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Walkthrough · Pool of Radiance

Pool of Radiance: New Phlan (part 1 of 19) - Pool of Radiance_11

Contributor
Marco Alessandri
Last updated
July 27, 2026
Sections
Reading time
2 min read
KOBOLDS CAVE 1.     Exit to the Surface 2.     Kobold Trap 3.     Kobold King 4.     Princess Fatima 5.     Old Kobold 6.     Wyvern 7.     Treasure 8.     Brass Bottle This sector is considered cleared when you find the body of the King. In this area you cannot rest until you eliminate the king. At 2 there is a kobold that, if followed, will bring you directly to 6. There is a wyvern there so leave it go for now. Go west and north to 4 to free Princess Fatima. She’ll join your party if you want and she’s a good fighter. Go to 3 and be prepared. The battle consists of three waves of monsters. The first wave is made up of kobolds and trolls, the second of kobolds and wild boars and the third is a small group of kobolds, trolls, wild boars and fighters. You cannot rest between waves and beware that between the first and the second one the king will trigger a trap that you cannot avoid so prepare to loose some Hit Points here. After the second wave you can continue the battle to heal your party with potions or clerics. When you win the battle the king will flee. You can rest and heal now so do it before chasing the king.  Proceed  toward  the  treasure  chamber  and  the  last  group  of  monsters  will  attack  you  but they’re not a threat. When you finally approach the treasure at 7 you’ll automatically discover the body of the king. The mission is now concluded so grab the treasure and use the “Search” command at 8 to discover and pull out the brass bottle mentioned by the dragon (Note that it’s not made by silver). An efreeti will appear and if you tell him the truth he’ll join your party in the right time. Eliminate the wyvern at 6 now and give some water to an old kobold at 5. (Note that you must use the “Search” command to find him). Leave  the  cave  and  return  to  the  dragon;  he’ll  reveal  the  true  nature  of  the  bottle.  (Note  that  if Fatima is still alive when you exit the cave she’ll leave). Your new objective will bring you to the Sorcerer’s Island. Take the boat (19, 14) to cross the lake and enter the strange pyramid.

Acknowledgement

Annotated by Marco Alessandri for the RPG Gamers archive.