal : 2x Ultima Stone (Siren's Tool-RF)
Function:   Same effect as Ultima
Card Mod:   1x Ultima Weapon's Card : 2x Ultima Stone
* You can also gotten a couple of these through solving the puzzles in
  the Chocobo Forests.
* The most preferred method of getting Ultima Stone is by modifying the 
  Ultima Weapon's Card. You can get it by having card games with CC
  Group or known players such as Cid or Dr. Kadowaki.

........................................................................ 

_____ / 5.3 \_________________________________________________________________

Field Items Group

Field items are typically items that are only activated once on the World Map or at the Save Point. There are three kinds and they all provide an entire party effect. _ /|\ The icon of the group looks something like this. /_|_\

L i s t

Tent              Fully restores abnormal status and HP to all       750
Pet House         Restores HP to all GFs                             375
Cottage           Same effect as Tent plus restores all GFs          670
------------------------------------------------------------------------

Tent

Methods in gaining
Combat:     Mug Level 30 ~40 Elite Soldiers/ Esthar Soldiers [rare]
Refinement: 1x Healing Water : 2x Tent (Siren's Tool-RF)
            1x Regen Ring : 5x Tent (Siren's Tool-RF)
Function:   Fully restores abnormal status and HP to all, usable only
            at World Map or Save Point.
Card Mod:   n/a

* Received from male cadet in the Parking Lot of Balamb Garden at Disc 2. * Found in a box in D-District Prison in Disc 2. * You can buy this from most stores.

Pet House

Methods in gaining
Combat:     n/a
Refinement: 1x Healing Mail : 1x Pet House (Leviathan's GFRecov Med-RF)
            1x Silver Mail : 2x Pet House (Leviathan's GFRecov Med-RF)
            1x Gold Armor : 4x Pet House (Leviathan's GFRecov Med-RF)
            1x Diamond Armor : 16x Pet House (Leviathan's GFRecov 
            Med-RF)
Function:   Restores HP to all GFs
Card Mod:   1x MiniMog's Card : 100x Pet House
  • Found in a box in D-District Prison in Disc 2.
  • You can buy these from GF Item Shops like the one in Timber.

Cottage

Methods in gaining
Combat:     Mug Level 50 ~ 60 Elite Soldiers or Esthar Soldiers (cyborg)
            Defeat Elynole at Communication Towers.
Refinement: 1x Whisper : 1x Cottage (Siren's Tool-RF)
            1x Healing Ring : 30x Cottage (Siren's Tool-RF)
            1x Diamond Armor : 50x Cottage (Siren's Tool-RF)
Function:   Same effect as Tent plus restores HP to all GFs.
Card Mod:   n/a

* Found one in a box in D-District Prison in Disc 2. * The best group item healer! You can buy these from Esthar Shop!!! with Familiar Ability learnt. 

........................................................................ 

_____ / 5.4 \_________________________________________________________________

GF Medicine Group

Like characters, GFs needs items to restores HP and the items are known as GF recovery items. Although GFs have auto-walk and recover, they still requires these items as they provide more effective healing. G-Returners are commonly won by defeating most GFs while in Disc 1.

You can get most of these through Leviathan's GFRecov Med-RF [30 AP]. G-Mega Potions are generally the best items for GFs, unlike Elixir and Megalixir for your characters.

L i s t

G-Potion          Restores 200 HP to GF                               75
G-Hi-Potion       Restores 1000 HP to GF                             225
G-Mega-Potion     Restores 1000 HP to all GFs                         37
G-Returner        Revives GF from KO                                 187
Rename Card       Changes GF name                                     37
Pet's Nametag     Changes Pet's name                                 187
Amnesia Greens    Makes GF forget an ability                         375
------------------------------------------------------------------------

G-Potion

Methods in gaining
Combat:     n/a
Refinement: n/a
Function:   Restores 200 HP to GF
Card Mod:   n/a

* You can buy this from Item and Pet Shops. * You can only use this item while not in combat. If you want to heal GFs during combat, you have to use MiniMog Command.

G-Hi-Potion

Methods in gaining
Combat:     Defeat Sacred in the Tomb of Unknown King in Disc 1.
Refinement: 1x Healing Water : 2x G-Hi-Potion (GFRecov Med-RF)
            1x Mesmerize Blade : 2x G-Hi-Potion (GFRecov Med-RF)
            1x Whisper : 4x G-Hi-Potion (GFRecov Med-RF)
Function:   Restores 1000 HP to GF
Card Mod:   n/a

* Quite easy to get as you can buy it from Pet Shops and Item Shops * You can only use this item while not in combat. If you want to heal GFs during combat, you have to use MiniMog Command.

G-Mega Potion

Methods in gaining
Combat:     Defeat GF Odin in Centra Ruins in Disc 2/ Disc 3
Refinement: 1x Healing Ring : 20x G-Mega Potion (GFRecov Med-RF)
Function:   Restores 1000 HP to all GFs
Card Mod:   1x Sphinxuar : 1x G-Mega Potion
            1x Propagator : 1x G-Mega Potion
* Perhaps the hardest GF healing items to get. The recommended way is
  through modifying Sphinxuar's or Propagator's Card.
* You can only use this item while not in combat. If you want to heal 
  GFs during combat, you have to use MiniMog Command.

G-Returner

Methods in gaining
Combat:     Defeat GF Ifrit, Elvoret, Diablos, Minotaur [both fights] 
            and Cerberus.
Refinement: 1x Pet House : 2x G-Returner (GFRecov Med-RF)
            1x Life Ring : 2x G-Returner (GFRecov Med-RF)
            1x Regen Ring : 6x G-Returner (GFRecov Med-RF)
            1x Phoenix Spirit : 40x G-Returner (GFRecov Med-RF)
Function:   Revives GF from KO
Card Mod:   1x Granaldo's Card : 1x G-Returner
  • You can buy most of these from Item Shops and Pet Shops.
  • Remember to revive dead GFs before going back to battle.

Rename Card

Methods in gaining
Combat:     n/a
Refinement: n/a
Function:   Changes GF's name
Card Mod:   1x Catoblepas' Card : 5x Rename Card
  • You can get one from D-District Prison when you refuse to submit.
  • You can get another one by trading the Shiva Card for Girl Next Door.

Pet's Nametag

Methods in gaining
Combat:     n/a
Refinement: n/a
Function:   Changes pet's name
Card Mod:   n/a
  • Found this item at the D-District Prison [before rescuing Squall]
  • This allows you to change Angelo's Name.

Amnesia Greens

Methods in gaining
Combat:     n/a
Refinement: n/a
Function:   Allows GF to forget an ability
Card Mod:   n/a
* You can buy this from all Pet Shops. Extremely important when you want
  to customize your GFs.
* Notes on Amnesia Greens: Amnesia Greens are used to remove unwanted 
  abilities. For example, you want a GF to learn Str +60% but the GF
  ability slots is being fully occupied. Amnesia Greens allows you to 
  remove BUT BE CAUTION when using it. Once an ability is removed, you
  can't get it back any more. 
* Please wait for the GFs to master all its Ability before you use this
  item. Let's says Alexander has gotten 21 of 22 abilities through the
  initial ability list. The only ability that has not been uncovered is
  the Med LV Up Menu Ability. You need to wait to master its prequisite
  Med Data before you can learn this. If the slot is being replaced by
  another ability let's says Str +60%, Alexander can't have additional 
  space for Med LV Up, hence Alexander can't learn Med LV Up. Therefore,
  it highly recommended that you can all the 22 initial abilities before
  modifying them. If you have made the above mistake, use Amnesia Greens
  to remove any ability except for its prequisite. After doing this, 
  check the menu and Med LV Up should appear on the ability list.

........................................................................ 

_____ / 5.5 \_________________________________________________________________

GF Ability Items

GFs can be customized by using these items known as ability items. They
normally are hard to find as you required the Rare Item to get them.
The most powerful ones such as Samnatha Soul can only be obtained 
through refinement known as GFAbl Med-RF from GF Eden. 
 _ _
 | |        It should look like the ASCII Art on the left. It also 
/G F\       applies to GF Medicine Items.

GFs can have only a maximum of 22 Abilities. The first time you got the GFs, only about 75% of GF Ability screen are filled and the list has left out a lot of them. Note that GFs requires additional slots to learn advance abilities from its prequisite abilities. Example: GF needs to learn SumMag +10% in order to get its prequisite SumMag +20%. There are a lot of abilities and also includes the rarely find abilities such as Ribbon (via Pocketstation only) and Hundred Needles [allows GFs to learn Damage Return]. Mog's Amulet [allows GFs to learn MiniMog] is also another item that can be only obtained from Pocketstation.

Once you have gotten the item, it does not mean that you can use that ability. Instead they must be learnt. You may required to use Amnesia Greens which can be brought from all Pet Shops to forget abilities. Next replace the empty slot with the item that allows GF to learn the ability. Note that GFs can't have duplicated abilities such as 2x SumMag +10%. Once the item is used, the GFs will takes no AP to learn it as it is automatically learnt.

L i s t

Magic Scroll       GF learns Magic Ability                          1875
GF Scroll          GF learns GF Ability                             1875
Item Scroll        GF learns Item Ability                           1875
Draw Scroll        GF learns Draw Ability                           1875
Gambler Spirit     GF learns Card Ability                           3750
Med Kit            GF learns Treatment Ability                      3750
Healing Ring       GF learns Recover Ability                        3750
Phoenix Spirit     GF learns Revive Ability                         3750
Bomb Spirit        GF learns Kamikaze Ability                       7500
Hungry Cookpot     GF learns Devour Ability                         7500
Mog's Amulet       GF learns MiniMog Ability                        7500
HP-J Scroll        GF learns HP-J Ability                           3750
Str-J Scroll       GF learns Str-J Ability                          3750
Vit-J Scroll       GF learns Vit-J Ability                          3750
Mag-J Scroll       GF learns Mag-J Ability                          3750
Spr-J Scroll       GF learns Spr-J Ability                          3750
Luck-J Scroll      GF learns Luck-J Ability                         3750
Spd-J Scroll       GF learns Spd-J Ability                         18750
Aegis Amulet       GF learns Eva-J Ability                         18750
Elem Atk           GF learns Elem-Atk-J Ability                    18750
Elem Guard         GF learns Elem-Def-J x4 Ability                 18750
Status Atk         GF learns ST-Atk-J Ability                      18750
Status Guard       GF learns ST-Def-J x4 Ability                   18750
Rosetta Stone      GF learns Ability x4 Ability                    18750
Steel Pipe         GF learns SumMag +10% Ability                     112
Star Fragment      GF learns SumMag +20% Ability                     187
Energy Crystal     GF learns SumMag +30% Ability                     375
Samantha Soul      GF learns SumMag +40% Ability                     750
Healing Mail       GF learns GF HP +10% Ability                      112
Silver Mail        GF learns GF HP +20% Ability                      187
Gold Armor         GF learns GF HP +30% Ability                      375
Diamond Armor      GF learns GF HP +40% Ability                      750
Regen Ring         GF learns HP +20% Ability                         112
Giant Ring         GF learns HP +40% Ability                        1500
Gaea's Ring        GF learns HP +80% Ability                       11250
Strength Love      GF learns Str +20% Ability                        112
Power Wrist        GF learns Str +40% Ability                       1500
Hyper Wrist        GF learns Str +60% Ability                      11250
Turtle Shell       GF learns Vit +20% Ability                        112
Orihalcon          GF learns Vit +40% Ability                       1500
Adamantine         GF learns Vit +60% Ability                      11250
Circlet            GF learns Mag +20% Ability                        112
Hypno Crown        GF learns Mag +40% Ability                       1500
Royal Crown        GF learns Mag +60% Ability                      11250
Rune Armlet        GF learns Spr +20% Ability                        112
Force Armlet       GF learns Spr +40% Ability                       1500
Magic Armlet       GF learns Spr +60% Ability                      11250
Jet Engine         GF learns Spd +20% Ability                       1500 
Rocket Engine      GF learns Spd +40% Ability                      11250
Moon Curtain       GF learns Auto Shell Ability                    15000
Glow Curtain       GF learns Auto Reflect Ability                  15000
Steel Curtain      GF learns Auto Protect Ability                  15000
Accelerator        GF learns Auto Haste Ability                    18750
Monk's Code        GF learns Counter Ability                       18750
Knight's Code      GF learns Cover Ability                         15000
Doc's Code         GF learns Med Data Ability                      15000
Hundred Needles    GF learns Damage Return Ability                 15000
Three Stars        GF learns Expend x3-1 Ability                   18750
Ribbon*            GF learns Ribbon Ability                        37500
------------------------------------------------------------------------
*these items can only be obtained through the Pocketstation.

Magic Scroll

Methods in gaining
Combat:     n/a
Refinement: n/a
Function:   GF learns Magic Ability
Card Mod:   n/a
GFs:        All

* You can get this item through buying from Timber Pet Shop. Note that all GFs can't use this item, unless you have removed the Magic Ability * With this item, your equipped character can use the Magic Command.

GF Scroll

Methods in gaining
Combat:     n/a
Refinement: n/a
Function:   GF learns GF Ability
Card Mod:   n/a
GFs:        All

* You can get this item through buying from Timber Pet Shop. Note that all GFs can't use this item, unless you have removed the GF Ability. * With this item, your equipped character can use the GF Command.

Draw Scroll

Methods in gaining
Combat:     n/a
Refinement: n/a
Function:   GF learns Draw Ability
Card Mod:   n/a
GFs:        All

* You can get this item through buying from Timber Pet Shop. Note that all GFs can't use this item, unless you have removed the Draw Ability. * With this item, your equipped character can use the Draw Command.

Item Scroll

Methods in gaining
Combat:     n/a
Refinement: n/a
Function:   GF learns Item Ability
Card Mod:   n/a
GFs:        All

* You can get this item through buying from Timber Pet Shop. Note that all GFs can't use this, unless you have removed the Item Ability. * With this item, your equipped character can use the Item Command.

Gambler Spirit

Methods in gaining
Combat:     n/a
Refinement: n/a
Function:   GF learns Card Ability
Card Mod:   3x Shumi Tribe : 1x Gambler Spirit
GFs:        Quezacotl [60 AP]
* This item can be obtained through the above methods or Pocketstation.
* You can use this to allow GF to learn Card Command. Once it is being
  used, you don't need to accquired AP to master this ability.
* The most preferred way to get Gambler Spirit is through card 
  modification where you modify Shumi Tribe's Card.

Med Kit

Methods in gaining
Combat:     n/a
Refinement: 100x Dragon Fang : 1x Med Kit [GFAbl Med-RF]
Function:   GF learns Treatment Ability
Card Mod:   n/a
GFs:        Siren [100 AP]
* This item can be obtained only through the above methods or via
  Pocketstation. Refer to Command Ability: Med Kit for more information.
* Dragon Fang can be obtained by defeating Blue Dragon that find in 
  Trabia- Winter Island region. Just move close to the mountains and you
  will encounter them. 

Healing Ring

Methods in gaining
Combat:     n/a
Refinement: 100x Whisper : 1x Healing Ring [GFAbl Med-RF]
Function:   GF learns Recover Ability
Card Mod:   n/a
GFs:        Leviathan [200 AP]
* This item can only be obtained through the above methods or via
  Pocketstation. Refer to Command Ability: Recover for more information.
* Whisper can be obtained by defeating a single Adamantoise. You can 
  also get this by stealing from Adamantoise. However, it practically
  takes ages to get 100x Whispers.

Phoenix Spirit

Methods in gaining
Combat:     n/a
Refinement: 20x Phoenix Pinion : 1x Phoenix Spirit [GFAbl Med-RF]
Function:   GF learns Revive Ability
Card Mod:   1x Phoenix : 3x Phoenix Spirit
GFs:        Alexander [200 AP]
* This item can only be obtained through the above methods or via
  Pocketstation. Refer to Command Ability: Revive for more information.
* The most preferred method of get Phoenix Spirits is by getting the 
  Phoenix's Card. Modified the card and get it back by defeating CC
  Group members in Disc 4 at the Ragnarok.

Bomb Spirit

Methods in gaining
Combat:     Mug Level 100 Bombs [rare item equipped]
Refinement: 100x Bomb Fragment : 1x Bomb Spirit [GFAbl Med-RF]
Function:   GF learns Kamikaze Ability
Card Mod:   n/a
GFs:        Cactuar [100 AP]
* This item can only be obtained through the above methods or via
  Pocketstation. Refer to Command Ability: Kamikaze for more 
  information.
* Bomb Fragment can be obtained by defeating/mugging Bombs found at
  the Fire Cavern or forests near the southeastern Chocobo Forests.

Hungry Cookpot

Methods in gaining
Combat:     Give 5x Elixir to PuPu [during UFO Sighting Incident and
            card-mod the card.]
Refinement: n/a
Function:   GF learns Devour Ability
Card Mod:   1x PuPu : 1x Hungry Cookpot
GFs:        Eden

* This item can only be obtained through the above methods or via Pocketstation. Refer to Command Ability: Devour for more information. * Well, there is only one method and it is get the PuPu's Card.

Mog's Amulet

Methods in gaining
Combat:     n/a
Refinement: n/a
Function:   GF learns MiniMog Ability
Card Mod:   n/a
GFs:        n/a
* This item can only be obtained through the Choco World of 
  Pocketstation and you must unlock GF MiniMog before you could use the
  item.
* The Mog's Amulet allows you to use the MiniMog Command.

HP-J Scroll

Methods in gaining
Combat:     n/a
Refinement: 2x HP Up : 1x HP-J Scroll [GFAbl Med-RF]
Function:   GF learns HP-J Ability
Card Mod:   n/a
GFs:        Quezacotl, Ifrit, Brothers, Diablos, Carbuncle [50 AP]

* This item can be brought from Esthar Pet Shop when you have acquired GF Tonberry's Familiar Ability.

Str-J Scroll

Methods in gaining
Combat:     n/a
Refinement: 2x Str Up : 1x Str-J Scroll [GFAbl Med-RF]
Function:   GF learns Str-J Ability
Card Mod:   n/a
GFs:        Shiva, Ifrit, Brothers, Pandemona, Cerberus [50 AP]

* This item can be brought from Esthar Pet Shop when you have acquired GF Tonberry's Familiar Ability.

Vit-J Scroll

Methods in gaining
Combat:     n/a
Refinement: 2x Vit Up : 1x Vit-J Scroll [GFAbl Med-RF]
Function:   GF learns Vit-J Ability
Card Mod:   n/a
GFs:        Quezacotl, Shiva, Carbuncle [50 AP]

* This item can be brought from Esthar Pet Shop when you have acquired GF Tonberry's Familiar Ability.

Mag-J Scroll

Methods in gaining
Combat:     n/a
Refinement: 2x Mag Up : 1x Mag-J Scroll [GFAbl Med-RF]
Function:   GF learns Mag-J Ability
Card Mod:   n/a
GFs:        Quezacotl, Siren, Carbuncle, Diablos, Leviathan, Cerberus 
            [50 AP]

* This item can be brought from Esthar Pet Shop when you have acquired GF Tonberry's Familiar Ability.

Spr-J Scroll

Methods in gaining
Combat:     n/a
Refinement: 2x Spr Up : 1x Spr-J Scroll [GFAbl Med-RF]
Function:   GF learns Spr-J Ability
Card Mod:   n/a
GFs:        Shiva, Brothers, Leviathan, Cerberus, Alexander

* This item can be brought from Esthar Pet Shop when you have acquired GF Tonberry's Familiar Ability.

Spd-J Scroll

Methods in gaining
Combat:     Mug Cerberus at Galbadia Garden in Disc 2.
Refinement: 2x Spd Up : 1x Spd-J Scroll [GFAbl Med-RF]
Function:   GF learns Spd-J Ability
Card Mod:   n/a
GFs:        Pandemona, Cerberus, Eden

* This item can be found in Lunatic Pandora during Zell's quest at Disc 3, refer to Part I for more information.

Luck-J Scroll

Methods in gaining
Combat:     Mug Odin at Centra Ruins
Refinement: 2x Luck Up : 1x Luck-J Scroll [GFAbl Med-RF]
Function:   GF learns Luck-J Ability
Card Mod:   n/a
GFs:        Cactuar [200 AP]

* This item can be found by solving the hint no. 2 for Obel Lake Mystery.

Aegis Amulet

Methods in gaining
Combat:     Defeat/Mug UFO? during UFO sighting Incident.
Refinement: 50x Barrier : 1x Aegis Amulet [GFAbl Med-RF]
Function:   GF learns Eva-J Ability
Card Mod:   n/a
GFs:        Eden, Cactuar [200 AP]
* This item can be gotten from the above methods or via the 
  Pocketstation.
* Barrier can be obtained defeat/steal Behemoths found in the Great
  Plains of Esthar after you have gotten Ragnarok.

Elem Atk

Methods in gaining
Combat:     Defeat Trauma in Art Gallery in Ultimecia's Castle.
Refinement: n/a
Function:   GF learns Elem-Atk-J Ability
Card Mod:   1x Ifrit : 3x Elem Atk 
GFs:        Quezacotl, Shiva, Ifrit, Brothers, Leviathan, Pandemona,
            Alexander.
* This item can be only gotten via the above methods or Pocketstation.
* The most preferred method of get Elem Atks is by getting the 
  Ifrit's Card. Modified the card and get it back by defeating CC
  Group members in Disc 4 at the Ragnarok.

Elem Guard

Methods in gaining
Combat:     Defeat Krysta found in Balcony of Ultimecia's Castle
Refinement: n/a
Function:   GF learns Elem-Def-J x4 Ability
Card Mod:   1x Selphie : 3x Elem Guard
GFs:        Doomtrain, Alexander.
* This item can be only gotten via the above methods or Pocketstation.
* The most preferred method of get Elem Guards is by getting the 
  Selphie's Card. Modified the card and get it back by defeating CC
  Group members in Disc 4 at the Ragnarok.

Status Atk

Methods in gaining
Combat:     Defeat Catoblepas in Treasure Vault of Ultimecia's Castle.
Refinement: 20x Royal Crown : 1x Status Atk (GFAbl Med-RF)
Function:   GF learns ST-Atk-J Ability
Card Mod:   1x Siren : 3x Status Atk
GFs:        Siren, Carbuncle, Cerberus, Doomtrain
* This item can be only gotten via the above methods or Pocketstation.
* The most preferred method of get Status Atk is by getting the 
  Siren's Card. Modified the card and get it back by defeating CC
  Group members in Disc 4 at the Ragnarok.

Status Guard

Methods in gaining
Combat:     Defeat Tiamat found in the Clock Tower of Ultimecia's Castle
Refinement: n/a
Function:   GF learns ST-Def-J x4 Ability
Card Mod:   1x Doomtrain : 3x Status Guard
GFs:        Doomtrain, Cerberus
* You can get one by solving the part II quest of the Shumi Village, 
  you must solved Part I Shumi Quest: Finding Ingredients before you
  can proceed on with Part II.
* This item can be only gotten via the above methods or Pocketstation.
* The most preferred method of get Status Guards is by getting the 
  Doomtrain's Card. Modified the card and get it back by defeating CC
  Group members in Disc 4 at the Ragnarok.

Rosetta Stone

Methods in gaining
Combat:     n/a
Refinement: 1x Shaman Stone : 1x Rosetta Stone [GFAbl Med-RF]
Function:   GF learns Ability x4 Ability
Card Mod:   n/a
GFs:        Bahamut  
* You can get one by solving the Water Gate Quest in the Ultimecia's
  Castle. Refer to Part I for more information.
* You can also get another one from Cheryl's Shop in Esthar Shopping
  Mall. You need to visit it many times and you will get it as a free
  gift. [Works only once]
* This item can be only gotten via the above methods or Pocketstation.
* Shaman Stone can be obtained by changing Dark Matter (1x) through 
  Siren's Tool-RF]. That's the best method you can get Rosetta Stone.
  You can get more of these from the Choco World via Pocketstation.

Steel Pipe

Methods in gaining
Combat:     Mug LV 20 and above Wendigo
Refinement: n/a
Function:   GF learns SumMag +10% Ability 
Card Mod:   1x Elastoid : 1x Steel Pipe
GFs:        Quezacotl, Shiva, Ifrit, Siren, Brothers, Leviathan, 
            Pandemona, Alexander, Doomtrain, Bahamut, Tonberry, Eden
* Steel Pipe is required to summon Doomtrain as a requirement for
  the Solomon's Ring. You need 6x of them. You can also get it from
  stealing Elastoid. 
* The most preferred method of get Steel Pipes is by modifying the 
  Elastoid's Card. You can get this card from most card players.

Star Fragment

Methods in gaining
Combat:     Mug LV 40 Iron Giant or Defeat LV 100 T-Rexaur [with rare
            item equipped]
Refinement: n/a
Function:   GF learns SumMag +20% Ability
Card Mod:   3x Iron Giant : 1x Star Fragment
GFs:        Quezacotl, Shiva, Ifrit, Siren, Brothers, Leviathan,
            Pandemona, Alexander, Doomtrain, Bahamut, Tonberry, Eden
* One of hardiest items to get, but it is quite good, in terms being
  refined into rare magic such as Meteor.
* The most prefered method of getting Star Fragment is by stealing 
  from Iron Giants found in Esthar City Area after you have gotten 
  Ragnarok or you can modify 3x Iron Giant's Card to get it.

Energy Crystal

Methods in gaining
Combat:     Defeat LV 100 Ruby Dragons/Behemoths/Elynoles
Refinement: n/a
Function:   GF learns SumMag +30% Ability
Card Mod:   10x Elynoles : 1x Energy Crystal
GFs:        Quezacotl, Shiva, Ifrit, Siren, Brothers, Leviathan, 
            Pandemona, Alexander, Doomtrain, Bahamut, Tonberry, Eden
* Very difficult to nab as you need to defeat the toughest BOSS. 
* The best method is proceed to the secret area in Esthar [after getting
  Ragnarok, you will find a black man in the city.] Talk to the black 
  man and you will battle the Elynoles. Remember this: DON'T MUG THE
  ELYNOLE or you will get Moon Stones instead. Ruby Dragon and Behemoths
  has a lower rate of giving you this item, therefore Elynoles are your
  best bet.

Samantha Soul

Methods in gaining
Combat:     Mug BOSS Adel at Lunatic Pandora in Disc 4
Refinement: 50x Energy Crystal : 1x Samantha Soul [GFAbl Med-RF]
Function:   GF learns SumMag +40% Ability
Card Mod:   1x Quistis : 3x Samantha Soul
GFs:        Doomtrain, Bahamut, Eden 
* This item can be only gotten via the above methods or Pocketstation.
* The most preferred method of get Samantha Souls is by getting the 
  Quistis' Card. Modified the card and get it back by defeating CC
  Group members in Disc 4 at the Ragnarok.
* BTW, modifying 50x Energy Crystals to get 1 Samantha Souls seems a bit
  too unreasonable.

Healing Mail

Methods in gaining
Combat:     Mug Snow Lion /Defeat Tutrapod [rare item]
Refinement: n/a
Function:   GF learns GF HP+10% Ability
Card Mod:   5x Tutrapod : 1x Healing Mail
GFs:        All
* The best method is to mug the Snow Lions, which can be found in the
  Trabia Continent- Winter Island. Go near the mountains and you will
  encounter it. Or you can modify 5x Tutrapod's Card to get one.

Silver Mail

Methods in gaining
Combat:     Defeat Snow Lion [rare item]
Refinement: n/a
Function:   GF learns GF HP+20% Ability
Card Mod:   n/a
GFs:        All

* This item can be only gotten via the above methods or Pocketstation. * Rarely, the Snow Lion drop this item. Silver Mails are quite hard to get. But they really worth it.

Gold Armor

Methods in gaining
Combat:     n/a
Refinement: 5x Silver Mail : 1x Gold Armor [GFAbl Med-RF]
Function:   GF learns GF HP +30% Ability
Card Mod:   n/a
GFs:        Brothers, Diablos, Carbuncle, Leviathan, Pandemona, 
            Alexander, Doomtrain, Bahamut, Cactuar, Tonberry, Eden

* This item can be only gotten via the above methods or Pocketstation. * Get 5x Silver Mails [refer above] and modify them through GFAbl Med-RF.

Diamond Armor

Methods in gaining
Combat:     Defeat Iron Giant in the Prison Cell at Ultimecia's Castle.
Refinement: 5x Gold Armor : 1x Diamond Armor [GFAbl Med-RF]
Function:   GF learns GF HP +40% Ability
Card Mod:   1x Seifer : 3x Diamond Armor
GFs:        Doomtrain, Bahamut, Eden
* This item can be only gotten via the above methods or Pocketstation.
* The most preferred method of get Diamond Armor is by getting the 
  Seifer's Card. Modified the card and get it back by defeating CC
  Group members in Disc 4 at the Ragnarok.

Regen Ring

Methods in gaining
Combat:     Defeat Torama [rare item]/ Chimera [rare item]
Refinement: n/a
Function:   GF learns HP +20% Ability
Card Mod:   10x Chimera : 1x Regen Ring
GFs:        Brothers, Diablos, Carbuncle
* The most preferred method of get Regen Ring is by getting the 
  Chimera's Card. But your party is rather strong, proceed to the Esthar
  City Area to look for Torama [but beware of its LV5 Death] or Esthar-
  Khashabald Desert for Chimeras.

Giant Ring

Methods in gaining
Combat:     Defeat LV 50 ~ 70 Behemoths
Refinement: 10x HP-J Scroll : 1x Giant Ring [GFAbl Med-RF]
Function:   GF learns HP +40% Ability
Card Mod:   n/a
GFs:        Brothers, Diablos, Carbuncle
  • This item can be only gotten via the above methods or Pocketstation.
  • You can buy this item from Esthar Pet Shop [with Familiar].
  • Generally make of infinite money trick to get this.

Gaea's Ring

Methods in gaining
Combat:     Defeat Jumbo Cactuar.
Refinement: 10x Giant Ring : 1x Gaea's Ring [GFAbl Med-RF]
Function:   GF learns HP +80% Ability
Card Mod:   1x Ward : 3x Gaea's Ring
GFs:        Brothers, Diablos
* This item can be only gotten via the above methods or Pocketstation.
* The most preferred method of get Gaea's Rings is by getting the 
  Ward's Card. Modified the card and get it back by defeating CC
  Group members in Disc 4 at the Ragnarok.

Strength Love

Methods in gaining
Combat:     Defeat Wendigo [rare item]
Refinement: n/a
Function:   GF learns Str +20% Ability
Card Mod:   n/a
GFs:        Ifrit, Pandemona, Shiva

* This is one of low-grade rare item [it means that it is very hard to get yet it does not give you the bonus that it should worth]

Power Wrist

Methods in gaining
Combat:     Mug Abadon found in Great Salt Lake found at Esthar.
Refinement: 10x Str-J Scroll : 1x Power Wrist [GFAbl Med-RF]
Function:   GF learns Str +40% Ability
Card Mod:   n/a
GFs:        Ifrit
  • This item can be only gotten via the above methods or Pocketstation.
  • You can buy this item from Esthar Pet Shop [with Familiar]

Hyper Wrist

Methods in gaining
Combat:     Mug/Defeat Bahamut
Refinement: 10x Power Wrist : 1x Hyper Wrist [GFAbl Med-RF]
Function:   GF learns Str +60% Ability
Card Mod:   1x Zell : 3x Hyper Wrist
GFs:        Bahamut
* This item can be only gotten via the above methods or Pocketstation.
* Str +60% is one of most devastating abilities that you can get it from
  the game. To get Hyper Wrist, you can either card-mod Zell's Card [
  note that card modifying is not always the best method]. Instead make
  use of the infinite money trick, purchase 10x Power Wrists at Esthar
  Pet Shop [provided that you have already gotten Familiar] and refine 
  it through GFAbl Med-RF.

Circlet

Methods in gaining
Combat:     Mug NORG during combat in Disc 2.
Refinement: n/a
Function:   GF learns Mag +20% Ability
Card Mod:   10x Gerogero : 1x Circlet
GFs:        Quezacotl, Siren, Diablos
* Well, another low grade rare item. You can get one by mugging from 
  NORG. But if you really want to get this item, make use of card 
  modifying Gerogero's card.

Hypno Crown

Methods in gaining
Combat:     n/a
Refinement: 10x Mag-J Scroll : 1x Hypno Crown [GFAbl Med-RF]
Function:   GF learns Mag +40% Ability
Card Mod:   n/a
GFs:        Quezacotl, Siren, Diablos
  • This item can be only gotten via the above methods or Pocketstation.
  • You can buy this item from Esthar Pet Shop [with Familiar]

Royal Crown

Methods in gaining
Combat:     Mug Edea at Disc 2 /Defeat Tonberry King
Refinement: 10x Hypno Crown : 1x Royal Crown [GFAbl Med-RF]
Function:   GF learns Mag +60% Ability
Card Mod:   1x Edea : 3x Royal Crown
GFs:        Bahamut
* This item can be only gotten via the above methods or Pocketstation.
* Mag +60% is one of most devastating abilities that you can get it from
  the game. To get Royal Crown, you can either card-mod Edea's Card [
  note that card modifying is not always the best method]. Instead make
  use of the infinite money trick, purchase 10x Hypno Crown at Esthar
  Pet Shop [provided that you have already gotten Familiar] and refine 
  it through GFAbl Med-RF.

Turtle Shell

Methods in gaining
Combat:     Defeat Armaddo [rare item]
Refinement: n/a 
Function:   GF learns Vit +20% Ability
Card Mod:   2x X-ATM092 : 1x Turtle Shell
GFs:        Shiva, Carbuncle
* You can get a lot of these from monsters with hard shell. Not 
  forgetting Adamantoise. 
* The recommended method to get more turtle shell is through card 
  modifying X-ATM092's card or mugged Armaddo, which can found inside 
  the Tomb of Unknown King.

Orihalcon

Methods in gaining
Combat:     Defeat Adamantoise [rare item]
Refinement: 10x Vit-J Scroll : 1x Orihalcon [GFAbl Med-RF]
Function:   GF learns Vit +40% Ability
Card Mod:   n/a
GFs:        Shiva, Carbuncle
  • This item can be only gotten via the above methods or Pocketstation.
  • You can buy this item from Esthar Pet Shop [with Familiar].

Adamantine

Methods in gaining
Combat:     Defeat 2x Adamantoise [rare item]
            Mug BGH251F2 at FH.
Refinement: 10x Orihalcon : 1x Adamantine [GFAbl Med-RF]
Function:   GF learns Vit +60% Ability
Card Mod:   1x Minotaur : 10x Adamantine
GFs:        n/a
* This item can be only gotten via the above methods or Pocketstation.
* This item is generally one of the abilities that the 16 GFs that do
  carried with them. As it is a requirement for modelling Squall's
  gunblade into the Lion Heart, it is one of frequently-asked items.
  To get it, you must encounter them [Adamantoises always appear in 
  pairs] and defeat both of them without mugging either one of them.

Rune Armlet

Methods in gaining
Combat:     Defeat Blobra [rare item]
Refinement: n/a
Function:   GF learns Spr +20% Ability
Card Mod:   5x Blobra : 1x Rune Armlet
GFs:        Shiva, Leviathan, Alexander

* This item is quite easy to get. * The best method is perhaps by defeating Blobra found in Centra Ruins or the Tomb of Unknown King.

Force Armlet

Methods in gaining
Combat:     Defeat Malboro/Ochu [rare item]
            Defeat Seifer and Edea at the BOSS fight in Galbadia Garden.
Refinement: 10x Spr-J Scroll : 1x Force Armlet
Function:   GF learns Spr +40% Ability
Card Mod:   n/a
GFs:        Shiva, Leviathan
  • This item can be only gotten via the above methods or Pocketstation.
  • You can buy this item from Esthar Pet Shop [with Familiar].

Magic Armlet

Methods in gaining
Combat:     Defeat Gargantua at Ultimecia's Castle
Refinement: 10x Force Armlet : 1x Magic Armlet
Function:   GF learns Spr +60% Ability
Card Mod:   1x Rinoa : 3x Magic Armlet
GFs:        n/a
* This item can be only gotten via the above methods or Pocketstation.
* Spr +60% is one of most devastating abilities that you can get it from
  the game. To get Magic Armlet, you can either card-mod Rinoa's Card [
  note that card modifying is not always the best method]. Instead make
  use of the infinite money trick, purchase 10x Force Armlet at Esthar
  Pet Shop [provided that you have already gotten Familiar] and refine 
  it through GFAbl Med-RF.

Jet Engine

Methods in gaining
Combat:     Defeat Cactuar [rare item]
Refinement: n/a
Function:   GF learns Spd +20% Ability
Card Mod:   40x Tri-Point : 1x Jet Engine
GFs:        Pandemona, Cerberus
* Jet Engine are pretty rare to get as they seldoms appears in the game.
  But if you are an intensive card player, go for Tri-Point cards as 
  this ability is really good.
* This item can be only gotten via the above methods or Pocketstation.

Rocket Engine

Methods in gaining
Combat:     Defeat Tri-Point at Wine Cellar found in Ultimecia's Castle.
Refinement: 10x Accelerator : 1x Rocket Engine (GFAbl Med-RF)
Function:   GF learns Spd +40% Ability
Card Mod:   1x Irvine : 3x Rocket Engine
GFs:        Pandemona, Cerberus
* One of the best ability and also difficult to get this. I would rather
  go for Auto Haste compared to this.
* This item can be only gotten via the above methods or Pocketstation.
* The best method to get Rocket Engines is by modifying Irvine's card 
  and get it back in Disc 4 by battling the CC Group inside the 
  Ragnarok.

Moon Curtain

Methods in gaining
Combat:     n/a
Refinement: 100x Malboro Tentacle : 1x Moon Curtain (GFAbl Med-RF)
            20x Magic Armlet : 1x Moon Curtain (GFAbl Med-RF)
Function:   GF learns Auto Shell Ability
Card Mod:   1x Alexander : 3x Moon Curtain
GFs:        Doomtrain
* Auto Shell works well against Magic-based BOSSES such as Adel, 
  Sorceress and of course, Edea.
* This item can be only gotten via the above methods or Pocketstation.
* As Malboro Tentacles can be easily obtained later in the game, don't
  hesitate to refine them into Moon Curtains.

Glow Curtain

Methods in gaining
Combat:     n/a
Refinement: 100x Dragon Skin : 1x Glow Curtain (GFAbl Med-RF)
Function:   GF learns Auto Reflect Ability
Card Mod:   1x Carbuncle : 3x Glow Curtain
GFs:        Carbuncle
* Auto-Reflect isn't quite good, but it can be great if you have gotten
  abilities such as Auto-Potion, Recover, Treatment [this will not be
  reflected!], etc.
* This item can be only gotten via the above methods or Pocketstation.
* Dragon Skin is one of hardiest materials to get and it is meant for
  Zell's Ehregiz. You can get it from most dragons but mostly from 
  Grendels and Blue Dragons.

Steel Curtain

Methods in gaining
Combat:     n/a
Refinement: 20x Adamantine : 1x Steel Curtain (GFAbl Med-RF)
Function:   GF learns Auto Protect Ability
Card Mod:   n/a
GFs:        Bahamut 
* In my opinion, a must for fighting the Omega / Ultima Weapon as it can
  reduce physical damage by half. It will be able to guard your 
  characters well, especially the Terra Break of Omega Weapon.
* This item can be only gotten via the above methods or Pocketstation.

Accelerator

Methods in gaining
Combat:     n/a
Refinement: 100x Lightweights : 1x Accelerator (GFAbl Med-RF)
            10x Spd-J Scroll : 1x Accelerator (GFAbl Med-RF)
Function:   GF learns Auto Haste Ability
Card Mod:   1x Kiros : 3x Accelerator
GFs:        Cerberus
* One of best items that you can get from refinement. The Accelerator
  works like Auto Haste and it will not be removed by Dispel and hence
  doubles the speed of ATB.
* This item can be only gotten via the above methods or Pocketstation.
* This item is actually the reason why people go and collect 
  Lightweights. Lightweights can be refined into an Accelerator, which
  is really a good item.

Knight's Code

Methods in gaining
Combat:     n/a
Refinement: 5x Holy War : 1x Knight's Code (GFAbl Med-RF)
Function:   GF learns Cover Ability
Card Mod:   n/a
GFs:        Brothers 

* Cover is pretty useless and hence you can actually forget about this item. But strategies can make a difference. * This item can be only gotten via the above methods or Pocketstation.

Monk's Code

Methods in gaining
Combat:     n/a
Refinement: 2x Moon Curtain : 1x Monk's Code (GFAbl Med-RF)
Function:   GF learns Counter Ability
Card Mod:   1x Eden : 3x Monk's Code
GFs:        Carbuncle
* Getting a Monk's Code can be extremely tedious, but much easier for
  Pocketstation.
* This item can be only gotten via the above methods or Pocketstation.
* The best method is to modify Eden's card and get it back in Disc 4
  from the CC Group Members inside the Ragnarok.

Doc's Code

Methods in gaining
Combat:     n/a
Refinement: 10x Elixir : 1x Doc's Code (GFAbl Med-RF)
Function:   GF learns Med Data Ability
Card Mod:   1x Leviathan : 3x Doc's Code
GFs:        Alexander

* Doc's Code allows you to get Med Data which doubles the effects of healing items. * This item can be only gotten via the above methods or Pocketstation.

Hundred Needles

Methods in gaining
Combat:     n/a
Refinement: 100x Cactuar's Thorn : 1x Hundred Needles (GFAbl Med-RF)
Function:   GF learns Damage Return Ability
Card Mod:   n/a
GFs:        n/a

* A hidden ability and the above refinement is the way to get it or you can also get it via Pocketstation. * This item can be only gotten via the above methods or Pocketstation.

Three Stars

Methods in gaining
Combat:     Defeat Omega Weapon / Mug Ultima Weapon
Refinement: n/a
Function:   GF learns Expendx3-1 Ability
Card Mod:   1x Squall : 3x Three Stars
GFs:        Eden
  • You can get another one by solving the Obel Lake Mystery Hint #1.
  • This item can be only gotten via the above methods or Pocketstation.

Ribbon

Methods in gaining
Combat:     n/a
Refinement: n/a
Function:   GF learns Ribbon Ability
Card Mod:   n/a
GFs:        n/a

* You can only get this item via Pocketstation. I think it is pretty hard to get the item. It protects against all status abnormality. * This item can be only gotten via the above methods or Pocketstation.

_____ / 5.6 \_________________________________________________________________

Ammo Group

Possess no importance to any other characters except Irvine Kinneas. Irvine learns new Limit Breaks with new Ammo and also new shotguns. The Ammo makes a huge difference in attacking and speed. The better ammo are very difficult to nab. Most ammo can be accquired by purchase them from item shops [especially Esthar Shop]. However the best two ammo can only be obtained through Ammo-RF. [they are AP Ammo and Pulse Ammo].

Normal Ammo      Normal Ammo                                           1
Shotgun Ammo     Ammo that attacks all opponents                       3
Dark Ammo        Ammo with status changing effects                    22
Fire Ammo        Ammo with fire element                               37
Demolition Ammo  Ammo 3 times more powerful than Normal Ammo          60
Fast Ammo        Ammo for rapid fire                                   7
AP Ammo          Armor-Piercing Ammo                                  75
Pulse Ammo       Ammo that contains powerful energy                  375
------------------------------------------------------------------------

Normal Ammo

Methods in gaining
Combat:     Defeat G-Soldier [rare]
Refinement: 1x Screw : 8x Normal Ammo
Function:   Normal Ammo
Card Mod:   n/a
  • You can buy this from all Item shops.
  • Normal Ammo is basic ammo for Irvine's Limit Breaks.

Shotgun Ammo

Methods in gaining
Combat:     n/a
Refinement: n/a
Function:   Ammo that attacks all opponents.
Card Mod:   n/a

* You can buy this from all Item Shops * Same as Normal Ammo, but this ammo attacks the entire group of enemies.

Dark Ammo

Methods in gaining
Combat:     n/a
Refinement: 1x Poison Powder : 10x Dark Ammo [Ammo-RF]
            1x Venom Fang : 20x Dark Ammo [Ammo-RF]
Function:   Ammo with status changing effects
Card Mod:   1x Abadon : 20x Dark Ammo
* You can buy this from Esthar Shop. [Cloud's Shop]
* This Ammo does not only causes abnormal status such as Poison, 
  Darkness, Silence, Sleep, Confuse and Berserk. It also causes damage
  at the same time.

Fire Ammo

Methods in gaining
Combat:     n/a
Refinement: 1x Bomb Fragment : 20x Fire Ammo [Ammo-RF]
            1x Red Fang : 40x Fire Ammo [Ammo-RF]
            1x Fuel : 10x Fire Ammo [Ammo-RF]
Function:   Ammo with fire element
Card Mod:   1x Oilboyle : 30x Fire Ammo
* You can buy this from Esthar Shop [Cloud's Shop]
* Very destructive against monsters that are weak against Fire. But fire
  elemental based enemies are immune against it. Hence, better to use it
  wisely.

Demolition Ammo

Methods in gaining
Combat:     n/a
Refinement: 1x Missile : 20x Demolition Ammo [Ammo-RF]
            1x Running Fire : 40x Demolition Ammo [Ammo-RF]
            1x Cactus Thorn : 40x Demolition Ammo [Ammo-RF]
Function:   Ammo 3 times more powerful than Normal Ammo
Card Mod:   1x Trauma : 30x Demolition Ammo

* You can buy this from Esthar Shop [Cloud's Shop] with Familiar. * The cheapest form of destructive ammo. Not only it does 3x more damage than Normal Ammo, its firing rate is still quite fast!

Fast Ammo

Methods in gaining
Combat:     n/a
Refinement: 1x Normal Ammo : 1x Fast Ammo [Ammo-RF]
            1x Shotgun Ammo : 2x Fast Ammo [Ammo-RF]
Function:   Ammo for rapid fire
Card Mod:   1x GIM47N : 10x Fast Ammo [Ammo-RF]
* You can buy this from Esthar Shop [Cloud's Shop] with Familiar.
* You can get 5x Fast Ammo, by going through FH Night sequence, refer
  to walkthrough for more information.
* Hmm.. if you tap R1 repeatedly when Irvine is using his Limit Breaks,
  you can actually convert his shotgun into a machine gun. 

AP Ammo

Methods in gaining
Combat:     n/a
Refinement: 1x Sharp Spike : 10x AP Ammo [Ammo-RF]
            1x Chef's Knife : 20x AP Ammo [Ammo-RF]
Function:   Armor-piercing ammo
Card Mod:   n/a
* Only through the above refinement.
* You can get 5x AP Ammo, by going through FH Night sequence, refer to
  walkthrough for more information.
* The only downside of this ammo is its speed. But it is almost as 
  powerful as Pulse Ammo and it is much easier to get. Therefore, I 
  would recommend you to get this instead of Pulse Ammo.

Pulse Ammo

Methods in gaining
Combat:     n/a
Refinement: 1x Laser Cannon : 5x Pulse Ammo [Ammo-RF]
            1x Energy Crystal : 10x Pulse Ammo [Ammo-RF]
            1x Power Generator : 20x Pulse Ammo [Ammo-RF]
Function:   Ammo that contains powerful energy
Card Mod:   n/a
* Only through the above refinement.
* You can get 5x Pulse Ammo, by going through FH Night sequence, refer 
  to walkthrough for more information.
* The most powerful ammo that you can get in the game. But putting into
  consideration of its speed, it is definitely much compared to AP Ammo.

_____ / 5.7 \_________________________________________________________________

Junk Item Group

For the Japanese version, I have been working like hell to come up with a Bestiary, however in NA version of FF8, it is much simple as they are easily defined due to the clear explaination of the status screen. I will be adding more information for next update.

........................................................................ A. Normal ffviii_051 ........................................................................

Typically, I will call these items "unclassified" compared to normal. These items can't be used in combat as they have other purposes such as refinement into magic and items. These items are generally easy to get, except for a few.

M-Stone Piece       Stone with little Magic Power                      7
Magic Stone         Stone with Magic Power                            18
Wizard Stone        Stong with strong Magic Power                     30
Ochu Tentacle       Strong, flexible tentacle                        112
Healing Water       Water with life force                             37
Cockatrice Pinion   Feather with petrifying power                     75
Zombie Powder       Powder with Zombie                                75
Lightweight         Shoes to make your feet light                      -
Sharp Spike         Long, sharp claw                                  75
Screw               Use to remodel weapons                            37
Saw Blade           Serrated Blade                                    75
Mesmerize Blade     Long, sharp blade                                 75
Vampire Fang        Fang that makes Vampire attack                    75
Fury Fragment       Stone that contains morale                       187
Betrayal Sword      Sword that betrays allies                         75
Sleep Powder        Induce sleep                                      75
Life Ring           Ring with life force                              75 
Dragon Fang         Dragon's fang with recovery force                 75
Fuel                Fuel for rental car                             1125
Girl Next Door      Naughty Magazine                                 187
Sorceress Letter    Edea's introduction letter                       187
Death Spirit        Contains Death                                   112
Chocobo's Tag*      Changes Chocobo's name                           187      
------------------------------------------------------------------------

M-Stone Piece

Methods in gaining
Combat:     Defeat LV 1 ~ 15 Bite Bug, Jelleye
Refinement: n/a
Function:   Use to refine into magic and remodel weapons.
Card Mod:   1x Funguar : 1x M-Stone Piece
            1x Bite Bug : 1x M-Stone Piece

* One of the mostly dropped items when the enemies' LV was around Level 1 ~ 15. This item can be refine into something useful..

Magic Stone

Methods in gaining
Combat:     Defeat LV 16 ~ 28 Bite Bug, Jelleye
Refinement: n/a
Function:   Use to refine into magic and remodel weapons.
Card Mod:   1x Grat : 1x Magic Stone
            1x Buel : 1x Magic Stone
            1x Jelleye : 1x Magic Stone
* You will get this quite often, once your characters have gained 
  between level 20 ~ 29. Not much use but can be refined into something
  useful.

Wizard Stone

Methods in gaining
Combat:     Defeat LV 30 ~ 100 Bite Bug, Jelleye
            Win Granaldo/3x Raldo fight.
Refinement: n/a
Function:   Use to refine into magic and remodel weapons
Card Mod:   1x Vysage : 1x Wizard Stone
            1x Imp : 1x Wizard Stone

* As mentioned above, this item can be refined to the strongest form of the four basic spells: Cure, Fire, Blizzard and Thunder.

Ochu Tentacle

Methods in gaining
Combat:     Defeat Ochu 
Refinement: n/a
Function:   Use to refine into items, magic and remodel weapons
Card Mod:   1x Ochu : 1x Ochu Tentacle
* As the name of the item suggests that we should go for its monster,
  Ochu. This item is quite good as it satisfied all the cateria of a 
  Junk Item.
* Ochu can be found in the Island closest to Heaven, Trabia- Hawkwind
  Plains [tropical forests].

Healing Water

Methods in gaining
Combat:     Defeat/Mug Jelleye
Refinement: n/a
Function:   Use to refine into items and magic
Card Mod:   n/a
* Healing Water will nab you item meant for GFs and sometimes pretty 
  good magic. Preferred to get this when you have gotten sufficient
  Wizard Stones..
* Jelleye can be found Centra- Lenown Plains.

Cockatrice Pinion

Methods in gaining
Combat:     Defeat/Mug Cockatrice
Refinement: n/a
Function:   Use to refine into items and magic.
Card Mod:   1x Cockatrice : 1x Cockatrice Pinion
            1x Iguion : 1x Cockatrice Pinion

* Cockatrice Pinion is known for its petrification ability and generally refines into Soft and Break Magic. * Cockatrice can be found in Nortes Mountains of Esthar.

Zombie Powder

Methods in gaining
Combat:     Mug/Defeat Blood Soul
            Defeat BOSS Gerogero
Refinement: n/a
Function:   Use to refine into items and magic.
Card Mod:   1x Blood Soul : 1x Zombie Powder

* Zombie Powder can be obtained easily from Blood Soul. It is mainly used for refinement into magic [Zombie] and items. * Blood Soul can be encountered at Galbadia- Montersou Plateau.

Lightweights

Methods in gaining
Combat:     Mug/Defeat Vysage
Refinement: n/a
Function:   Use to refine into items and magic
Card Mod:   1x Cerberus : 100x Lightweight
* Lightweights has little use except it is a much better compared to
  Vampire Fang. It can be refined into an Accelerator when you have 
  gotten 100x of it!
* Vysage can be found along with Lefty and Righty at Winhill Bluffs,
  the area outside Winhill.

Sharp Spike

Methods in gaining
Combat:     Mug/Defeat Grand Mantis
Refinement: n/a
Function:   Use to refine into items and used in remodelling weapons
Card Mod:   1x Grand Mantis : 1x Sharp Spike
            1x Death Claw : 1x Sharp Spike
* Sharp Spike has a very importance as it can be refined into AP Ammo,
  remodelling Selphie's and Quistis' weapons.
* Grand Mantis can be found in the forests of Lenown Plains and Estahr-
  Khashabald Desert [not the white desert, the darker ones..]

Screw

Methods in gaining
Combat:     Mug/Defeat Geezard
Refinement: n/a
Function:   Use to refine into items and used in remodelling weapons
Card Mod:   1x Geezard : 5x Screw
* A very important ingredient for Irvine's Shotguns and Squall's certain
  models of Gunblades.
* Geezards can be found in Vaulny Canyon of Timber, Hasberry Plains of
  Dollet and virtually anywhere in Galbadia region.

Mesmerize Blade

Methods in gaining
Combat:     Mug/Defeat Mesmerize Blade
Refinement: n/a
Function:   Use to refine into items, magic and remodelling weapons.
Card Mod:   1x Mesmerize : 1x Mesmerize Blade
* Can't believe that this commonly found item will be one of most 
  frequently asked ingredient. Of course as the name suggests, it can
  be obtained from Mesmerize!
* Mesmerize is encounter in the Bika Snowfields of Trabia. [east of the 
  Trabia Crater]

Saw Blade

Methods in gaining
Combat:     Mug/Defeat Behelmel 
Refinement: n/a
Function:   Use to refine into magic, items and weapon remodelling
Card Mod:   1x Behelmel : 1x Saw Blade
* Saw Blade is quite a good ingredient for weapon remodeling. Plus it
  can be refined into Confuse magic which is very good.
* Behelmel can be encounter at the Galbadia- Montersou Plateau [outside
  Missile Base/ former Galbadia Garden]

Vampire Fang

Methods in gaining
Combat:     Mug/Defeat Red Bat/ Glaccid Eye
Refinement: n/a
Function:   Use to refine into magic
Card Mod:   1x Red Bat : 1x Vampire Fang

* Red Bats can be found in Fire Cavern whereas Glaccid Eye can be found in partially-iced fields of Acauld Plains of Balamb Continent. * Vampire Fang has only one use and that's to refined into Drain magic.

Fury Fragment

Methods in gaining
Combat:     Mug Blue Dragon / Defeat LV 20 ~ 30 Ruby Dragons
Refinement: n/a
Function:   Use to refine in magic and used in weapon remodelling.
Card Mod:   1x Blue Dragon : 1x Fury Fragment.
* I would recommend you go for Blue Dragon compared to ruthless Ruby
  Dragons. Fury Fragment are great as they can be refined into Aura
  magic.
* Encountered Blue Dragon near the mountains of Winter Island [where
  Shumi Village is found]

Betrayal Sword

Methods in gaining
Combat:     Mug Blitz / Defeat Forbidden
Refinement: n/a
Function:   Use to refine into magic and used in weapon remodelling.
Card Mod:   1x Forbidden : 1x Betrayal Sword
* This item that will more commonly dropped compared to the Power
  Generator. This item can be refined into pretty useful magic and is
  widely used in remodelling of weapons.
* Blitz can be encounter at Centra- Lenown Plains whereas Forbidden can
  be encounter Esthar-Nortes Mountains or Centra Ruins.

Sleep Powder

Methods in gaining
Combat:     Mug/Defeat Funguar or Defeat/Mug Grat
Refinement: n/a
Function:   Use to refine into magic and items.
Card Mod:   n/a
* Funguar can be found in forests behind Dollet [Hasberry Plains], Grat
  can be encountered at the training center of Balamb Garden.
* Sleep Powder generally produces sleep but it can be refined into great
  items such as Remedy!

Life Ring

Methods in gaining
Combat:     Mug/Defeat Mesmerize or Torama
Refinement: n/a
Function:   Use to refine into magic and items
Card Mod:   5x Torama : 1x Life Ring
* Life Ring are great items when come for being refined into recovery
  magic, Life. You can get this item easily once you have reached LV 40+
* Mesmerizes can be found Bika Snowfields of Esthar, Toramas can be 
  found Esthar City/Great Plains of Esthar after Lunar Cry Incident.

Dragon Fang

Methods in gaining
Combat:     Defeat Blue Dragon.
Refinement: n/a
Function:   Use to refine into items, magic and used in weapon 
            remodelling.
Card Mod:   n/a
* Blue Dragons can be found near the mountains of Trabia's Winter 
  Island (where you find the Shumi Village). They can be also found in
  the Island closest to Hell. But I would recommend you to search for 
  the first method.

Fuel

Methods in gaining
Combat:     Mug/Defeat Oilboyles
Refinement: n/a
Function:   Use as fuels for cars and refine into items and magic.
Card Mod:   n/a

* This item will be automatically used when your vehicle starts to run out of fuel. * Can be brought in all Item Shops.

Girl Next Door

Methods in gaining
Combat:     n/a
Refinement: n/a
Function:   Naughty Magazine
Card Mod:   n/a

* Found it near the counter of the Timber Maniacs Building * There is not much use for this item, except that you can trade it to Zone for Shiva's Card. * You can't read the content of this magazine!

Sorceress Letter

Methods in gaining
Combat:     n/a
Refinement: n/a
Function:   Edea's introduction letter
Card Mod:   n/a
* Get this item from Edea before your departure in search of the White
  SeeD Ship.
* Not much usage except that this item is essential to meet up with the
  leader of White SeeD.
* You can't read the content of this letter!

Death Spirit

Methods in gaining
Combat:     Defeat Imp/Torama/Forbidden
Refinement: n/a
Function:   Use to refine into magic.
Card Mod:   1x Odin : 100x Death Spirit

* I myself think that this item affects the compatibility with GF Odin. As the more Death Spirit you have, the higher the occurence rate.

Chocobo's Tag

Methods in gaining
Combat:     n/a
Refinement: n/a
Function:   Changes Chocobo's name.
Card Mod:   n/a

* Another item can be obtained via Pocketstation. This item allows you to change the name of Chocobo. [Boko]

========================================================================

........................................................................ B. Blue Magic Items ffviii_052 ........................................................................

In FF7, we have the Enemy Skill Materia.. which allows the characters to learn the enemy's ability while receiving damage. In FF8, only Quistis can learn these, which are known as "Blue Magic". These skills also act as her Limit Breaks. She will these skills by using the items from the item menu. But not all items are easy to get. I would recommend you to take a look at her Limit Breaks to have a more precise way of getting them.

Name of Item What it does?

Spider Web       Allows Quistis to learn Blue Magic, Ultra Waves
Coral Fragment   Allows Quistis to learn Blue Magic, Electrocute
Curse Spike      Allows Quistis to learn Blue Magic, LV? Death
Black Hole       Allows Quistis to learn Blue Magic, Degenerator
Water Crystal    Allows Quistis to learn Blue Magic, Aqua Breath
Missile          Allows Quistis to learn Blue Magic, Micro Missile
Mystery Fluid    Allows Quistis to learn Blue Magic, Acid
Running Fire     Allows Quistis to learn Blue Magic, Gatling Gun
Inferno Fang     Allows Quistis to learn Blue Magic, Fire Breath
Laser Cannon     Allows Quistis to learn Blue Magic, Homing Laser
Barrier          Allows Quistis to learn Blue Magic, Mighty Guard
Whisper          Allows Quistis to learn Blue Magic, Wind Whisper
Malboro Tentacle Allows Quistis to learn Blue Magic, Bad Breath
Power Generator  Allows Quistis to learn Blue Magic, Ray-Bomb
Dark Matter      Allows Quistis to learn Blue Magic, Shockwave Pulsar
------------------------------------------------------------------------

Spider Web

Methods in gaining
Combat:     Mug/Defeat Caterchipillar
Refinement: n/a
Function:   Allows Quistis to learn Ultra Waves. Use in weapon 
            remodelling and magic refinement
Card Mod:   1x Caterchipillar : 1x Spider Web
  • Caterchipillar can be found in forests of Balamb- Acauld Plains.
  • The Spider Web is an important ingredient for upgrading Zell's weapon.

Coral Fragment

Methods in gaining
Combat:     Mug/Defeat Creeps or Mug/Defeat Cockatrice 
Refinement: n/a
Function:   Allows Quistis to learn Electrocute. Used in magic 
            refinement
Card Mod:   1x Creeps : 1x Coral Fragment
* Creeps can be found in Grandidi Forests and Cockatrice can be found
  in Nortes Mountains.
* You can meet the Creeps at the sewers of Deling City during 
  Assassination of Sorceress in Deling for Disc 1.

Curse Spike

Methods in gaining
Combat:     Mug/Defeat Tri-Face, Defeat Imp/Forbidden [rare item]
Refinement: n/a
Function:   Allows Quistis to learn LV? Death. Use in magic refinement
            and weapon remodelling.
Card Mod:   1x Tri-Face : 1x Curse Spike
* Tri-Face can be found in the Island closest to Heaven. The Tri-face
  can be also found at the Deep Sea Deposit before you have defeated
  the Ultima Weapon.
* Imp can be found Great Plains of Esthar/Esthar City after Lunar Cry.
* Forbidden can be found Esthar- Nortes Mountains or Grandidi Forests
* Malboro occassionally drops Curse Spikes instead of Malboro 
  Tentacles, hence take note.

Black Hole

Methods in gaining
Combat:     Mug/Defeat Gesper
Refinement: n/a
Function:   Allows Quistis to learn Degenerator. Use in magic 
            refinement.
Card Mod:   1x Gesper : 1x Black Hole
            1x Diablos : 100x Black Hole
* Gespers can be found in Laguna's 2nd Dream Sequence in Centra-
  Evacuation Site [Disc 1] and 5th Sequence at Lunatic Pandora Research 
  Center. [Disc 3]
* Get this ASAP as Degenerator is a deadly Limit Break for Quistis.

Missile

Methods in gaining
Combat:     Mug/Defeat GIM52N
Refinement: n/a
Function:   Allows Quistis to learn Micro Missile. Use in magic 
            refinement and items.
Card Mod:   n/a
* GIM52N can be ONLY be encounter in D-District Prison of Galbadia in
  Disc 2 and Esthar City, during Lunatic Pandora's attack sequence.
* There is no other methods to get it, hence try to get it during Disc 2
  at the D-District Prison [the Prison Tower] or Lunatic Pandora while 
  you are controlling as Zell.

Mystery Fluid

Methods in gaining
Combat:     Mug/Defeat Gayla
Refinement: n/a
Function:   Allows Quistis to learn Acid. Use in magic refinement.
Card Mod:   1x Gayla : 1x Mystery Fluid

* Gayla can be found in Bika Snowfields and Thor Peninsula of Trabia. * You can also encounter Gayla at the Trabia Canyon during Laguna's Dream Sequence No. 4.

Running Fire

Methods in gaining
Combat:     Mug/Defeat SAM08G or Defeat Iron Giant
Refinement: n/a
Function:   Allows Quistis to learn Gatling Gun. Use in magic 
            refinement.
Card Mod:   1x SAM08G : 1x Running Fire
* SAM08G can be found in D-District Prison [Disc 2], FH [Disc 2], 
  Missile Base [Disc 2], Lunatic Pandora/Esthar City [Disc 3]
* Iron Giant can be found in Deep Sea Deposit and Esthar City [after
  defeated Ultima Weapon]. The Iron Giants can also be encountered at 
  the Deep Sea Deposit before you defeat the Ultima Weapon. You can also
  find them inside the Lunatic Pandora before Squall faces Seifer.

Inferno Fang

Methods in gaining
Combat:     Mug/Defeat Ruby Dragon or Hexdragon
Refinement: n/a
Function:   Allows Quistis to learn Fire Breath. Use in magic 
            refinement.
Card Mod:   10x Ruby Dragon : 1x Inferno Fang
* Ruby Dragon can be found at Island closest to Hell, Nortes Mountains 
  of Esthar and Centra-Lenown Plains' forests. 
* Hexdragon can be found at Island closest to Hell and Esthar-Grandidi 
  Forests.

Water Crystal

Methods in gaining
Combat:     Defeat Fastitocalon or Mug/Defeat Chimera
Refinement: n/a
Function:   Allows Quistis to learn Aqua Breath. Use in magic 
            refinement.
Card Mod:   5x Fastitocalon-F : 1x Water Crystal
            1x Fastitocalon : 1x Water Crystal
* Fastitocalon can be found in Dingo Desert (outside D-District Prison)
  and shores near Centra Ruins.
* Chimera can be found in Esthar-Khashabald Desert, Island closest to
  Heaven.

Laser Cannon

Methods in gaining
Combat:     Defeat Behelmel [rare], Defeat/Mug BOSS Mobile Type 8
Refinement: n/a
Function:   Allows Quistis to learn Homing Laser. Use in item 
            refinement
Card Mod:   n/a
* Behelmel drops this item rarely, just like the Power Generator case.
  Behelmel can be found in Galbadia- Montersou Plateau
* Mobile Type 8 can be encountered at Lunatic Pandora [only ONCE as it
  is a BOSS fight.]

Barrier

Methods in gaining
Combat:     Defeat/Mug Behemoth
Refinement: n/a
Function:   Allows Quistis to learn Mighty Guard, can be refined into
            items or magic.
Card Mod:   10x Behemoth : 1x Barrier

* Behemoths can be found at Esthar City/Great Plains of Esthar after Lunar Cry Incident broke out.

Whisper

Methods in gaining
Combat:     Mug/Defeat Adamantoise
Refinement: n/a
Function:   Allows Quistis to learn Wind Whisper, can be refined into
            items or magic.
Card Mod:   n/a
* Adamantoise can be found in shores of Long Horn Island and shores 
  behind Dollet Town. Refer to World Map at my website [URL:
  [url=http://risland]http://risland[/url]. ] for more details.

Malboro Tentacle

Methods in gaining
Combat:     Mug/Defeat Malboro
Refinement: n/a
Function:   Allows Quistis to learn Bad Breath, can be refined into 
            items or magic and used in weapon remodelling.
Card Mod:   4x Malboro : 1x Malboro Tentacle
* Malboro can be found in Island closest to Heaven and Esthar's 
  Grandidi Forests.
* Malboro Tentacles are extremely difficult to get. So refer to Malboro
  Data Sheet under the Monsters Section. Malboro Tentacles are an 
  essential in order to summon GF Doomtrain.

Dark Matter

Methods in gaining
Combat:     n/a
Refinement: 100x Curse Spike : 1x Dark Matter [Siren's Tool-RF]
Function:   Allows Quistis to learn Shockwave Pulsar, can be refined 
            into items or magic.
Card Mod:   n/a
* Can be refined once Siren is LV 100. You can get this quite often in
  Choco World via Pocketstation.
* The Dark Matter works wonder! It can be refined into other great items
  such as the Shaman Stone and much more. But getting 100x Curse Spike
  can be quite tiring. Hence try to get use to it. Refer to Curse Spike
  section for more information.

Power Generator

Methods in gaining
Combat:     Mug Blitz [rare]
Refinement: n/a
Function:   Allows Quistis to learn Ray-bomb. It can be refined into
            items.
Card Mod:   n/a
* The toughest item to get for Quistis' Blue Magic. You may need to do
  this as many as 100 times. Don't equipped Rare Item as it increases
  frequency for GF items than Junk items. Just keep on mugging and you
  will get it. BTW, the rate is about 4%... This means that you may need 
  to battle with Blitz for 100 times and get about 4x Power Generators
  ...
* You can find one at Lunatic Pandora if you have trigger the trap doors
  at Centra Evacuation Site [Laguna's 2nd Scenario]

========================================================================

........................................................................ C. GF Compatibility Items ffviii_053 ........................................................................

First of all, compatibility is really an important term in FF8. It determines how well the GFs co-operate with the character [as you see, GFs are also monsters..]. The higher the compatibility, the better the team work. I would always to try to get high compatibility with Cerberus for I always keep on summoning Cerberus. These compatibility items are quite easy to get except for Shaman Stone and LuvLuv G.

Name of Item Description Sell

Bomb Fragment   Stone with Fire element                               37
Red Fang        Dragon's fang with Fire element                      112
Arctic Wind     Contains Ice element wind                             37 
North Wind      Contains Strong Ice element wind                     112
Dynamo Stone    Stone with Thunder element                           187
Shear Feather   Bird's feather that files on wind                    187
Venom Fang      Poisonous monster fang                               112
Steel Orb       Steel Orb with gravitional power                     112
Moon Stone      Holy moon stone with monsters living inside          112
Dino Bone       Large dinosaur bone                                  112
Windmill        Windmill containing wind energy                      112
Dragon Skin     Durable dragon skin                                  112
Fish Fin        Fish's fin                                            37
Dragon Fin      Very hard dragon's scale                              37
Silence Powder  Powder contain Silence                                37
Poison Powder   Powder contain Poison                                 37
Chef's Knife    Tonberry's knife                                     112
Cactus Thorn    Cactuar's Thorn                                      112
Shaman Stone    Stone with mystical power                              -
LuvLuv G        Raises compatibility with all GFs                      -
------------------------------------------------------------------------