List of Items
Wonder why I haven't made a update over the past few weeks? That is due to this section. It was really pain taking compared to other sections, which has took me only a mere few days to complete them. The Item Bestiary has been messed up with Markweb. Anyway, I have managed to complete and "repair" a portion of them. Hopefully, that they are still easy read.
I have managed to break them in to several categories, just to make it more readable. As one of the readers say that he really experience problems in finding information regarding to the items that he want to know about. Therefore, I have also embedded the searching for the item list.
Just use the Find option from the toolbar of Wordpad and enter "item_xxx" under the Find field. Just replace the xxx with the 3 digit code number for that item. Hence, happy searching!
item_000
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Name Function Digit
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Potion Restores HP by 200 001
Potion+ Restores HP by 400 002
Hi-Potion Restores HP by 1000 003
Hi-Potion+ Restores HP by 2000 004
X-Potion Fully Restores HP 005
Mega Potion Restores HP by 1000 to all 006
Phoenix Down Removes KO Status 007
Mega Phoenix Removes KO Status from all members 008
Elixir Fully Restores abnormal status and HP 009
Megalixir Fully Restores abnormal status and HP to all 010
Antidote Cures Poison 011
Soft Cures Petrify 012
Eye Drops Cures Darkness 013
Echo Screen Cures Silence 014
Holy Water Cures Zombie, Curse 015
Remedy Cures abnormal status 016
Remedy+ Cures abnormal status and magic effects 017
Hero-trial Makes character invisible sometimes 018
Hero Makes character invisible 019
Holy War-trial Makes all party members invisible sometimes 020
Holy War Makes all party members invisible 021
Gysahl Greens Chocobo related...? 022
Phoenix Pinion When used in battle.. 023
Magical Lamp You should save your game before using it! 024
Solomon's Ring An old, mysterious ring. 025
Friendship When used in battle.. 026
Shell Stone Same effect as Shell 027
Protect Stone Same effect as Protect 028
Aura Stone Same effect as Aura 029
Death Stone Same effect as Death 030
Holy Stone Same effect as Holy 031
Flare Stone Same effect as Flare 032
Meteor Stone Same effect as Meteor 033
Ultima Stone Same effect as Ultima 034
Tent Fully restores abnormal status and HP to all 035
Pet House Restores HP to all GFs 036
Cottage Same effect as Tent plus restores all GFs 037
G-Potion Restores 200 HP to GF 038
G-Hi-Potion Restores 1000 HP to GF 039
G-Mega-Potion Restores 1000 HP to all GFs 040
G-Returner Revives GF from KO 041
Rename Card Changes GF name 042
Pet's Nametag Changes Pet's name 043
Amnesia Greens Makes GF forget an ability 044
Magic Scroll GF learns Magic Ability 045
GF Scroll GF learns GF Ability 046
Item Scroll GF learns Item Ability 047
Draw Scroll GF learns Draw Ability 048
Gambler Spirit GF learns Card Ability 049
Med Kit GF learns Treatment Ability 050
Healing Ring GF learns Recover Ability 051
Phoenix Spirit GF learns Revive Ability 052
Bomb Spirit GF learns Kamikaze Ability 053
Hungry Cookpot GF learns Devour Ability 054
Mog's Amulet GF learns MiniMog Ability 055
HP-J Scroll GF learns HP-J Ability 056
Str-J Scroll GF learns Str-J Ability 057
Vit-J Scroll GF learns Vit-J Ability 058
Mag-J Scroll GF learns Mag-J Ability 059
Spr-J Scroll GF learns Spr-J Ability 060
Luck-J Scroll GF learns Luck-J Ability 061
Spd-J Scroll GF learns Spd-J Ability 062
Aegis Amulet GF learns Eva-J Ability 063
Elem Atk GF learns Elem-Atk-J Ability 064
Elem Guard GF learns Elem-Def-J x4 Ability 065
Status Atk GF learns ST-Atk-J Ability 066
Status Guard GF learns ST-Def-J x4 Ability 067
Rosetta Stone GF learns Ability x4 Ability 068
Steel Pipe GF learns SumMag +10% Ability 069
Star Fragment GF learns SumMag +20% Ability 070
Energy Crystal GF learns SumMag +30% Ability 071
Samantha Soul GF learns SumMag +40% Ability 072
Healing Mail GF learns GF HP +10% Ability 073
Silver Mail GF learns GF HP +20% Ability 074
Gold Armor GF learns GF HP +30% Ability 075
Diamond Armor GF learns GF HP +40% Ability 076
Regen Ring GF learns HP +20% Ability 077
Giant Ring GF learns HP +40% Ability 078
Gaea's Ring GF learns HP +80% Ability 079
Strength Love GF learns Str +20% Ability 080
Power Wrist GF learns Str +40% Ability 081
Hyper Wrist GF learns Str +60% Ability 082
Turtle Shell GF learns Vit +20% Ability 083
Orihalcon GF learns Vit +40% Ability 084
Adamantine GF learns Vit +60% Ability 085
Circlet GF learns Mag +20% Ability 086
Hypno Crown GF learns Mag +40% Ability 087
Royal Crown GF learns Mag +60% Ability 088
Rune Armlet GF learns Spr +20% Ability 089
Force Armlet GF learns Spr +40% Ability 090
Magic Armlet GF learns Spr +60% Ability 091
Jet Engine GF learns Spd +20% Ability 092
Rocket Engine GF learns Spd +40% Ability 093
Moon Curtain GF learns Auto Shell Ability 094
Glow Curtain GF learns Auto Reflect Ability 095
Steel Curtain GF learns Auto Protect Ability 096
Accelerator GF learns Auto Haste Ability 097
Monk's Code GF learns Counter Ability 098
Knight's Code GF learns Cover Ability 099
Doc's Code GF learns Med Data Ability 100
Hundred Needles GF learns Damage Return Ability 101
Three Stars GF learns Expend x3-1 Ability 102
Ribbon GF learns Ribbon Ability 103
Normal Ammo Normal Ammo 104
Shotgun Ammo Ammo that attacks all opponents 105
Dark Ammo Ammo with status changing effects 106
Fire Ammo Ammo with fire element 107
Demolition Ammo Ammo 3 times more powerful than Normal Ammo 108
Fast Ammo Ammo for rapid fire 109
AP Ammo Armor-Piercing Ammo 110
Pulse Ammo Ammo that contains powerful energy 111
M-Stone Piece Stone with little Magic Power 112
Magic Stone Stone with Magic Power 113
Wizard Stone Stong with strong Magic Power 114
Ochu Tentacle Strong, flexible tentacle 115
Healing Water Water with life force 116
Cockatrice Pinion Feather with petrifying power 117
Zombie Powder Powder with Zombie 118
Lightweight Shoes to make your feet light 119
Sharp Spike Long, sharp claw 120
Screw Use to remodel weapons 121
Saw Blade Serrated Blade 122
Mesmerize Blade Long, sharp blade 123
Vampire Fang Fang that makes Vampire attack 124
Fury Fragment Stone that contains morale 125
Betrayal Sword Sword that betrays allies 126
Sleep Powder Induce sleep 127
Life Ring Ring with life force 128
Dragon Fang Dragon's fang with recovery force 129
Fuel Fuel for rental car 130
Girl Next Door Naughty Magazine 131
Sorceress Letter Edea's introduction letter 132
Death Spirit Contains Death 133
Chocobo's Tag Changes Chocobo's name 134
Spider Web Allows Quistis to learn Blue Magic, Ultra Waves 135
Coral Fragment Allows Quistis to learn Blue Magic, Electrocute 136
Curse Spike Allows Quistis to learn Blue Magic, LV? Death 137
Black Hole Allows Quistis to learn Blue Magic, Degenerator 138
Water Crystal Allows Quistis to learn Blue Magic, Aqua Breath 139
Missile Allows Quistis to learn Blue Magic, Micro Missile 140
Mystery Fluid Allows Quistis to learn Blue Magic, Acid 141
Running Fire Allows Quistis to learn Blue Magic, Gatling Gun 142
Inferno Fang Allows Quistis to learn Blue Magic, Fire Breath 143
Laser Cannon Allows Quistis to learn Blue Magic, Homing Laser 144
Barrier Allows Quistis to learn Blue Magic, Mighty Guard 145
Whisper Allows Quistis to learn Blue Magic, Wind Whisper 146
Malboro Tentacle Allows Quistis to learn Blue Magic, Bad Breath 147
Power Generator Allows Quistis to learn Blue Magic, Ray-Bomb 148
Dark Matter Allows Quistis to learn Blue Magic, Shockwave 149
Pulsar
Bomb Fragment Stone with Fire element 150
Red Fang Dragon's fang with Fire element 151
Arctic Wind Contains Ice element wind 152
North Wind Contains Strong Ice element wind 153
Dynamo Stone Stone with Thunder element 154
Shear Feather Bird's feather that files on wind 155
Venom Fang Poisonous monster fang 156
Steel Orb Steel Orb with gravitional power 157
Moon Stone Holy moon stone with monsters living inside 158
Dino Bone Large dinosaur bone 159
Windmill Windmill containing wind energy 160
Dragon Skin Durable dragon skin 161
Fish Fin Fish's fin 162
Dragon Fin Very hard dragon's scale 163
Silence Powder Powder contain Silence 164
Poison Powder Powder contain Poison 165
Chef's Knife Tonberry's knife 166
Cactus Thorn Cactuar's Thorn 167
Shaman Stone Stone with mystical power 168
LuvLuv G Raises compatibility with all GFs 169
HP Up Raises Hit Points (+10) 170
Str Up Raises Strength (+1) 171
Vit Up Raises Vitality (+1) 172
Mag Up Raises Magic (+1) 173
Spr Up Raises Spirit (+1) 174
Spd Up Raises Speed (+1) 175
Luck Up Raises Luck (+1) 176
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/ 5.1 \_________________________________________________________________
Medicine Group
Items possess a great importance as they allows you to restore HP and MP for the past FF series. But in FF8, even though, you no longer required MP you still need them as they possess great importance, regardless of getting items, completing quests and perhaps It aids you to past through the game smoothly. _ _ | | The icon of this group looks something like this.. /___\
Notes about Medicine Group
Medicine Group can be used from the field or battle [through Item command]. They can't be used when the character is under Silence status. Most Medicine Group can be gotten through buying from Item Shops. You can get rare items such as Mega Potion, Mega Phoenix, Elixir if you have accquired GF Tonberry's Familiar ability. Items labelled with "+" can only be obtained through Pocketstation or Alexander's Med LV Up. The main refinement abilities that allows you to get these items are the following:
: Siren's ST Med-RF (requires 30 AP) : Alexander's Med LV Up (requires 120 AP and Med Data [200 AP]) : Carbuncle's Recov Med-RF (requires 30 AP)
And of course, you can get most of them through shopping and it will be your loss with GF Tonberry and the four great menu abilities [Call Item Shop, Haggle, Sell-High and Familiar]
L i s t
Potion Restores HP by 200 75 Potion+ Restores HP by 400 150 Hi-Potion Restores HP by 1000 375 Hi-Potion+ Restores HP by 2000 750 X-Potion Fully Restores HP 3750 Mega Potion Restores HP by 1000 to all 7500 Phoenix Down Removes KO Status 375 Mega Phoenix Removes KO Status from all members 7500 Elixir Fully Restores abnormal status and HP 3750 Megalixir Fully Restores abnormal status and HP to all 7500 Antidote Cures Poison 75 Soft Cures Petrify 75 Eye Drops Cures Darkness 75 Echo Screen Cures Silence 75 Holy Water Cures Zombie, Curse 75 Remedy Cures abnormal status 750 Remedy+ Cures abnormal status and magic effects 1500 ------------------------------------------------------------------------
____ / II \__________________________________________________________________
Medicine Item Besitary
Notes about medicine items: - You must give the character at least one GF with Item command. Equip Item command to use items. - Healing items such as Potion and Hi-Potion restores a fixed amount of HP unlike healing spells such as Cure/Cura/Curaga. There is no item that regenerate HP like Regen. - You can get items via mugging, item refinement, buying from shops with advance abilities such as Familiar, which can be gotten from Tonberry. - Items can be used as weapons too. For example, since healing items reduces HP of undead monsters, it can be used a weapon. Phoenix Downs is instant death attack against Undead. - Items have no effect on KO'd characters, exceptions are Mega Phoenix and Phoenix Downs.
Potion
Methods in Gaining Combat: Mug/Defeat LV 1 ~ 10 G-Solder/ Esthar Soldier Refinement: n/a Function: Restores HP by 200 Card Mod: n/a
* Found at Card Master's Room * Received it from Forest Fox before leaving for Galbadia Garden * You can buy this from all Item Shops. * You start the game with 6x Potions. * It will restore HP by 200. If the character is under Zombie status, it will reduce HP by 200.
Potion+
Methods in Gaining Combat: n/a Refinement: 3x Potion : 1 Potion+ (Alexander's Med LV Up) Function: Restores HP by 400 [support] Card Mod: n/a * You can also get this time from Angelo Search, Pocketstation and Gameshark. You can't get any of these via your normal course of the game [you did not use refinement.] * It will restore HP by 400. If the character is under Zombie status, it will reduce HP by 400.
Hi-Potion
Methods in Gaining
Combat: Mug/Defeat LV 11 ~ 20 G-Soldier / Esthar Soldier
Defeat Elite Soldiers during battle at Balamb in Disc 2.
Refinement: 3x Potion+ : 1x Hi-Potion (Alexander's Med LV Up)
1x Healing Mail : 6x Hi-Potion (Carbuncle's Recov Med-RF)
1x Healing Water : 2x Hi-Potion (Carbuncle's Recov Med-RF)
Fucntion: Restores HP by 1000
Card Mod: n/a
* You can buy this item from most Item Shops * It will restore HP by 1000. If the character is under Zombie status, it will reduce HP by 1000.
Hi-Potion+
Methods in Gaining Combat: n/a Refinement: 3x Hi-Potion : 1x Hi-Potion+ (Alexander's Med LV Up) Function: Restores HP by 2000 Card Mod: n/a
* You can get this item from Angelo Search, Pocketstation or Gameshark. * It will restore HP by 2000. If the character is under Zombie status, it will reduce HP by 2000.
X-Potion
Methods in Gaining
Combat: n/a
Refinement: 3x Hi-Potion+ : 1x X-Potion (Alexander's Med LV Up)
Function: Fully Restores HP
Card Mod: 1x Biggs and Wedge's Card : 1x X-Potion
1x Fujin and Raijin's Card : 1x X-Potion
* You will get one from a cadet in Balamb Garden's Quad in Disc 2. * You can buy this from Esthar Shop!!! with Familiar acquired. * The key difference between X-Potion and Elixir is that X-Potions do not restore negative status like Poison and Zombie. * It is also an instant dead attack against undead.
Mega Potion
Methods in Gaining
Combat: Defeat Seifer at Disc 2, 3F of Galbadia Garden.
Refinement: 3x X-Potion : 1x Mega Potion (Alexander's Med LV Up)
4x Tent : 1x Mega Potion (Carbuncle's Recov Med-RF)
2x Cottage: 1x Mega Potion (Carbuncle's Recov Med-RF)
Function: Restores 1000 HP to all
Card Mod: n/a
* You can get it from the Balamb Garden Cadet found in the gate of Balamb Garden. * You can buy this item from Esthar Shop!!! with Familiar acquired. * They can be sold for higher prices.
Phoenix Down
Methods in Gaining
Combat: Mug low levels [1 ~19] Elite Soldier/ Esthar Soldier/
G-Soldier / Esthar Soldier (cyborg) / Flapper
Refinement: 1x Life Ring : 2x Phoenix Down (Carbuncle's Recov Med-RF)
1x Regen Ring : 8x Phoenix Down (Carbuncle's Recov Med-RF)
Function: Removes KO Status
Card Mod: n/a
* Received one from Forest Fox before heading for Galbadia Garden.
* You can buy this from all Item Shops.
* Great against Undead as a weapon since it isn't costly compared to
X-Potions.
* It revives a wounded character and gives him/her a portion of their
life [about 10%]. Does not effect on characters who are not KO'd.
Mega Phoenix
Methods in Gaining Combat: n/a Refinement: 50x Phoenix Down : 1x Mega Phoenix (Alexander's Med LV Up) Function: Removes KO Status to all Card Mod: n/a * You can get a Mega Phoenix from the ponytail girl found in Balamb Garden Library. * You can get another one from Grease Monkey during quest at FH. * You can buy this from Esthar Shop!!! with Familiar and Call Shop acquired. * This item is required to get Phoenix Pinions [which allows you to summon GF Phoenix]. * Only work unless one character is still alive. Revives wounded characters and gives him/her a portion of their life [about 10%]. Does no effect on characters who are not KO'd.
Elixir
Methods in Gaining
Combat: Defeat Elvoret found in Dollet Communication Towers.
Mug Edea at Deling City
Refinement: 10x Remedy+ : 1x Elixir (Alexander's Med LV Up)
20x Mega Potions : 1x Elixir (Doomtrain's Forbid Med-RF)
1x Elem Atk : 4x Elixir (Doomtrain's Forbid Med-RF)
1x Elem Guard : 4x Elixir (Doomtrain's Forbid Med-RF)
1x Status Atk : 4x Elixir (Doomtrain's Forbid Med-RF)
1x Status Guard : 4x Elixir (Doomtrain's Forbid Med-RF)
Function: Fully restores abnormal status and HP
Card Mod: 1x Angelo's Card : 100x Elixir
* Received it from Dr Kadowaki in Balamb Garden-Training Center if you
choose to help them.
* You need 5x of this item for the UFO Sighting Incident in order to
get PuPu's Card.
* It is a great item and can be sold for high price. But it is rather
hard to get. The best way is make use of the Card-Mod RF of Angelo's
card and get it back from the CC Group Members in Disc 4.
Megalixir
Methods in Gaining
Combat: Mug Fujin during BOSS Fights at Balamb [Disc 2] and Lunatic
Pandora [Disc 3]
Defeat Sphinxaur at Ultimecia's Castle grand hall.
Mug Rinoa during battle against Adel in Lunatic Pandora of
Disc 4.
Refinement: 10x Elixir : 1x Megalixir (Alexander's Med LV Up)
1x Doc's Code : 1x Megalixir (Doomtrain's Forbid Med-RF)
1x Med Kit : 2x Megalixir (Doomtrain's Forbid Med-RF)
Function: Fully restores abnormal status and HP to all
Card Mod: 1x Bahamut's Card : 100x Megalixir
* Received one from Master Fisherman through FH Quest.
* For those who do not want to use Hero/Holy Wars/Hero-trial/Holy
War-trial, you really need them to battle the Omega Weapon.
* This is even better than Elixir as it does a group effect.
Unfortunately, it does not revives dead characters.
Antidote
Methods in Gaining
Combat: n/a
Refinement: 1x Poison Powder : 3x Antidote (Siren's ST Med-RF)
1x Venom Fang : 10x Antidote (Siren's ST Med-RF)
Function: Cures Poison
Card Mod: n/a
* You will get one from Forest Fox on your departure to Galbadia Garden.
* It is only an one-time effect. It does not cause your character to
immune against Poison. There are few methods to allow immunity
against Poison and they are:
- Equip Ribbon Ability
- Junction 100x Bio to ST-Def-J /ST-Def-J x2/ ST-Def-J x4
* Has no effect on other status and KO'd characters.
Soft
Methods in Gaining Combat: n/a Refinement: 1x Cockatrice Pinion : 3x Soft (Siren's ST Med-RF) Function: Cures Petrify Card Mod: n/a * You will get one from Forest Fox on your departure to Galbadia Garden. * One of the most important of all status curing items. This item provides an one-time effect. It does not cause your character to be immune against Petrify. There are few methods to allow immunity against Poison and they are: - Equip Ribbon Ability - Junction 100x Break to ST-Def-J/ ST-Def-J x2/ ST-Def-J x4 The consequences are devastating as once the entire party is petrified, it will be a game over. * Has no effect on other status and KO'd characters.
Eye Drops
Methods in Gaining Combat: n/a Refinement: 1x Ochu Tentacle : 3x Eye Drops (Siren's ST Med-RF) Function: Cures Darkness Card Mod: n/a * Kinda useless for characters with 255% hit rate especially Gunblade users and Selphie with her ultimate weapon. * It provides an one-time effect. It does not cause your character to be immune against Darkness. There are few methods to allow immunity against Darkness and they are: - Equip Ribbon Ability - Junction 100x Blind to ST-Def-J/ ST-Def-J x2/ ST-Def-J x4 * Has no effect on other status and KO'd characters.
Echo Screen
Methods in Gaining Combat: n/a Refinement: 1x Silence Powder : 3x Echo Screen (Siren's ST Med-RF) Function: Cures Silence Card Mod: n/a * Quite an important item if you relies on Magic/GF/Draw/Item command * It provides an one-time effect. It does not cause your character to be immune against Silence. There are few methods to allow immunity against Silence and they are: - Equip Ribbon Ability - Junction 100x Silence to ST-Def-J / ST-Def-J x2/ ST-Def-J x4 * Has no effect on other status and KO'd characters.
Holy Water
Methods in Gaining Combat: n/a Refinement: 1x Zombie Powder : 3x Holy Water (Siren's ST Med-RF) Function: Cures Zombie, Curse Card Mod: n/a * You need to use item if your character is under Undead/Zombie status otherwise, your curative magic and healing items does damage. Not forgeting Phoenix Down /Mega Phoenix /X-Potion/Elixir/Megalixir causes an INSTANT DEATH ATTACK. * It provides an one-time effect. It does not cause your character to be immune against Undead/Zombie. There are few methods to allow immunity against Undead/Zombie and they are: - Equip Ribbon Ability - Junction 100x Zombie to ST-Def-J / ST-Def-J x2/ ST-Def-J x4 * Has no effect on other status and KO'd characters.
Remedy
Methods in Gaining
Combat: n/a
Refinement: 5x Betrayal Sword : 1x Remedy (Siren's ST Med-RF)
5x Sleep Powder : 1x Remedy (Siren's ST Med-RF)
1x Dragon Fang : 1x Remedy (Siren's ST Med-RF)
1x Malboro Tentacle : 2x Remedy (Siren's ST Med-RF)
1x Med Kit : 20x Remedy (Siren's ST Med-RF)
Function: Cures abnormal status
Card Mod: n/a
* Received it from Forest Fox leader before heading for Galbadia Garden.
* Received it from Garden female cadet at Balamb Garden- Training Center
in Disc 2.
* Has no effect on KO'd characters.
* It provides an one-time effect. It does not cause your character to be
immune against any abnormal status.
Remedy+
Methods in Gaining Combat: n/a Refinement: 10x Remedy : 1x Remedy+ (Alexander's Med LV Up) Function: Cures abnormal status and magical effects. Card Mod: n/a * You can only get this item from Alexander's Med LV Up Menu. [You need to master Med Data first, in addition a free slot for Med LV Up. Next master Med LV Up and select it through the Ability menu. Select the item [Remedy] and convert it into Remedy+. Note that you need at least Remedy, or else the refinement can't work. * This item is a better Remedy as it also removes magical status such as Vit 0, which caused by Meltdown. * This item is one of the requirements to summon GF Doomtrain. You need at least 6 of them to meet up with the requirements. Refer to Solomon's Ring [code: 025] for more information.
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_____ / 5.2 \_________________________________________________________________
Battle Items Group
Battle Items are typically items that only usable in combat unlike Junk. They are extremely good as they can does a lot of damage such as Hero, Holy War, Phoenix Pinion, Gysahl Greens, Holy Stone, etc. _ //___ This group's icon should look something like the ASCII Art on |____| the left..
Notes on Battle Items Group
These are the items that are usable in combat. [it really sucks compared to FF7 where you can uses items such as Grenade, Right Arm, etc.] These items are rather hard to get as they can't be obtained through the battles (except for BOSS fights) and the best method is either through the Pocketstation / refinement. Here are some of the important refinement abilities:
Alexander's Med LV Up [120 AP, requires Med Data (200 AP)] Siren's Tool-RF [30 AP]
Except for the Magical Lamp and Solomon's Ring, the remainder can be used repetitive [as long you have them stocked in the items inventory] Magical Lamp allows you to obtain Diablos (refer to GF bestiary) Solmon's Ring allows you to obtain Doomtrain (refer to GF bestiary)
Hero-trial and Friendship is only obtainable through the Pocketstation. The remainding items can be obtained through refinement, completing quests, modified your cards into Items, etc.
Hero-trial Makes character invisible sometimes 7 Hero Makes character invisible 7500 Holy War-trial Makes all party members invisible sometimes 7 Holy War Makes all party members invisible 15000 Gysahl Greens Chocobo related...? 7 Phoenix Pinion When used in battle.. 7 Magical Lamp You should save your game before using it! 7 Solomon's Ring An old, mysterious ring. 7 Friendship* When used in battle.. 7 Shell Stone Same effect as Shell 7 Protect Stone Same effect as Protect 7 Aura Stone Same effect as Aura 7 Death Stone Same effect as Death 7 Holy Stone Same effect as Holy 7 Flare Stone Same effect as Flare 7 Meteor Stone Same effect as Meteor 7 Ultima Stone Same effect as Ultima 7 ------------------------------------------------------------------------ * Obtainable only through Pocketstation
Hero-trial
Methods in gaining Combat: n/a Refinement: n/a Function: Makes character invisible sometimes Card Mod: n/a * Has only 50% chance rate of being invisible. I guess it is based on Luck. * Has no effect on KO'd characters. * You can get this item through Angelo Search. * Causes one character to be invisible that physical attacks and magicial attacks [attacking, support, status, time Magic except for recovery Magic] will causes a MISS or does zero damage. Recovery magic except for Regen, Life, Full-life will cause a miss. GF Commands such as Recovery also works. * Can get more of this through Pocketstation.
Hero
Methods in gaining
Combat: Mug Seifer during your encounter with him at Galbadia
Garden [Disc 2] and Lunatic Pandora [Disc 3]
Refinement: 10x Hero-trial : 1x Hero [Alexander's Med LV Up]
Function: Makes character invisible
Card Mod: 1x Laguna's Card : 100x Laguna's Card
* Causes one character to be invisible that physical attacks and
magicial attacks [attacking, support, status, time Magic except for
recovery Magic] will causes a MISS or does zero damage. Recovery magic
except for Regen, Life, Full-life will cause a miss. GF Commands such
as Recovery also works.
* The most preferred method of getting Hero is by modifying the Laguna's
Card and get it back in Disc 4 by battling the CC Group in the
Ragnarok.
Holy War-trial
Methods in gaining Combat: n/a Refinement: 10x Hero : 1x Holy War Trial [Alexander's Med LV Up] Function: Makes party members invisible sometimes Card Mod: n/a * Has only ~50% chance of being invisible for the entire party. Based on Luck. * Causes entire party to be invisible that physical attacks and magicial attacks [attacking, support, status, time Magic except for recovery Magic] will causes a MISS or does zero damage. Recovery magic except for Regen, Life, Full-life will cause a miss. GF Commands such as Recovery also works. * Same as Hero-trial and the difference is that it affects the entire party.
Holy War
Methods in gaining Combat: n/a Refinement: 10x Holy War-trial : 1x Holy War [Alexander's Med LV Up] Function: Makes party members invisible Card Mod: 1x Gilgamesh's Card : 10x Holy War * Causes entire party to be invisible that physical attacks and magicial attacks [attacking, support, status, time Magic except for recovery Magic] will causes a MISS or does zero damage. Recovery magic except for Regen, Life, Full-life will cause a miss. GF Commands Recovery also works. * If you want an easy battle against Omega, this item would be your best bet. * The most preferred method of getting Holy War is by modifying the Gilgamesh Card and get it back in Disc 4 by battling the CC Group in the Ragnarok.
Gysahl Greens
Methods in gaining
Combat: n/a
Refinement: n/a
Function: Chocobo related..? Just summon a Mother Chocobo at any of
the Chocobo forests and you will be able to summon Chicobo.
Gets advance through levelling up Boko in Choco World via
Pocketstation
Card Mod: 1x Chicobo's Card : 100x Gysahl Greens
* Note that you can pay 1x Gysahl Greens from the ChocoBoy in any of the
Chocobo Forests. Sometimes it is not in a single quantity but you can
buy: 10x Gysahl Greens for 6000 gil, 5x Gysahl Greens for 3000 gil.
You can only buy Gysahl Greens from the ChocoBoy, provided that you
haven't solved the puzzle in that particular Chocobo Forests.
* After completing the Chocobo Forests Quest and obtained Chicobo's
card, you can still obtained from the Chicobo in the Chocobo Holy
Region each time you entered the forest. But of course, you will have
600 gil being snatched away ^_^;
* Can get a prize by winning card games against Battle Masters in
D-District Prison [Disc 2]
* Gotten it from Balamb Garden female student in Cafeteria.
* The most preferred method of getting Gysahl Greens is by modifying
the Chicobo Card and get it back in Disc 4 by battling the CC Group
in the Ragnarok.
Phoenix Pinion
Methods in gaining
Combat: n/a
Refinement: When used in battle... Allows you to summon GF Phoenix.
GF Phoenix does Fire element damage to all enemies and casts
Life on all party members.
Function: 3x Mega Phoenix : 1x Phoenix Pinion [Siren's Tool-RF]
Card Mod: n/a
* You can get one by finding all the stones for Laguna's statue at the
Shumi Village.
* You can get a second one at Missing Vase Pieces in Winhill [not
during Laguna's Dream Sequence.]
* Found it at Lunatic Pandora in Disc 3 [refer to Walkthrough (or Part
I) for more information]
* The Phoenix Pinion has the chances of being used when your party is
being wiped out by the enemy. Hence, it is quite reasonable to give
at least one of the members, the item command.
* The best method of getting Phoenix Pinions to refine Mega Phoenix
[which can be bought from Esthar Shop!!! with Familiar] through
Siren's Tool-RF.
Magical Lamp
Methods in gaining
Combat: n/a
Refinement: n/a
Function: A cursed lamp.. Transports the current party to the World of
Darkness and you will battle GF Diablos. Defeat GF Diablos
to have it as your ally.
Card Mod: n/a
* You will get this item upon your trip to Balamb Town for your first
SeeD Mission and it will be forced to be given to you by Cid Kramer.
* A lot of e-mails have regarding about this item.. Is there is another
alternate way of getting Magical Lamp? Yes! You can get this item
through the Pocketstation. As for Angelo Search, I am still testing
for it.
* You can use this item anytime even during Laguna's Dream Sequences.
Solomon's Ring
Methods in gaining
Combat: n/a
Refinement: n/a
Function: A mysterious ring. Allows you to summon GF Doomtrain as your
ally by getting its requirements: 6x Steel Pipe, 6x Remedy+,
and 6x Malboro Tentacle. Just press X to select it from
menu.
Card Mod: n/a
* This item can be gotten from Tear's Point before your trip to Space.
After returning to space, you will be unable to get the item. However,
in Disc 4, you will be able to retrieve it.
* Item not working even with all requirements? I myself haven't
encounter that before.. But I assume it will be usable as long as you
was not in the effected area by Lunar Cry [Esthar City and Great
Plains of Esthar] or maybe the Centra Crater [where you find the
Centra Ruins]
* You need to have all the requirements met otherwise, you can't summon
GF Doomtrain. Refer to Remedy+ [code: 000], Steel Pipe [code: 000] and
Malboro Tentacles [code: 000] for more information on get these
requirements.
Friendship
Methods in gaining
Combat: n/a (obtainable through Pocketstation)
Refinement: n/a
Function: When used in battle.. Allows you to summon Moomba where it
does it attacks, carrying non-elemental damage to all
enemies.
Card Mod: n/a
* Available via Pocketstation only.
* The Friendship, like Gysahl Greens [code: 022] and Phoenix Pinion [
code: 023], is an item that produced a one-time effect. That means in
order to summon Moomba another time, you need to use another
Friendship item. You can only summon Moomba during combat through the
item menu.
Shell Stone
Methods in gaining
Combat: Defeat BOSS Propagator during your visit at the Ragnarok
during the space journey in Disc 3.
Refinement: 1x Rune Armlet : 10x Shell Stone (Siren's Tool-RF)
1x Force Armlet : 30x Shell Stone (Siren's Tool-RF)
Function: Same effect as Shell. Allows your character to cast Shell
onto ally or oneself.
Card Mod: 1x Mobile Type 8's Card : 10x Shell Stone
* Shell Stone typically works like Shell except you cast it through the
Item command instead. I would preferred Shell as it is much easier to
obtain and you could enhance it with Triple/Double Magic.
* You can also gotten a couple of these, by solving the puzzles in the
Chocobo Forests.
* The most preferred method of getting Shell Stone is by modifying the
Mobile Type 8's Card. You can get it by having card games with CC
Group or known players such as Cid or Dr. Kadowaki.
Protect Stone
Methods in gaining
Combat: Defeat BOSS Propagator during your visit at the Ragnarok
during the space journey in Disc 3.
Refinement: 1x Turtle Shell : 10x Protect Stone (Siren's Tool-RF)
1x Orihalcon : 30x Protect Stone (Siren's Tool-RF)
Function: Same effect as Protect. Allows your character to cast
Protect onto ally or oneself.
Card Mod: 1x BGH251F2's Card : 10x Protect Stone
* Protect Stone works like Protect, except you cast it through the Item
command instead. I would preferred Protect as it is much easier to
obtain and you could enhance it with Triple/Double Magic.
* You can also gotten a couple of these, through solving puzzles in the
Chocobo Forests.
* The most preferred method of getting Protect Stone is by modifying the
BGH251F2's Card. You can get it by having card games with CC Group or
known players such as Cid or Dr. Kadowaki.
Aura Stone
Methods in gaining
Combat: Defeat BOSS Propagator during your visit at the Ragnarok
during the space journey in Disc 3.
Refinement: 1x Steel Pipe : 1x Aura Stone (Siren's Tool-RF)
1x Fury Fragment : 2x Aura Stone (Siren's Tool-RF)
1x Strength Love : 2x Aura Stone (Siren's Tool-RF)
1x Circlet : 2x Aura Stone (Siren's Tool-RF)
1x Power Wrist : 10x Aura Stone (Siren's Tool-RF)
1x Hypno Crown : 10x Aura Stone (Siren's Tool-RF)
Function: Same effect as Aura. Allows your character to cast Aura
onto ally or oneself.
Card Mod: n/a
* Aura Stone works like Aura, except you cast it through the Item
command instead. I would preferred Aura Stone compared to Aura as it
is much easier to obtained when you have problems in finding Fury
Fragments or Draw Points containing Aura.
* You can also gotten a couple of these, through solving puzzles in the
Chocobo Forests.
* The best method to get more Aura Stones is by refining Steel Pipes
[which can be mugged from Wendigo] through Siren's Tool-RF.
Death Stone
Methods in gaining
Combat: Defeat BOSS Propagator during your visit at the Ragnarok
during the space journey in Disc 3
Refinement: 1x Dead Spirit : 2x Death Stone (Siren's Tool-RF)
Function: Same effect as Death.
Card Mod: 1x Elvoret's Card : 10x Death Stone
* Death Stone works like Death, except you cast it through the Item
Command. I would preferred Death over Death Stone as it is much
easier to obtain and would be devastating with Triple/Double Magic.
* You can also gotten a couple of these, through solving the puzzles
in the Chocobo Forests.
* The most preferred method of getting Death Stone is by modifying the
Elvoret's Card. You can get it by having card games with CC
Group or known players such as Cid or Dr. Kadowaki.
Holy Stone
Methods in gaining
Combat: Defeat BOSS Propagator during your visit at the Ragnarok
during the space journey in Disc 3.
Defeat the Last Sorceress during Time Compression in Disc 4.
Refinement: 1x Moon Stone : 2x Holy Stone (Siren's Tool-RF)
Function: Same effect as Holy
Card Mod: 1x Krysta's Card : 10x Holy Stone
* You will get this as a prize by completing the Missing Vase Pieces.
* You can also gotten a couple of these through solving the puzzles in
the Chocobo Forests.
* The most preferred method of getting Holy Stone is by modifying the
Krysta's Card. You can get it by having card games with CC
Group or known players such as Cid or Dr. Kadowaki.
Flare Stone
Methods in gaining
Combat: Defeat BOSS Propagator during your visit at the Ragnarok
during space journey in Disc 3.
Defeat BOSS Abadon in Great Salt Lake of Disc 3.
Refinement: 1x Inferno Fang : 2x Flare Stone (Siren's Tool-RF)
Function: Same effect as Flare
Card Mod: 1x Tiamat's Card : 10x Flare Stone
* You can also gotten a couple of these through solving the puzzles in
the Chocobo Forests
* The most preferred method of getting Flare Stone is by modifying the
Tiamat's Card. You can get it by having card games with CC
Group or known players such as Cid or Dr. Kadowaki.
Meteor Stone
Methods in gaining
Combat: Defeat BOSS Propagator during your visit at the Ragnarok
during space journey in Disc 3.
Defeat the last Sorceress during Time Compression in Disc 4.
Refinement: 1x Star Fragment : 2x Meteor Stone (Siren's Tool-RF)
Function: Same effect as Meteor
Card Mod: 1x Red Giant's Card : 5x Meteor Stone
* You can also gotten a couple of these through solving the puzzles in
the Chocobo Forests.
* The most preferred method of getting Meteor Stone is by modifying the
Red Giant's Card. You can get it by having card games with CC
Group or known players such as Cid or Dr. Kadowaki.
Ultima Stone
Methods in gaining
Combat: Defeat BOSS Propagator during your visit at the Ragnarok
during space journey in Disc 3.
Defeat BOSS Ultima Weapon at Deep Sea Deposit
Refinement: 1x Energy Crystal : 2x Ultima Stone (Siren's Tool-RF)
Function: Same effect as Ultima
Card Mod: 1x Ultima Weapon's Card : 2x Ultima Stone
* You can also gotten a couple of these through solving the puzzles in
the Chocobo Forests.
* The most preferred method of getting Ultima Stone is by modifying the
Ultima Weapon's Card. You can get it by having card games with CC
Group or known players such as Cid or Dr. Kadowaki.
........................................................................
_____ / 5.3 \_________________________________________________________________
Field Items Group
Field items are typically items that are only activated once on the World Map or at the Save Point. There are three kinds and they all provide an entire party effect. _ /|\ The icon of the group looks something like this. /_|_\
L i s t
Tent Fully restores abnormal status and HP to all 750 Pet House Restores HP to all GFs 375 Cottage Same effect as Tent plus restores all GFs 670 ------------------------------------------------------------------------
Tent
Methods in gaining
Combat: Mug Level 30 ~40 Elite Soldiers/ Esthar Soldiers [rare]
Refinement: 1x Healing Water : 2x Tent (Siren's Tool-RF)
1x Regen Ring : 5x Tent (Siren's Tool-RF)
Function: Fully restores abnormal status and HP to all, usable only
at World Map or Save Point.
Card Mod: n/a
* Received from male cadet in the Parking Lot of Balamb Garden at Disc 2. * Found in a box in D-District Prison in Disc 2. * You can buy this from most stores.
Pet House
Methods in gaining
Combat: n/a
Refinement: 1x Healing Mail : 1x Pet House (Leviathan's GFRecov Med-RF)
1x Silver Mail : 2x Pet House (Leviathan's GFRecov Med-RF)
1x Gold Armor : 4x Pet House (Leviathan's GFRecov Med-RF)
1x Diamond Armor : 16x Pet House (Leviathan's GFRecov
Med-RF)
Function: Restores HP to all GFs
Card Mod: 1x MiniMog's Card : 100x Pet House
- Found in a box in D-District Prison in Disc 2.
- You can buy these from GF Item Shops like the one in Timber.
Cottage
Methods in gaining
Combat: Mug Level 50 ~ 60 Elite Soldiers or Esthar Soldiers (cyborg)
Defeat Elynole at Communication Towers.
Refinement: 1x Whisper : 1x Cottage (Siren's Tool-RF)
1x Healing Ring : 30x Cottage (Siren's Tool-RF)
1x Diamond Armor : 50x Cottage (Siren's Tool-RF)
Function: Same effect as Tent plus restores HP to all GFs.
Card Mod: n/a
* Found one in a box in D-District Prison in Disc 2. * The best group item healer! You can buy these from Esthar Shop!!! with Familiar Ability learnt.
........................................................................
_____ / 5.4 \_________________________________________________________________
GF Medicine Group
Like characters, GFs needs items to restores HP and the items are known as GF recovery items. Although GFs have auto-walk and recover, they still requires these items as they provide more effective healing. G-Returners are commonly won by defeating most GFs while in Disc 1.
You can get most of these through Leviathan's GFRecov Med-RF [30 AP]. G-Mega Potions are generally the best items for GFs, unlike Elixir and Megalixir for your characters.
L i s t
G-Potion Restores 200 HP to GF 75 G-Hi-Potion Restores 1000 HP to GF 225 G-Mega-Potion Restores 1000 HP to all GFs 37 G-Returner Revives GF from KO 187 Rename Card Changes GF name 37 Pet's Nametag Changes Pet's name 187 Amnesia Greens Makes GF forget an ability 375 ------------------------------------------------------------------------
G-Potion
Methods in gaining Combat: n/a Refinement: n/a Function: Restores 200 HP to GF Card Mod: n/a
* You can buy this from Item and Pet Shops. * You can only use this item while not in combat. If you want to heal GFs during combat, you have to use MiniMog Command.
G-Hi-Potion
Methods in gaining
Combat: Defeat Sacred in the Tomb of Unknown King in Disc 1.
Refinement: 1x Healing Water : 2x G-Hi-Potion (GFRecov Med-RF)
1x Mesmerize Blade : 2x G-Hi-Potion (GFRecov Med-RF)
1x Whisper : 4x G-Hi-Potion (GFRecov Med-RF)
Function: Restores 1000 HP to GF
Card Mod: n/a
* Quite easy to get as you can buy it from Pet Shops and Item Shops * You can only use this item while not in combat. If you want to heal GFs during combat, you have to use MiniMog Command.
G-Mega Potion
Methods in gaining
Combat: Defeat GF Odin in Centra Ruins in Disc 2/ Disc 3
Refinement: 1x Healing Ring : 20x G-Mega Potion (GFRecov Med-RF)
Function: Restores 1000 HP to all GFs
Card Mod: 1x Sphinxuar : 1x G-Mega Potion
1x Propagator : 1x G-Mega Potion
* Perhaps the hardest GF healing items to get. The recommended way is
through modifying Sphinxuar's or Propagator's Card.
* You can only use this item while not in combat. If you want to heal
GFs during combat, you have to use MiniMog Command.
G-Returner
Methods in gaining
Combat: Defeat GF Ifrit, Elvoret, Diablos, Minotaur [both fights]
and Cerberus.
Refinement: 1x Pet House : 2x G-Returner (GFRecov Med-RF)
1x Life Ring : 2x G-Returner (GFRecov Med-RF)
1x Regen Ring : 6x G-Returner (GFRecov Med-RF)
1x Phoenix Spirit : 40x G-Returner (GFRecov Med-RF)
Function: Revives GF from KO
Card Mod: 1x Granaldo's Card : 1x G-Returner
- You can buy most of these from Item Shops and Pet Shops.
- Remember to revive dead GFs before going back to battle.
Rename Card
Methods in gaining Combat: n/a Refinement: n/a Function: Changes GF's name Card Mod: 1x Catoblepas' Card : 5x Rename Card
- You can get one from D-District Prison when you refuse to submit.
- You can get another one by trading the Shiva Card for Girl Next Door.
Pet's Nametag
Methods in gaining Combat: n/a Refinement: n/a Function: Changes pet's name Card Mod: n/a
- Found this item at the D-District Prison [before rescuing Squall]
- This allows you to change Angelo's Name.
Amnesia Greens
Methods in gaining Combat: n/a Refinement: n/a Function: Allows GF to forget an ability Card Mod: n/a * You can buy this from all Pet Shops. Extremely important when you want to customize your GFs. * Notes on Amnesia Greens: Amnesia Greens are used to remove unwanted abilities. For example, you want a GF to learn Str +60% but the GF ability slots is being fully occupied. Amnesia Greens allows you to remove BUT BE CAUTION when using it. Once an ability is removed, you can't get it back any more. * Please wait for the GFs to master all its Ability before you use this item. Let's says Alexander has gotten 21 of 22 abilities through the initial ability list. The only ability that has not been uncovered is the Med LV Up Menu Ability. You need to wait to master its prequisite Med Data before you can learn this. If the slot is being replaced by another ability let's says Str +60%, Alexander can't have additional space for Med LV Up, hence Alexander can't learn Med LV Up. Therefore, it highly recommended that you can all the 22 initial abilities before modifying them. If you have made the above mistake, use Amnesia Greens to remove any ability except for its prequisite. After doing this, check the menu and Med LV Up should appear on the ability list.
........................................................................
_____ / 5.5 \_________________________________________________________________
GF Ability Items
GFs can be customized by using these items known as ability items. They normally are hard to find as you required the Rare Item to get them. The most powerful ones such as Samnatha Soul can only be obtained through refinement known as GFAbl Med-RF from GF Eden. _ _ | | It should look like the ASCII Art on the left. It also /G F\ applies to GF Medicine Items.
GFs can have only a maximum of 22 Abilities. The first time you got the GFs, only about 75% of GF Ability screen are filled and the list has left out a lot of them. Note that GFs requires additional slots to learn advance abilities from its prequisite abilities. Example: GF needs to learn SumMag +10% in order to get its prequisite SumMag +20%. There are a lot of abilities and also includes the rarely find abilities such as Ribbon (via Pocketstation only) and Hundred Needles [allows GFs to learn Damage Return]. Mog's Amulet [allows GFs to learn MiniMog] is also another item that can be only obtained from Pocketstation.
Once you have gotten the item, it does not mean that you can use that ability. Instead they must be learnt. You may required to use Amnesia Greens which can be brought from all Pet Shops to forget abilities. Next replace the empty slot with the item that allows GF to learn the ability. Note that GFs can't have duplicated abilities such as 2x SumMag +10%. Once the item is used, the GFs will takes no AP to learn it as it is automatically learnt.
L i s t
Magic Scroll GF learns Magic Ability 1875 GF Scroll GF learns GF Ability 1875 Item Scroll GF learns Item Ability 1875 Draw Scroll GF learns Draw Ability 1875 Gambler Spirit GF learns Card Ability 3750 Med Kit GF learns Treatment Ability 3750 Healing Ring GF learns Recover Ability 3750 Phoenix Spirit GF learns Revive Ability 3750 Bomb Spirit GF learns Kamikaze Ability 7500 Hungry Cookpot GF learns Devour Ability 7500 Mog's Amulet GF learns MiniMog Ability 7500 HP-J Scroll GF learns HP-J Ability 3750 Str-J Scroll GF learns Str-J Ability 3750 Vit-J Scroll GF learns Vit-J Ability 3750 Mag-J Scroll GF learns Mag-J Ability 3750 Spr-J Scroll GF learns Spr-J Ability 3750 Luck-J Scroll GF learns Luck-J Ability 3750 Spd-J Scroll GF learns Spd-J Ability 18750 Aegis Amulet GF learns Eva-J Ability 18750 Elem Atk GF learns Elem-Atk-J Ability 18750 Elem Guard GF learns Elem-Def-J x4 Ability 18750 Status Atk GF learns ST-Atk-J Ability 18750 Status Guard GF learns ST-Def-J x4 Ability 18750 Rosetta Stone GF learns Ability x4 Ability 18750 Steel Pipe GF learns SumMag +10% Ability 112 Star Fragment GF learns SumMag +20% Ability 187 Energy Crystal GF learns SumMag +30% Ability 375 Samantha Soul GF learns SumMag +40% Ability 750 Healing Mail GF learns GF HP +10% Ability 112 Silver Mail GF learns GF HP +20% Ability 187 Gold Armor GF learns GF HP +30% Ability 375 Diamond Armor GF learns GF HP +40% Ability 750 Regen Ring GF learns HP +20% Ability 112 Giant Ring GF learns HP +40% Ability 1500 Gaea's Ring GF learns HP +80% Ability 11250 Strength Love GF learns Str +20% Ability 112 Power Wrist GF learns Str +40% Ability 1500 Hyper Wrist GF learns Str +60% Ability 11250 Turtle Shell GF learns Vit +20% Ability 112 Orihalcon GF learns Vit +40% Ability 1500 Adamantine GF learns Vit +60% Ability 11250 Circlet GF learns Mag +20% Ability 112 Hypno Crown GF learns Mag +40% Ability 1500 Royal Crown GF learns Mag +60% Ability 11250 Rune Armlet GF learns Spr +20% Ability 112 Force Armlet GF learns Spr +40% Ability 1500 Magic Armlet GF learns Spr +60% Ability 11250 Jet Engine GF learns Spd +20% Ability 1500 Rocket Engine GF learns Spd +40% Ability 11250 Moon Curtain GF learns Auto Shell Ability 15000 Glow Curtain GF learns Auto Reflect Ability 15000 Steel Curtain GF learns Auto Protect Ability 15000 Accelerator GF learns Auto Haste Ability 18750 Monk's Code GF learns Counter Ability 18750 Knight's Code GF learns Cover Ability 15000 Doc's Code GF learns Med Data Ability 15000 Hundred Needles GF learns Damage Return Ability 15000 Three Stars GF learns Expend x3-1 Ability 18750 Ribbon* GF learns Ribbon Ability 37500 ------------------------------------------------------------------------ *these items can only be obtained through the Pocketstation.
Magic Scroll
Methods in gaining Combat: n/a Refinement: n/a Function: GF learns Magic Ability Card Mod: n/a GFs: All
* You can get this item through buying from Timber Pet Shop. Note that all GFs can't use this item, unless you have removed the Magic Ability * With this item, your equipped character can use the Magic Command.
GF Scroll
Methods in gaining Combat: n/a Refinement: n/a Function: GF learns GF Ability Card Mod: n/a GFs: All
* You can get this item through buying from Timber Pet Shop. Note that all GFs can't use this item, unless you have removed the GF Ability. * With this item, your equipped character can use the GF Command.
Draw Scroll
Methods in gaining Combat: n/a Refinement: n/a Function: GF learns Draw Ability Card Mod: n/a GFs: All
* You can get this item through buying from Timber Pet Shop. Note that all GFs can't use this item, unless you have removed the Draw Ability. * With this item, your equipped character can use the Draw Command.
Item Scroll
Methods in gaining Combat: n/a Refinement: n/a Function: GF learns Item Ability Card Mod: n/a GFs: All
* You can get this item through buying from Timber Pet Shop. Note that all GFs can't use this, unless you have removed the Item Ability. * With this item, your equipped character can use the Item Command.
Gambler Spirit
Methods in gaining Combat: n/a Refinement: n/a Function: GF learns Card Ability Card Mod: 3x Shumi Tribe : 1x Gambler Spirit GFs: Quezacotl [60 AP] * This item can be obtained through the above methods or Pocketstation. * You can use this to allow GF to learn Card Command. Once it is being used, you don't need to accquired AP to master this ability. * The most preferred way to get Gambler Spirit is through card modification where you modify Shumi Tribe's Card.
Med Kit
Methods in gaining Combat: n/a Refinement: 100x Dragon Fang : 1x Med Kit [GFAbl Med-RF] Function: GF learns Treatment Ability Card Mod: n/a GFs: Siren [100 AP] * This item can be obtained only through the above methods or via Pocketstation. Refer to Command Ability: Med Kit for more information. * Dragon Fang can be obtained by defeating Blue Dragon that find in Trabia- Winter Island region. Just move close to the mountains and you will encounter them.
Healing Ring
Methods in gaining Combat: n/a Refinement: 100x Whisper : 1x Healing Ring [GFAbl Med-RF] Function: GF learns Recover Ability Card Mod: n/a GFs: Leviathan [200 AP] * This item can only be obtained through the above methods or via Pocketstation. Refer to Command Ability: Recover for more information. * Whisper can be obtained by defeating a single Adamantoise. You can also get this by stealing from Adamantoise. However, it practically takes ages to get 100x Whispers.
Phoenix Spirit
Methods in gaining Combat: n/a Refinement: 20x Phoenix Pinion : 1x Phoenix Spirit [GFAbl Med-RF] Function: GF learns Revive Ability Card Mod: 1x Phoenix : 3x Phoenix Spirit GFs: Alexander [200 AP] * This item can only be obtained through the above methods or via Pocketstation. Refer to Command Ability: Revive for more information. * The most preferred method of get Phoenix Spirits is by getting the Phoenix's Card. Modified the card and get it back by defeating CC Group members in Disc 4 at the Ragnarok.
Bomb Spirit
Methods in gaining Combat: Mug Level 100 Bombs [rare item equipped] Refinement: 100x Bomb Fragment : 1x Bomb Spirit [GFAbl Med-RF] Function: GF learns Kamikaze Ability Card Mod: n/a GFs: Cactuar [100 AP] * This item can only be obtained through the above methods or via Pocketstation. Refer to Command Ability: Kamikaze for more information. * Bomb Fragment can be obtained by defeating/mugging Bombs found at the Fire Cavern or forests near the southeastern Chocobo Forests.
Hungry Cookpot
Methods in gaining
Combat: Give 5x Elixir to PuPu [during UFO Sighting Incident and
card-mod the card.]
Refinement: n/a
Function: GF learns Devour Ability
Card Mod: 1x PuPu : 1x Hungry Cookpot
GFs: Eden
* This item can only be obtained through the above methods or via Pocketstation. Refer to Command Ability: Devour for more information. * Well, there is only one method and it is get the PuPu's Card.
Mog's Amulet
Methods in gaining Combat: n/a Refinement: n/a Function: GF learns MiniMog Ability Card Mod: n/a GFs: n/a * This item can only be obtained through the Choco World of Pocketstation and you must unlock GF MiniMog before you could use the item. * The Mog's Amulet allows you to use the MiniMog Command.
HP-J Scroll
Methods in gaining Combat: n/a Refinement: 2x HP Up : 1x HP-J Scroll [GFAbl Med-RF] Function: GF learns HP-J Ability Card Mod: n/a GFs: Quezacotl, Ifrit, Brothers, Diablos, Carbuncle [50 AP]
* This item can be brought from Esthar Pet Shop when you have acquired GF Tonberry's Familiar Ability.
Str-J Scroll
Methods in gaining Combat: n/a Refinement: 2x Str Up : 1x Str-J Scroll [GFAbl Med-RF] Function: GF learns Str-J Ability Card Mod: n/a GFs: Shiva, Ifrit, Brothers, Pandemona, Cerberus [50 AP]
* This item can be brought from Esthar Pet Shop when you have acquired GF Tonberry's Familiar Ability.
Vit-J Scroll
Methods in gaining Combat: n/a Refinement: 2x Vit Up : 1x Vit-J Scroll [GFAbl Med-RF] Function: GF learns Vit-J Ability Card Mod: n/a GFs: Quezacotl, Shiva, Carbuncle [50 AP]
* This item can be brought from Esthar Pet Shop when you have acquired GF Tonberry's Familiar Ability.
Mag-J Scroll
Methods in gaining
Combat: n/a
Refinement: 2x Mag Up : 1x Mag-J Scroll [GFAbl Med-RF]
Function: GF learns Mag-J Ability
Card Mod: n/a
GFs: Quezacotl, Siren, Carbuncle, Diablos, Leviathan, Cerberus
[50 AP]
* This item can be brought from Esthar Pet Shop when you have acquired GF Tonberry's Familiar Ability.
Spr-J Scroll
Methods in gaining Combat: n/a Refinement: 2x Spr Up : 1x Spr-J Scroll [GFAbl Med-RF] Function: GF learns Spr-J Ability Card Mod: n/a GFs: Shiva, Brothers, Leviathan, Cerberus, Alexander
* This item can be brought from Esthar Pet Shop when you have acquired GF Tonberry's Familiar Ability.
Spd-J Scroll
Methods in gaining Combat: Mug Cerberus at Galbadia Garden in Disc 2. Refinement: 2x Spd Up : 1x Spd-J Scroll [GFAbl Med-RF] Function: GF learns Spd-J Ability Card Mod: n/a GFs: Pandemona, Cerberus, Eden
* This item can be found in Lunatic Pandora during Zell's quest at Disc 3, refer to Part I for more information.
Luck-J Scroll
Methods in gaining Combat: Mug Odin at Centra Ruins Refinement: 2x Luck Up : 1x Luck-J Scroll [GFAbl Med-RF] Function: GF learns Luck-J Ability Card Mod: n/a GFs: Cactuar [200 AP]
* This item can be found by solving the hint no. 2 for Obel Lake Mystery.
Aegis Amulet
Methods in gaining Combat: Defeat/Mug UFO? during UFO sighting Incident. Refinement: 50x Barrier : 1x Aegis Amulet [GFAbl Med-RF] Function: GF learns Eva-J Ability Card Mod: n/a GFs: Eden, Cactuar [200 AP] * This item can be gotten from the above methods or via the Pocketstation. * Barrier can be obtained defeat/steal Behemoths found in the Great Plains of Esthar after you have gotten Ragnarok.
Elem Atk
Methods in gaining
Combat: Defeat Trauma in Art Gallery in Ultimecia's Castle.
Refinement: n/a
Function: GF learns Elem-Atk-J Ability
Card Mod: 1x Ifrit : 3x Elem Atk
GFs: Quezacotl, Shiva, Ifrit, Brothers, Leviathan, Pandemona,
Alexander.
* This item can be only gotten via the above methods or Pocketstation.
* The most preferred method of get Elem Atks is by getting the
Ifrit's Card. Modified the card and get it back by defeating CC
Group members in Disc 4 at the Ragnarok.
Elem Guard
Methods in gaining Combat: Defeat Krysta found in Balcony of Ultimecia's Castle Refinement: n/a Function: GF learns Elem-Def-J x4 Ability Card Mod: 1x Selphie : 3x Elem Guard GFs: Doomtrain, Alexander. * This item can be only gotten via the above methods or Pocketstation. * The most preferred method of get Elem Guards is by getting the Selphie's Card. Modified the card and get it back by defeating CC Group members in Disc 4 at the Ragnarok.
Status Atk
Methods in gaining Combat: Defeat Catoblepas in Treasure Vault of Ultimecia's Castle. Refinement: 20x Royal Crown : 1x Status Atk (GFAbl Med-RF) Function: GF learns ST-Atk-J Ability Card Mod: 1x Siren : 3x Status Atk GFs: Siren, Carbuncle, Cerberus, Doomtrain * This item can be only gotten via the above methods or Pocketstation. * The most preferred method of get Status Atk is by getting the Siren's Card. Modified the card and get it back by defeating CC Group members in Disc 4 at the Ragnarok.
Status Guard
Methods in gaining Combat: Defeat Tiamat found in the Clock Tower of Ultimecia's Castle Refinement: n/a Function: GF learns ST-Def-J x4 Ability Card Mod: 1x Doomtrain : 3x Status Guard GFs: Doomtrain, Cerberus * You can get one by solving the part II quest of the Shumi Village, you must solved Part I Shumi Quest: Finding Ingredients before you can proceed on with Part II. * This item can be only gotten via the above methods or Pocketstation. * The most preferred method of get Status Guards is by getting the Doomtrain's Card. Modified the card and get it back by defeating CC Group members in Disc 4 at the Ragnarok.
Rosetta Stone
Methods in gaining Combat: n/a Refinement: 1x Shaman Stone : 1x Rosetta Stone [GFAbl Med-RF] Function: GF learns Ability x4 Ability Card Mod: n/a GFs: Bahamut * You can get one by solving the Water Gate Quest in the Ultimecia's Castle. Refer to Part I for more information. * You can also get another one from Cheryl's Shop in Esthar Shopping Mall. You need to visit it many times and you will get it as a free gift. [Works only once] * This item can be only gotten via the above methods or Pocketstation. * Shaman Stone can be obtained by changing Dark Matter (1x) through Siren's Tool-RF]. That's the best method you can get Rosetta Stone. You can get more of these from the Choco World via Pocketstation.
Steel Pipe
Methods in gaining
Combat: Mug LV 20 and above Wendigo
Refinement: n/a
Function: GF learns SumMag +10% Ability
Card Mod: 1x Elastoid : 1x Steel Pipe
GFs: Quezacotl, Shiva, Ifrit, Siren, Brothers, Leviathan,
Pandemona, Alexander, Doomtrain, Bahamut, Tonberry, Eden
* Steel Pipe is required to summon Doomtrain as a requirement for
the Solomon's Ring. You need 6x of them. You can also get it from
stealing Elastoid.
* The most preferred method of get Steel Pipes is by modifying the
Elastoid's Card. You can get this card from most card players.
Star Fragment
Methods in gaining
Combat: Mug LV 40 Iron Giant or Defeat LV 100 T-Rexaur [with rare
item equipped]
Refinement: n/a
Function: GF learns SumMag +20% Ability
Card Mod: 3x Iron Giant : 1x Star Fragment
GFs: Quezacotl, Shiva, Ifrit, Siren, Brothers, Leviathan,
Pandemona, Alexander, Doomtrain, Bahamut, Tonberry, Eden
* One of hardiest items to get, but it is quite good, in terms being
refined into rare magic such as Meteor.
* The most prefered method of getting Star Fragment is by stealing
from Iron Giants found in Esthar City Area after you have gotten
Ragnarok or you can modify 3x Iron Giant's Card to get it.
Energy Crystal
Methods in gaining
Combat: Defeat LV 100 Ruby Dragons/Behemoths/Elynoles
Refinement: n/a
Function: GF learns SumMag +30% Ability
Card Mod: 10x Elynoles : 1x Energy Crystal
GFs: Quezacotl, Shiva, Ifrit, Siren, Brothers, Leviathan,
Pandemona, Alexander, Doomtrain, Bahamut, Tonberry, Eden
* Very difficult to nab as you need to defeat the toughest BOSS.
* The best method is proceed to the secret area in Esthar [after getting
Ragnarok, you will find a black man in the city.] Talk to the black
man and you will battle the Elynoles. Remember this: DON'T MUG THE
ELYNOLE or you will get Moon Stones instead. Ruby Dragon and Behemoths
has a lower rate of giving you this item, therefore Elynoles are your
best bet.
Samantha Soul
Methods in gaining Combat: Mug BOSS Adel at Lunatic Pandora in Disc 4 Refinement: 50x Energy Crystal : 1x Samantha Soul [GFAbl Med-RF] Function: GF learns SumMag +40% Ability Card Mod: 1x Quistis : 3x Samantha Soul GFs: Doomtrain, Bahamut, Eden * This item can be only gotten via the above methods or Pocketstation. * The most preferred method of get Samantha Souls is by getting the Quistis' Card. Modified the card and get it back by defeating CC Group members in Disc 4 at the Ragnarok. * BTW, modifying 50x Energy Crystals to get 1 Samantha Souls seems a bit too unreasonable.
Healing Mail
Methods in gaining Combat: Mug Snow Lion /Defeat Tutrapod [rare item] Refinement: n/a Function: GF learns GF HP+10% Ability Card Mod: 5x Tutrapod : 1x Healing Mail GFs: All * The best method is to mug the Snow Lions, which can be found in the Trabia Continent- Winter Island. Go near the mountains and you will encounter it. Or you can modify 5x Tutrapod's Card to get one.
Silver Mail
Methods in gaining Combat: Defeat Snow Lion [rare item] Refinement: n/a Function: GF learns GF HP+20% Ability Card Mod: n/a GFs: All
* This item can be only gotten via the above methods or Pocketstation. * Rarely, the Snow Lion drop this item. Silver Mails are quite hard to get. But they really worth it.
Gold Armor
Methods in gaining
Combat: n/a
Refinement: 5x Silver Mail : 1x Gold Armor [GFAbl Med-RF]
Function: GF learns GF HP +30% Ability
Card Mod: n/a
GFs: Brothers, Diablos, Carbuncle, Leviathan, Pandemona,
Alexander, Doomtrain, Bahamut, Cactuar, Tonberry, Eden
* This item can be only gotten via the above methods or Pocketstation. * Get 5x Silver Mails [refer above] and modify them through GFAbl Med-RF.
Diamond Armor
Methods in gaining Combat: Defeat Iron Giant in the Prison Cell at Ultimecia's Castle. Refinement: 5x Gold Armor : 1x Diamond Armor [GFAbl Med-RF] Function: GF learns GF HP +40% Ability Card Mod: 1x Seifer : 3x Diamond Armor GFs: Doomtrain, Bahamut, Eden * This item can be only gotten via the above methods or Pocketstation. * The most preferred method of get Diamond Armor is by getting the Seifer's Card. Modified the card and get it back by defeating CC Group members in Disc 4 at the Ragnarok.
Regen Ring
Methods in gaining Combat: Defeat Torama [rare item]/ Chimera [rare item] Refinement: n/a Function: GF learns HP +20% Ability Card Mod: 10x Chimera : 1x Regen Ring GFs: Brothers, Diablos, Carbuncle * The most preferred method of get Regen Ring is by getting the Chimera's Card. But your party is rather strong, proceed to the Esthar City Area to look for Torama [but beware of its LV5 Death] or Esthar- Khashabald Desert for Chimeras.
Giant Ring
Methods in gaining Combat: Defeat LV 50 ~ 70 Behemoths Refinement: 10x HP-J Scroll : 1x Giant Ring [GFAbl Med-RF] Function: GF learns HP +40% Ability Card Mod: n/a GFs: Brothers, Diablos, Carbuncle
- This item can be only gotten via the above methods or Pocketstation.
- You can buy this item from Esthar Pet Shop [with Familiar].
- Generally make of infinite money trick to get this.
Gaea's Ring
Methods in gaining Combat: Defeat Jumbo Cactuar. Refinement: 10x Giant Ring : 1x Gaea's Ring [GFAbl Med-RF] Function: GF learns HP +80% Ability Card Mod: 1x Ward : 3x Gaea's Ring GFs: Brothers, Diablos * This item can be only gotten via the above methods or Pocketstation. * The most preferred method of get Gaea's Rings is by getting the Ward's Card. Modified the card and get it back by defeating CC Group members in Disc 4 at the Ragnarok.
Strength Love
Methods in gaining Combat: Defeat Wendigo [rare item] Refinement: n/a Function: GF learns Str +20% Ability Card Mod: n/a GFs: Ifrit, Pandemona, Shiva
* This is one of low-grade rare item [it means that it is very hard to get yet it does not give you the bonus that it should worth]
Power Wrist
Methods in gaining Combat: Mug Abadon found in Great Salt Lake found at Esthar. Refinement: 10x Str-J Scroll : 1x Power Wrist [GFAbl Med-RF] Function: GF learns Str +40% Ability Card Mod: n/a GFs: Ifrit
- This item can be only gotten via the above methods or Pocketstation.
- You can buy this item from Esthar Pet Shop [with Familiar]
Hyper Wrist
Methods in gaining Combat: Mug/Defeat Bahamut Refinement: 10x Power Wrist : 1x Hyper Wrist [GFAbl Med-RF] Function: GF learns Str +60% Ability Card Mod: 1x Zell : 3x Hyper Wrist GFs: Bahamut * This item can be only gotten via the above methods or Pocketstation. * Str +60% is one of most devastating abilities that you can get it from the game. To get Hyper Wrist, you can either card-mod Zell's Card [ note that card modifying is not always the best method]. Instead make use of the infinite money trick, purchase 10x Power Wrists at Esthar Pet Shop [provided that you have already gotten Familiar] and refine it through GFAbl Med-RF.
Circlet
Methods in gaining Combat: Mug NORG during combat in Disc 2. Refinement: n/a Function: GF learns Mag +20% Ability Card Mod: 10x Gerogero : 1x Circlet GFs: Quezacotl, Siren, Diablos * Well, another low grade rare item. You can get one by mugging from NORG. But if you really want to get this item, make use of card modifying Gerogero's card.
Hypno Crown
Methods in gaining Combat: n/a Refinement: 10x Mag-J Scroll : 1x Hypno Crown [GFAbl Med-RF] Function: GF learns Mag +40% Ability Card Mod: n/a GFs: Quezacotl, Siren, Diablos
- This item can be only gotten via the above methods or Pocketstation.
- You can buy this item from Esthar Pet Shop [with Familiar]
Royal Crown
Methods in gaining Combat: Mug Edea at Disc 2 /Defeat Tonberry King Refinement: 10x Hypno Crown : 1x Royal Crown [GFAbl Med-RF] Function: GF learns Mag +60% Ability Card Mod: 1x Edea : 3x Royal Crown GFs: Bahamut * This item can be only gotten via the above methods or Pocketstation. * Mag +60% is one of most devastating abilities that you can get it from the game. To get Royal Crown, you can either card-mod Edea's Card [ note that card modifying is not always the best method]. Instead make use of the infinite money trick, purchase 10x Hypno Crown at Esthar Pet Shop [provided that you have already gotten Familiar] and refine it through GFAbl Med-RF.
Turtle Shell
Methods in gaining Combat: Defeat Armaddo [rare item] Refinement: n/a Function: GF learns Vit +20% Ability Card Mod: 2x X-ATM092 : 1x Turtle Shell GFs: Shiva, Carbuncle * You can get a lot of these from monsters with hard shell. Not forgetting Adamantoise. * The recommended method to get more turtle shell is through card modifying X-ATM092's card or mugged Armaddo, which can found inside the Tomb of Unknown King.
Orihalcon
Methods in gaining Combat: Defeat Adamantoise [rare item] Refinement: 10x Vit-J Scroll : 1x Orihalcon [GFAbl Med-RF] Function: GF learns Vit +40% Ability Card Mod: n/a GFs: Shiva, Carbuncle
- This item can be only gotten via the above methods or Pocketstation.
- You can buy this item from Esthar Pet Shop [with Familiar].
Adamantine
Methods in gaining
Combat: Defeat 2x Adamantoise [rare item]
Mug BGH251F2 at FH.
Refinement: 10x Orihalcon : 1x Adamantine [GFAbl Med-RF]
Function: GF learns Vit +60% Ability
Card Mod: 1x Minotaur : 10x Adamantine
GFs: n/a
* This item can be only gotten via the above methods or Pocketstation.
* This item is generally one of the abilities that the 16 GFs that do
carried with them. As it is a requirement for modelling Squall's
gunblade into the Lion Heart, it is one of frequently-asked items.
To get it, you must encounter them [Adamantoises always appear in
pairs] and defeat both of them without mugging either one of them.
Rune Armlet
Methods in gaining Combat: Defeat Blobra [rare item] Refinement: n/a Function: GF learns Spr +20% Ability Card Mod: 5x Blobra : 1x Rune Armlet GFs: Shiva, Leviathan, Alexander
* This item is quite easy to get. * The best method is perhaps by defeating Blobra found in Centra Ruins or the Tomb of Unknown King.
Force Armlet
Methods in gaining
Combat: Defeat Malboro/Ochu [rare item]
Defeat Seifer and Edea at the BOSS fight in Galbadia Garden.
Refinement: 10x Spr-J Scroll : 1x Force Armlet
Function: GF learns Spr +40% Ability
Card Mod: n/a
GFs: Shiva, Leviathan
- This item can be only gotten via the above methods or Pocketstation.
- You can buy this item from Esthar Pet Shop [with Familiar].
Magic Armlet
Methods in gaining Combat: Defeat Gargantua at Ultimecia's Castle Refinement: 10x Force Armlet : 1x Magic Armlet Function: GF learns Spr +60% Ability Card Mod: 1x Rinoa : 3x Magic Armlet GFs: n/a * This item can be only gotten via the above methods or Pocketstation. * Spr +60% is one of most devastating abilities that you can get it from the game. To get Magic Armlet, you can either card-mod Rinoa's Card [ note that card modifying is not always the best method]. Instead make use of the infinite money trick, purchase 10x Force Armlet at Esthar Pet Shop [provided that you have already gotten Familiar] and refine it through GFAbl Med-RF.
Jet Engine
Methods in gaining Combat: Defeat Cactuar [rare item] Refinement: n/a Function: GF learns Spd +20% Ability Card Mod: 40x Tri-Point : 1x Jet Engine GFs: Pandemona, Cerberus * Jet Engine are pretty rare to get as they seldoms appears in the game. But if you are an intensive card player, go for Tri-Point cards as this ability is really good. * This item can be only gotten via the above methods or Pocketstation.
Rocket Engine
Methods in gaining Combat: Defeat Tri-Point at Wine Cellar found in Ultimecia's Castle. Refinement: 10x Accelerator : 1x Rocket Engine (GFAbl Med-RF) Function: GF learns Spd +40% Ability Card Mod: 1x Irvine : 3x Rocket Engine GFs: Pandemona, Cerberus * One of the best ability and also difficult to get this. I would rather go for Auto Haste compared to this. * This item can be only gotten via the above methods or Pocketstation. * The best method to get Rocket Engines is by modifying Irvine's card and get it back in Disc 4 by battling the CC Group inside the Ragnarok.
Moon Curtain
Methods in gaining
Combat: n/a
Refinement: 100x Malboro Tentacle : 1x Moon Curtain (GFAbl Med-RF)
20x Magic Armlet : 1x Moon Curtain (GFAbl Med-RF)
Function: GF learns Auto Shell Ability
Card Mod: 1x Alexander : 3x Moon Curtain
GFs: Doomtrain
* Auto Shell works well against Magic-based BOSSES such as Adel,
Sorceress and of course, Edea.
* This item can be only gotten via the above methods or Pocketstation.
* As Malboro Tentacles can be easily obtained later in the game, don't
hesitate to refine them into Moon Curtains.
Glow Curtain
Methods in gaining Combat: n/a Refinement: 100x Dragon Skin : 1x Glow Curtain (GFAbl Med-RF) Function: GF learns Auto Reflect Ability Card Mod: 1x Carbuncle : 3x Glow Curtain GFs: Carbuncle * Auto-Reflect isn't quite good, but it can be great if you have gotten abilities such as Auto-Potion, Recover, Treatment [this will not be reflected!], etc. * This item can be only gotten via the above methods or Pocketstation. * Dragon Skin is one of hardiest materials to get and it is meant for Zell's Ehregiz. You can get it from most dragons but mostly from Grendels and Blue Dragons.
Steel Curtain
Methods in gaining Combat: n/a Refinement: 20x Adamantine : 1x Steel Curtain (GFAbl Med-RF) Function: GF learns Auto Protect Ability Card Mod: n/a GFs: Bahamut * In my opinion, a must for fighting the Omega / Ultima Weapon as it can reduce physical damage by half. It will be able to guard your characters well, especially the Terra Break of Omega Weapon. * This item can be only gotten via the above methods or Pocketstation.
Accelerator
Methods in gaining
Combat: n/a
Refinement: 100x Lightweights : 1x Accelerator (GFAbl Med-RF)
10x Spd-J Scroll : 1x Accelerator (GFAbl Med-RF)
Function: GF learns Auto Haste Ability
Card Mod: 1x Kiros : 3x Accelerator
GFs: Cerberus
* One of best items that you can get from refinement. The Accelerator
works like Auto Haste and it will not be removed by Dispel and hence
doubles the speed of ATB.
* This item can be only gotten via the above methods or Pocketstation.
* This item is actually the reason why people go and collect
Lightweights. Lightweights can be refined into an Accelerator, which
is really a good item.
Knight's Code
Methods in gaining Combat: n/a Refinement: 5x Holy War : 1x Knight's Code (GFAbl Med-RF) Function: GF learns Cover Ability Card Mod: n/a GFs: Brothers
* Cover is pretty useless and hence you can actually forget about this item. But strategies can make a difference. * This item can be only gotten via the above methods or Pocketstation.
Monk's Code
Methods in gaining Combat: n/a Refinement: 2x Moon Curtain : 1x Monk's Code (GFAbl Med-RF) Function: GF learns Counter Ability Card Mod: 1x Eden : 3x Monk's Code GFs: Carbuncle * Getting a Monk's Code can be extremely tedious, but much easier for Pocketstation. * This item can be only gotten via the above methods or Pocketstation. * The best method is to modify Eden's card and get it back in Disc 4 from the CC Group Members inside the Ragnarok.
Doc's Code
Methods in gaining Combat: n/a Refinement: 10x Elixir : 1x Doc's Code (GFAbl Med-RF) Function: GF learns Med Data Ability Card Mod: 1x Leviathan : 3x Doc's Code GFs: Alexander
* Doc's Code allows you to get Med Data which doubles the effects of healing items. * This item can be only gotten via the above methods or Pocketstation.
Hundred Needles
Methods in gaining Combat: n/a Refinement: 100x Cactuar's Thorn : 1x Hundred Needles (GFAbl Med-RF) Function: GF learns Damage Return Ability Card Mod: n/a GFs: n/a
* A hidden ability and the above refinement is the way to get it or you can also get it via Pocketstation. * This item can be only gotten via the above methods or Pocketstation.
Three Stars
Methods in gaining Combat: Defeat Omega Weapon / Mug Ultima Weapon Refinement: n/a Function: GF learns Expendx3-1 Ability Card Mod: 1x Squall : 3x Three Stars GFs: Eden
- You can get another one by solving the Obel Lake Mystery Hint #1.
- This item can be only gotten via the above methods or Pocketstation.
Ribbon
Methods in gaining Combat: n/a Refinement: n/a Function: GF learns Ribbon Ability Card Mod: n/a GFs: n/a
* You can only get this item via Pocketstation. I think it is pretty hard to get the item. It protects against all status abnormality. * This item can be only gotten via the above methods or Pocketstation.
_____ / 5.6 \_________________________________________________________________
Ammo Group
Possess no importance to any other characters except Irvine Kinneas. Irvine learns new Limit Breaks with new Ammo and also new shotguns. The Ammo makes a huge difference in attacking and speed. The better ammo are very difficult to nab. Most ammo can be accquired by purchase them from item shops [especially Esthar Shop]. However the best two ammo can only be obtained through Ammo-RF. [they are AP Ammo and Pulse Ammo].
Normal Ammo Normal Ammo 1 Shotgun Ammo Ammo that attacks all opponents 3 Dark Ammo Ammo with status changing effects 22 Fire Ammo Ammo with fire element 37 Demolition Ammo Ammo 3 times more powerful than Normal Ammo 60 Fast Ammo Ammo for rapid fire 7 AP Ammo Armor-Piercing Ammo 75 Pulse Ammo Ammo that contains powerful energy 375 ------------------------------------------------------------------------
Normal Ammo
Methods in gaining Combat: Defeat G-Soldier [rare] Refinement: 1x Screw : 8x Normal Ammo Function: Normal Ammo Card Mod: n/a
- You can buy this from all Item shops.
- Normal Ammo is basic ammo for Irvine's Limit Breaks.
Shotgun Ammo
Methods in gaining Combat: n/a Refinement: n/a Function: Ammo that attacks all opponents. Card Mod: n/a
* You can buy this from all Item Shops * Same as Normal Ammo, but this ammo attacks the entire group of enemies.
Dark Ammo
Methods in gaining
Combat: n/a
Refinement: 1x Poison Powder : 10x Dark Ammo [Ammo-RF]
1x Venom Fang : 20x Dark Ammo [Ammo-RF]
Function: Ammo with status changing effects
Card Mod: 1x Abadon : 20x Dark Ammo
* You can buy this from Esthar Shop. [Cloud's Shop]
* This Ammo does not only causes abnormal status such as Poison,
Darkness, Silence, Sleep, Confuse and Berserk. It also causes damage
at the same time.
Fire Ammo
Methods in gaining
Combat: n/a
Refinement: 1x Bomb Fragment : 20x Fire Ammo [Ammo-RF]
1x Red Fang : 40x Fire Ammo [Ammo-RF]
1x Fuel : 10x Fire Ammo [Ammo-RF]
Function: Ammo with fire element
Card Mod: 1x Oilboyle : 30x Fire Ammo
* You can buy this from Esthar Shop [Cloud's Shop]
* Very destructive against monsters that are weak against Fire. But fire
elemental based enemies are immune against it. Hence, better to use it
wisely.
Demolition Ammo
Methods in gaining
Combat: n/a
Refinement: 1x Missile : 20x Demolition Ammo [Ammo-RF]
1x Running Fire : 40x Demolition Ammo [Ammo-RF]
1x Cactus Thorn : 40x Demolition Ammo [Ammo-RF]
Function: Ammo 3 times more powerful than Normal Ammo
Card Mod: 1x Trauma : 30x Demolition Ammo
* You can buy this from Esthar Shop [Cloud's Shop] with Familiar. * The cheapest form of destructive ammo. Not only it does 3x more damage than Normal Ammo, its firing rate is still quite fast!
Fast Ammo
Methods in gaining
Combat: n/a
Refinement: 1x Normal Ammo : 1x Fast Ammo [Ammo-RF]
1x Shotgun Ammo : 2x Fast Ammo [Ammo-RF]
Function: Ammo for rapid fire
Card Mod: 1x GIM47N : 10x Fast Ammo [Ammo-RF]
* You can buy this from Esthar Shop [Cloud's Shop] with Familiar.
* You can get 5x Fast Ammo, by going through FH Night sequence, refer
to walkthrough for more information.
* Hmm.. if you tap R1 repeatedly when Irvine is using his Limit Breaks,
you can actually convert his shotgun into a machine gun.
AP Ammo
Methods in gaining
Combat: n/a
Refinement: 1x Sharp Spike : 10x AP Ammo [Ammo-RF]
1x Chef's Knife : 20x AP Ammo [Ammo-RF]
Function: Armor-piercing ammo
Card Mod: n/a
* Only through the above refinement.
* You can get 5x AP Ammo, by going through FH Night sequence, refer to
walkthrough for more information.
* The only downside of this ammo is its speed. But it is almost as
powerful as Pulse Ammo and it is much easier to get. Therefore, I
would recommend you to get this instead of Pulse Ammo.
Pulse Ammo
Methods in gaining
Combat: n/a
Refinement: 1x Laser Cannon : 5x Pulse Ammo [Ammo-RF]
1x Energy Crystal : 10x Pulse Ammo [Ammo-RF]
1x Power Generator : 20x Pulse Ammo [Ammo-RF]
Function: Ammo that contains powerful energy
Card Mod: n/a
* Only through the above refinement.
* You can get 5x Pulse Ammo, by going through FH Night sequence, refer
to walkthrough for more information.
* The most powerful ammo that you can get in the game. But putting into
consideration of its speed, it is definitely much compared to AP Ammo.
_____ / 5.7 \_________________________________________________________________
Junk Item Group
For the Japanese version, I have been working like hell to come up with a Bestiary, however in NA version of FF8, it is much simple as they are easily defined due to the clear explaination of the status screen. I will be adding more information for next update.
........................................................................ A. Normal ffviii_051 ........................................................................
Typically, I will call these items "unclassified" compared to normal. These items can't be used in combat as they have other purposes such as refinement into magic and items. These items are generally easy to get, except for a few.
M-Stone Piece Stone with little Magic Power 7 Magic Stone Stone with Magic Power 18 Wizard Stone Stong with strong Magic Power 30 Ochu Tentacle Strong, flexible tentacle 112 Healing Water Water with life force 37 Cockatrice Pinion Feather with petrifying power 75 Zombie Powder Powder with Zombie 75 Lightweight Shoes to make your feet light - Sharp Spike Long, sharp claw 75 Screw Use to remodel weapons 37 Saw Blade Serrated Blade 75 Mesmerize Blade Long, sharp blade 75 Vampire Fang Fang that makes Vampire attack 75 Fury Fragment Stone that contains morale 187 Betrayal Sword Sword that betrays allies 75 Sleep Powder Induce sleep 75 Life Ring Ring with life force 75 Dragon Fang Dragon's fang with recovery force 75 Fuel Fuel for rental car 1125 Girl Next Door Naughty Magazine 187 Sorceress Letter Edea's introduction letter 187 Death Spirit Contains Death 112 Chocobo's Tag* Changes Chocobo's name 187 ------------------------------------------------------------------------
M-Stone Piece
Methods in gaining
Combat: Defeat LV 1 ~ 15 Bite Bug, Jelleye
Refinement: n/a
Function: Use to refine into magic and remodel weapons.
Card Mod: 1x Funguar : 1x M-Stone Piece
1x Bite Bug : 1x M-Stone Piece
* One of the mostly dropped items when the enemies' LV was around Level 1 ~ 15. This item can be refine into something useful..
Magic Stone
Methods in gaining
Combat: Defeat LV 16 ~ 28 Bite Bug, Jelleye
Refinement: n/a
Function: Use to refine into magic and remodel weapons.
Card Mod: 1x Grat : 1x Magic Stone
1x Buel : 1x Magic Stone
1x Jelleye : 1x Magic Stone
* You will get this quite often, once your characters have gained
between level 20 ~ 29. Not much use but can be refined into something
useful.
Wizard Stone
Methods in gaining
Combat: Defeat LV 30 ~ 100 Bite Bug, Jelleye
Win Granaldo/3x Raldo fight.
Refinement: n/a
Function: Use to refine into magic and remodel weapons
Card Mod: 1x Vysage : 1x Wizard Stone
1x Imp : 1x Wizard Stone
* As mentioned above, this item can be refined to the strongest form of the four basic spells: Cure, Fire, Blizzard and Thunder.
Ochu Tentacle
Methods in gaining Combat: Defeat Ochu Refinement: n/a Function: Use to refine into items, magic and remodel weapons Card Mod: 1x Ochu : 1x Ochu Tentacle * As the name of the item suggests that we should go for its monster, Ochu. This item is quite good as it satisfied all the cateria of a Junk Item. * Ochu can be found in the Island closest to Heaven, Trabia- Hawkwind Plains [tropical forests].
Healing Water
Methods in gaining Combat: Defeat/Mug Jelleye Refinement: n/a Function: Use to refine into items and magic Card Mod: n/a * Healing Water will nab you item meant for GFs and sometimes pretty good magic. Preferred to get this when you have gotten sufficient Wizard Stones.. * Jelleye can be found Centra- Lenown Plains.
Cockatrice Pinion
Methods in gaining
Combat: Defeat/Mug Cockatrice
Refinement: n/a
Function: Use to refine into items and magic.
Card Mod: 1x Cockatrice : 1x Cockatrice Pinion
1x Iguion : 1x Cockatrice Pinion
* Cockatrice Pinion is known for its petrification ability and generally refines into Soft and Break Magic. * Cockatrice can be found in Nortes Mountains of Esthar.
Zombie Powder
Methods in gaining
Combat: Mug/Defeat Blood Soul
Defeat BOSS Gerogero
Refinement: n/a
Function: Use to refine into items and magic.
Card Mod: 1x Blood Soul : 1x Zombie Powder
* Zombie Powder can be obtained easily from Blood Soul. It is mainly used for refinement into magic [Zombie] and items. * Blood Soul can be encountered at Galbadia- Montersou Plateau.
Lightweights
Methods in gaining Combat: Mug/Defeat Vysage Refinement: n/a Function: Use to refine into items and magic Card Mod: 1x Cerberus : 100x Lightweight * Lightweights has little use except it is a much better compared to Vampire Fang. It can be refined into an Accelerator when you have gotten 100x of it! * Vysage can be found along with Lefty and Righty at Winhill Bluffs, the area outside Winhill.
Sharp Spike
Methods in gaining
Combat: Mug/Defeat Grand Mantis
Refinement: n/a
Function: Use to refine into items and used in remodelling weapons
Card Mod: 1x Grand Mantis : 1x Sharp Spike
1x Death Claw : 1x Sharp Spike
* Sharp Spike has a very importance as it can be refined into AP Ammo,
remodelling Selphie's and Quistis' weapons.
* Grand Mantis can be found in the forests of Lenown Plains and Estahr-
Khashabald Desert [not the white desert, the darker ones..]
Screw
Methods in gaining Combat: Mug/Defeat Geezard Refinement: n/a Function: Use to refine into items and used in remodelling weapons Card Mod: 1x Geezard : 5x Screw * A very important ingredient for Irvine's Shotguns and Squall's certain models of Gunblades. * Geezards can be found in Vaulny Canyon of Timber, Hasberry Plains of Dollet and virtually anywhere in Galbadia region.
Mesmerize Blade
Methods in gaining Combat: Mug/Defeat Mesmerize Blade Refinement: n/a Function: Use to refine into items, magic and remodelling weapons. Card Mod: 1x Mesmerize : 1x Mesmerize Blade * Can't believe that this commonly found item will be one of most frequently asked ingredient. Of course as the name suggests, it can be obtained from Mesmerize! * Mesmerize is encounter in the Bika Snowfields of Trabia. [east of the Trabia Crater]
Saw Blade
Methods in gaining Combat: Mug/Defeat Behelmel Refinement: n/a Function: Use to refine into magic, items and weapon remodelling Card Mod: 1x Behelmel : 1x Saw Blade * Saw Blade is quite a good ingredient for weapon remodeling. Plus it can be refined into Confuse magic which is very good. * Behelmel can be encounter at the Galbadia- Montersou Plateau [outside Missile Base/ former Galbadia Garden]
Vampire Fang
Methods in gaining Combat: Mug/Defeat Red Bat/ Glaccid Eye Refinement: n/a Function: Use to refine into magic Card Mod: 1x Red Bat : 1x Vampire Fang
* Red Bats can be found in Fire Cavern whereas Glaccid Eye can be found in partially-iced fields of Acauld Plains of Balamb Continent. * Vampire Fang has only one use and that's to refined into Drain magic.
Fury Fragment
Methods in gaining Combat: Mug Blue Dragon / Defeat LV 20 ~ 30 Ruby Dragons Refinement: n/a Function: Use to refine in magic and used in weapon remodelling. Card Mod: 1x Blue Dragon : 1x Fury Fragment. * I would recommend you go for Blue Dragon compared to ruthless Ruby Dragons. Fury Fragment are great as they can be refined into Aura magic. * Encountered Blue Dragon near the mountains of Winter Island [where Shumi Village is found]
Betrayal Sword
Methods in gaining Combat: Mug Blitz / Defeat Forbidden Refinement: n/a Function: Use to refine into magic and used in weapon remodelling. Card Mod: 1x Forbidden : 1x Betrayal Sword * This item that will more commonly dropped compared to the Power Generator. This item can be refined into pretty useful magic and is widely used in remodelling of weapons. * Blitz can be encounter at Centra- Lenown Plains whereas Forbidden can be encounter Esthar-Nortes Mountains or Centra Ruins.
Sleep Powder
Methods in gaining Combat: Mug/Defeat Funguar or Defeat/Mug Grat Refinement: n/a Function: Use to refine into magic and items. Card Mod: n/a * Funguar can be found in forests behind Dollet [Hasberry Plains], Grat can be encountered at the training center of Balamb Garden. * Sleep Powder generally produces sleep but it can be refined into great items such as Remedy!
Life Ring
Methods in gaining Combat: Mug/Defeat Mesmerize or Torama Refinement: n/a Function: Use to refine into magic and items Card Mod: 5x Torama : 1x Life Ring * Life Ring are great items when come for being refined into recovery magic, Life. You can get this item easily once you have reached LV 40+ * Mesmerizes can be found Bika Snowfields of Esthar, Toramas can be found Esthar City/Great Plains of Esthar after Lunar Cry Incident.
Dragon Fang
Methods in gaining
Combat: Defeat Blue Dragon.
Refinement: n/a
Function: Use to refine into items, magic and used in weapon
remodelling.
Card Mod: n/a
* Blue Dragons can be found near the mountains of Trabia's Winter
Island (where you find the Shumi Village). They can be also found in
the Island closest to Hell. But I would recommend you to search for
the first method.
Fuel
Methods in gaining Combat: Mug/Defeat Oilboyles Refinement: n/a Function: Use as fuels for cars and refine into items and magic. Card Mod: n/a
* This item will be automatically used when your vehicle starts to run out of fuel. * Can be brought in all Item Shops.
Girl Next Door
Methods in gaining Combat: n/a Refinement: n/a Function: Naughty Magazine Card Mod: n/a
* Found it near the counter of the Timber Maniacs Building * There is not much use for this item, except that you can trade it to Zone for Shiva's Card. * You can't read the content of this magazine!
Sorceress Letter
Methods in gaining Combat: n/a Refinement: n/a Function: Edea's introduction letter Card Mod: n/a * Get this item from Edea before your departure in search of the White SeeD Ship. * Not much usage except that this item is essential to meet up with the leader of White SeeD. * You can't read the content of this letter!
Death Spirit
Methods in gaining Combat: Defeat Imp/Torama/Forbidden Refinement: n/a Function: Use to refine into magic. Card Mod: 1x Odin : 100x Death Spirit
* I myself think that this item affects the compatibility with GF Odin. As the more Death Spirit you have, the higher the occurence rate.
Chocobo's Tag
Methods in gaining Combat: n/a Refinement: n/a Function: Changes Chocobo's name. Card Mod: n/a
* Another item can be obtained via Pocketstation. This item allows you to change the name of Chocobo. [Boko]
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........................................................................ B. Blue Magic Items ffviii_052 ........................................................................
In FF7, we have the Enemy Skill Materia.. which allows the characters to learn the enemy's ability while receiving damage. In FF8, only Quistis can learn these, which are known as "Blue Magic". These skills also act as her Limit Breaks. She will these skills by using the items from the item menu. But not all items are easy to get. I would recommend you to take a look at her Limit Breaks to have a more precise way of getting them.
Name of Item What it does?
Spider Web Allows Quistis to learn Blue Magic, Ultra Waves Coral Fragment Allows Quistis to learn Blue Magic, Electrocute Curse Spike Allows Quistis to learn Blue Magic, LV? Death Black Hole Allows Quistis to learn Blue Magic, Degenerator Water Crystal Allows Quistis to learn Blue Magic, Aqua Breath Missile Allows Quistis to learn Blue Magic, Micro Missile Mystery Fluid Allows Quistis to learn Blue Magic, Acid Running Fire Allows Quistis to learn Blue Magic, Gatling Gun Inferno Fang Allows Quistis to learn Blue Magic, Fire Breath Laser Cannon Allows Quistis to learn Blue Magic, Homing Laser Barrier Allows Quistis to learn Blue Magic, Mighty Guard Whisper Allows Quistis to learn Blue Magic, Wind Whisper Malboro Tentacle Allows Quistis to learn Blue Magic, Bad Breath Power Generator Allows Quistis to learn Blue Magic, Ray-Bomb Dark Matter Allows Quistis to learn Blue Magic, Shockwave Pulsar ------------------------------------------------------------------------
Spider Web
Methods in gaining
Combat: Mug/Defeat Caterchipillar
Refinement: n/a
Function: Allows Quistis to learn Ultra Waves. Use in weapon
remodelling and magic refinement
Card Mod: 1x Caterchipillar : 1x Spider Web
- Caterchipillar can be found in forests of Balamb- Acauld Plains.
- The Spider Web is an important ingredient for upgrading Zell's weapon.
Coral Fragment
Methods in gaining
Combat: Mug/Defeat Creeps or Mug/Defeat Cockatrice
Refinement: n/a
Function: Allows Quistis to learn Electrocute. Used in magic
refinement
Card Mod: 1x Creeps : 1x Coral Fragment
* Creeps can be found in Grandidi Forests and Cockatrice can be found
in Nortes Mountains.
* You can meet the Creeps at the sewers of Deling City during
Assassination of Sorceress in Deling for Disc 1.
Curse Spike
Methods in gaining
Combat: Mug/Defeat Tri-Face, Defeat Imp/Forbidden [rare item]
Refinement: n/a
Function: Allows Quistis to learn LV? Death. Use in magic refinement
and weapon remodelling.
Card Mod: 1x Tri-Face : 1x Curse Spike
* Tri-Face can be found in the Island closest to Heaven. The Tri-face
can be also found at the Deep Sea Deposit before you have defeated
the Ultima Weapon.
* Imp can be found Great Plains of Esthar/Esthar City after Lunar Cry.
* Forbidden can be found Esthar- Nortes Mountains or Grandidi Forests
* Malboro occassionally drops Curse Spikes instead of Malboro
Tentacles, hence take note.
Black Hole
Methods in gaining
Combat: Mug/Defeat Gesper
Refinement: n/a
Function: Allows Quistis to learn Degenerator. Use in magic
refinement.
Card Mod: 1x Gesper : 1x Black Hole
1x Diablos : 100x Black Hole
* Gespers can be found in Laguna's 2nd Dream Sequence in Centra-
Evacuation Site [Disc 1] and 5th Sequence at Lunatic Pandora Research
Center. [Disc 3]
* Get this ASAP as Degenerator is a deadly Limit Break for Quistis.
Missile
Methods in gaining
Combat: Mug/Defeat GIM52N
Refinement: n/a
Function: Allows Quistis to learn Micro Missile. Use in magic
refinement and items.
Card Mod: n/a
* GIM52N can be ONLY be encounter in D-District Prison of Galbadia in
Disc 2 and Esthar City, during Lunatic Pandora's attack sequence.
* There is no other methods to get it, hence try to get it during Disc 2
at the D-District Prison [the Prison Tower] or Lunatic Pandora while
you are controlling as Zell.
Mystery Fluid
Methods in gaining Combat: Mug/Defeat Gayla Refinement: n/a Function: Allows Quistis to learn Acid. Use in magic refinement. Card Mod: 1x Gayla : 1x Mystery Fluid
* Gayla can be found in Bika Snowfields and Thor Peninsula of Trabia. * You can also encounter Gayla at the Trabia Canyon during Laguna's Dream Sequence No. 4.
Running Fire
Methods in gaining
Combat: Mug/Defeat SAM08G or Defeat Iron Giant
Refinement: n/a
Function: Allows Quistis to learn Gatling Gun. Use in magic
refinement.
Card Mod: 1x SAM08G : 1x Running Fire
* SAM08G can be found in D-District Prison [Disc 2], FH [Disc 2],
Missile Base [Disc 2], Lunatic Pandora/Esthar City [Disc 3]
* Iron Giant can be found in Deep Sea Deposit and Esthar City [after
defeated Ultima Weapon]. The Iron Giants can also be encountered at
the Deep Sea Deposit before you defeat the Ultima Weapon. You can also
find them inside the Lunatic Pandora before Squall faces Seifer.
Inferno Fang
Methods in gaining
Combat: Mug/Defeat Ruby Dragon or Hexdragon
Refinement: n/a
Function: Allows Quistis to learn Fire Breath. Use in magic
refinement.
Card Mod: 10x Ruby Dragon : 1x Inferno Fang
* Ruby Dragon can be found at Island closest to Hell, Nortes Mountains
of Esthar and Centra-Lenown Plains' forests.
* Hexdragon can be found at Island closest to Hell and Esthar-Grandidi
Forests.
Water Crystal
Methods in gaining
Combat: Defeat Fastitocalon or Mug/Defeat Chimera
Refinement: n/a
Function: Allows Quistis to learn Aqua Breath. Use in magic
refinement.
Card Mod: 5x Fastitocalon-F : 1x Water Crystal
1x Fastitocalon : 1x Water Crystal
* Fastitocalon can be found in Dingo Desert (outside D-District Prison)
and shores near Centra Ruins.
* Chimera can be found in Esthar-Khashabald Desert, Island closest to
Heaven.
Laser Cannon
Methods in gaining
Combat: Defeat Behelmel [rare], Defeat/Mug BOSS Mobile Type 8
Refinement: n/a
Function: Allows Quistis to learn Homing Laser. Use in item
refinement
Card Mod: n/a
* Behelmel drops this item rarely, just like the Power Generator case.
Behelmel can be found in Galbadia- Montersou Plateau
* Mobile Type 8 can be encountered at Lunatic Pandora [only ONCE as it
is a BOSS fight.]
Barrier
Methods in gaining
Combat: Defeat/Mug Behemoth
Refinement: n/a
Function: Allows Quistis to learn Mighty Guard, can be refined into
items or magic.
Card Mod: 10x Behemoth : 1x Barrier
* Behemoths can be found at Esthar City/Great Plains of Esthar after Lunar Cry Incident broke out.
Whisper
Methods in gaining
Combat: Mug/Defeat Adamantoise
Refinement: n/a
Function: Allows Quistis to learn Wind Whisper, can be refined into
items or magic.
Card Mod: n/a
* Adamantoise can be found in shores of Long Horn Island and shores
behind Dollet Town. Refer to World Map at my website [URL:
[url=http://risland]http://risland[/url]. ] for more details.
Malboro Tentacle
Methods in gaining
Combat: Mug/Defeat Malboro
Refinement: n/a
Function: Allows Quistis to learn Bad Breath, can be refined into
items or magic and used in weapon remodelling.
Card Mod: 4x Malboro : 1x Malboro Tentacle
* Malboro can be found in Island closest to Heaven and Esthar's
Grandidi Forests.
* Malboro Tentacles are extremely difficult to get. So refer to Malboro
Data Sheet under the Monsters Section. Malboro Tentacles are an
essential in order to summon GF Doomtrain.
Dark Matter
Methods in gaining
Combat: n/a
Refinement: 100x Curse Spike : 1x Dark Matter [Siren's Tool-RF]
Function: Allows Quistis to learn Shockwave Pulsar, can be refined
into items or magic.
Card Mod: n/a
* Can be refined once Siren is LV 100. You can get this quite often in
Choco World via Pocketstation.
* The Dark Matter works wonder! It can be refined into other great items
such as the Shaman Stone and much more. But getting 100x Curse Spike
can be quite tiring. Hence try to get use to it. Refer to Curse Spike
section for more information.
Power Generator
Methods in gaining
Combat: Mug Blitz [rare]
Refinement: n/a
Function: Allows Quistis to learn Ray-bomb. It can be refined into
items.
Card Mod: n/a
* The toughest item to get for Quistis' Blue Magic. You may need to do
this as many as 100 times. Don't equipped Rare Item as it increases
frequency for GF items than Junk items. Just keep on mugging and you
will get it. BTW, the rate is about 4%... This means that you may need
to battle with Blitz for 100 times and get about 4x Power Generators
...
* You can find one at Lunatic Pandora if you have trigger the trap doors
at Centra Evacuation Site [Laguna's 2nd Scenario]
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........................................................................ C. GF Compatibility Items ffviii_053 ........................................................................
First of all, compatibility is really an important term in FF8. It determines how well the GFs co-operate with the character [as you see, GFs are also monsters..]. The higher the compatibility, the better the team work. I would always to try to get high compatibility with Cerberus for I always keep on summoning Cerberus. These compatibility items are quite easy to get except for Shaman Stone and LuvLuv G.
Name of Item Description Sell
Bomb Fragment Stone with Fire element 37 Red Fang Dragon's fang with Fire element 112 Arctic Wind Contains Ice element wind 37 North Wind Contains Strong Ice element wind 112 Dynamo Stone Stone with Thunder element 187 Shear Feather Bird's feather that files on wind 187 Venom Fang Poisonous monster fang 112 Steel Orb Steel Orb with gravitional power 112 Moon Stone Holy moon stone with monsters living inside 112 Dino Bone Large dinosaur bone 112 Windmill Windmill containing wind energy 112 Dragon Skin Durable dragon skin 112 Fish Fin Fish's fin 37 Dragon Fin Very hard dragon's scale 37 Silence Powder Powder contain Silence 37 Poison Powder Powder contain Poison 37 Chef's Knife Tonberry's knife 112 Cactus Thorn Cactuar's Thorn 112 Shaman Stone Stone with mystical power - LuvLuv G Raises compatibility with all GFs - ------------------------------------------------------------------------
