
VAHLINGEN GRAVEYARD
1. Gate to Kovel Mansion
2. Gas Trap
3. Spectre
4. Spectre
5. Giant Skeleton
6. Juju Zombie
7. Wraith
8. Mummy
9. Spectre
10. Treasure
11. Coffin
12. Vampire and Treasure
This sector is considered cleared when you eliminate the spectres and the vampire.
You have now enough experience to end the graveyard menace. You objective is to find and kill the
vampire that inhabit this area. Remember that every monster in this sector has the ability to level
drain so be careful and check your party experience after each battle and reload if necessary.
There are three spectres (3, 4, 9) that are responsible for spawning the undead in the graveyard so, if
you kill them there will be no monster to fight.
Go to 5 and kill the giant skeleton to retrieve his treasure. Make your way to 3 to kill the spectre of
the skeletons and then to 4 for the spectre of the zombies. If you need rest feel free to leave the
graveyard, rest, heal and re-enter.
Now go kill some particular undead at 6, 8 and 7 for some useful items.
Eradicate the last spectre at 9 and, after eliminating other two ghosts, grab the treasure at 10. Go to
11, read the scroll and choose to sanctify the coffin. Now rest, heal and prepare for the next battle.
(Note that you can have a random encounter with a mage. If you meet him do not agree with his
proposal and attack him or hell betray when you fight the vampire).
The vampire is hidden at 12 with a band of wolves. He can charm your characters so concentrate
your efforts on him first with every weapon at your disposal (Note that if you still have the efreeti
bottle the genie will now join you).
When the battle is over turn on the Search command and use it on 12 to find the vampire treasure
but the undead is not finished yet. Return to 11 and fight him for the last time.
Return to the Council Clerk to obtain your reward and new commission. Go two rooms south to
meet Lord Urslingen. Your objective is simple, break through Stojanow Gate and leave it open, so
reach Podol Plaza and exit through the north gates.
Acknowledgement
Annotated by Marco Alessandri for the RPG Gamers archive.